boner the level 8 Superhuman Skirmisher by Foil

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSuperhuman
ClassSkirmisher
Level / Exp8 / 41%
Sizemedium
Lifes / Deaths

Primary Stats

Strength36 (base 26)
Dexterity47 (base 32)
Constitution42 (base 32)
Magic20 (base 10)
Willpower23 (base 13)
Cunning42 (base 32)

Resources

Life555/555
Stamina140/140
Equilibrium20
Healing Factor1.333988003127
Regeneration45.883452114601

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+218.55082316722%

Vision

Sight10
Lite5
Infravision14
See Stealth86.864144029456
See Invisible86.864144029456

Offense: Mainhand

Damage87
Accuracy58
Crit Chance29%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower20
Crit Chance26%
Speed1

Offense: Mind

Mindpower26
Crit Chance26%
Speed1

Offense: Damage Bonus

Light+10%
Acid+3%

Defense: Base

Armour (hardiness)31.765774136079 (100%)
Defense62
Ranged Defense62
Fatigue0
Physical Save46
Spell Save32
Mental Save36

Defense: Resistances

Acid+ 37%( 70%)
Light+ 53%( 70%)
Cold+ 40%( 70%)
Fire+ 40%( 70%)
All+ 33%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Poisons4.10
8
4
1
0
Technique / Tireless Combatant4.10
8
1
1
0
Cunning / Called Shots1.30
1
0
0
0
Technique / Skirmisher - Slings4.10
5
1
1
0
Cunning / Tactical1.50
8
5
1
0
Technique / Buckler Training4.10
9
1
1
0

Generic Talents

Cunning / Survival1.70
9
5
1
0
Wild-gift / Harmony1.80
6
2
0
0
Technique / Mobility1.30
1
0
0
0
Cunning / Scoundrel1.70
9
5
1
0
Technique / Combat training1.70
3
0
5
3
0
0
0

Effects

talent
talent
talent
talent
beneficial effect

Quests

done
done
active
active

Equipment

On feet
Around neck
In main hand
Quiver
Light source
Main armor
In off hand

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 70 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


There is a Derth (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Ran for 12 turns (stop reason: didn't move).


Shady cornac man says: 'Hey you. Come here.'

Saving done.


Ran for 3 turns (stop reason: interesting character).


Accepted quest 'The agent of the arena'! (Press 'j' to see the quest log)