











Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
Addons | UI Pack: Plumpkins! 1.6.0Cosmetic pack! Improved Combat Text v2 1.6.0Description Original Improved Combat Text mod by Codefly This addon replaces ToME's floating combat text: Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Upd: Я просто исправил ошибки чекера. Мод корректно работает на новых версиях игры. Этот аддон заменяет всплывающий текст боя в игре: Установка: Удаление: или в игре: Better Item Description Filter 1.7.4A combination of Deogo's Better Item Description and my Item Description Filter Plus (based on yutio's Item Description Filter). Nekarcos's Quality of Life 07: Visible Size Categories 1.0.0This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Easy Map v2 1.6.0Description Original Easy Map mod by Codefly This addon replaces ToME's map display with one that's more in-line with other games. You can drag the mouse to scroll, use the mouse wheel to zoom in and out, and left-click to set the currently viewed area (instead of accidentally traveling there, which can still be done via right-click menu). It also shows the viewport rectangle on the map, and if your computer is powerful enough, you can even show the actual terrain instead of the confusing color blocks, or make the walls red to easily find paths you have yet to explore. The player and zone exits are also displayed as icons on the map. Additionally, if you travel via the map and stop unexpectedly (i.e., you ran into your golem), a friendly dialog will pop up asking if you'd like to continue to your destination. Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Обновление: Я просто пофиксил чекер версии мода и убрал всплывающее окошко о новой версии игры и изменил цвет легенды на черный Мод заменяет карту игры на нечто более схожее с другими играми. Вы можете перемещать карту мышкой, приближать или отдалять карту колесиком и устанавливать текущий обзор левым кликом мыши (вместо того, что бы случайно переместиться туда, как было ранее). Карат способна отображать реальную местность ландшафта и окрашивать непроходимые места в красный цвет, что бы проще найти дорогу. Установка: Удаление: или в игре: Nur Kit 1.7.0Places guaranteed water-breathing equipment in Last Hope's lost merchant store and makes it available via an NPC in Irkkk. In the Embers of Rage DLC, also places similar gear in various stores in Kruk Pride. In the Hammer of Urh'Rok campaign, places water-breathing gear in Lake of Nur. Select First Escort 1.7.0Creates a setting under Game Options/Gameplay for selecting the This is intended to allow players to make characters that rely on a certain An advantage of this over addons that allow selecting the escort type when it Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Free Respec 1.7.2Allow trial and error for character building without restarting new game while minimizing inbalance. You can respec stats, talents, categories and prodigies freely at any time. Based on Full Respecialization. Fix the Error for prodigies learning introduced v1.7. Warning: Weight: 100 Superload: Items Vault 1.7.0Donators/Buyers bonus! Shimmer Pack: Iron Throne Couture 1.6.0Cosmetic pack! Shimmer Pack: Pyromania 1.6.0Cosmetic pack! Possessor Bonus Class 1.7.4Donators/Buyers bonus! Shimmer Pack: Plumpkin Daper 1.6.0Cosmetic pack! Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Maj'Eyal |
Mode | Insane Roguelike |
Sex | Female |
Race | Yeek |
Class | Summoner |
Level / Exp | 25 / 94% |
Size | small |
Lifes / Deaths | Killed by Yvorin the vampire at level 25 on the 66th Haze 122nd year of Ascendancy at 11:24 / 1 |
Primary Stats
Strength | 31 (base 30) |
Dexterity | 22 (base 14) |
Constitution | 36 (base 31) |
Magic | 14 (base 10) |
Willpower | 80 (base 33) |
Cunning | 56 (base 26) |
Resources
Life | -252/413 |
Equilibrium | 175 |
Healing Factor | 1.3279202340232 |
Regeneration | 8.2995014626453 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +104% |
