dooooooom the level 3 Ancient Doombringer by dogamusprime

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceAncient
ClassDoombringer
Level / Exp3 / 15%
Sizebig
Lifes / Deaths

Primary Stats

Strength24 (base 20)
Dexterity22 (base 18)
Constitution21 (base 17)
Magic14 (base 12)
Willpower17 (base 10)
Cunning18 (base 11)

Resources

Life206/206
Stamina124/124
Vim108/108
Healing Factor1.086387434555
Regeneration0.3259162303665

Speed

Mental+0.30000000000001%
Attack+0.30000000000001%
Movement+2%
Spell+0.30000000000001%
Global+100.2%

Vision

Sight10
Lite2
Infravision5
See Stealth21.26912206948
See Invisible21.26912206948

Offense: Mainhand

Damage35
Accuracy24
Crit Chance5%
APR1
Speed1.00

Offense: Spell

Spellpower20
Crit Chance4%
Speed0.99700897308076

Offense: Mind

Mindpower23
Crit Chance4%
Speed0.99700897308076

Defense: Base

Armour (hardiness)10.592593642275 (63.098591549296%)
Defense15
Ranged Defense15
Fatigue12
Physical Save15
Spell Save15
Mental Save12

Defense: Resistances

Physical+ 25%( 70%)
All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Confusion Resistance22%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Corruption / Torture1.30
3/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
4/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
1/5
0/5
0/5
0/5
Undead / Ancient1.10
2/5
0/5
0/5
0/5
Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
1/5
1/5
2/5
0/5

Effects

beneficial effect

Quests

active

Equipment

On hands
Around neck
Main armor
Around waist
Light source
Cloak
In main hand

Inventory

Achievements

Log

The shield around dooooooom crumbles.

Talent Burning Sacrifice is ready to use.

Talent Incinerating Blows is ready to use.

Dooooooom picks up (a.):
wild infusion (resist 11%; cure mental, physical).

Talent Rune: Shielding is ready to use.

Resting starts...

Rested for 7 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).

Dooooooom wears:
clarifying copper amulet.
Talent Rush is ready to use.

You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 0.25 gold from the transmogrification of
iron longsword (11.5-16.1 power, 2 apr).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 11%; cure mental, physical).
Saving game...


Saving done.


There is no way out of this level here.

There is no way out of this level here.