CON MAGIC the level 5 Bloodruned Alchemist by DaAyBoT

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.5
Addons
CampaignInfinite
ModeNormal Adventure
SexMale
RaceBloodruned
ClassAlchemist
Level / Exp5 / 86%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity12 (base 10)
Constitution35 (base 27)
Magic20 (base 16)
Willpower11 (base 11)
Cunning10 (base 10)

Resources

Life-27/242
Mana133/133
Healing Factor1.1916660017318
Regeneration0.29791650043295

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage13
Accuracy6
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower33
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save21
Spell Save10
Mental Save7

Defense: Resistances

Fire+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
2/5
0/5
0/5
0/5
Spell / Golemancy1.30
5/5
2/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Bloodruned1.00
1/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
3/5
1/5
0/5
0/5
Spell / Staff combat1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
On fingers
Main armor
Light source
Quiver
In main hand

Inventory

Achievements

Log

A shield forms around CON MAGIC.
Talent Refit Golem is ready to use.
Umbral horror's creeping dark hits
CON MAGIC for (14 absorbed), 0 darkness (0 total damage).
Umbral horror uses
Focus Shadows.
The shadows converge on CON MAGIC!

Shadow casts
Fade.
Shadow fades!

Melee retaliation hits Shadow for
0 fire damage.
Shadow hits CON MAGIC for (50 absorbed), 0 physical (0 total damage).

Shadow casts
Blindside.
Melee retaliation hits Shadow for
11 fire damage.
Shadow hits CON MAGIC for (48 absorbed), 0 physical (0 total damage).

CON MAGIC misses Shadow.
Your shield crumbles under the damage!

The shield around CON MAGIC crumbles.

Melee retaliation hits Shadow for
11 fire damage.
Shadow hits CON MAGIC for (4 absorbed), 28 physical (28 total damage).
Umbral horror uses
Creeping Darkness.

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (shadow)).

Melee retaliation hits Shadow for
11 fire damage.
Shadow hits CON MAGIC for 30 physical damage.
Umbral horror's creeping dark hits
CON MAGIC for 14 darkness damage.
Something strikes
CON MAGIC in the darkness (+23% damage).
Something hits
CON MAGIC for 96 darkness damage.
CON MAGIC the level 5 bloodruned alchemist was swallowed by the void to death by an umbral horror on level 3 of Infinite Dungeon.