Grimm the level 3 Cornac Archer by RanceBR

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.3
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceCornac
ClassArcher
Level / Exp3 / 18%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 15)
Dexterity20 (base 18)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning17 (base 15)

Resources

Life133/133
Stamina106/106
Healing Factor1
Regeneration1.25

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision6
See Stealth33.114754928839
See Invisible34.114754928839

Offense: Mainhand

Damage26
Accuracy28
Crit Chance3%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower13
Crit Chance3%
Speed1

Offense: Damage Bonus

Acid+10%

Defense: Base

Armour (hardiness)4 (30%)
Defense14
Ranged Defense14
Fatigue1
Physical Save8
Spell Save7
Mental Save20

Defense: Resistances

Acid+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
4/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
0/5
0/5
0/5

Generic Talents

Adventure / Partner1.00
11/15
1/23
1/3
1/2
1/2
1/2
Cunning / Survival1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5
Technique / Mobility1.00
3/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

On fingers
On fingers
Around neck
In main hand
Quiver
Light source
On feet
Main armor

Inventory

Achievements

Log

[1]Conan wears (replacing acidic iron greatmaul (19-28 power, 1 apr)): balanced steel greatsword of massacre (36-57 power, 2 apr).

[1]You give
acidic iron greatmaul (19-28 power, 1 apr) to Grimm.
[0]
Character control switched to Grimm.

[1]There is an item here:
iron greatsword (14-22 power, 1 apr)

[7]There is an item here:
iron greatsword (14-22 power, 1 apr)

[5]Grimm picks up (g.):
iron greatsword (14-22 power, 1 apr).

[5]You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, lightning element).
[5]You gain 0.25 gold from the transmogrification of
iron greatsword (14-22 power, 1 apr).
[5]You gain 0.75 gold from the transmogrification of
acidic iron greatmaul (19-28 power, 1 apr).
[5]You give
savior's copper ring of the mind (+10%) to Alice.
[6]
Character control switched to Alice.

[8]Alice wears:
savior's copper ring of the mind (+10%).

[6]
Character control switched to Grimm.

[0]
There is a stairs back to Trollmire here (press '' or right click to use).

[8]You gain 1.20 gold from the transmogrification of
self-loading pouch of iron shots of accuracy (16/16, 13-16 power, 1 apr).
[8]You gain 0.10 gold from the transmogrification of
pouch of iron shots (21/21, 14-17 power, 1 apr).
[8]You gain 0.45 gold from the transmogrification of
iron dagger of massacre (14-18 power, 5 apr).
[8]You gain 1.06 gold from the transmogrification of
shatter afflictions rune of the sneak (absorb 37; cd 19).
[8]You gain 1.50 gold from the transmogrification of
wild infusion of the warrior (res 18%; mental; dur 2; cd 13).
[8]You gain 1.18 gold from the transmogrification of
regeneration infusion of the psychic (heal 97; 16 cd).
[8]
There is a collapsed tower here (press '' or right click to use).