Eldradin the level 8 Shalore Archmage by Blossom

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.3
Addons
Zakastra's Infinite Dungeon Tweaks 1.7.2
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceShalore
ClassArchmage
Level / Exp8 / 92%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity12 (base 10)
Constitution10 (base 10)
Magic35 (base 32)
Willpower24 (base 20)
Cunning12 (base 11)

Resources

Life133/133
Mana169/169
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage13
Accuracy6
Crit Chance7%
APR2
Speed1.00

Offense: Spell

Spellpower31
Crit Chance17%
Speed1

Offense: Mind

Mindpower28
Crit Chance5%
Speed1

Offense: Damage Bonus

Lightning+16%
Acid+9%
Arcane+6%
Cold+16%
Fire+6%

Offense: Damage Penetration

Physical+15%
Mind+10%
Cold+8%

Defense: Base

Armour (hardiness)1 (30%)
Defense14
Ranged Defense20
Fatigue0
Physical Save6
Spell Save20
Mental Save12

Defense: Resistances

Darkness+ 17%( 70%)
Light+ 16%( 70%)
Physical+ 8%( 70%)
Cold+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance10%
Pinning Resistance19%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Temporal1.30
1/5
2/5
0/5
0/5
Spell / Air1.30
4/5
2/5
1/5
0/5
Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
2/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.60
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
active
done
done

Equipment

Tool
On feet
Around neck
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By Eldradin the Shalore Archmage level 2
75th Pyre 122nd year of Ascendancy at 11:10
see stats

Log

Eldradin deactivates Shielding.
Eldradin activates
Shielding.
Resting starts...

Talent Feather Wind is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


Eldradin activates
Feather Wind.

Space around you starts to dissolve...

Resting starts...

You are yanked out of this place!

Rested for 41 turns (stop reason: dialog is displayed).


You gain 4.00 gold from the transmogrification of
zircon.
You gain 8.00 gold from the transmogrification of
2 citrine.
You gain 8.00 gold from the transmogrification of
2 ametrine.
You gain 4.00 gold from the transmogrification of
spinel.
You gain 0.68 gold from the transmogrification of
cleansing iron helm (0 def, 3 armour).
You gain 1.14 gold from the transmogrification of
traveler's pair of rough leather boots (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 4.00 gold from the transmogrification of
Stormlash (115% power, 7 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

There is a Derth (Town) here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


Saving done.