Blossom the level 7 Ogre Wanderer by Blossom

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignInfinite
ModeNormal Exploration
SexFemale
RaceOgre
ClassWanderer
Level / Exp7 / 22%
Sizebig
Lifes / Deaths

Primary Stats

Strength26 (base 18)
Dexterity18 (base 12)
Constitution12 (base 12)
Magic20 (base 18)
Willpower10 (base 12)
Cunning30 (base 21)

Resources

Life305/305
Mana96/96
Stamina118/118
Steam100/100
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision6
See Stealth36.375715479246
See Invisible36.375715479246

Offense: Mainhand

Damage44
Accuracy34
Crit Chance16%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance7%
Speed1

Offense: Mind

Mindpower22
Crit Chance7%
Speed1

Offense: Damage Bonus

Acid+10%
Lightning+3%
Cold+12%
Mind+10%
Arcane+31%
Fire+2%
All0%

Offense: Damage Penetration

Temporal+20%
Arcane+10%
Nature+5%
All0%

Defense: Base

Armour (hardiness)16 (27%)
Defense23
Ranged Defense23
Fatigue11
Physical Save13
Spell Save10
Mental Save20

Defense: Resistances

Acid+ 20%( 70%)
Arcane+ 2%( 70%)
Cold+ 40%( 70%)
All 0%( 70%)
Lightning+ 5%( 70%)
Light+ 11%( 70%)
Temporal+ 3%( 70%)
Mind+ 6%( 70%)
Darkness+ 23%( 70%)

Defense: Immunities

Disarm Resistance34%
Stoning Resistance0%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Implants

Class Talents

Steamtech / Avoidance1.00
3/5
3/5
0/5
0/5
Cursed / Fears1.00
0/5
0/5
0/5
0/5
Technique / Combat techniques1.00
2/5
1/5
0/5
0/5
Spell / Enhancement1.00
2/5
1/5
0/5
0/5

Generic Talents

Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.00
0/5
0/5
0/5
0/5
Cunning / Survival1.00
2/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
2/5
2/5
0/5

Effects

talent
talent
detrimental effect

Quests

done
active

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

You gain 2.53 gold from the melting of grounding pair of iron boots of tirelessness (0 def, 3 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.11 gold from the melting of
iron mail armour of cold resistance (2 def, 4 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.62 gold from the melting of
cleansing iron mail armour of acid resistance (2 def, 4 armour).
You gain 0.50 gold from the melting of
rough leather armour (3 def, 2 armour).
You gain 4.85 gold from the melting of
rejuvenating rough leather armour (3 def, 2 armour).
You gain 0.95 gold from the melting of
prismatic rough leather armour (3 def, 2 armour).
You gain 1.37 gold from the melting of
cleansing rough leather armour of cold resistance (3 def, 2 armour).
You gain 1.31 gold from the melting of
shimmering silk robe (0 def, 0 armour).
You collect a new ingredient:
lump of iron (1).
You gain 2.30 gold from the melting of
high-capacity pouch of iron shots of persecution (39/39, 14-17 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 4.88 gold from the melting of
ranger's iron steamgun of cold.
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 1.47 gold from the melting of
horrifying mossy mindstar of clarity (2-3 power, 12 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 0.75 gold from the melting of
arcing iron mace (12-17 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.15 gold from the melting of
flaming iron longsword of massacre (17-24 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.84 gold from the melting of
hateful iron greatsword (14-23 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 3.13 gold from the melting of
Chamulin the Offalbile (22-33 power, 1 apr).
You gain 0.05 gold from the melting of
copper ring.
You gain 1.51 gold from the melting of
blink rune (range 4; phase 10; cd 20).
You collect a new ingredient:
stack of herbs (burdock) (5).
You gain 1.50 gold from the melting of
wild infusion of the sneak (res 21%; physical; dur 2; cd 12).
Saving game...

Saving done.