Vision
Sight | 10 |
Lite | 7 |
Infravision | 5 |
See Stealth | 35.308559597209 |
See Invisible | 35.308559597209 |
Offense: Mainhand
Damage | 21 |
Accuracy | 44 |
Crit Chance | 18% |
APR | 29 |
Speed | 1.00 |
Offense: Offhand
Damage | 26 |
Accuracy | 44 |
Crit Chance | 18% |
APR | 35 |
Speed | 1.00 |
Offense: Spell
Spellpower | 14 |
Crit Chance | 15% |
Speed | 1 |
Offense: Mind
Mindpower | 57 |
Crit Chance | 24% |
Speed | 1 |
Offense: Damage Bonus
Acid | +10% |
Physical | +8% |
Cold | +10% |
All | 0% |
Lightning | +24% |
Temporal | +9% |
Mind | +3% |
Fire | +8% |
Nature | +5% |
Offense: Damage Penetration
Acid | +9% |
Lightning | +18% |
Darkness | +12% |
Cold | +21% |
Physical | +14% |
Fire | +11% |
All | +7% |
Defense: Base
Armour (hardiness) | 33.699232954414 (85.404685247777%) |
Defense | 9 |
Ranged Defense | 9 |
Fatigue | 25 |
Physical Save | 28 |
Spell Save | 29 |
Mental Save | 43 |
Defense: Resistances
Acid | + 13%( 70%) |
Blight | + 15%( 70%) |
Arcane | + 11%( 70%) |
Cold | + 11%( 70%) |
All | + 6%( 70%) |
Lightning | + 36%( 70%) |
Light | + 16%( 70%) |
Physical | + 17%( 70%) |
Mind | + 11%( 70%) |
Darkness | + 40%( 70%) |
Fire | + 11%( 70%) |
Nature | + 15%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Silence Resistance | 20% |
Knockback Resistance | 26% |
Confusion Resistance | 55% |
Stun Resistance | 46% |
Disarm Resistance | 21% |
Poison Resistance | 20% |
Blind Resistance | 22% |
Inscriptions (3/3)
Infusions | Effective talent level: 2.5 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 415 life over 5 turns. Its effects scale with your Cunning stat. |
Runes | Effective talent level: 2.5 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 304 damage for 3 turns. Its effects scale with your Willpower stat. |
Infusions | Effective talent level: 2.5 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 203 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Willpower stat. |
Class Talents
Wild-gift / Summoning (utility) | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Wild-gift / Summoning (melee) | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Wild-gift / Summoning (advanced) | 1.30 |
| 1/5 |
| 3/5 |
| 1/5 |
| 1/5 |
Wild-gift / Summoning (distance) | 1.30 |
| 4/5 |
| 4/5 |
| 1/5 |
| 5/5 |
Wild-gift / Summoning (augmentation) | 1.30 |
| 1/5 |
| 3/5 |
| 1/5 |
| 0/5 |
Generic Talents
Wild-gift / Call of the wild | 1.30 |
| 1/5 |
| 3/5 |
| 2/5 |
| 4/5 |
Cunning / Survival | 1.00 |
| 1/5 |
| 1/5 |
| 4/5 |
| 0/5 |
Wild-gift / Mindstar mastery | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Race / Yeek | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Technique / Combat training | 1.00 |
| 2/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
Quests
You successfully escorted the worried loremaster to the recall portal on level 2 of Trollmire. Escort: worried loremaster (level 2 of Trollmire)As a reward you improved Willpower by +5. | done |
You have been tasked to remove at least one of the threats to the yeeks. Following The WayProtect the Way, and vanquish your foes. * You have explored the underwater zone and vanquished Murgol. * You have explored the ritch tunnels and vanquished their queen. * You have returned the Heart of Rel to the town elder. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You have explored the Maze and vanquished the Horned Horror. * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
You must find a way to Maj'Eyal through the tunnel to the north of the island. Light at the end of the tunnel | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
Equipment
