John the level 12 Higher Summoner by Alice_in_Wonderland

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceHigher
ClassSummoner
Level / Exp12 / 6%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity15 (base 11)
Constitution21 (base 16)
Magic11 (base 10)
Willpower37 (base 27)
Cunning38 (base 31)

Resources

Life400/400
Equilibrium0
Healing Factor1.456387434555
Regeneration7.7916727748691

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight12
Lite4
Infravision6
See Stealth29.641450861482
See Invisible29.641450861482

Offense: Mainhand

Damage8
Accuracy25
Crit Chance15%
APR15
Speed1.00

Offense: Offhand

Damage7
Accuracy25
Crit Chance11%
APR12
Speed1.00

Offense: Spell

Spellpower11
Crit Chance9%
Speed1

Offense: Mind

Mindpower34
Crit Chance12%
Speed1

Offense: Damage Bonus

Blight+11%
Mind+12%
Light+21%
Nature+18%

Offense: Damage Penetration

Darkness+5%

Defense: Base

Armour (hardiness)10 (30%)
Defense5
Ranged Defense5
Fatigue4
Physical Save22
Spell Save22
Mental Save33

Defense: Resistances

Acid+ 10%( 70%)
Blight+ 15%( 70%)
Cold+ 15%( 70%)
All+ 4%( 70%)
Lightning+ 16%( 70%)
Light+ 48%( 70%)
Mind+ 10%( 70%)
Fire+ 15%( 70%)
Nature+ 23%( 70%)

Defense: Immunities

Pinning Resistance35%
Instadeath Resistance100%
Stun Resistance25%
Disarm Resistance10%
Poison Resistance80%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (advanced)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
4/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
4/5
1/5
3/5
0/5
Wild-gift / Summoning (melee)1.30
4/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
2/5
1/5
0/5
Cunning / Survival1.00
1/5
1/5
1/5
0/5
Race / Higher1.00
5/5
2/5
0/5
0/5
Technique / Combat training1.00
1/5
0/5
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
done
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By John the Higher Summoner level 10
2nd Summertide 122nd year of Ascendancy at 01:59
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By John the Higher Summoner level 9
5th Mirth 122nd year of Ascendancy at 08:37
see stats

Log

Lisyrin the dreaming wolf's Shoot hits Turtle for 49 physical, 5 temporal, 5 nature, 14 physical (72 total damage).
Lisyrin the dreaming wolf's Shoot hits Turtle for
46 physical, 5 temporal, 5 nature, 14 physical (69 total damage).
Betyth the slumbering black bear shoots!

Lisyrin the dreaming wolf shoots!

Betyth the slumbering black bear's Shoot hits
John for 46 physical, 4 darkness (49 total damage).
Betyth the slumbering black bear's Shoot hits
John for 42 physical, 4 darkness (46 total damage).
John the level 12 higher summoner was shadowed to death by Betyth the slumbering black bear on level 2 of Heart of the Gloom.
You have 3 life(s) left.
John is no longer in despair

John deactivates Master Summoner.

John feels pain again.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Betyth the slumbering black bear's Shoot killed John!
Resting starts...

Your summoned war hound disappears.
Talent Gift of the Highborn is ready to use.
Talent Frantic Summoning is ready to use.
Talent War Hound is ready to use.
Talent Turtle is ready to use.
Your summoned turtle disappears.
Talent Master Summoner is ready to use.
Talent Infusion: Healing is ready to use.
Talent Infusion: Wild is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


Saving done.


Saving game...