
Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
| Addons | Escort Rescheduling 1.3.0Slightly adjust the random level selection for escort quests to avoid levels with zone bosses. Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Items Vault 1.5.0Donators/Buyers bonus! Possessor Bonus Class 1.5.4Donators/Buyers bonus! Use Classes in All Campaigns 1.5.10As recently seen with the cults expansion, new classes are sometimes missing from addon campaigns due to load order. This addon solves that problem. It allows usage of all main campaign classes in all addon campaigns. Better Item Description 1.5.10This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Select your Escorts 1.5.10Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Ashes of Urh'Rok 1.5.0Official Expansion!Randboss Rando 1.4.2Massively spikes Rare counts as the game progresses, and even adds in Randbosses in the late game. As of 1.4.2, the player can fully control the spawn rate of Rare and Randboss class enemies to suit their gameplay style. Starting Digger 1.5.10This mod adds a new artifact digger to your starting inventory for the Age of Ascendancy campaign. Custom Difficulty 1.5.10Allows you to set the level of enemies, the frequency of rare creatures, and some other elements of difficulty independently during character creation, to make the game as easy or hard as you like. If you make the game at least as hard as a vanilla difficulty setting, you qualify for that difficulty's achievements. This mod will be incompatible with other mods that re-arrange the character creation screen. Embers of Rage 1.5.0Official Expansion!ZOmnibus Addon Pack 1.5.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Forbidden Cults 1.5.9Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Custom Exploration |
| Sex | Male |
| Race | Shalore |
| Class | Archmage |
| Level / Exp | 25 / 81% |
| Size | medium |
| Lifes / Deaths | Killed by manaworm at level 1 on the 74th Pyre 122nd year of Ascendancy at 11:34 / 228Killed by manaworm at level 1 on the 75th Pyre 122nd year of Ascendancy at 00:08 Killed by Spacial Disturbance at level 2 on the 75th Pyre 122nd year of Ascendancy at 04:11 Killed by Spacial Disturbance at level 2 on the 75th Pyre 122nd year of Ascendancy at 04:21 Killed by Spacial Disturbance at level 2 on the 75th Pyre 122nd year of Ascendancy at 05:03 Killed by honey tree at level 5 on the 12nd Haze 122nd year of Ascendancy at 02:49 Killed by Forest Troll Hedge-Wizard at level 5 on the 14th Haze 122nd year of Ascendancy at 14:09 Killed by Bill the Stone Troll at level 7 on the 16th Haze 122nd year of Ascendancy at 13:19 Killed by Emida the giant yellow ant at level 8 on the 28th Haze 122nd year of Ascendancy at 19:23 Killed by Emeloth the warg at level 8 on the 29th Haze 122nd year of Ascendancy at 04:10 Killed by Zubyvea the copperhead snake at level 9 on the 41st Haze 122nd year of Ascendancy at 12:07 Killed by Alueldo the thalore at level 10 on the 58th Haze 122nd year of Ascendancy at 07:05 Killed by Diloma the krog at level 10 on the 8th Decay 122nd year of Ascendancy at 12:58 Killed by Diloma the krog at level 10 on the 8th Decay 122nd year of Ascendancy at 13:15 Killed by Saledheta the bandit at level 10 on the 73rd Regrowth 123rd year of Ascendancy at 19:25 Killed by Elubrekira the thief at level 10 on the 73rd Regrowth 123rd year of Ascendancy at 20:58 Killed by thief at level 10 on the 73rd Regrowth 123rd year of Ascendancy at 23:02 Killed by Ce'Nyba the thief at level 10 on the 74th Regrowth 123rd year of Ascendancy at 08:26 Killed by Ce'Nyba the thief at level 10 on the 74th Regrowth 123rd year of Ascendancy at 08:32 Killed by Ce'Nyba the thief at level 10 on the 74th Regrowth 123rd year of Ascendancy at 08:49 Killed by rogue at level 10 on the 74th Regrowth 123rd year of Ascendancy at 12:26 Killed by thief at level 11 on the 74th Regrowth 123rd year of Ascendancy at 21:30 Killed by Roafek the halfling at level 11 on the 19th Pyre 123rd year of Ascendancy at 08:08 Killed by Eilinilrada the mean looking elven guard at level 11 on the 53rd Pyre 123rd year of Ascendancy at 21:46 Killed by Tariema the thalore at level 12 on the 73rd Pyre 123rd year of Ascendancy at 23:12 Killed by Gosovik the dwarf at level 12 on the 1st Summertide 123rd year of Ascendancy at 10:54 Killed by bandit at level 12 on the 14th Dusk 123rd year of Ascendancy at 07:31 Killed by devourer at level 13 on the 33rd Dusk 123rd year of Ascendancy at 15:39 Killed by Velulenor the Guardian at level 13 on the 33rd Dusk 123rd year of Ascendancy at 16:43 Killed by Cyruta the midge swarm at level 13 on the 34th Dusk 123rd year of Ascendancy at 01:58 Killed by Cyruta the midge swarm at level 13 on the 34th Dusk 123rd year of Ascendancy at 02:06 Killed by Betena the hornet swarm at level 13 on the 34th Dusk 123rd year of Ascendancy at 02:14 Killed by Betena the hornet swarm at level 13 on the 34th Dusk 123rd year of Ascendancy at 02:22 Killed by Betena the hornet swarm at level 13 on the 34th Dusk 123rd year of Ascendancy at 02:34 Killed by Ce'Nudakira the Guardian at level 13 on the 34th Dusk 123rd year of Ascendancy at 06:13 Killed by Wyxlvis at level 13 on the 34th Dusk 123rd year of Ascendancy at 06:30 Killed by Ce'Nudakira the Guardian at level 13 on the 34th Dusk 123rd year of Ascendancy at 06:38 Killed by Ce'Nilaith the storm drake hatchling at level 13 on the 34th Dusk 123rd year of Ascendancy at 11:38 Killed by Ce'Nilaith the storm drake hatchling at level 13 on the 34th Dusk 123rd year of Ascendancy at 11:50 Killed by Ce'Nilaith the storm drake hatchling at level 13 on the 34th Dusk 123rd year of Ascendancy at 12:02 Killed by Ivadana the great wolf at level 13 on the 34th Dusk 123rd year of Ascendancy at 13:06 Killed by Glorowen the ghoul at level 13 on the 34th Dusk 123rd year of Ascendancy at 13:14 Killed by Glorowen the ghoul at level 13 on the 34th Dusk 123rd year of Ascendancy at 13:50 Killed by Saloba the degenerated skeleton warrior at level 13 on the 34th Dusk 123rd year of Ascendancy at 15:24 Killed by Ariyaba the Guardian at level 13 on the 34th Dusk 123rd year of Ascendancy at 15:49 Killed by Yvurida the skeleton archer at level 14 on the 34th Dusk 123rd year of Ascendancy at 18:01 Killed by Aerovena the giant spider at level 14 on the 34th Dusk 123rd year of Ascendancy at 23:39 Killed by Lisaremira the Guardian at level 14 on the 35th Dusk 123rd year of Ascendancy at 09:31 Killed by Lisaremira the Guardian at level 14 on the 35th Dusk 123rd year of Ascendancy at 09:46 Killed by Poruyana the giant fire ant at level 14 on the 35th Dusk 123rd year of Ascendancy at 09:54 Killed by Lisaremira the Guardian at level 14 on the 35th Dusk 123rd year of Ascendancy at 09:59 Killed by Layuyalle the Guardian at level 14 on the 35th Dusk 123rd year of Ascendancy at 14:41 Killed by slimy ooze at level 14 on the 36th Dusk 123rd year of Ascendancy at 04:49 Killed by cold drake hatchling at level 14 on the 36th Dusk 123rd year of Ascendancy at 06:24 Killed by Eishroma the thalore at level 14 on the 40th Dusk 123rd year of Ascendancy at 03:43 Killed by Eishroma the thalore at level 14 on the 40th Dusk 123rd year of Ascendancy at 03:55 Killed by Andinibo the halfling at level 14 on the 72nd Dusk 123rd year of Ascendancy at 13:35 Killed by war hound at level 14 on the 1st Haze 123rd year of Ascendancy at 18:46 Killed by Poraldarin the snow giant at level 14 on the 17th Haze 123rd year of Ascendancy at 22:45 Killed by Emiyassra the bee swarm at level 14 on the 18th Haze 123rd year of Ascendancy at 04:54 Killed by Emiyassra the bee swarm at level 14 on the 18th Haze 123rd year of Ascendancy at 05:01 Killed by Glorevena the white wolf at level 14 on the 18th Haze 123rd year of Ascendancy at 05:09 Killed by Glorevena the white wolf at level 14 on the 18th Haze 123rd year of Ascendancy at 05:23 Killed by Arytta the warg at level 14 on the 18th Haze 123rd year of Ascendancy at 19:04 Killed by Xanakira the fox at level 15 on the 18th Haze 123rd year of Ascendancy at 20:13 Killed by snow giant boulder thrower at level 15 on the 18th Haze 123rd year of Ascendancy at 21:13 Killed by snow giant boulder thrower at level 15 on the 18th Haze 123rd year of Ascendancy at 21:56 Killed by shadow at level 15 on the 19th Haze 123rd year of Ascendancy at 00:05 Killed by Emeleta the snow giant at level 15 on the 19th Haze 123rd year of Ascendancy at 03:01 Killed by snow giant thunderer at level 15 on the 19th Haze 123rd year of Ascendancy at 03:17 Killed by Emeleta the snow giant at level 15 on the 19th Haze 123rd year of Ascendancy at 03:28 Killed by cold drake hatchling at level 15 on the 19th Haze 123rd year of Ascendancy at 03:48 Killed by Emeleta the snow giant at level 15 on the 19th Haze 123rd year of Ascendancy at 03:58 Killed by Emeleta the snow giant at level 15 on the 19th Haze 123rd year of Ascendancy at 04:07 Killed by Xurin the bloated horror at level 15 on the 21st Haze 123rd year of Ascendancy at 22:58 Killed by Xurin the bloated horror at level 15 on the 21st Haze 123rd year of Ascendancy at 23:08 Killed by cold drake hatchling at level 15 on the 22nd Haze 123rd year of Ascendancy at 04:30 Killed by cold drake hatchling