On feet | ![]() 3.0 T1 feet armor Reqs Heavy armour training [Rare] Psionic While equipped: Stats +1 Str +3 Wil +3 Cun +2 Con ----- def ----- Armour +11 Fatigue +2% Resists +5% arcane +3% darkness Phys.save +7 (+4 eff.) Spell.save +6 (+3 eff.) Mind.save +6 (+2 eff.) Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Light source | ![]() 2.0 T1 lite [Rare] Master While equipped: dps ---------- Phys.crit +1.0% Dmg.mod +3% mind Res.pen +7% all Apr +6 ----- def ----- Resists +2% physical Die.at -40.00 life ---------- misc Light +4 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | ![]() 2.0 T1 head armor [Rare] Master While equipped: Stats +5 Dex +3 Wil +3 Cun +1 Con dps ---------- Res.pen +5% darkness Apr +5 Melee Ret 4 darkness ----- def ----- Armour +1 Fatigue +1% Resists +6% mind A cap made of leather. This object's appearance was changed to Crown of Burning Pain. |
On hands | ![]() 1.0 T1 hands armor [Unique] Nature While equipped: Stats +4 Cun +4 Wil dps ---------- Mind.pwr +2 (+1 eff.) Dmg.mod +5% nature ----- def ----- Resists +10% nature Poison- +20% ---------- misc Masteries +0.20 Wild-gift/Slime Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. These gloves are coated with a thick, green liquid. |
Tool | The Cog The Cog0.0 T3 mechanical cog [Legendary] Unknown While equipped: Stats +5 Cun +3 Wil 10% chances when you are hurt to negate the blow entirely. A tiny set of metal pieces. It seems to move on its own. |
On fingers | ![]() 0.1 T1 ring jewelry [Ego] Psionic While equipped: Stats +3 Wil ----- def ----- Mind.save +6 (+2 eff.) Rings make your fingers look great! |
On fingers | ![]() 0.1 T2 ring jewelry [Random Unique] Nature/Master/Psionic While equipped: Stats +3 Dex +4 Wil +4 Cun +1 Con dps ---------- Mind.pwr +5 (+2 eff.) Dmg.mod +11% lightning ----- def ----- Resists +22% lightning Crit.dmg- 15.00% HP.reg +3.00 Stun/Frz- +21% Rings make your fingers look great! |
Around neck | ![]() 0.1 T1 amulet jewelry [Rare] Nature While equipped: dps ---------- Dmg.mod +6% lightning Res.pen +5% lightning +10% cold Melee Ret 4 cold ----- def ----- Resists +11% light +22% darkness Blind- +22% Amulets make your neck look great! |
In main hand | ![]() 3.0 T2 mindstar 1H weapon [Random Unique] Nature/Psionic Power 4.0 - 4.4 Mind Uses 50% Wil, 30% Cun Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +18 Crit +3.0% Atk.spd 100% Melee+ +12 acid While equipped: Stats +2 Cun +2 Wil dps ---------- Mind.crit +2% Mind.pwr +9 (+3 eff.) Dmg.mod +3% acid +3% physical +9% temporal Res.pen +3% physical ----- def ----- Resists +4% physical Def/telep +10 Res/telep +10% Dur/telep +10% ---------- misc Hate/kill +2.00 Psi/kill +2.00 Talents +1 Attune Mindstar Masteries +0.20 Psionic/Voracity +0.10 Cursed/Dark sustenance Inflict 90.43 mind damage (range 10), gaining psi and hate equal to 10% of the damage done Puts all charms on 17 cooldown Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Around waist | ![]() 1.0 T1 belt armor [Rare] Psionic While equipped: Stats +2 Cun +2 Wil dps ---------- Mind.pwr +3 (+1 eff.) On Hit (Melee): * 20% chance to reduce armor by 18% ----- def ----- Resists +3% acid Phys.save +7 (+4 eff.) ---------- misc Max.hate +2.00 A belt that goes around your waist. |
In off hand | ![]() 3.0 T3 mindstar 1H weapon [Ego++] Nature Power 9.0 - 9.9 Nature Uses 50% Wil, 30% Cun Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +24 Crit +3.5% Atk.spd 100% While equipped: Stats +3 Str +2 Dex +4 Mag +4 Wil +2 Cun +3 Con dps ---------- Mind.crit +3% Mind.pwr +6 (+2 eff.) Melee+ 4 lightning Dmg.mod +7% acid +5% physical +10% cold +7% lightning +8% fire Res.pen +2% acid +4% physical +4% cold +6% lightning +4% fire ----- def ----- Resists +4% lightning Heal/summ +17 ---------- misc Max.summ +2 Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Cloak | ![]() 2.0 T1 cloak armor [Rare] Psionic While equipped: Stats +5 Wil +1 Cun +3 Con dps ---------- Mind.crit +1% ----- def ----- Defense +1 (+1 eff.) Crit.dmg- 15.00% Mind.save +6 (+2 eff.) ---------- misc Light +1 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. This object's appearance was changed to regal kruk cloak of Eldoral. |
