Bavmorda the level 1 Fallen Witherer by cjn0423

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
Additional Randart Properties 1.4.9
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceFallen
ClassWitherer
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 9)
Dexterity9 (base 9)
Constitution7 (base 9)
Magic20 (base 15)
Willpower13 (base 14)
Cunning13 (base 13)

Resources

Life108/108
Vim100/100
Healing Factor0.77457627118644
Regeneration0.19364406779661

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy3
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance3%
Speed1

Offense: Mind

Mindpower14
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save-5
Spell Save1
Mental Save-1

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Generic Talents

Adventure / Partner1.00
0/17
0/33
0/3
0/2
0/2
0/2

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Character control switched to player.
You can check the ingredients you possess by pressing Escape and selecting 'Show ingredients'.
Accepted quest 'The Brotherhood of Alchemists'! (Press 'j' to see the quest log)
Accepted quest 'And now for a grave'! (Press 'j' to see the quest log)
Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)
Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)
Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)
Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)

Accepted quest 'Of trolls and damp caves'! (Press 'j' to see the quest log)
Showing small healthbars and tactical borders.

Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.

Talent Command Staff is ready to use.
Saving done.

Ran for 11 turns (stop reason: didn't move).