at level 15 on the 22nd Haze 123rd year of Ascendancy at 04:39 Killed by Cyriwe the cold drake hatchling at level 15 on the 23rd Haze 123rd year of Ascendancy at 21:11 Killed by Cyriwe the cold drake hatchling at level 15 on the 23rd Haze 123rd year of Ascendancy at 22:29 Killed by Ivubrenne the ultimate teluvorta at level 16 on the 24th Haze 123rd year of Ascendancy at 17:37 Killed by teluvorta at level 16 on the 25th Haze 123rd year of Ascendancy at 08:24 Killed by Belidawyn the telugoroth at level 16 on the 25th Haze 123rd year of Ascendancy at 10:08 Killed by Adutta the greater teluvorta at level 16 on the 27th Haze 123rd year of Ascendancy at 02:23 Killed by Nerenne the temporal stalker at level 16 on the 28th Haze 123rd year of Ascendancy at 01:24 Killed by Eligath the dredge at level 16 on the 28th Haze 123rd year of Ascendancy at 02:26 Killed by Islynne the dredgling at level 16 on the 28th Haze 123rd year of Ascendancy at 04:25 Killed by Glima the temporal stalker at level 17 on the 28th Haze 123rd year of Ascendancy at 05:59 Killed by Emeledarin the dredgling at level 17 on the 28th Haze 123rd year of Ascendancy at 15:01 Killed by Wyxlvis at level 17 on the 28th Haze 123rd year of Ascendancy at 22:43 Killed by Vorethra the cold drake hatchling at level 17 on the 29th Haze 123rd year of Ascendancy at 09:55 Killed by Xerora the xaren at level 17 on the 29th Haze 123rd year of Ascendancy at 10:06 Killed by Lisekira the cold drake hatchling at level 17 on the 29th Haze 123rd year of Ascendancy at 10:19 Killed by Gloreldavea the snow giant boulder thrower at level 17 on the 29th Haze 123rd year of Ascendancy at 10:36 Killed by Yvubrema the cold drake at level 17 on the 29th Haze 123rd year of Ascendancy at 11:16 Killed by Yvubrema the cold drake at level 17 on the 29th Haze 123rd year of Ascendancy at 11:27 Killed by Elydhenor the yellow ooze at level 17 on the 29th Haze 123rd year of Ascendancy at 11:53 Killed by Salayamina the snow giant at level 17 on the 29th Haze 123rd year of Ascendancy at 12:06 Killed by Salayamina the snow giant at level 17 on the 29th Haze 123rd year of Ascendancy at 12:14 Killed by Emelara the wolf at level 17 on the 29th Haze 123rd year of Ascendancy at 14:52 Killed by Lisynn the blue ooze at level 17 on the 29th Haze 123rd year of Ascendancy at 15:07 Killed by Silabrevea the snow giant boulder thrower at level 17 on the 29th Haze 123rd year of Ascendancy at 18:21 Killed by Velitha the snow giant chieftain at level 17 on the 29th Haze 123rd year of Ascendancy at 18:40 Killed by Eilinussra the snow giant at level 18 on the 30th Haze 123rd year of Ascendancy at 03:31 Killed by Ce'Nytha the cold drake hatchling at level 18 on the 30th Haze 123rd year of Ascendancy at 05:17 Killed by cold drake hatchling at level 18 on the 30th Haze 123rd year of Ascendancy at 05:27 Killed by Ce'Nytha the cold drake hatchling at level 18 on the 30th Haze 123rd year of Ascendancy at 05:37 Killed by Ce'Nytha the cold drake hatchling at level 18 on the 30th Haze 123rd year of Ascendancy at 05:45 Killed by snow giant boulder thrower at level 18 on the 30th Haze 123rd year of Ascendancy at 22:58 Killed by Eilinith the snow giant chieftain at level 18 on the 30th Haze 123rd year of Ascendancy at 23:40 Killed by Velyrin the dire wolf at level 19 on the 39th Haze 123rd year of Ascendancy at 18:29 Killed by Lisyda the black mamba at level 19 on the 40th Haze 123rd year of Ascendancy at 03:54 Killed by Xanosewen the thief at level 19 on the 40th Haze 123rd year of Ascendancy at 08:51 Killed by Ce'Niriada the rogue at level 19 on the 40th Haze 123rd year of Ascendancy at 11:33 Killed by Elonor the large white snake at level 19 on the 40th Haze 123rd year of Ascendancy at 15:08 Killed by Isamira the thief at level 19 on the 41st Haze 123rd year of Ascendancy at 09:34 Killed by Xerarin the black ooze at level 19 on the 41st Haze 123rd year of Ascendancy at 09:51 Killed by Xerarin the black ooze at level 19 on the 41st Haze 123rd year of Ascendancy at 10:01 Killed by Aeruvea the brecklorn at level 19 on the 41st Haze 123rd year of Ascendancy at 13:08 Killed by Aeruvea the brecklorn at level 19 on the 41st Haze 123rd year of Ascendancy at 13:16 Killed by Aeruvea the brecklorn at level 19 on the 41st Haze 123rd year of Ascendancy at 13:30 Killed by Poronor the degenerated skeleton warrior at level 20 on the 41st Haze 123rd year of Ascendancy at 20:21 Killed by ritch flamespitter at level 20 on the 41st Haze 123rd year of Ascendancy at 22:21 Killed by Poroth the copperhead snake at level 20 on the 41st Haze 123rd year of Ascendancy at 23:41 Killed by Aerubreta the fox at level 20 on the 42nd Haze 123rd year of Ascendancy at 03:22 Killed by Yvonne the venom drake hatchling at level 20 on the 42nd Haze 123rd year of Ascendancy at 20:37 Killed by Bethitha the hornet swarm at level 20 on the 43rd Haze 123rd year of Ascendancy at 01:36 Killed by shadow at level 20 on the 43rd Haze 123rd year of Ascendancy at 01:54 Killed by Elana the brecklorn at level 20 on the 43rd Haze 123rd year of Ascendancy at 06:10 Killed by Adunne the yellow ooze at level 20 on the 43rd Haze 123rd year of Ascendancy at 06:26 Killed by Glorina the shadowblade at level 20 on the 43rd Haze 123rd year of Ascendancy at 14:32 Killed by Mayalrathra the blue ooze at level 20 on the 43rd Haze 123rd year of Ascendancy at 17:02 Killed by Xerorema the thief at level 20 on the 43rd Haze 123rd year of Ascendancy at 21:37 Killed by Glaritira the dredgling at level 20 on the 43rd Haze 123rd year of Ascendancy at 21:58 Killed by decaying devourer at level 20 on the 44th Haze 123rd year of Ascendancy at 05:17 Killed by Xereyara the cutpurse at level 21 on the 44th Haze 123rd year of Ascendancy at 06:28 Killed by Velilratira the dremling at level 21 on the 44th Haze 123rd year of Ascendancy at 07:28 Killed by Velilratira the dremling at level 21 on the 44th Haze 123rd year of Ascendancy at 07:42 Killed by Poriwe the grannor'vor at level 21 on the 44th Haze 123rd year of Ascendancy at 07:50 Killed by Yvulrawyn the fearful symmetry at level 21 on the 44th Haze 123rd year of Ascendancy at 12:46 Killed by luminous horror at level 21 on the 44th Haze 123rd year of Ascendancy at 12:58 Killed by Silonn the brecklorn at level 21 on the 44th Haze 123rd year of Ascendancy at 17:01 Killed by Zubylessra the fox at level 21 on the 44th Haze 123rd year of Ascendancy at 17:18 Killed by Zubylessra the fox at level 21 on the 44th Haze 123rd year of Ascendancy at 17:24 Killed by Silonn the brecklorn at level 21 on the 44th Haze 123rd year of Ascendancy at 17:40 Killed by Salyta the dremling at level 21 on the 44th Haze 123rd year of Ascendancy at 19:16 Killed by Poryvea the void horror at level 21 on the 44th Haze 123rd year of Ascendancy at 19:29 Killed by Poryvea the void horror at level 21 on the 44th Haze 123rd year of Ascendancy at 19:38 Killed by Porita the black ooze at level 21 on the 45th Haze 123rd year of Ascendancy at 09:13 Killed by Eiliniriathra the drem master at level 21 on the 45th Haze 123rd year of Ascendancy at 09:58 Killed by Yveta the assassin at level 21 on the 45th Haze 123rd year of Ascendancy at 11:51 Killed by Yvyrilaith the yellow ooze at level 21 on the 45th Haze 123rd year of Ascendancy at 12:01 Killed by Yveta the assassin at level 21 on the 45th Haze 123rd year of Ascendancy at 12:08 Killed by Yveta the assassin at level 21 on the 45th Haze 123rd year of Ascendancy at 12:27 Killed by Mayutha the dremling at level 21 on the 45th Haze 123rd year of Ascendancy at 13:24 Killed by Xaniritta the cutpurse at level 21 on the 45th Haze 123rd year of Ascendancy at 16:21 Killed by Xaniritta the cutpurse at level 21 on the 45th Haze 123rd year of Ascendancy at 16:34 Killed by Slain the halfling at level 21 on the 56th Haze 123rd year of Ascendancy at 20:03 Killed by Unolero the halfling at level 21 on the 72nd Haze 123rd year of Ascendancy at 18:34 Killed by Unolero the halfling at level 21 on the 72nd Haze 123rd year of Ascendancy at 18:43 Killed by thought-forged warrior at level 21 on the 7th Allure 124th year of Ascendancy at 11:01 Killed by Bikin the thalore at level 21 on the 7th Allure 124th year of Ascendancy at 11:49 Killed by Bojlgo the dwarf at level 21 on the 7th Allure 124th year of Ascendancy at 12:04 Killed by Gowe the midge swarm at level 21 on the 10th Allure 124th year of Ascendancy at 13:41 Killed by Veloth the bandit at level 22 on the 2nd Regrowth 124th year of Ascendancy at 01:18 Killed by Lisymirin the rogue sapper at level 22 on the 2nd Regrowth 124th year of Ascendancy at 01:28 Killed by Yvuldalle the thief at level 22 on the 2nd Regrowth 124th year of Ascendancy at 01:39 Killed by Yvuldalle the thief at level 22 on the 2nd Regrowth 124th year of Ascendancy at 01:47 Killed by Xanumina the rogue sapper at level 22 on the 2nd Regrowth 124th year of Ascendancy at 01:56 Killed by Beloldatira the rogue sapper at level 22 on the 2nd Regrowth 124th year of Ascendancy at 02:13 Killed by war hound at level 22 on the 5th Regrowth 124th year of Ascendancy at 12:40 Killed by war hound at level 22 on the 5th Regrowth 124th year of Ascendancy at 15:56 Killed by Cyressra the giant ice