Telkin the level 7 Cornac Brawler by eitar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassBrawler
Level / Exp7 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 14)
Dexterity20 (base 19)
Constitution18 (base 10)
Magic10 (base 10)
Willpower12 (base 10)
Cunning25 (base 21)

Resources

Life259/259
Stamina93/93
Healing Factor1.1711363549267
Regeneration1.4639204436584

Speed

Mental-10%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision6
See Stealth33.595095619122
See Invisible33.595095619122

Offense: Barehand

Damage33
Accuracy32
Crit Chance12%
APR4
Speed1.11

Offense: Spell

Spellpower5
Crit Chance5%
Speed1

Offense: Mind

Mindpower21
Crit Chance8%
Speed1

Offense: Damage Bonus

Light+10%
Nature+5%

Offense: Damage Penetration

Nature+5%

Defense: Base

Armour (hardiness)14 (35.65183292883%)
Defense27
Ranged Defense27
Fatigue0
Physical Save31
Spell Save11
Mental Save12

Defense: Resistances

Darkness+ 9%( 70%)
Acid+ 15%( 70%)
Light+ 40%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Finishing moves1.30
2/5
0/5
0/5
0/5
Cunning / Tactical1.30
2/5
1/5
0/5
0/5
Technique / Combat techniques1.41
1/5
1/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
1/5
1/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
1/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
done
active

Equipment

On feet
On fingers
On fingers
Around neck
Main armor
On hands
Light source
Cloak
On head

Inventory

Achievements

Log

Telkin picks up (a.): iron greatmaul of erosion (18-27 power, 1 apr).

Telkin picks up (c.):
flaming iron longsword (11-15 power, 2 apr).

Resting starts...

Rested for 124 turns (stop reason: all resources and life at maximum).


Telkin picks up (e.):
elm longbow of acid.
There is a way to the previous level here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 1.16 gold from the transmogrification of
cleansing iron plate armour of fire resistance (0 def, 7 armour).
You gain 1.42 gold from the transmogrification of
elm longbow of acid.
You gain 1.63 gold from the transmogrification of
horrifying mossy mindstar of balance (2-2 power, 12 apr, nature damage).
You gain 0.99 gold from the transmogrification of
flaming iron longsword (11-15 power, 2 apr).
You gain 1.24 gold from the transmogrification of
iron greatmaul of erosion (18-27 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.