kinch the level 29 Cornac Marauder by blelm

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassMarauder
Level / Exp29 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength62 (base 51)
Dexterity60 (base 53)
Constitution18 (base 10)
Magic16 (base 10)
Willpower29 (base 10)
Cunning44 (base 25)

Resources

Life706/706
Stamina242/242
Healing Factor1.563829787234
Regeneration2.580319148936

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage93
Accuracy51
Crit Chance43%
APR29
Speed1.00

Offense: Offhand

Damage69
Accuracy51
Crit Chance44%
APR31
Speed1.00

Offense: Spell

Spellpower16
Crit Chance18%
Speed1

Offense: Mind

Mindpower41
Crit Chance29%
Speed1

Offense: Damage Bonus

Lightning+6%
Nature+10%
Acid+10%
Blight+21%
Physical+9%
Mind+10%
All0%

Offense: Damage Penetration

Acid+10%
Light+5%
Mind+5%

Defense: Base

Armour (hardiness)37 (68.536585365854%)
Defense40
Ranged Defense42
Fatigue0.66944655041698
Physical Save32
Spell Save33
Mental Save19

Defense: Resistances

Acid+ 18%( 70%)
Blight+ 20%( 70%)
Cold+ 27%( 70%)
All 0%( 70%)
Lightning+ 26%( 70%)
Light+ 6%( 70%)
Temporal+ 6%( 70%)
Mind+ 9%( 70%)
Fire+ 6%( 70%)
Nature+ 50%( 70%)

Defense: Immunities

Stun Resistance86%
Confusion Resistance62%
Silence Resistance15%
Instadeath Resistance100%
Blind Resistance25%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
2/5
0/5
0/5
Technique / Bloodthirst1.10
2/5
5/5
1/5
5/5
Technique / Duelist1.20
5/5
1/5
1/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Dual techniques1.20
2/5
5/5
0/5
0/5
Technique / Battle tactics1.20
5/5
4/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.20
0/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.30
0/5
1/5
1/5
3/5
5/5
5/5
Technique / Thuggery1.30
1/5
2/5
5/5
0/5
Technique / Mobility1.30
1/5
1/5
1/5
2/5
Technique / Conditioning1.30
1/5
4/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
1/5
0/5

Effects

beneficial effect

Quests

active
active
done
failed
done
done
active
done
active
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By kinch the Cornac Marauder level 8
5th Flare 122nd year of Ascendancy at 00:38
see stats
Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By kinch the Cornac Marauder level 23
12nd Haze 122nd year of Ascendancy at 00:37
see stats
Home sweet home (Insane (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By kinch the Cornac Marauder level 26
21st Haze 122nd year of Ascendancy at 00:52
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By kinch the Cornac Marauder level 10
6th Dusk 122nd year of Ascendancy at 11:08
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By kinch the Cornac Marauder level 20
69th Dusk 122nd year of Ascendancy at 03:13
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By kinch the Cornac Marauder level 19
68th Dusk 122nd year of Ascendancy at 13:17
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By kinch the Cornac Marauder level 11
7th Dusk 122nd year of Ascendancy at 12:25
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By kinch the Cornac Marauder level 23
12nd Haze 122nd year of Ascendancy at 14:16
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By kinch the Cornac Marauder level 18
56th Dusk 122nd year of Ascendancy at 06:55
see stats

Log

Kinch deactivates Precise Strikes.
Kinch stops burning.

Kinch seems more focused.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.

Saving done.

Saving game...

Grave wight killed kinch!
Resting starts...

Talent Infusion: Regeneration is ready to use.
Talent Vitality is ready to use.
Talent Trained Reactions is ready to use.
Talent Dual Strike is ready to use.
Talent Infusion: Movement is ready to use.
Talent Greater Weapon Focus is ready to use.
Talent Track is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Rush is ready to use.
Talent Precise Strikes is ready to use.
Talent Unstoppable is ready to use.
Rested for 38 turns (stop reason: all resources and life at maximum).


Saving done.

There is a Passageway into the Daikara here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Saving done.

Saving done.

Saving game...