This guy has big hands the level 10 Cornac Brawler by Khann

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignInfinite
ModeNightmare Roguelike
SexMale
RaceCornac
ClassBrawler
Level / Exp10 / 66%
Sizebig
Lifes / Deaths

Primary Stats

Strength37 (base 16)
Dexterity30 (base 26)
Constitution33 (base 11)
Magic10 (base 10)
Willpower12 (base 10)
Cunning29 (base 26)

Resources

Life347/347
Stamina132/132
Healing Factor1.1789294477288
Regeneration3.8315207051186

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth26.003878189685
See Invisible26.003878189685

Offense: Barehand

Damage40
Accuracy33
Crit Chance8%
APR3
Speed1.00

Offense: Spell

Spellpower10
Crit Chance7%
Speed1

Offense: Mind

Mindpower20
Crit Chance7%
Speed1

Offense: Damage Bonus

Blight+3%
Light+3%
Temporal+4%

Offense: Damage Penetration

Blight+15%

Defense: Base

Armour (hardiness)15 (30%)
Defense29
Ranged Defense29
Fatigue12
Physical Save35
Spell Save34
Mental Save23

Defense: Resistances

Blight+ 3%( 70%)
Temporal+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.30
5/5
0/5
0/5
0/5
Technique / Combat veteran1.00
2/5
1/5
2/5
0/5
Technique / Finishing moves1.30
5/5
0/5
0/5
0/5
Cunning / Tactical1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
1/5
5/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.40
4/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
done
active

Equipment

On feet
On hands
On head
Tool
On fingers
Around neck
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By This guy has big hands the Cornac Brawler level 10
9th Mirth 122nd year of Ascendancy at 00:37
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is a next level here (press '' or right click to use).
Ran for 30 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 30 turns (stop reason: at exit).


You gain 10.25 gold from the transmogrification of
quick ash totem of healing [power 140] (11 cooldown).
You gain 9.69 gold from the transmogrification of
Radiancebloom the elm totem of summon tentacle [power 100] (25 cooldown).
You gain 15.25 gold from the transmogrification of
piercing dwarven-steel torque of mindblast [power 230] (15 cooldown).
You gain 3.59 gold from the transmogrification of
Porylaith the iron helm (0 def, 3 armour).
You gain 4.34 gold from the transmogrification of
Flashmonster the rough leather cap (0 def, 2 armour).
You gain 6.98 gold from the transmogrification of
Layedhebeth (1 def, 0 armour).
You gain 2.21 gold from the transmogrification of
blurring rough leather belt of carrying.
You gain 5.11 gold from the transmogrification of
steel shield 'Urthaleromirath' (0 def, 4 armour, 44 block).
You gain 6.90 gold from the transmogrification of
Mayemirianne (22/22, 17-20 power, 1 apr).
You gain 3.39 gold from the transmogrification of
mighty elm longbow of acid.
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 4.36 gold from the transmogrification of
Elenyharahell the Arcpanic (4-4 power, 19 apr, nature damage).
You gain 1.56 gold from the transmogrification of
nature's mossy mindstar of clarity (2-3 power, 12 apr, nature damage).
You gain 1.18 gold from the transmogrification of
nature's mossy mindstar (2-3 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-3 power, 12 apr, mind damage).
You gain 1.60 gold from the transmogrification of
iron longsword of persecution (10-15 power, 2 apr).

This guy has big hands picks up (a.):
rough leather sling of acid.

Saving game...

Saving done.