05.09.023 the level 17 Yeek Adventurer by algrigor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
Additional Randart Properties 1.5.5
Convenient Digging 1.5.5
Cat Point Cap Boost 1.5.5
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceYeek
ClassAdventurer
Level / Exp17 / 10%
Sizesmall
Lifes / Deaths

Primary Stats

Strength22 (base 12)
Dexterity23 (base 12)
Constitution18 (base 12)
Magic55 (base 44)
Willpower32 (base 15)
Cunning46 (base 28)

Resources

Life107/107
Mana281/281
Paradox300
Psi217/217
Healing Factor1.1711363549267
Regeneration0.29278408873168

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage25
Accuracy30
Crit Chance13%
APR2
Speed1.00

Offense: Spell

Spellpower42
Crit Chance13%
Speed1

Offense: Mind

Mindpower31
Crit Chance12%
Speed1

Offense: Damage Bonus

Light+10%
Fire+3%
Temporal+10%

Defense: Base

Armour (hardiness)4 (30%)
Defense22
Ranged Defense22
Fatigue1
Physical Save20
Spell Save25
Mental Save23

Defense: Resistances

Lightning+ 15%( 70%)
Light+ 30%( 70%)
Arcane+ 15%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance50%
Poison Resistance50%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Arcane1.00
1/5
2/5
0/5
0/5
Chronomancy / Stasis1.00
1/5
3/5
0/5
0/5
Chronomancy / Timetravel1.00
5/5
4/5
1/5
6/5
Psionic / Solipsism1.00
3/5
0/5
0/5
0/5

Generic Talents

Spell / Necrosis1.00
5/5
4/5
0/5
0/5
Spell / Stone alchemy1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.00
1/5
1/5
1/5
4/5

Effects

talent
talent

Quests

done
active
active
active

Equipment

Psionic focus
Around waist
Main armor
Light source
On hands
In main hand

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By 05.09.023 the Yeek Adventurer level 10
75th Pyre 122nd year of Ascendancy at 04:34
see stats

Log

You gain 1.49 gold from the transmogrification of elm vilestaff of fate (10-12 power, 2 apr, fire element).
You extract
citrine from iron greatmaul of massacre (27-40 power, 1 apr)
You gain 4.00 gold from the transmogrification of
citrine.
You gain 0.55 gold from the transmogrification of
shatter afflictions rune (absorb 20; cd 17).
There is a Way into the lair of Murgol here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

05.09.023 deactivates
Beyond the Flesh.
05.09.023 activates
Beyond the Flesh.
05.09.023 deactivates
Beyond the Flesh.
05.09.023 activates
Beyond the Flesh.
05.09.023 deactivates
Arcane Power.
05.09.023 activates
Arcane Power.
05.09.023 deactivates
Beyond the Flesh.
05.09.023 activates
Beyond the Flesh.
There is a Irkkk (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Resting starts...

Rested for 29 turns (stop reason: all resources and life at maximum).


Saving done.