ant at level 22 on the 5th Regrowth 124th year of Ascendancy at 16:40 Killed by Poriwyn the midge swarm at level 22 on the 5th Regrowth 124th year of Ascendancy at 17:38 Killed by Adelebeth the hornet swarm at level 22 on the 6th Regrowth 124th year of Ascendancy at 16:59 Killed by Isywen the bee swarm at level 23 on the 6th Regrowth 124th year of Ascendancy at 20:16 Killed by thought-forged warrior at level 23 on the 6th Regrowth 124th year of Ascendancy at 22:41 Killed by Layurin the giant green ant at level 23 on the 7th Regrowth 124th year of Ascendancy at 04:02 Killed by Xerassra the midge swarm at level 23 on the 7th Regrowth 124th year of Ascendancy at 08:58 Killed by Arussra the fire drake at level 23 on the 8th Regrowth 124th year of Ascendancy at 05:24 Killed by Polille the fire drake at level 23 on the 8th Regrowth 124th year of Ascendancy at 05:56 Killed by Velitira the fire drake hatchling at level 23 on the 8th Regrowth 124th year of Ascendancy at 06:05 Killed by fire drake hatchling at level 23 on the 8th Regrowth 124th year of Ascendancy at 06:23 Killed by Aeremina the fire drake at level 23 on the 8th Regrowth 124th year of Ascendancy at 06:50 Killed by Glorussra the fire drake hatchling at level 23 on the 8th Regrowth 124th year of Ascendancy at 12:10 Killed by Vorynor the fire drake hatchling at level 23 on the 8th Regrowth 124th year of Ascendancy at 13:53 Killed by Xebreda the fire drake hatchling at level 23 on the 8th Regrowth 124th year of Ascendancy at 17:01 Killed by Emelabrewe the fire drake at level 24 on the 8th Regrowth 124th year of Ascendancy at 22:48 Killed by Belulratira the fire drake hatchling at level 24 on the 8th Regrowth 124th year of Ascendancy at 22:59 Killed by Betawyn the fire drake at level 24 on the 9th Regrowth 124th year of Ascendancy at 02:40 Killed by Eilinygaba the fire drake at level 24 on the 9th Regrowth 124th year of Ascendancy at 23:46 Killed by Emeloretira the hornet swarm at level 24 on the 10th Regrowth 124th year of Ascendancy at 17:52 Killed by Gurayathra the hornet swarm at level 24 on the 10th Regrowth 124th year of Ascendancy at 19:56 Killed by Gurayathra the hornet swarm at level 24 on the 10th Regrowth 124th year of Ascendancy at 20:05 Killed by Shardskin at level 24 on the 10th Regrowth 124th year of Ascendancy at 20:59 Killed by Lisoyatta the hummerhorn at level 24 on the 11st Regrowth 124th year of Ascendancy at 08:59 Killed by Lisoyatta the hummerhorn at level 24 on the 11st Regrowth 124th year of Ascendancy at 09:14 Killed by Belata the hummerhorn at level 24 on the 11st Regrowth 124th year of Ascendancy at 16:10 Killed by Belata the hummerhorn at level 24 on the 11st Regrowth 124th year of Ascendancy at 16:20 Killed by Belata the hummerhorn at level 24 on the 11st Regrowth 124th year of Ascendancy at 16:29 Killed by Eliyanor the ink squid at level 24 on the 12nd Regrowth 124th year of Ascendancy at 11:19 Killed by Saleba the squid at level 24 on the 12nd Regrowth 124th year of Ascendancy at 13:34 Killed by Aerariwyn the ink squid at level 24 on the 12nd Regrowth 124th year of Ascendancy at 13:43 Killed by Saleba the squid at level 24 on the 12nd Regrowth 124th year of Ascendancy at 13:53 Killed by Xytha the water imp at level 24 on the 12nd Regrowth 124th year of Ascendancy at 14:06 Killed by Saleba the squid at level 24 on the 12nd Regrowth 124th year of Ascendancy at 14:32 Killed by Emelumina the giant eel at level 25 on the 13rd Regrowth 124th year of Ascendancy at 16:55 Killed by Bethylrama the bloated horror at level 25 on the 13rd Regrowth 124th year of Ascendancy at 21:25 Killed by Bethylrama the bloated horror at level 25 on the 13rd Regrowth 124th year of Ascendancy at 21:34 Killed by Emeligakira the large brown snake at level 25 on the 14th Regrowth 124th year of Ascendancy at 02:12 Killed by Arysema the netherworm mass at level 25 on the 14th Regrowth 124th year of Ascendancy at 08:43 Killed by Poramitta the saw horror at level 25 on the 14th Regrowth 124th year of Ascendancy at 09:59 Killed by Eilinukira the large white snake at level 25 on the 14th Regrowth 124th year of Ascendancy at 10:39 Killed by Saliwen the anaconda at level 25 on the 14th Regrowth 124th year of Ascendancy at 11:05 Killed by saw horror at level 25 on the 14th Regrowth 124th year of Ascendancy at 17:55 Killed by saw horror at level 25 on the 14th Regrowth 124th year of Ascendancy at 18:08 Killed by worm that walks at level 25 on the 14th Regrowth 124th year of Ascendancy at 23:17 Killed by worm that walks at level 25 on the 14th Regrowth 124th year of Ascendancy at 23:24 Killed by worm that walks at level 25 on the 14th Regrowth 124th year of Ascendancy at 23:36 Killed by Zubilrassra the netherworm mass at level 25 on the 15th Regrowth 124th year of Ascendancy at 00:55 Killed by war hound at level 25 on the 15th Regrowth 124th year of Ascendancy at 01:11 Killed by ritch flamespitter at level 25 on the 15th Regrowth 124th year of Ascendancy at 01:20 Killed by Yvodassra the blade horror at level 25 on the 15th Regrowth 124th year of Ascendancy at 01:32 Killed by Yvodassra the blade horror at level 25 on the 15th Regrowth 124th year of Ascendancy at 01:43 Killed by Eilinivea the giant netherworm at level 25 on the 15th Regrowth 124th year of Ascendancy at 02:00 Killed by Eilinosena the devourer at level 25 on the 15th Regrowth 124th year of Ascendancy at 06:22 Killed by Salurin the oozing horror at level 25 on the 15th Regrowth 124th year of Ascendancy at 07:14 Killed by Elathra the bloated horror at level 25 on the 15th Regrowth 124th year of Ascendancy at 11:47 |
Primary Stats
| Strength | 29 (base 20) |
| Dexterity | 27 (base 10) |
| Constitution | 24 (base 10) |
| Magic | 60 (base 50) |
| Willpower | 77 (base 40) |
| Cunning | 26 (base 11) |
Resources
| Life | 318/318 |
| Mana | 612/613 |
| Healing Factor | 1.2582474226805 |
| Regeneration | 0.31456185567013 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 12 |
| Infravision | 6 |
| See Invisible | 15 |
| ESP Range | 10 |
| ESP Kinds | animal/canine, humanoid/orc |
Offense: Mainhand
| Damage | 61 |
| Accuracy | 20 |
| Crit Chance | 17% |
| APR | 11 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 44 |
| Crit Chance | 24% |
| Speed | 1 |
Offense: Mind
| Mindpower | 53 |
| Crit Chance | 22% |
| Speed | 1 |
Offense: Damage Bonus
| Blight | +39% |
| Arcane | +18% |
| Cold | +15% |
| All | 0% |
| Lightning | +10% |
| Light | +31% |
| Physical | +5% |
| Mind | +29% |
| Darkness | +15% |
Offense: Damage Penetration
| Acid | +15% |
| Physical | +20% |
| Blight | +25% |
| Arcane | +15% |
| Mind | +10% |
| Darkness | +10% |
Defense: Base
| Armour (hardiness) | 19 (30%) |
| Defense | 26 |
| Ranged Defense | 40 |
| Fatigue | 3 |
| Physical Save | 24 |
| Spell Save | 33 |
| Mental Save | 47 |
Defense: Resistances
| Acid | + 15%( 70%) |
| Blight | + 16%( 70%) |
| Arcane | + 14%( 70%) |
| Cold | + 25%( 70%) |
| All | 0%( 70%) |
| Lightning | + 10%( 70%) |
| Light | + 10%( 70%) |
| Darkness | + 20%( 70%) |
| Physical | + 12%( 70%) |
| Nature | + 10%( 70%) |
Defense: Immunities
| Stun Resistance | 25% |
| Instadeath Resistance | 100% |
| Pinning Resistance | 50% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 22 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 1075% for 10 turns and instantly restoring 54 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Constitution stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 268 life over 5 turns. Its effects scale with your Magic stat. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random magical effect and reduce all damage taken by 16% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Magic stat. |
Class Talents
| Spell / Arcane | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Phantasm | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Earth | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Fire | 1.30 |
| 5/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Spell / Water | 1.30 |
| 4/5 |
| 2/5 |
| 3/5 |
| 0/5 |
| Spell / Temporal | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Air | 1.30 |
| 5/5 |
| 5/5 |
| 2/5 |
| 1/5 |
Generic Talents
| Spell / Aegis | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Staff combat | 1.20 |
| 3/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Spell / Divination | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| Race / Shalore | 1.00 |
| 1/5 |
| 5/5 |
| 2/5 |
| 0/5 |
| Spell / Conveyance | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 2/5 |
Effects
| talent | Feather Wind |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. | active |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You successfully escorted the lone alchemist to the recall portal on level 1 of Daikara. Escort: lone alchemist (level 1 of Daikara)As a reward you improved talent Staff Mastery (+1 level(s)). | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Daikara. Escort: lone alchemist (level 2 of Daikara)As a reward you improved talent Channel Staff (+1 level(s)). | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Old Forest. Escort: lone alchemist (level 2 of Old Forest)As a reward you improved talent Staff Mastery (+1 level(s)). | done |
