Terasha the level 8 Higher Necromancer by drzed

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceHigher
ClassNecromancer
Level / Exp8 / 74%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity11 (base 10)
Constitution12 (base 11)
Magic35 (base 32)
Willpower37 (base 32)
Cunning16 (base 12)

Resources

Life197/197
Mana210/214
Psi127/127
Soul12/12
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight11
Lite2
Infravision7
See Stealth25.913931828235
See Invisible25.913931828235

Offense: Mainhand

Damage13
Accuracy5
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower32
Crit Chance6%
Speed1

Offense: Mind

Mindpower27
Crit Chance3%
Speed1

Offense: Damage Bonus

Light+11%
Cold+10%
Fire+10%
Nature+5%

Offense: Damage Penetration

Fire+20%
Cold+8%

Defense: Base

Armour (hardiness)9 (33%)
Defense13
Ranged Defense13
Fatigue2
Physical Save11
Spell Save22
Mental Save18

Defense: Resistances

Lightning+ 6%( 70%)
Light+ 22%( 70%)
Temporal+ 5%( 70%)
Acid+ 12%( 70%)
Cold+ 15%( 70%)
Fire+ 6%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance20%
Blind Resistance10%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
1/5
0/5
0/5
Spell / Necrosis1.30
0/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
5/5
5/5
0/5
0/5
Spell / Grave1.30
2/5
1/5
0/5
0/5
Spell / Nightfall1.30
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
2/5
0/5
0/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
5/5
5/5
1/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5

Effects

talent
talent

Quests

done
done
done
active

Equipment

On feet
On hands
On head
Tool
On fingers
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

Terasha casts Chill of the Tomb.

Talent Invoke Darkness is ready to use.

Terasha casts Invoke Darkness.

Terasha casts Consume Soul.

Terasha receives 177 healing.

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (sick brown bear)).


Terasha casts Invoke Darkness.

Terasha hits Sick brown bear for 139 darkness damage.

Sick brown bear activates Gloom.


Skeleton master archer shoots!

Talent Invoke Darkness is ready to use.

Skeleton master archer's Shoot hits Sick brown bear for
44 physical, 9 light (53 total damage).
Skeleton master archer uses Crippling Shot.


You collect a new ingredient:
bear paw (1).
Skeleton master archer's Crippling Shot hits Sick brown bear for
56 physical damage.
Skeleton master archer's Crippling Shot killed Sick brown bear!

Talent Consume Soul is ready to use.

Terasha deactivates Necrotic Aura.

Terasha deactivates Will o' the Wisp.