Duventir the level 2 Serpent Hydra by shinyespeon41

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceSerpent
ClassHydra
Level / Exp2 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 11)
Dexterity12 (base 10)
Constitution16 (base 13)
Magic6 (base 10)
Willpower14 (base 17)
Cunning15 (base 10)

Resources

Life223/232
Stamina135/138
Fury56/56
Healing Factor1.0545771506545
Regeneration0.26364428766363

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Barehand

Damage6
Accuracy6
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense3
Ranged Defense3
Fatigue0
Physical Save17
Spell Save10
Mental Save13

Defense: Immunities

Instadeath Resistance100%

Inscriptions (0/0)

Class Talents

Wild-heart / Breath Hydra1.30
0/5
0/5
0/5
0/5
Wild-heart / Feral Hydra1.30
1/5
0/5
0/5
0/5
Wild-heart / Glare Hydra1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-heart / Noble Animal1.00
0/5
0/5
0/5
0/5
0/10
0/10
0/10
1/10
Ego / Serpent1.00
1/5
0/5
0/5
0/5
Wild-heart / Hoarding Beast1.10
1/5
1/5
0/5
0/5
Wild-heart / Hydragon1.10
1/5
1/5
1/5
1/5
Wild-heart / Prudence1.10
0/5
0/5
0/5
0/5
Wild-heart / Regenerate1.30
0/5
0/5
0/5
0/5
Wild-heart / Natural Combat1.00
0/10
0/10
0/10
1/10
0/10
0/10
0/10
0/10

Effects

beneficial effect
beneficial effect
beneficial effect
beneficial effect

Quests

active
active

Equipment

Light source

Inventory

Achievements

Log

War hound calms down.
War hound calms down.

Stone golem calms down.

Your fit of rage suddenly comes to an end; you feel rational again...
Duventir calms down.

Fire drake hatchling calms down.

Ritch flamespitter calms down.

War hound calms down.

War hound calms down.

Duventir hits Fighter for 12 physical damage.
Duventir killed Fighter!

Duventir picks up (a.):
Silk Current (12 def, 0 armour).
Lore found:
Silk Current
You can read all your collected lore in the game menu, by pressing Escape.


Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


Duventir uses
Drag In.

Resting starts...

Talent Drag In is ready to use.
Rested for 18 turns (stop reason: all resources and life at maximum).


Falling into the trap of despair, you find your energies fading. Perhaps, you were never meant to be...
Your discipline with nature has granted you 1 generic point.
Your noble discipline has granted you a generic point.
Welcome to level 2 [Duventir].
Duventir has 3 stat point(s), 3 class talent point(s), 3 generic talent point(s) to spend. Press p to use them.