You successfully escorted the lone alchemist to the recall portal on level 3 of Old Forest. Escort: lone alchemist (level 3 of Old Forest)As a reward you gained talent category Spell / Stone alchemy (at mastery 0.80). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Horned Horror. * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. The fortress's current energy level is: 2. | active |
The Abashed Expanse is a part of Eyal torn apart by the Spellblaze and thrown into the void between the stars. Spellblaze FalloutsIt has recently begun to destabilize, threatening to crash onto Eyal, destroying everything in its path. You have entered it and must now stabilize three wormholes by firing any spell at them. Remember, the floating islands are not stable and might teleport randomly. However, the disturbances also help you: your Phase Door spell is fully controllable even if not of high level yet. * You have explored the expanse and closed all three wormholes. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of avoidance. He has given you some notes on the ingredients: * You've found the needed snow giant kidney. * You've found the needed ice ant stinger. * 'Needed: one vial of elder vampire blood. Once you've gotten it, cross some moving water on your way back.' Marus of Elvala needs your help making an elixir of mysticism. He has given you some notes on the ingredients: * You've found the needed xorn fragment. * You've found the needed vial of wight ectoplasm. * 'Needed: one naga tongue. Best results occur with tongues never tainted by profanity, so if you happen to know any saintly nagas...' Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * 'Needed: one vial of greater demon bile. Don't drink it, even if it tells you to.' * 'Needed: one electric eel tail. I know, I know. Where does the eel stop and the tail start? It doesn't much matter. The last ten inches or so should do nicely.' * You've found the needed pouch of luminous horror dust. Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * You've found the needed bloated horror heart. * 'Needed: one pouch of bone giant dust. Never, ever to be confused with garlic powder. Trust me.' * You've found the needed vial of squid ink. | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within | active |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Barerathel (0 def, 10 armour)2.0 T3 feet armor [Rare] Master While equipped: Stats +2 Wil dps ---------- Mind.crit +2% Dmg.mod +24% mind Res.pen +15% acid ----- def ----- Armour +10 Fatigue +3% ---------- misc Max.hate +10.00 Infravis +3 A pair of boots made of leather. |
| Light source | Umbraphage0.0 T3 lite [Unique] Psionic While equipped: dps ---------- Mind.pwr +10 (+3 eff.) Dmg.mod +15% light +15% darkness Res.pen +10% darkness ----- def ----- Resists +20% darkness Affinity +20% darkness Mind.save +10 (+3 eff.) ---------- misc Light +10 Masteries +0.20 Cursed/Shadows Absorbs all darkness (power 117, based on Willpower and Cunning) within its light radius, increasing its own brightness. (current charge 300). Release absorbed darkness in a 10 radius cone with a 100% chance to blind (based on lite radius), dealing 286.35 darkness damage (based on Mindpower and charge). Uses 10 power out of 10/10 This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
| On head | Cloud Caller (0 def, 0 armour)2.0 T1 head armor [Unique] Nature While equipped: dps ---------- Dmg.mod +10% light +10% lightning ----- def ----- Resists +10% light +10% lightning Call Lightning: Level 1.0 Pwr.cost 20 out of 30/30. Range 10 Travel.spd instantaneous Is a nature gift Description: Calls forth a powerful beam of lightning doing 47.32 to 141.97 lightning damage. The damage will increase with your Mindpower. This hat's broad brim protects you from harsh sunlight and sudden storms. |
| Tool | Aliharastir the yew wand of conjuration [power 235] (10 cooldown)2.0 T3 wand charm [Rare] Arcane While equipped: Stats +4 Dex dps ---------- Phys.crit +1.0% Res.pen +15% arcane ----- def ----- Defense +9 (+5 eff.) Rng.Def +9 (+3 eff.) Heal.mod +15% Fire a bolt of a random element with (base) damage 118 to 235 Puts all charms on 10 cooldown 100% to regenerate 7 mana. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
| On fingers | Vargh Redemption0.1 T2 ring jewelry [Unique] Nature While equipped: Stats +4 Wil +6 Con dps ---------- Dmg.mod +15% cold ----- def ----- Resists +10% nature +25% cold ---------- misc Max.mana +20.00 Max.stam +20.00 Max.psi +20.00 Max.Air +50.00 Summon a radius 1 tidal wave that expands slowly over 7 turns, dealing 20.42 cold and 18.65 physical damage (based on Willpower) each turn and knocking opponents back. Uses 60 power out of 60/60 This azure ring seems to be always moist to the touch. |
| On fingers | Islythra the steel ring0.1 T2 ring jewelry [Rare] Psionic While equipped: Stats +5 Wil +7 Cun +3 Con dps ---------- Mind.pwr +7 (+2 eff.) Dmg.mod +6% blight ----- def ----- Crit.dmg- 5.00% ---------- misc Light +1 Infravis +3 See.Invis +15 Rings can have magical properties. |
| Around waist | Gunyntir1.0 T3 belt armor [Rare] Arcane While equipped: Stats +4 Mag +5 Wil dps ---------- Spell.crit +4% Dmg.mod +15% blight Res.pen +25% blight Melee Ret 16 blight On Hit (Melee): * 20% chance to disease ----- def ----- Resists +6% blight A belt that goes around your waist. |
| In main hand | Crystal Shard (16-19.2 power, 4 apr, physical element)5.0 T2 staff 2H weapon [Unique] Arcane Power 16.0 - 19.2 Arcane Uses 130% Mag Mastery Staff Mastery Acc+ +2.5% procs dam / acc Apr +4 Atk.spd 100% Dmg.conv 50% blight While equipped: dps ---------- Spell.crit +4% Spell.pwr +14 (+5 eff.) Dmg.mod +18% arcane +18% blight ----- def ----- Resists +10% arcane +10% blight Affinity +20% arcane Create 2 living shards of crystal to serve you for 10 turns. Uses 45 power out of 45/45 This crystalline tree branch is remarkably rigid, and refracts light in myriad colors. Gazing at it entrances you, and you worry where its power may have come from. |
| On hands | rough leather gloves 'Sunrigor' (0 def, 1 armour)1.0 T1 hands armor [Rare] Arcane While equipped: Stats +3 Dex +4 Mag +4 Wil +5 Con dps ---------- Melee+ 6 arcane Dmg.mod +6% light ----- def ----- Armour +1 Resists +4% arcane ---------- misc Light +1 Disperse Magic: Puts all charms on 20 cooldown Level 3.9 Pwr.cost 20 out of 20/20. Range 10 Travel.spd instantaneous Is a spell Description: Removes up to 4 magical effects (good effects from foes, and bad effects from friends) from the target. At level 3, it can be targeted. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | Robe of Force (12 def, 8 armour)2.0 T2 cloth armor [Unique] Psionic While equipped: Stats +3 Cun +4 Wil dps ---------- Mind.crit +4% Mind.pwr +8 (+2 eff.) Dmg.mod +5% mind +5% physical Res.pen +10% mind +10% physical ----- def ----- Armour +8 Defense +12 (+6 eff.) Resists +15% acid +12% physical Phys.save +10 (+5 eff.) Send out a range 5 beam of kinetic energy, dealing 41.44 to 51.80 physical damage (based on Willpower and Cunning) with knockback. Uses 10 power out of 10/10 This thin cloth robe is surrounded by a pulsating shroud of telekinetic force. |
| Cloak | linen cloak 'Eryldil' (7 def, 0 armour)2.0 T1 cloak armor [Rare] Psionic While equipped: Stats +5 Str +3 Dex +3 Wil dps ---------- Res.pen +10% physical ----- def ----- Defense +7 (+4 eff.) Rng.Def +6 (+2 eff.) Mind.save +6 (+2 eff.) Die.at -80.00 life ---------- misc Max.stam +10.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Chalodunadil0.1 T3 amulet jewelry [Rare] Master While equipped: Stats +6 Str +6 Dex +7 Wil +4 Cun dps ---------- Mind.pwr +10 (+3 eff.) ----- def ----- Mind.save +30 (+10 eff.) ---------- misc Telepathy Humanoid/Orc Amulets can have magical properties. |
Inventory
healing infusion of the wizard (heal 182)0.1 T1 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 7 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to instantly heal yourself for 182 and cleanse 1 wound and 1 poison effect. Its effects scale with your Magic stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
regeneration infusion (heal 196 over 5 turns)0.1 T1 infusion scroll [Normal] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 12 Travel.spd instantaneous Usage Speed Standard (100% of a turn) Is a nature gift Description: Activate the infusion to heal yourself for 196 life over 5 turns. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. Press to compare to your current inscriptions |
regeneration infusion of the duelist (heal 152 over 5 turns)0.1 T1 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 15 Travel.spd instantaneous Usage Speed Standard (100% of a turn) Is a nature gift Description: Activate the infusion to heal yourself for 152 life over 5 turns. Its effects scale with your Dexterity stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. Press to compare to your current inscriptions |
regeneration infusion of the sneak (heal 226 over 5 turns)0.1 T1 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 13 Travel.spd instantaneous Usage Speed Standard (100% of a turn) Is a nature gift Description: Activate the infusion to heal yourself for 226 life over 5 turns. Its effects scale with your Cunning stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. Press to compare to your current inscriptions |
