Tayne the level 37 Superhuman Adventurer by Foil

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeEasy Exploration
SexMale
RaceSuperhuman
ClassAdventurer
Level / Exp37 / 91%
Sizebig
Lifes / Deaths

Primary Stats

Strength516 (base 46)
Dexterity226 (base 60)
Constitution434 (base 60)
Magic105 (base 60)
Willpower101 (base 60)
Cunning88 (base 60)

Resources

Life4020/3990
Stamina394/424
Healing Factor2.2283159915635
Regeneration215.55147561274

Speed

Mental-2.2204460492503E-14%
Attack0%
Movement0%
Spell0%
Global+2000%

Vision

Sight10
Lite5
Infravision19
See Stealth145.56224990929
See Invisible140.56224990929

Offense: Mainhand

Damage1336
Accuracy126
Crit Chance57%
APR20
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower59
Crit Chance57%
Speed1

Offense: Mind

Mindpower119
Crit Chance51%
Speed1

Offense: Damage Bonus

Cold+40%
Lightning+25%
Light+11%
Darkness+32%
Blight+5%
Arcane+40%
Fire+30%
All0%

Offense: Damage Penetration

Lightning+50%
Physical+53%
Fire+78%
Arcane+50%
Cold+50%
All+25%

Defense: Base

Armour (hardiness)98.993334039787 (100%)
Defense161
Ranged Defense161
Fatigue0
Physical Save128
Spell Save90
Mental Save79

Defense: Resistances

Darkness+ 70%( 70%)
Light+ 70%( 70%)
Temporal+ 70%( 70%)
Blight+ 70%( 70%)
Physical+ 70%( 70%)
Fire+ 70%( 70%)
All+287%( 70%)

Defense: Immunities

Pinning Resistance10%
Confusion Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Tactical1.50
5
5
0
0
Technique / Tireless Combatant9.00
5
1
5
5
Technique / Skirmisher - Slings9.00
35
5
5
5
Technique / Munitions9.00
15
1
14
10
Cunning / Poisons9.00
15
5
15
1
Technique / Combat veteran1.00
5
5
5
1
Technique / Buckler Training9.00
10
1
10
5

Generic Talents

Undead / Skeleton5.00
16
1
5
0
Technique / Unarmed training5.00
1
16
0
0
Undead / Ghoul5.00
16
0
0
0
Technique / Combat training4.60
45
3
13
8
0
0
0
Wild-gift / Harmony1.80
0
0
0
0
Technique / Conditioning2.20
5
5
0
0
Technique / Mobility1.00
0
0
0
0
Cunning / Scoundrel2.60
8
8
8
8
Cunning / Survival2.60
10
1
1
10

Effects

talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
active
done
active
failed
done
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log

You gain 1.75 gold from the transmogrification of living mindstar (15-16 power, 40 apr, mind damage).
You gain 9.47 gold from the transmogrification of
honing living mindstar of gales (16-18 power, 40 apr, nature damage).
You gain 3.75 gold from the transmogrification of
inquisitor's voratun dagger (38-50 power, 9 apr).
You gain 1.25 gold from the transmogrification of
stralite dagger (30-40 power, 9 apr).
You gain 2.95 gold from the transmogrification of
voratun waraxe of erosion (39-55 power, 6 apr).
You gain 14.49 gold from the transmogrification of
enhanced voratun waraxe of vileness (39-55 power, 6 apr).
You gain 5.46 gold from the transmogrification of
elemental voratun mace of massacre (59-83 power, 6 apr).
You gain 18.66 gold from the transmogrification of
enhanced orichalcum trident of crippling (53-85 power, 16 apr).
You gain 11.25 gold from the transmogrification of
truestriking orite trident of enduring (44-70 power, 13 apr).
You gain 1.75 gold from the transmogrification of
voratun greatsword (62-100 power, 4 apr).
You gain 1.75 gold from the transmogrification of
voratun greatsword (59-94 power, 4 apr).
You gain 25.00 gold from the transmogrification of
Voratun Hammer of the Deep Bellow (82-123 power, 7 apr).
You gain 10.55 gold from the transmogrification of
ethereal dragonbone magestaff of protection (30-36 power, 6 apr, cold element).
You gain 9.51 gold from the transmogrification of
blighted dragonbone magestaff of breaching (30-36 power, 6 apr, cold element).
You gain 25.00 gold from the transmogrification of
Lost Staff of Archmage Tarelion (30-36 power, 4 apr, arcane element).
You gain 4.90 gold from the transmogrification of
elven-wood vilestaff of protection (25-30 power, 5 apr, darkness element).
There is a Entrance to some ancient elven ruins here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Tayne deactivates
Counter Shot.
Tayne activates
Counter Shot.
Tayne deactivates
Incendiary Ammunition.
Tayne activates
Incendiary Ammunition.
Tayne deactivates
Apply Poison.
Tayne activates
Apply Poison.
Tayne deactivates
Numbing Poison.
Tayne activates
Numbing Poison.
Tayne deactivates
Insidious Poison.
Tayne activates
Insidious Poison.