DUDE the level 3 Draconian Wyrmic by simthreat

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Exploration
SexMale
RaceDraconian
ClassWyrmic
Level / Exp3 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 15)
Dexterity13 (base 10)
Constitution19 (base 15)
Magic15 (base 10)
Willpower20 (base 18)
Cunning12 (base 10)

Resources

Life264/264
Stamina141/141
Equilibrium0
Healing Factor1.0791723257555
Regeneration3.42771446952

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage38
Accuracy22
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower23
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)13.335093952971 (47.857809501309%)
Defense4
Ranged Defense4
Fatigue19
Physical Save17
Spell Save12
Mental Save11

Defense: Resistances

Cold+ 6%( 70%)
Lightning+ 1%( 70%)
Fire+ 7%( 70%)
Acid+ 2%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Two-handed assault1.30
1/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
3/5
0/5
0/5
0/5
Race / Draconian1.00
1/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

done
active

Equipment

Tool
On feet
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 22 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: dialog is displayed).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: dialog is displayed).


There is a way to the next level here (press '' or right click to use).
Ran for 10 turns (stop reason: interesting terrain).


DUDE wears:
insulating iron helm of strength (+2) (0 def, 3 armour).

DUDE wears:
rough leather gloves of strength (+2) (0 def, 1 armour).

DUDE wears:
It Which Writhes.

Lore found:
Transmogrification Chest
You can read all your collected lore in the game menu, by pressing Escape.


You gain 4.00 gold from the transmogrification of
agate.
You gain 0.48 gold from the transmogrification of
insulating pair of rough leather boots (0 def, 1 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 1.53 gold from the transmogrification of
elm vilestaff of power (100% power, 2 apr, acid element).
You gain 2.00 gold from the transmogrification of
blink rune of the psychic (range 3; phase 12; cd 19).
You gain 1.13 gold from the transmogrification of
healing infusion of the psychic (heal 84; cd 11).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 40; cd 10).