regeneration infusion of the titan (heal 181 over 5 turns)0.1 T1 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 12 Travel.spd instantaneous Usage Speed Standard (100% of a turn) Is a nature gift Description: Activate the infusion to heal yourself for 181 life over 5 turns. Its effects scale with your Constitution stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. Press to compare to your current inscriptions |
regeneration infusion of the titan (heal 152 over 5 turns)0.1 T1 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 14 Travel.spd instantaneous Usage Speed Standard (100% of a turn) Is a nature gift Description: Activate the infusion to heal yourself for 152 life over 5 turns. Its effects scale with your Constitution stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. Press to compare to your current inscriptions |
sun infusion of the duelist (rad 5; power 36; turns 4; dispels darkness)0.1 T1 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 11 Travel.spd instantaneous Usage Speed Standard (100% of a turn) Is a nature gift Description: Activate the infusion to brighten the area in a radius of 5 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 18). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 36) for 4 turns. Its effects scale with your Dexterity stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
wild infusion of the warrior (resist 13%; cure mental, physical)0.1 T1 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 13 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to cure yourself of one random mental or physical effect and reduce all damage taken by 13% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Strength stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. Press to compare to your current inscriptions |
wild infusion of the wizard (resist 16%; cure magical)0.1 T1 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 16 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to cure yourself of one random magical effect and reduce all damage taken by 16% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Magic stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. Press to compare to your current inscriptions |
manasurge rune (600% regen over 10 turns; 30 instant mana)0.1 T1 rune scroll [Normal] Arcane When inscribed on your body: Level 1.0 Use mode Activated Range melee/personal Cooldown 26 Travel.spd instantaneous Usage Speed Spell (100% of a turn) Is a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 600% for 10 turns and instantly restoring 30 mana. Also when resting your mana will regenerate at 0.5 per turn. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. Press to compare to your current inscriptions |
manasurge rune of the psychic (923% regen over 10 turns; 46 instant mana)0.1 T1 rune scroll [Ego] Arcane When inscribed on your body: Level 1.0 Use mode Activated Range melee/personal Cooldown 26 Travel.spd instantaneous Usage Speed Spell (100% of a turn) Is a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 923% for 10 turns and instantly restoring 46 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Willpower stat. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. Press to compare to your current inscriptions |
phase door rune of the wizard (range 12; power 33; dur 3)0.1 T1 rune scroll [Ego] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 8 Travel.spd instantaneous Usage Speed Spell (100% of a turn) Is a spell Description: Activate the rune to teleport randomly in a range of 12. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 33%, your defense is increased by 33 and all your resistances by 33%. Its effects scale with your Magic stat. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
biting gale rune of the sneak (101 cold damage; freeze 3 turns with power 36)0.1 T2 rune scroll [Ego] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 19 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a spell Description: Activate the rune to direct a cone of chilling stormwind doing 101.43 cold damage. The storm will soak enemies hit reducing their resistance to stuns by 50% then attempt to freeze them for 3 turns (with power 36 vs. physical save). The deep cold also crystalizes your mind, removing one random detrimental mental effect from you. Its effects scale with your Cunning stat. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
shielding rune of the psychic (absorb 325 for 3 turns)0.1 T2 rune scroll [Ego] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 15 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a spell Description: Activate the rune to create a protective shield absorbing at most 325 damage for 3 turns. Its effects scale with your Willpower stat. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
vision rune of the psychic (radius 8; dur 16; see dragon)0.1 T2 rune scroll [Ego] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 23 Travel.spd instantaneous Usage Speed Spell (100% of a turn) Is a spell Description: Activate the rune to get a vision of the area surrounding you (8 radius) and to allow you to see invisible and stealthed creatures (power 28) for 16 turns. Your mind will become more receptive for 16 turns, allowing you to sense any dragon around. Its effects scale with your Willpower stat. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Rune of the Rift (458.00 temporal damage, removed from time 4 turns)0.1 T3 rune scroll [Unique] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range 6 Cooldown 14 Travel.spd instantaneous Usage Speed Spell (100% of a turn) Is a spell Description: Inflicts 458.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Hettydur the Cloudbrand0.1 T1 amulet jewelry [Rare] Disrupt While equipped: Stats +4 Con dps ---------- Crit.mult +6.00% Dmg.mod +3% lightning On Hit (Melee): * 15% chance to daze at end of turn ----- def ----- Armour +6 Resists +12% nature +11% blight Max.HP +10.00 Heal.mod +5% Poison- +24% Disease- +25% Amulets can have magical properties. |
copper amulet0.1 T1 amulet jewelry [Normal] Amulets can have magical properties. |
copper amulet0.1 T1 amulet jewelry [Normal] Amulets can have magical properties. |
Gleamwell the steel amulet0.1 T2 amulet jewelry [Rare] Arcane While equipped: Stats +1 Mag +5 Wil dps ---------- Dmg.mod +3% light Res.pen +15% arcane On Hit (Melee): * 15% chance to blind ----- def ----- Teleport- +50% ---------- misc Max.vim +20.00 Light +2 Teleport you randomly (rad 34) Puts all charms on 15 cooldown Amulets can have magical properties. |
steel amulet of willpower (+5)0.1 T2 amulet jewelry [Ego] Nature While equipped: Stats +5 Wil Amulets can have magical properties. |
Radiancebreacher the gold amulet0.1 T3 amulet jewelry [Rare] Nature While equipped: dps ---------- Dmg.mod +6% light ----- def ----- Armour +6 Resists +4% physical +16% fire +5% arcane +29% cold Spell.save +20 (+9 eff.) Die.at -80.00 life Amulets can have magical properties. |
copper ring0.1 T1 ring jewelry [Normal] Rings can have magical properties. |
copper ring0.1 T1 ring jewelry [Normal] Rings can have magical properties. |
copper ring 'Pyrewrest'0.1 T1 ring jewelry [Rare] Master While equipped: Stats +3 Str +1 Wil +2 Cun dps ---------- Mind.pwr +2 (+0 eff.) Res.pen +15% fire ----- def ----- Armour +6 ---------- misc Max.psi +20.00 Telepathy Demon/Minor Humanoid/Orc Demon/Major Rings can have magical properties. |
Flareburst0.1 T2 ring jewelry [Rare] Master While equipped: Stats +5 Wil ----- def ----- Resists +12% fire HP.reg +1.10 Heal/summ +20 Stun/Frz- +24% ---------- misc Equi/ret +0.08 Max.psi +40.00 Rings can have magical properties. |
steel ring0.1 T2 ring jewelry [Normal] Rings can have magical properties. |
steel ring 'Glimmerwitch'0.1 T2 ring jewelry [Rare] Master While equipped: Stats +4 Str dps ---------- Res.pen +10% acid ----- def ----- Armour +8 Resists +15% light ---------- misc Light +3 Rings can have magical properties. |
steel ring 'Shadowwasp'0.1 T2 ring jewelry [Rare] Master While equipped: dps ---------- Dmg.mod +6% darkness +12% mind Res.pen +15% mind ----- def ----- Fatigue -5% Resists +12% mind ---------- misc Max.enc +23 Rings can have magical properties. |
Poloseda the Jetsin0.1 T3 ring jewelry [Rare] Master While equipped: Stats +7 Dex dps ---------- Dmg.mod +12% darkness Res.pen +20% darkness Acc +14 (+7 eff.) On Hit (Melee): * 15% chance to inflict 15% damage reduction * 30% chance to corrode armour by 30% ----- def ----- Resists +15% darkness +15% acid Rings can have magical properties. |
Eclipse (18-21.6 power, 4 apr, light element)5.0 T2 staff 2H weapon [Unique] Arcane Power 18.0 - 21.6 Physical Uses 110% Mag Mastery Staff Mastery Acc+ +2.5% procs dam / acc Apr +4 Crit +3.5% Atk.spd 100% While equipped: dps ---------- Spell.crit +8% Spell.pwr +12 (+4 eff.) Dmg.mod +15% light +15% physical +15% darkness +15% temporal ---------- misc P.En/turn +0.10 N.En/turn +0.10 Talents +1 Command Staff Cooldown Twilight -1 Moonlight Ray -1 Searing Light -1 This tall staff is tipped with a pitch black sphere that yet seems to give off a strong light. |
