1 inf w the level 10 Cornac Wanderer by algrigor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
Additional Randart Properties 1.5.5
Convenient Digging 1.5.5
Cat Point Cap Boost 1.5.5
CampaignInfinite
ModeNightmare Adventure
SexMale
RaceCornac
ClassWanderer
Level / Exp10 / 91%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 12)
Dexterity16 (base 12)
Constitution28 (base 23)
Magic35 (base 33)
Willpower20 (base 12)
Cunning13 (base 12)

Resources

Life337/337
Negative87/87
Healing Factor1.2556298990388
Regeneration0.31390747475971

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage20
Accuracy20
Crit Chance7%
APR8
Speed1.00

Offense: Spell

Spellpower34
Crit Chance2%
Speed1

Offense: Mind

Mindpower19
Crit Chance3%
Speed1

Offense: Damage Bonus

Temporal+7%
Cold+11%
Fire+11%
All+1%

Offense: Damage Penetration

Mind+10%

Defense: Base

Armour (hardiness)4 (30%)
Defense8
Ranged Defense8
Fatigue4
Physical Save21
Spell Save19
Mental Save20

Defense: Resistances

Light+ 3%( 70%)
Fire+ 37%( 70%)
Arcane+ 5%( 70%)
Cold+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance22%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Celestial / Kolal2.00
9/5
1/5
0/5
0/5

Generic Talents

Technique / Conditioning1.00
6/5
2/5
0/5
0/5

Effects

Quests

done
done
done
done
done
done
done
active

Equipment

On feet
Light source
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Around waist

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By 1 inf w the Cornac Wanderer level 10
6th Mirth 122nd year of Ascendancy at 14:08
see stats

Log

You pickup 0.65 gold pieces.
You pickup 0.70 gold pieces.

You pickup 1.00 gold pieces.

You pickup 0.50 gold pieces.

There is a way to the next level here (press '' or right click to use).
Ran for 8 turns (stop reason: at exit).


1 inf w wears (replacing
brass lantern): survivor's brass lantern.

You gain 2.35 gold from the transmogrification of
acidic quiver of elm arrows of daylight (12/12, 14-19 power, 5 apr).
You gain 0.05 gold from the transmogrification of
mummy wrappings (5 def, 2 armour).
You gain 9.42 gold from the transmogrification of
Filthclamor (0 def, 7 armour).
You gain 1.66 gold from the transmogrification of
shimmering linen wizard hat of darkness (+16%) (1 def, 0 armour).
You gain 0.81 gold from the transmogrification of
linen wizard hat of corrosion (+16%) (1 def, 0 armour).
You gain 2.55 gold from the transmogrification of
pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 18.97 gold from the transmogrification of
pair of iron boots 'Poryna' (0 def, 3 armour).
You gain 0.49 gold from the transmogrification of
mindwoven linen robe (0 def, 0 armour).
You gain 0.70 gold from the transmogrification of
linen robe of the mind (+11%) (0 def, 0 armour).
You gain 1.14 gold from the transmogrification of
insulating rough leather belt of life.
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, acid element).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-3 power, 12 apr, mind damage).
You gain 0.75 gold from the transmogrification of
acidic iron greatsword (16-26 power, 1 apr).
You gain 0.45 gold from the transmogrification of
iron greatmaul of massacre (28-43 power, 1 apr).
You gain 1.03 gold from the transmogrification of
flaming iron greatmaul (19-28 power, 1 apr).
You gain 1.09 gold from the transmogrification of
shatter afflictions rune of the titan (absorb 60; cd 15).
You gain 0.55 gold from the transmogrification of
shatter afflictions rune (absorb 20; cd 17).
You gain 1.15 gold from the transmogrification of
acid wave rune (damage 30; dur 4; cd 23).
You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; physical; dur 3; cd 10).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).