Skirmge Nightmare 1 the level 9 Yeek Skirmisher by Reverend Carl

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceYeek
ClassSkirmisher
Level / Exp9 / 97%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity31 (base 33)
Constitution5 (base 10)
Magic10 (base 10)
Willpower17 (base 11)
Cunning23 (base 19)

Resources

Life151/190
Stamina136/136
Healing Factor0.94571268249155
Regeneration0.23642817062289

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+94.190998905915%

Vision

Sight10
Lite6
Infravision5
See Stealth36.402973447325
See Invisible26.402973447325

Offense: Mainhand

Damage35
Accuracy45
Crit Chance9%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower20
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)14 (48.594633868923%)
Defense34
Ranged Defense34
Fatigue5.9238052216851
Physical Save12
Spell Save16
Mental Save20

Defense: Resistances

Cold+ 15%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.30
1/5
4/5
1/5
0/5
Cunning / Called Shots1.30
1/5
1/5
0/5
0/5
Technique / Skirmisher - Slings1.30
2/5
1/5
1/5
0/5
Technique / Buckler Training1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
2/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
3/5
0/5
0/5

Effects

talent

Quests

done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Log

--------------------------------
Today is the 5th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:35.


--------------------------------

There is a Tunnel to Maj'Eyal here (press '' or right click to use).
Ran for 7 turns (stop reason: interesting terrain).


--------------------------------

Quest 'Light at the end of the tunnel' is done! (Press 'j' to see the quest log)
There is a Long tunnel to the island of Rel here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.