Shadowquill of the Blightspawn (15-18 power, 3 apr, fire element)5.0 T2 staff 2H weapon [Random Unique] Nature/Master Power 15.0 - 18.0 Physical Uses 80% Mag Mastery Staff Mastery Acc+ +2.5% procs dam / acc Apr +3 Crit +3.0% Atk.spd 100% On Hit: 20% Netherblast 2 While equipped: Stats +3 Con dps ---------- Phys.crit +7.0% Spell.crit +2% Mind.crit +1% Crit.mult +12.00% Spell.pwr +10 (+4 eff.) Dmg.mod +15% fire On Hit (Melee): * 5% chance to blind ----- def ----- Defense +6 (+3 eff.) Resists +3% darkness HP.reg +0.70 Heal.mod +10% ---------- misc Hate/m.crit +2.00 Light +3 Telepathy Dragon Talents +1 Command Staff On Spell Hit: 20% Netherblast 2 Illuminate: Puts all charms on 6 cooldown Level 1.3 Pwr.cost 6 out of 6/6. Range melee/personal Travel.spd instantaneous Is a spell Description: Creates a globe of pure light within a radius of 6 that illuminates the area. At level 3, it also blinds all who see it (except the caster) for 3 turns. At level 4, it also deals 87.16 light damage. Staves designed for wielders of magic, by the greats of the art. This item has been sent to the Item's Vault. |
ash starstaff 'Kiregodil' (18-21.6 power, 3 apr, physical element)5.0 T2 staff 2H weapon [Random Unique] Arcane Power 18.0 - 21.6 Physical Uses 80% Mag Mastery Staff Mastery Acc+ +2.5% procs dam / acc Apr +3 Crit +3.0% Atk.spd 100% While equipped: dps ---------- Spell.crit +8% Spell.pwr +9 (+3 eff.) Dmg.mod +18% physical On Hit (Melee): * 10% chance to gain 10% of a turn (3/turn limit) ----- def ----- Resists +2% physical ---------- misc Mana/turn +0.18 Max.mana +39.00 Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. This item has been sent to the Item's Vault. |
Bolbum's Big Knocker (64-76.8 power, 10 apr, physical element)5.0 T3 staff 2H weapon [Unique] Arcane Power 64.0 - 76.8 Physical Uses 140% Mag Mastery Staff Mastery Acc+ +2.5% procs dam / acc Apr +10 Atk.spd 100% Melee+ +10% confusion While equipped: dps ---------- Spell.crit +18% Spell.pwr +12 (+4 eff.) Dmg.mod +20% physical Acc +7 (+3 eff.) ---------- misc Masteries +0.20 Spell/Staff combat Channel Staff: Level 2.4 Pwr.cost 9 out of 20/20. Range 8 Travel.spd 2000% of base Is a spell Description: Channel raw mana through your staff, projecting a bolt of your staff's damage type, doing 88% staff damage. The bolt will only hurt hostile targets, and pass safely through friendly ones. This attack always has a 100% chance to hit, and ignores the target's Armour. When projecting a bolt with your staff its damage modifier is increased by 20%. A thick staff with a heavy knob on the end. It was said to be used by the grand alchemist Bolbum in the Age of Allure. Much renowned is the fear of his students for their master, and the high rate of cranial injuries amongst them. Bolbum died with seven daggers in his back and his much-cursed staff went missing after. This item has been sent to the Item's Vault. |
Eclipsemortal the yew vilestaff (20-24 power, 4 apr, fire element)5.0 T3 staff 2H weapon [Rare] Arcane Power 20.0 - 24.0 Physical Uses 80% Mag Mastery Staff Mastery Acc+ +2.5% procs dam / acc Apr +4 Crit +3.5% Atk.spd 100% While equipped: dps ---------- Spell.crit +3% Spell.pwr +9 (+3 eff.) Dmg.mod +6% darkness +20% fire Res.pen +15% darkness Melee Ret 20 darkness On Hit (Melee): * 30% chance to inflict 15% damage reduction ----- def ----- Resists +9% temporal ---------- misc Mana/turn +0.19 Max.mana +72.00 Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
Gravitational Staff (30-36 power, 8 apr, physical element)5.0 T3 staff 2H weapon [Unique] Arcane Power 30.0 - 36.0 Gravity pin Uses 130% Mag Mastery Staff Mastery Acc+ +2.5% procs dam / acc Apr +8 Atk.spd 100% While equipped: dps ---------- Spell.crit +7% Spell.pwr +25 (+9 eff.) Dmg.mod +10% temporal +20% physical ----- def ----- Resists +15% physical ---------- misc Masteries +0.10 Chronomancy/Gravity +0.10 Chronomancy/Matter +0.10 Spell/Earth Gravity Spike: Level 3.0 Pwr.cost 14 out of 14/14. Range 6 Travel.spd instantaneous Is a spell Description: Creates a gravity spike in a radius of 3 that moves all targets towards the spell's center and inflicts 85.75 physical (gravity) damage. Each target moved beyond the first increases the damage by 10.72 (up to a maximum of 42.88 bonus damage). Targets take reduced damage the further they are from the epicenter (20% less per tile). The damage dealt will scale with your Spellpower. Time and Space seem to warp and bend around the massive tip of this stave. This item has been sent to the Item's Vault. |
Plague-Fire Sceptre (24-28.8 power, 4 apr, physical element)5.0 T3 staff 2H weapon [Unique] Arcane Power 24.0 - 28.8 Fire Uses 150% Mag Mastery Staff Mastery Acc+ +2.5% procs dam / acc Apr +4 Atk.spd 100% While equipped: dps ---------- Spell.crit +7% Spell.pwr +27 (+9 eff.) Dmg.mod +20% blight +20% fire Plaguefire detonates when its victim dies, spreading to other enemies up to two times. Fire a bolt of plaguefire, dealing damage over time based on your magic stat. Uses 15 power out of 15/15 The flames of Mal'Rok can be more stubborn than most. When they run out of fuel they have been known go out of their way to find more. This item has been sent to the Item's Vault. |
Staff of Arcane Supremacy (20-24 power, 4 apr, physical element)5.0 T3 staff 2H weapon [Unique] Arcane A true understanding of the arcane is needed to release its full power. Power 20.0 - 24.0 Arcane Uses 150% Mag Mastery Staff Mastery Acc+ +2.5% procs dam / acc Apr +4 Atk.spd 100% While equipped: dps ---------- Spell.pwr +20 (+7 eff.) Dmg.mod +20% arcane ---------- misc Cooldown Manathrust -1 Masteries +0.20 Spell/Arcane Arcane Supremacy: Level 3.0 Pwr.cost 20 out of 20/20. Range melee/personal Travel.spd instantaneous Is a spell Description: Removes up to 3 detrimental magical effects and empowers you with arcane energy for ten turns, increasing spellpower and spell save by 5 plus 5 per effect removed. A long slender staff, made of ancient dragon-bone, with runes emblazoned all over its surface in bright silver. It hums faintly, as if great power is locked within, yet alone it seems incomplete. This item has been sent to the Item's Vault. |
Xanowen the Darkraven (20-24 power, 4 apr, lightning element)5.0 T3 staff 2H weapon [Random Unique] Arcane Power 20.0 - 24.0 Physical Uses 80% Mag Mastery Staff Mastery Acc+ +2.5% procs dam / acc Apr +4 Crit +3.5% Atk.spd 100% Melee+ +4 darkness On Crit.r2 +8 blight While equipped: Stats +3 Wil +3 Mag dps ---------- Spell.crit +3% Spell.pwr +14 (+5 eff.) S.pwr/crit +4 Dmg.mod +20% lightning Res.pen +5% blight Melee Ret 8 darkness ----- def ----- Resists +13% darkness +8% temporal Anom.red +16 Def/telep +14 Res/telep +14% Dur/telep +26% ---------- misc Max.mana +43.00 Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. This item has been sent to the Item's Vault. |
yew vilestaff 'Nimbusking' (27-32.4 power, 4 apr, blight element)5.0 T3 staff 2H weapon [Rare] Arcane Power 27.0 - 32.4 Physical Uses 80% Mag Mastery Staff Mastery Acc+ +2.5% procs dam / acc Apr +4 Crit +6.5% Atk.spd 100% While equipped: dps ---------- Spell.crit +3% Crit.mult +6.00% Spell.pwr +12 (+4 eff.) Dmg.mod +27% blight On Hit (Melee): * 30% chance to daze at end of turn ----- def ----- Defense +9 (+5 eff.) Rng.Def +9 (+3 eff.) HP.reg +0.40 ---------- misc Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
Xalewe (28-33.6 power, 5 apr, lightning element)5.0 T4 staff 2H weapon [Random Unique] Arcane Power 28.0 - 33.6 Physical Uses 80% Mag Mastery Staff Mastery Acc+ +2.5% procs dam / acc Apr +5 Crit +4.5% Atk.spd 100% While equipped: Stats +2 Wil dps ---------- Spell.crit +27% Spell.pwr +24 (+8 eff.) Dmg.mod +28% lightning +3% arcane Phasing +50% On Hit (Melee): * 20% chance to gain 10% of a turn (3/turn limit) ---------- misc Talents +1 Command Staff Unleash an elemental blastwave, dealing 52.83 to 63.39 lightning damage in a radius 5 around the user Puts all charms on 10 cooldown Staves designed for wielders of magic, by the greats of the art. This item has been sent to the Item's Vault. |
elven-wood magestaff 'Searterror' (25-30 power, 5 apr, arcane element)5.0 T4 staff 2H weapon [Random Unique] Arcane Power 25.0 - 30.0 Physical Uses 80% Mag Mastery Staff Mastery Acc+ +2.5% procs dam / acc Apr +5 Crit +4.5% Atk.spd 100% Melee+ +8 fire While equipped: Stats +2 Con +1 Wil dps ---------- Spell.crit +9% Crit.mult +22.00% Spell.pwr +24 (+8 eff.) Melee+ 18 fire 7% confusion Dmg.mod +25% arcane +6% fire Phasing +27% ----- def ----- Defense +14 (+7 eff.) Fatigue -6% Crit.dmg- 5.00% Phys.save +10 (+5 eff.) Spell.save +9 (+5 eff.) Mind.save +10 (+3 eff.) ---------- misc See.Invis +13 Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. This item has been sent to the Item's Vault. |
Silent Blade (25-32.5 power, 10 apr)1.0 T2 dagger 1H weapon [Unique] Master Power 25.0 - 32.5 Physical Uses 35% Str, 55% Dex Acc+ +0.5% APR / acc Apr +10 Crit +8.0% Atk.spd 100% Melee+ +10 silence When used from stealth a simple attack with it will not break stealth. While equipped: dps ---------- Acc +10 (+5 eff.) A thin, dark dagger that seems to meld seamlessly into the shadows. |
