Weirdboy the level 1 Orc Psyshot by Metellus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignOrcs
ModeNightmare Adventure
SexMale
RaceOrc
ClassPsyshot
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity17 (base 16)
Constitution11 (base 10)
Magic9 (base 10)
Willpower14 (base 13)
Cunning14 (base 13)

Resources

Life94/94
Psi94/94
Steam100/100
Healing Factor1.0082872928177
Regeneration0.25207182320442

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy22
Crit Chance5%
APR1
Speed1.00

Offense: Offhand

Damage4
Accuracy20
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower9
Crit Chance2%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense2
Ranged Defense2
Fatigue1
Physical Save8
Spell Save8
Mental Save9

Defense: Resistances

All+ 13%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Thoughts of iron1.30
2/5
0/5
0/5
0/5
Steamtech / Avoidance1.30
0/5
0/5
0/5
0/5
Steamtech / Psytech gunnery1.30
0/5
0/5
0/5
0/5
Psionic / Psionic fog1.30
1/5
0/5
0/5
0/5
Steamtech / Mechstar1.30
0/5
0/5
0/5
0/5
Psionic / Gestalt1.30
1/5
0/5
0/5
0/5
Psionic / Action at a distance1.30
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
2/5
0/5
0/5
0/5
Race / Orc1.00
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

active

Equipment

On feet
Main armor
Quiver
In off hand
In main hand
Light source

Inventory

Achievements

Log

Weirdboy loses sight!
Weirdboy has been illuminated.

Something misses Something.

Orc guard hits Steam giant guard for 12 physical, 2 mind (15 total damage).

Weirdboy recovers sight.

Weirdboy uses a frost salve.

Weirdboy shoots!

Orc guard uses Infusion: Sun.

Orc guard loses sight!

Steam giant guard shrugs off the effect 'Blinded'!
Weirdboy loses sight!


Weirdboy is no longer illuminated.


Weirdboy is not affected anymore by the salve.


Weirdboy recovers sight.


Orc guard recovers sight.

Orc guard is no longer illuminated.

Orc guard is no longer illuminated.

Orc guard recovers sight.

Weirdboy picks up (a.):
agate.

Talent Implant: Medical Injector is ready to use.
Talent Implant: Medical Injector is ready to use.

Weirdboy deactivates Molten Iron Blood.

Weirdboy deactivates Gestalt.