Eskohvik the level 4 Dwarf Wyrmic by LazyActor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.5
Addons
CampaignInfinite
ModeNightmare Roguelike
SexMale
RaceDwarf
ClassWyrmic
Level / Exp4 / 34%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 21)
Dexterity8 (base 10)
Constitution14 (base 11)
Magic8 (base 10)
Willpower22 (base 19)
Cunning10 (base 10)

Resources

Life254/254
Stamina139/139
Equilibrium10
Healing Factor1.0372895330003
Regeneration2.4104468140159

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage39
Accuracy28
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower21
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)13.160503147744 (62.32946707186%)
Defense0
Ranged Defense0
Fatigue12
Physical Save16
Spell Save10
Mental Save11

Defense: Resistances

Acid+ 1%( 70%)
Lightning+ 1%( 70%)
Physical+ 1%( 70%)
Cold+ 2%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
1/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
1/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
2/5
2/5
0/5

Effects

talent
beneficial effect

Quests

active
active

Equipment

Tool
On fingers
On fingers
Main armor
Light source
In main hand

Inventory

Achievements

Log

--------------------------------
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: at door).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 52 turns (stop reason: at door).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: at door).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 13 turns (stop reason: at door).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: at door).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 4 turns (stop reason: at door).