Umbral Razor (25-32.5 power, 10 apr)1.0 T2 dagger 1H weapon Reqs Dex 32 [Unique] Arcane Power 25.0 - 32.5 Physical Uses 45% Dex, 10% Mag, 45% Str Acc+ +0.5% APR / acc Apr +10 Crit +9.0% Atk.spd 100% Dmg.conv 50% darkness While equipped: Stats +4 Cun +4 Mag dps ---------- Dmg.mod +5% darkness Res.pen +10% darkness ----- def ----- Resists +10% darkness Stealth +10 Invoke Darkness: Level 2.0 Pwr.cost 8 out of 10/10. Range 10 Travel.spd 2000% of base Is a spell Description: Conjures up a bolt of darkness, doing 116.74 darkness damage. At level 3, it will create a beam of shadows. At level 5, none of your Nightfall spells will hurt your minions. The damage will increase with your Spellpower. This dagger seems to be formed of pure shadows, with a strange miasma surrounding it. |
Vestments of the Conclave (0 def, 0 armour)2.0 T2 cloth armor [Unique] Arcane While equipped: Stats +6 Mag dps ---------- Spell.crit +15% Dmg.mod +10% arcane An ancient set of robes that has survived from the Age of Allure. Primal magic forces inhabit it. It was made by Humans for Humans; only they can harness the true power of the robes. This item has been sent to the Item's Vault. |
Deepsvagrant (6 def, 3 armour)2.0 T3 cloth armor [Random Unique] Nature/Master/Psionic While equipped: Stats +5 Con dps ---------- Dmg.mod +3% blight +11% nature +6% lightning Res.pen +10% darkness On Hit (Melee): * 10% chance to gain 10% of a turn (3/turn limit) ----- def ----- Armour +3 Defense +6 (+3 eff.) Resists +22% mind +22% darkness Phys.save +35 (+17 eff.) Spell.save +15 (+7 eff.) Mind.save +27 (+9 eff.) Poison- +30% Disease- +30% Def/telep +10 Res/telep +10% Dur/telep +10% The wearer is asleep. Lucid Dreamer: May act while sleeping A cloth vestment. It offers no intrinsic protection but can be enchanted. This item has been sent to the Item's Vault. |
Evermoss Robe (12 def, 0 armour)2.0 T4 cloth armor [Unique] Nature While equipped: Stats +5 Wil dps ---------- Mind.crit +5% Mind.pwr +12 (+4 eff.) Dmg.mod +30% nature Res.pen +10% nature Melee Ret 35 nature slow ----- def ----- Defense +12 (+6 eff.) Resists +25% nature Phys.save +15 (+7 eff.) HP.reg +0.20 Heal.mod +15% ---------- misc Masteries +0.10 Wild-gift/Moss This thick robe is woven from a dark green moss, firmly bound and cool to the touch. It is said to have rejuvenating properties. This item has been sent to the Item's Vault. |
Pitchbliss the elven-silk robe (5 def, 0 armour)2.0 T5 cloth armor [Random Unique] Nature While equipped: Stats +8 Str +7 Mag +10 Wil +8 Con dps ---------- Mind.crit +1% Dmg.mod +20% lightning +6% physical +18% nature +33% cold Res.pen +10% darkness +10% mind ----- def ----- Defense +5 (+3 eff.) Resists +14% lightning +40% cold Poison- +50% Disease- +39% ---------- misc Equi/ret +0.04 Psi/ret +0.16 A cloth vestment. It offers no intrinsic protection but can be enchanted. This item has been sent to the Item's Vault. |
Mayoba the Demonstone1.0 T1 belt armor [Rare] Arcane While equipped: Stats +2 Mag dps ---------- Dmg.mod +6% darkness Res.pen +5% darkness On Hit (Melee): * 10% chance to disease ----- def ----- Resists +12% blight +6% darkness ---------- misc Mana/turn +0.13 Max.mana +26.00 A belt that goes around your waist. |
Neira's Memory1.0 T3 belt armor [Unique] Arcane While equipped: Stats +2 Cun +5 Wil ----- def ----- Confus- +30% Stun/Frz- +30% ---------- misc Mana/s.crit +3.00 Surround yourself with a magical shield (strength 250, based on Magic) for 10 turns. Uses 20 power out of 20/20 Ages ago this belt was worn by Linaniil herself in her youth, using its power she shielded herself from the Spellblaze rain of fire, but naught could she do for her sister Neira. This item has been sent to the Item's Vault. |
Corpsewither the linen cloak (1 def, 0 armour)2.0 T1 cloak armor [Rare] Arcane While equipped: Stats +4 Str +4 Dex +6 Con dps ---------- Res.pen +10% nature On Hit (Melee): * Slows global speed by 30% ----- def ----- Defense +1 (+1 eff.) Spell.save +6 (+3 eff.) Mind.save +6 (+2 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
linen cloak 'Festermalice' (1 def, 0 armour)2.0 T1 cloak armor [Rare] Nature While equipped: dps ---------- Dmg.mod +12% nature Res.pen +10% acid +10% nature Melee Ret 16 acid ----- def ----- Defense +1 (+1 eff.) Resists +11% blight +11% nature +21% acid HP.reg +1.10 Heal.mod +12% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Aredin (2 def, 0 armour)2.0 T3 cloak armor [Rare] Master While equipped: Stats +3 Dex +10 Cun +9 Con dps ---------- Acc +6 (+3 eff.) Apr +6 ----- def ----- Defense +2 (+1 eff.) Fatigue -6% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Singewrecker (0 def, 2 armour)1.0 T3 hands armor [Rare] Arcane While equipped: Stats +3 Cun +4 Mag dps ---------- Melee Ret 8 blight On Hit (Melee): * 20% chance to disease ----- def ----- Armour +2 Resists +9% blight +7% light +7% darkness ---------- misc Infravis +2 Starfall: Puts all charms on 20 cooldown Level 1.0 Pwr.cost 20 out of 20/20. Range 6 Travel.spd instantaneous Is a spell Description: A star falls on a radius 1 area, doing 64.56 darkness damage on impact and stunning all within the area for 4 turns. The damage dealt will increase with your Spellpower. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Crystle's Astral Bindings (0 def, 0 armour)1.0 T2 hands armor [Unique] Arcane/Master While equipped: Stats +3 Mag dps ---------- Spell.crit +3% Spell.pwr +2 (+1 eff.) S.pwr/crit +4 Dmg.mod +8% darkness +8% temporal Res.pen +10% darkness +10% temporal ----- def ----- Resists +8% darkness +8% temporal ---------- misc N.En/turn +0.20 On Spell Hit: 10% Dust to Dust 2 Said to have belonged to a lost Anorithil, stars are reflected in the myriad surfaces of these otherworldly bindings. This item has been sent to the Item's Vault. |
Storm Bringer's Gauntlets (0 def, 3 armour)1.5 T3 hands armor Reqs Heavy Armour Training [Unique] Arcane While equipped: Stats +4 Mag dps ---------- Spell.crit +5% Crit.mult +20.00% Dmg.mod +10% lightning ----- def ----- Armour +3 Resists +15% lightning Res.Cap +5% lightning Chain Lightning: Level 3.9 Pwr.cost 16 out of 16/16. Range 10 Travel.spd instantaneous Is a spell Description: Invokes a forking beam of lightning doing 48.60 to 145.80 damage and forking to another target. It can hit up to 7 targets up to 10 grids apart, and will never hit the same one twice; nor will it hit the caster. The damage will increase with your Spellpower. This pair of fine mesh voratun gauntlets is covered with glyphs of power that spark with azure energy. The metal is supple and light so as not to interfere with spell-casting. When and where these gauntlets were forged is a mystery, but odds are the crafter knew a thing or two about magic. This item has been sent to the Item's Vault. |
Durelarin the linen wizard hat (1 def, 0 armour)2.0 T1 head armor [Rare] Master While equipped: Stats +4 Str +4 Dex +3 Wil +4 Cun +5 Con ----- def ----- Defense +1 (+1 eff.) Resists +3% mind Phys.save +6 (+3 eff.) ---------- misc Telepathy Dragon A pointy cloth hat, very wizardly... |
Blindtide the cashmere wizard hat (2 def, 0 armour)2.0 T3 head armor [Rare] Master While equipped: Stats +6 Mag +7 Wil +5 Con ----- def ----- Defense +2 (+1 eff.) Phys.save +9 (+4 eff.) ---------- misc Light +3 Telepathy Dragon Humanoid/Orc A pointy cloth hat, very wizardly... |
Magmaedge (1 def, 0 armour)2.0 T1 head armor [Rare] Arcane While equipped: Stats +9 Wil dps ---------- Spell.crit +4% S.pwr/crit +4 Dmg.mod +11% darkness ----- def ----- Defense +1 (+1 eff.) Resists +16% darkness +9% fire A pointy cloth hat, very wizardly... |
Helm of the Dwarven Emperors (0 def, 6 armour)3.0 T2 head armor Reqs Heavy Armour Training [Unique] Master While equipped: Stats +4 Mag +3 Wil dps ---------- Dmg.mod +8% light ----- def ----- Armour +6 Fatigue +4% Blind- +30% Confus- +30% ---------- misc Light +1 Sun Flare: Level 3.0 Pwr.cost 30 out of 30/30. Range melee/personal Travel.spd instantaneous Is a spell Description: Invokes the Sun to cause a flare within radius 3, blinding your foes for 6 turns and lighting up your immediate area (radius 6). At level 3 it will also do 44.15 light damage within radius 3. The damage done will increase with your Spellpower. A Dwarven helm embedded with a single diamond that can banish all underground shadows. This item has been sent to the Item's Vault. |
Hat of Arcane Understanding (2 def, 0 armour)2.0 T3 head armor [Unique] Arcane Only supremacy of the arcane can release its full power. While equipped: ----- def ----- Defense +2 (+1 eff.) Resists +20% arcane ---------- misc Mana/turn +2.00 Cooldown Disruption Shield -10 Masteries +0.20 Spell/Meta A traditional pointed wizard's hat, made of fine purple elven-silk and decorated with bright silver runes. You sense it has been passed from ancient times, and has been born on the heads of great mages. Touching the cloth you feel a sense of knowledge and power from bygone ages, yet it is partly sealed away, waiting for a trigger to release it. This item has been sent to the Item's Vault. |
