Seili the level 12 Cornac Paradox Mage by pitterpatterwater

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceCornac
ClassParadox Mage
Level / Exp12 / 59%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity11 (base 10)
Constitution14 (base 12)
Magic37 (base 37)
Willpower29 (base 26)
Cunning14 (base 10)

Resources

Life320/320
Paradox260
Healing Factor1.0372895330004
Regeneration2.3339014492509

Speed

Mental-2.7311486405779E-12%
Attack-2.7311486405779E-12%
Movement+5.7731597280508E-13%
Spell-2.7311486405779E-12%
Global+100%

Vision

Sight10
Lite3
Infravision1
See Invisible2

Offense: Mainhand

Damage16
Accuracy5
Crit Chance4%
APR0
Speed1.00

Offense: Spell

Spellpower32
Crit Chance10%
Speed1

Offense: Mind

Mindpower23
Crit Chance2%
Speed1

Offense: Damage Bonus

Physical+6%
Acid+28%
Mind+11%
Darkness+13%
Blight+10%
Arcane+6%
Fire+21%
All0%

Offense: Damage Penetration

Arcane+5%
Darkness+5%
Fire+15%
Nature+5%

Defense: Base

Armour (hardiness)14.594102699698 (30%)
Defense12
Ranged Defense12
Fatigue0
Physical Save24
Spell Save24
Mental Save15

Defense: Resistances

Acid+ 28%( 70%)
Nature+ 11%( 70%)
Temporal+ 20%( 70%)
Darkness+ 17%( 70%)
Fire+ 20%( 70%)
Mind+ 19%( 70%)
All+ 9%( 70%)

Defense: Immunities

Stun Resistance14%
Bleed Resistance15%
Pinning Resistance19%
Instadeath Resistance100%
Knockback Resistance21%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Chronomancy / Stasis1.30
1/5
1/5
0/5
0/5
Chronomancy / Speed Control1.30
1/5
1/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
1/5
4/5
1/5
0/5
Chronomancy / Timetravel1.30
1/5
1/5
1/5
0/5
Chronomancy / Flux1.30
1/5
1/5
1/5
0/5
Chronomancy / Gravity1.30
1/5
0/5
0/5
0/5
Chronomancy / Matter1.30
1/5
1/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.30
1/5
1/5
1/5
0/5
Chronomancy / Spacetime Weaving1.30
4/5
1/5
3/5
1/5
Chronomancy / Fate Weaving1.30
1/5
2/5
1/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

done
failed
failed
done
done
active
active
done
done

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Seili the Cornac Paradox Mage level 11
12nd Dusk 122nd year of Ascendancy at 08:36
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Seili the Cornac Paradox Mage level 10
9th Mirth 122nd year of Ascendancy at 05:58
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Seili the Cornac Paradox Mage level 6
4th Mirth 122nd year of Ascendancy at 19:05
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Seili the Cornac Paradox Mage level 10
2nd Summertide 122nd year of Ascendancy at 05:53
see stats
Wibbly Wobbly Timey Wimey Stuff (Insane (Adventure) difficulty) Killed the weaver queen and the temporal defiler.
By Seili the Cornac Paradox Mage level 5
77th Pyre 122nd year of Ascendancy at 16:05
see stats

Log

Seili casts Dimensional Step.
There is a previous level here (press '' or right click to use).
Seili is out of phase.

Seili emerges from a space-time rift!

Seili slows down.

There is a next level here (press '' or right click to use).
Resting starts...

Seili retunes the fabric of spacetime.

Talent Dust to Dust is ready to use.
Reality around Seili is coherent again.

Seili stops spinning fate.

Seili stops weaving fate.

Talent Time Shield is ready to use.
Seili is no longer out of phase.

The fabric of time around Seili stabilizes to normal.

Spacetime feels more stable.
Talent Infusion: Movement is ready to use.
Talent Dimensional Step is ready to use.
Talent Precognition is ready to use.
Rested for 20 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 29 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).