Kazuma the level 6 Cornac Wanderer by mashtren

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassWanderer
Level / Exp6 / 95%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 20)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic23 (base 18)
Willpower16 (base 16)
Cunning12 (base 12)

Resources

Life180/180
Stamina100/100
Paradox300
Healing Factor1.1191526171258
Regeneration0.27978815428144

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage35
Accuracy31
Crit Chance6%
APR1
Speed1.11

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)9.5 (43.579428603723%)
Defense4
Ranged Defense4
Fatigue18
Physical Save11
Spell Save13
Mental Save9

Defense: Resistances

Light+ 30%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Strife1.00
0/5
0/5
0/5
0/5
Technique / Combat techniques1.00
4/5
1/5
0/5
0/5
Spell / Ice1.00
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
4/5
1/5
0/5
0/5

Generic Talents

Chronomancy / Fate Weaving1.00
3/5
2/5
0/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
2/5
1/5
0/5

Effects

talent

Quests

done
active
active
done

Equipment

On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Kazuma the Cornac Wanderer level 6
79th Pyre 122nd year of Ascendancy at 11:56
see stats

Log

Kazuma stops burning.
Talent Stunning Blow is ready to use.
Kazuma starts regenerating health quickly.

Kazuma stops spinning fate.

Talent Seal Fate is ready to use.
Kazuma stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


--------------------------------

You pickup 0.65 gold pieces.

You pickup 0.90 gold pieces.

Kazuma picks up (c.):
iron greatsword of vileness (17-27 power, 1 apr).
Ran for 3 turns (stop reason: something interesting).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 11 turns (stop reason: something interesting).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You pickup 0.95 gold pieces.

There is an exit to Derth here (press '' or right click to use).
Ran for 5 turns (stop reason: at exit).


--------------------------------

You gain 2.31 gold from the transmogrification of
iron greatsword of vileness (17-27 power, 1 apr).
There is an exit to the worldmap here (press '' or right click to use).