Veldrin the level 7 Cornac Necromancer by Y4g3rs

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassNecromancer
Level / Exp7 / 61%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity12 (base 10)
Constitution10 (base 10)
Magic30 (base 30)
Willpower13 (base 13)
Cunning20 (base 20)

Resources

Life-430/38
Mana85/157
Soul7/12
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision9
See Stealth44.876568527989
See Invisible44.876568527989
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage11
Accuracy10
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance8%
Speed1

Offense: Mind

Mindpower19
Crit Chance4%
Speed1

Offense: Damage Bonus

Darkness+10%
Light+10%
Temporal+5%

Defense: Base

Armour (hardiness)0 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save19
Spell Save21
Mental Save16

Defense: Resistances

Temporal+ 24%( 70%)
Darkness+ 25%( 70%)
Light+ 49%( 70%)
All+ 21%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance20%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
1/5
0/5
0/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
1/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
5/5
1/5
0/5
0/5
Spell / Grave1.30
5/5
2/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Glacial waste1.30
5/5
1/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
5/5
1/5
0/5
0/5
Spell / Necrosis1.30
5/5
1/5
0/5
0/5
Cunning / Survival1.00
5/5
1/5
0/5
0/5

Effects

Quests

done
active
done
active
done

Equipment

On fingers
Around waist
Main armor
Light source
On head
In main hand

Inventory

Achievements

The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Veldrin the Cornac Necromancer level 7
78th Pyre 122nd year of Ascendancy at 22:47
see stats

Log

Talent Command Staff is ready to use.
Talent Chill of the Tomb is ready to use.
Talent Invoke Darkness is ready to use.
Talent Rune: Manasurge is ready to use.
Talent Night Sphere is ready to use.

Veldrin casts
Invoke Darkness.
Veldrin hits Belydhesenne the skeleton archer for 52 darkness damage.
Belydhesenne the skeleton archer uses
Blinding Powder.
Veldrin loses sight!

Veldrin is disabled.

Belydhesenne the skeleton archer hits Veldrin for damage.

Something hits
Veldrin for 35 physical, 10 darkness (44 total damage).
Veldrin is not stunned anymore.

Veldrin wanders around!

Talent Infusion: Wild is ready to use.

Veldrin uses
Infusion: Wild.
Veldrin is not disabled anymore.

Veldrin is cured!

Veldrin lessens the pain.

Veldrin recovers sight.

Talent Chill of the Tomb is ready to use.

Veldrin casts
Chill of the Tomb.
Belydhesenne the skeleton archer uses
Execution.
Belydhesenne the skeleton archer performs a melee critical strike against Veldrin!
Belydhesenne the skeleton archer hits Veldrin for 255 physical damage.
Veldrin the level 7 cornac necromancer was ground to death by Belydhesenne the skeleton archer on level 1 of Ruins of Kor'Pul.