Necrophagist the level 5 Cornac Necromancer by malonedies

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceCornac
ClassNecromancer
Level / Exp5 / 91%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic27 (base 27)
Willpower13 (base 13)
Cunning14 (base 14)

Resources

Life68/68
Mana143/143
Soul10/11
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage10
Accuracy4
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance9%
Speed1

Offense: Mind

Mindpower14
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+10%
Darkness+10%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)0 (30%)
Defense12
Ranged Defense12
Fatigue0
Physical Save7
Spell Save14
Mental Save9

Defense: Resistances

Cold+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
1/5
0/5
0/5
Spell / Master of bones1.30
4/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.60
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Glacial waste1.60
1/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
5/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Ran for 65 turns (stop reason: at exit).

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Space around you starts to dissolve...


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Resting starts...

Rested for 2 turns (stop reason: all resources and life at maximum).


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You are yanked out of this place!

Ran for 39 turns (stop reason: dialog is displayed).


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Necrophagist wears (replacing
linen robe (0 def, 0 armour)): Silk Current (12 def, 0 armour).

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You gain 0.50 gold from the transmogrification of
Prox's Lucky Halfling Foot.
You gain 2.77 gold from the transmogrification of
brass lantern of clarity.
You gain 0.45 gold from the transmogrification of
reinforced iron shield (0 def, 4 armour, 39.5 block).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 0.75 gold from the transmogrification of
rough leather cap of strength (+3) (0 def, 1 armour).
You gain 1.07 gold from the transmogrification of
mindwoven linen robe of the mind (+10%) (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, arcane element).
You gain 1.40 gold from the transmogrification of
gifted mossy mindstar of life (2-3 power, 12 apr, mind damage).
You gain 2.02 gold from the transmogrification of
movement infusion of the psychic (speed 442%; cd 12).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.