The Radiance the level 16 Halfling Shining One by zuzubaku

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHalfling
ClassShining One
Level / Exp16 / 38%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity20 (base 10)
Constitution22 (base 21)
Magic42 (base 39)
Willpower18 (base 10)
Cunning48 (base 28)

Resources

Life208/208
Mana190/190
Insanity0/100
Positive55/55
Healing Factor1.2024166372473
Regeneration0.30060415931182

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite12
Infravision4
See Stealth19
See Invisible13

Offense: Mainhand

Damage16
Accuracy20
Crit Chance16%
APR7
Speed1.00

Offense: Spell

Spellpower35
Crit Chance16%
Speed1

Offense: Mind

Mindpower26
Crit Chance14%
Speed1

Offense: Damage Bonus

Light+28%
Fire+11%
All0%
Mind+3%
Nature+5%

Offense: Damage Penetration

Light+10%
Mind+15%

Defense: Base

Armour (hardiness)13 (30%)
Defense21
Ranged Defense21
Fatigue0
Physical Save16
Spell Save37
Mental Save23

Defense: Resistances

Acid+ 15%( 70%)
Arcane+ 5%( 70%)
Cold+ 15%( 70%)
All 0%( 70%)
Lightning+ 15%( 70%)
Light+ 70%( 70%)
Temporal+ 6%( 70%)
Physical+ 15%( 70%)
Fire+ 70%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%
Poison Resistance20%
Blind Resistance29%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Demented / Inner Power1.44
5/5
1/5
2/5
0/5
Celestial / Sunlight1.30
3/5
1/5
1/5
1/5
Celestial / Seals1.30
1/5
0/5
0/5
0/5
Demented / Prism1.30
0/5
0/5
0/5
0/5
Demented / Sunlight1.30
3/5
2/5
1/5
1/5

Generic Talents

Spell / Staff combat1.00
0/5
0/5
0/5
0/5
Celestial / Mantras1.44
5/5
1/5
0/5
0/5
Celestial / Light1.30
1/5
1/5
0/5
0/5
Celestial / Chants1.30
5/5
1/5
1/5
0/5
Race / Halfling1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
active
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By The Radiance the Halfling Shining One level 10
6th Mirth 122nd year of Ascendancy at 07:27
see stats
That was close Killed your target while having only 1 life left.
By The Radiance the Halfling Shining One level 16
26th Dusk 122nd year of Ascendancy at 17:11
see stats
The Arena Unlocked Arena mode.
By The Radiance the Halfling Shining One level 5
77th Pyre 122nd year of Ascendancy at 07:22
see stats
The secret city Discovered the truth about mages.
By The Radiance the Halfling Shining One level 11
3rd Summertide 122nd year of Ascendancy at 12:49
see stats

Log

Talent Solar Citadel is ready to use.
Talent Coronal Shield is ready to use.
The Radiance activates
Coronal Shield.
Talent Luck of the Little Folk is ready to use.
Rested for 31 turns (stop reason: all resources and life at maximum).


Saving done.


Saving game...

Saving done.

There is a A path into the Old Forest here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Saving game...

Saving done.

You gain 5.25 gold from the transmogrification of
focusing elm totem of stinging [power 116] (15 cooldown).
You gain 0.25 gold from the transmogrification of
quiver of ash arrows (18/18, 24-33 power, 7 apr).
You gain 0.35 gold from the transmogrification of
hardened leather gloves (0 def, 2 armour).
You gain 4.88 gold from the transmogrification of
insulating pair of iron boots of speed (0 def, 3 armour).
You gain 1.85 gold from the transmogrification of
blurring rough leather belt of life.
You gain 1.98 gold from the transmogrification of
hateful steel mace (12-17 power, 3 apr).
You gain 1.65 gold from the transmogrification of
blink rune (range 3; phase 13; cd 11).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 40; cd 14).
There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.

There is a A path into the Old Forest here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.