Shandor the level 2 Skeleton Adventurer by 64legos

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
Convenient Digging 1.5.5
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceSkeleton
ClassAdventurer
Level / Exp2 / 72%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 12)
Dexterity19 (base 12)
Constitution12 (base 12)
Magic18 (base 18)
Willpower12 (base 12)
Cunning12 (base 12)

Resources

Mana116/116
Life122/122
Positive53/53
Insanity0/100
Soul11/11
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage12
Accuracy13
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance3%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

Arcane+10%

Defense: Base

Armour (hardiness)1 (35.65183292883%)
Defense21
Ranged Defense21
Fatigue0
Physical Save10
Spell Save10
Mental Save8

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.00
2/5
0/5
0/5
0/5
Demented / Horrific body1.00
1/5
0/5
0/5
0/5
Demented / Madness1.00
1/5
0/5
0/5
0/5
Spell / Animus1.00
1/5
0/5
0/5
0/5
Spell / Glacial waste1.00
1/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Spell / Aegis1.00
1/5
0/5
0/5
0/5
Celestial / Light1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
active
active

Equipment

Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

Shandor's Manathrust killed Degenerated skeleton archer!

Resting starts...

Talent Manathrust is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).


You pickup 0.70 gold pieces.

Ran for 43 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 11 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 0.25 gold from the transmogrification of
iron greatsword (14-22 power, 1 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the duelist (res 20%; magical; dur 4; cd 11).
You gain 1.11 gold from the transmogrification of
healing infusion of the psychic (heal 64; cd 11).
There is a next level here (press '' or right click to use).
Saving game...

Saving done.