Imiromae the level 6 Ogre Sun Paladin by ShadowKange

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceOgre
ClassSun Paladin
Level / Exp6 / 19%
Sizebig
Lifes / Deaths

Primary Stats

Strength26 (base 23)
Dexterity11 (base 11)
Constitution10 (base 10)
Magic31 (base 29)
Willpower10 (base 10)
Cunning14 (base 10)

Resources

Life-12/270
Positive35/65
Stamina115/115
Healing Factor1
Regeneration3.25

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage28
Accuracy26
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower25
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+11%
All0%

Defense: Base

Armour (hardiness)33.413408721348 (65.897138898113%)
Defense11
Ranged Defense11
Fatigue29
Physical Save12
Spell Save14
Mental Save18

Defense: Resistances

Acid 0%( 70%)
Temporal+ 5%( 70%)
Cold+ 31%( 70%)
Lightning+ 5%( 70%)
Fire+ 37%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance21%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Celestial / Combat1.30
5/5
1/5
0/5
0/5
Celestial / Sun1.30
5/5
1/5
0/5
0/5
Technique / Shield offense1.00
1/5
1/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
1/5
0/5
0/5
Celestial / Chants1.30
3/5
1/5
0/5
0/5
Race / Ogre1.00
5/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
2/5
1/5
0/5

Effects

Quests

active

Equipment

On feet
On fingers
On fingers
On head
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 29 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: dialog is displayed).


Imiromae casts
Sun Ray.
Elven mage shrugs off the effect 'Blinded'!
Elven mage casts
Timeless.
Imiromae hits Elven mage for 111 light damage.
Elven mage casts
Shock.
Elven mage's Shock hits
Imiromae for 71 lightning damage.
Imiromae is dazed!


Imiromae casts
Path of the Sun.
Elven mage casts
Earthen Missiles.
Elven mage's spell attains critical power!
Elven mage is surging arcane power.

Imiromae's sun path area effect hits Elven mage for
4 light damage.
Imiromae is not dazed anymore.

Imiromae starts to bleed.

Elven mage's Earthen Missiles hits
Imiromae for 77 physical, 13 physical (90 total damage).
Elven mage's Earthen Missiles hits
Imiromae for 43 physical, 7 physical (50 total damage).
Elven mage's Earthen Missiles hits
Imiromae for 43 physical, 7 physical (50 total damage).
Bleeding from Elven mage hits
Imiromae for 27 physical damage.
Imiromae the level 6 ogre sun paladin was smashed to death by an elven mage on level 1 of Rhaloren Camp.