Main armor | ![]() 17.0 T2 massive armor Reqs Massive armour training [Random Unique] Nature While equipped: Stats +3 Wil dps ---------- Mind.crit +3% Mind.pwr +10 (+3 eff.) ----- def ----- Armour +9 Fatigue +22% Resists +5% acid +6% physical +11% darkness +10% blight +6% cold +6% lightning +6% fire Max.HP +28.00 HP.reg +3.00 Heal.mod +13% Disarm- +21% Stun/Frz- +25% Knockbk- +26% ---------- misc Max.psi +20.00 Light +2 Cooldown Rush -5 A suit of armour made of metal plates. This object's appearance was changed to shimmering Robe of the Worm of protection. |
Inventory
![]() 0.1 infusion scroll [Unique] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 18 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to heal for 18% of all damage taken (calculated before resistances) and reduce the duration of a random debuff by 3 each turn for 4 turns. Its effects scale with your Willpower stat. Inscribe your skin with the infusion. This wild infusion has evolved. |
![]() 0.1 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 8 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to increase movement speed by 643% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Willpower stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
![]() 0.1 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 13 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to cure yourself of one random magical effect and reduce all damage taken by 32% for 3 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Willpower stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
![]() 0.1 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 11 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 27% for 3 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Cunning stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
![]() 0.1 rune scroll [Ego] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 15 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a spell Description: Activate the rune to unleash a cone dealing 265.10 acid damage. The corrosive acid will also disarm enemies struck for 4 turns. This effect can be resisted but not saved against. Its effects scale with your Willpower stat. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() 0.1 T1 ring jewelry [Rare] Nature While equipped: dps ---------- Dmg.mod +3% arcane +11% fire Res.pen +25% blight +10% fire ----- def ----- Resists +28% fire Rings make your fingers look great! |
![]() 0.1 T1 ring jewelry [Rare] Arcane While equipped: Stats +3 Dex +3 Mag +3 Cun dps ---------- Phys.pwr +5 (+3 eff.) Spell.pwr +6 (+6 eff.) Res.pen +15% arcane ----- def ----- Phys.save +9 (+5 eff.) Die.at -40.00 life Rings make your fingers look great! |
![]() 3.0 T2 mindstar 1H weapon [Ego] Nature/Psionic Power 5.5 - 6.1 Nature Uses 50% Wil, 30% Cun Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +18 Crit +3.0% Atk.spd 100% While equipped: Stats +3 Cun +3 Wil dps ---------- Mind.crit +2% Crit.mult +5.00% Mind.pwr +4 (+2 eff.) ----- def ----- Spell.save +3 (+1 eff.) ---------- misc Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
![]() 2.0 T1 head armor [Rare] Psionic While equipped: Stats +10 Wil +3 Cun +1 Con dps ---------- Mind.crit +1% Mind.pwr +4 (+2 eff.) Melee Ret 4 light ----- def ----- Armour +1 Fatigue +1% A cap made of leather. |
![]() 3.0 T1 digger tool [Unique] Unknown While equipped: dps ---------- Dmg.mod +5% blight Apr +15 Melee Ret 10 draining blight While carried: ---------- misc Talents +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
![]() 3.0 T1 digger tool [Ego] Nature While equipped: Stats +1 Str dps ---------- Dmg.mod +5% nature ----- def ----- Resists +11% nature While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() 2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() 2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 172 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() 2.0 T1 totem charm [Rare] Nature While equipped: Stats +5 Cun +1 Wil dps ---------- Res.pen +5% darkness ----- def ----- Crit.dmg- 10.00% ---------- misc Infravis +3 Heal yourself and all friendly characters within 10 spaces for 122 Puts all charms on 13 cooldown Dmg.mod: + 12% all for 2 turns. Natural totems are made by powerful wilders to store nature power. |
![]() 2.0 T1 wand charm [Rare] Arcane While equipped: dps ---------- Dmg.mod +15% acid +12% cold Res.pen +5% acid ----- def ----- Resists +9% lightning Create a shield absorbing up to 116 damage on yourself and all friendly characters within 10 spaces for 4 turns Puts all charms on 17 cooldown Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Mirror of Reflection (Portable) Mirror of Reflection (Portable)0.0 mirror [Plot Item] Unknown Change your appearance. Uses 1 power out of 1/1 A strange mirror, the reflection inside seems somehow .. off, as if showing what could be instead of what is. |
Achievements
By Maorizma the Forest Guardian the Yeek Summoner level 24
61st Haze 122nd year of Ascendancy at 09:16 see stats
By Maorizma the Forest Guardian the Yeek Summoner level 10
10th Dusk 122nd year of Ascendancy at 08:22 see stats
By Maorizma the Forest Guardian the Yeek Summoner level 20
6th Haze 122nd year of Ascendancy at 06:11 see stats
By Maorizma the Forest Guardian the Yeek Summoner level 11
16th Dusk 122nd year of Ascendancy at 20:00 see stats
By Maorizma the Forest Guardian the Yeek Summoner level 24
61st Haze 122nd year of Ascendancy at 17:26 see stats
By Maorizma the Forest Guardian the Yeek Summoner level 17
67th Dusk 122nd year of Ascendancy at 00:21 see stats
Log
Bane of Blindness from Yvorin the vampire hits Fire drake for 62 darkness damage.
Bane of Confusion from Yvorin the vampire hits Fire drake hatchling for 52 darkness damage.
Attenuate from Yvorin the vampire hits Fire drake for 157 temporal damage.
Fire drake hatchling has been removed from the timeline!
Bane of Blindness from Yvorin the vampire hits Fire drake hatchling for 62 darkness damage.
Attenuate from Yvorin the vampire hits Fire drake hatchling for 157 temporal damage.
Attenuate from Yvorin the vampire hits Fire drake hatchling for 157 temporal damage.
Fire drake's devouring flames area effect drains life from Yvorin the vampire's temporal clone!
Fire drake's devouring flames area effect drains life from Fire drake hatchling!
The Cog spins up and deflects the blow from Maorizma the Forest Guardian!
Fire drake's devouring flames area effect drains life from Maorizma the Forest Guardian!
Attenuate from Yvorin the vampire killed Fire drake hatchling!
Yvorin the vampire's temporal clone converts damage to paradox!
Webs of Fate hits Maorizma the Forest Guardian for 0 fire damage.
Fire drake's devouring flames area effect hits Yvorin the vampire for (6 webs of fate), (13 absorbed), 0 fire (0 total damage).
Fire drake's devouring flames area effect hits Yvorin the vampire's temporal clone for (6 webs of fate), (4 converted), 9 fire (9 total damage).
Fire drake's devouring flames area effect hits Maorizma the Forest Guardian for 26 fire damage.
Fire drake's devouring flames area effect hits Fire drake hatchling for 3 fire damage.
Fire drake receives 4 healing from Maorizma the Forest Guardian.
Webs of Fate hits Maorizma the Forest Guardian for 6 fire damage.
Webs of Fate hits Fire drake for 0 fire damage.
Fire drake receives 2 healing from Yvorin the vampire's temporal clone.
Yvorin the vampire's temporal clone hits Fire drake hatchling for 47 physical damage.
Fire drake receives 2 healing from Something.
Melee retaliation hits Yvorin the vampire's temporal clone for (1 webs of fate), (1 converted), 1 fire (1 total damage).
Yvorin the vampire casts Time Skip.
LOW HEALTH WARNING!
Yvorin the vampire hits Maorizma the Forest Guardian for 465 temporal damage.
Attenuate from Yvorin the vampire hits Maorizma the Forest Guardian for 149 temporal damage.
Maorizma the Forest Guardian the level 25 yeek summoner was grandfathered to death by Yvorin the vampire on level 4 of The Maze.