Infused Cerebrum (8 def, 0 armour)2.0 T4 head armor [Unique] Unknown While equipped: Stats +10 Mag +12 Wil +10 Cun dps ---------- Spell.pwr +12 (+4 eff.) Mind.pwr +12 (+4 eff.) ----- def ----- Defense +8 (+4 eff.) Fear- -60% Assault the mind of a foe to utterly dominate it. Uses 100 power out of 150/150 This headwear seems made entirely out of half rotten brain matter. Do you really want to put that over your head? This item has been sent to the Item's Vault. |
11 agate0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
6 spinel0.0 T1 green gem [Normal] While equipped: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Item imbue powers: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
6 ametrine0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
7 citrine0.0 T1 yellow gem [Normal] While equipped: Light +1 Infravis +2 Item imbue powers: Light +1 Infravis +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 zircon0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
14 aquamarine0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
15 opal0.0 T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
12 topaz0.0 T2 blue gem [Normal] While equipped: Defense +4 (+2 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+1 eff.) Item imbue powers: Defense +4 (+2 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
16 amethyst0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
onyx0.0 T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
2 lapis lazuli0.0 T3 blue gem [Normal] While equipped: Defense +6 (+3 eff.) Phys.save +6 (+3 eff.) Spell.save +6 (+3 eff.) Mind.save +6 (+2 eff.) Item imbue powers: Defense +6 (+3 eff.) Phys.save +6 (+3 eff.) Spell.save +6 (+3 eff.) Mind.save +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
emerald0.0 T3 green gem [Normal] While equipped: Armour +3 Resists +3% all Item imbue powers: Armour +3 Resists +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
934 alchemist agate0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
Chalyrim the brass lantern2.0 T1 lite [Rare] Psionic While equipped: Stats +3 Dex +2 Mag +3 Wil dps ---------- Dmg.mod +3% temporal ----- def ----- Mind.save +6 (+2 eff.) ---------- misc Light +2 See.Stealth +6 See.Invis +6 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Runeroddasta2.0 T1 lite [Rare] Nature While equipped: dps ---------- Crit.mult +15.00% S.pwr/crit +2 Dmg.mod +6% blight Res.pen +10% arcane ----- def ----- Spell.save +3 (+2 eff.) Max.HP +45.00 Def/telep +10 Res/telep +10% Dur/telep +10% ---------- misc Mana/s.crit +2.00 Light +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Sootsin the brass lantern2.0 T1 lite [Rare] Arcane While equipped: dps ---------- Dmg.mod +19% darkness +6% light Res.pen +5% darkness +25% light On Hit (Melee): * 30% chance to inflict 15% damage reduction ----- def ----- Resists +6% light Affinity +5% darkness ---------- misc Light +5 Infravis +3 Moonlight Ray: Puts all charms on 8 cooldown Level 4.0 Pwr.cost 8 out of 8/8. Range 10 Travel.spd instantaneous Is a spell Description: Focuses the power of the Moon into a beam of shadows, doing 146.76 damage. The damage dealt will increase with your Spellpower. A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
brass lantern 'Betidhevea'2.0 T1 lite [Rare] Psionic While equipped: Stats +3 Cun +5 Dex ----- def ----- Mind.save +6 (+2 eff.) ---------- misc Light +5 See.Stealth +8 See.Invis +17 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Void Star1.0 T2 lite [Unique] Arcane While equipped: dps ---------- Spell.crit +5% Dmg.mod +6% acid +6% fire +6% cold +6% arcane +6% lightning ---------- misc Light +2 Echoes From The Void: Level 2.0 Pwr.cost 70 out of 70/70. Range 10 Travel.spd instantaneous Description: Shows the target the madness of the void. Each turn for 6 turns the target must make a mental save or suffer 57.22 mind damage as well as resource damage (based off the mind damage and nature of the resource). It looks like a very tiny star -- deep black -- and yet it somehow shines. |
1.0 lite [Unique] Arcane While equipped: ---------- misc Light +3 Fearscape Shift: Level 2.0 Pwr.cost 25 out of 25/25. Range 5 Travel.spd instantaneous Is a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 97.95 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 97.95 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
Summertide Phial1.0 lite [Unique] Nature While equipped: dps ---------- Dmg.mod +10% light ----- def ----- Resists +30% light Heal.mod +10% ---------- misc Light +4 Call light (132 power, based on Willpower). Uses 10 power out of 15/15 A small crystal phial that captured Sunlight during the Summertide. |
Rungof's Fang1.0 fang misc [Unique] Nature While carried: dps ---------- Apr +7 ---------- misc Telepathy Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
Nimbusburst (dig speed 19 turns)3.0 T1 digger tool [Rare] Master While equipped: Stats +1 Str dps ---------- Dmg.mod +3% mind +21% lightning Res.pen +10% mind On Hit (Melee): * 30% chance to daze at end of turn ----- def ----- Resists +3% mind Max.HP +23.00 ---------- misc Max.stam +17.00 While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Trusty Pickaxe (dig speed 20 turns)3.0 T5 digger tool [Unique] Unknown While equipped: ----- def ----- Max.HP +5.00 While carried: ---------- misc Talents +1 Dig This pickaxe has belonged to your bloodline for generations. Despite it's age it's still able to dig walls. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Arudhewe the iron torque of charged psionic shield [power 27] (20 cooldown)2.0 T1 torque charm [Rare] Psionic While equipped: Stats +1 Str +2 Con ---------- misc Light +1 Telepathy Dragon Setup a psionic shield, reducing all lightning, blight, mind, and darkness damage by 27 for 7 turns Puts all charms on 20 cooldown Torques are made by powerful psionics to store psionic powers. |
Telekinetic Core2.0 T2 torque charm [Unique] Psionic While equipped: Stats +5 Wil dps ---------- Phys.pwr +3 (+2 eff.) Mind.pwr +3 (+1 eff.) Dmg.mod +6% physical ----- def ----- Resists +5% physical Phys.save +12 (+6 eff.) Psionic Pull: Level 3.0 Pwr.cost 18 out of 35/35. Range melee/personal Travel.spd instantaneous Description: Pull all foes toward you in radius 5 while dealing 72 physical damage. The damage will increase with your mindpower. This heavy torque appears to draw nearby matter towards it. |
Ulfasus [power 82] (20 cooldown)2.0 T1 totem charm [Rare] Nature While equipped: dps ---------- Dmg.mod +6% arcane Melee Ret 16 arcane On Hit (Melee): * 30% chance to corrode armour by 30% ----- def ----- Resists +24% acid Heal a target within range 9 (based on Willpower) for 82 Puts all charms on 20 cooldown Natural totems are made by powerful wilders to store nature power. |
elm totem of cure ailments 'Startickler' [power 1] (10 cooldown)2.0 T1 totem charm [Rare] Nature While equipped: dps ---------- Dmg.mod +6% mind +3% light On Hit (Melee): * 30% chance to blind ---------- misc Light +1 Remove up to 1 poisons or diseases from a target within range 9 (based on Willpower) Puts all charms on 10 cooldown 100% to regenerate 2 equilibrium. Natural totems are made by powerful wilders to store nature power. |
ash totem of cure ailments 'Daydash' [power 2] (10 cooldown)2.0 T2 totem charm [Rare] Nature While equipped: dps ---------- Dmg.mod +9% light +3% mind Melee Ret 12 light On Hit (Melee): * 30% chance to blind ----- def ----- Resists +6% light Remove up to 2 poisons or diseases from a target within range 9 (based on Willpower) Puts all charms on 10 cooldown 100% to regenerate 4 stamina. Natural totems are made by powerful wilders to store nature power. |
ash totem of healing 'Shimmerslice' [power 115] (20 cooldown)2.0 T2 totem charm [Rare] Nature While equipped: dps ---------- Dmg.mod +24% darkness Res.pen +10% lightning Melee Ret 8 darkness On Hit (Melee): * 30% chance to daze at end of turn ----- def ----- Resists +6% lightning Heal a target within range 9 (based on Willpower) for 115 Puts all charms on 20 cooldown Natural totems are made by powerful wilders to store nature power. |
Kindleransom the yew wand of firewall [power 165] (6 cooldown)2.0 T3 wand charm [Rare] Arcane While equipped: dps ---------- Res.pen +20% acid +5% light On Hit (Melee): * 30% chance to blind * 30% chance to corrode armour by 30% ----- def ----- Resists +6% light +6% acid ---------- misc Talents +3 Volcano Cooldown Volcano -2 Creates a wall of flames lasting 4 turns (dealing 165 fire damage overall) Puts all charms on 6 cooldown Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Achievements
Exterminator (Exploration mode)
Killed 1000 creatures.By Wyxlvis the Shalore Archmage level 19
39th Haze 123rd year of Ascendancy at 04:50 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Wyxlvis the Shalore Archmage level 25
16th Regrowth 124th year of Ascendancy at 09:42 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Wyxlvis the Shalore Archmage level 10
42nd Haze 122nd year of Ascendancy at 21:52 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Wyxlvis the Shalore Archmage level 20
41st Haze 123rd year of Ascendancy at 13:36 see stats
Orbituary (Exploration mode)
Stabilized the Abashed Expanse to maintain it in orbit.By Wyxlvis the Shalore Archmage level 2
75th Pyre 122nd year of Ascendancy at 05:12 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Wyxlvis the Shalore Archmage level 11
75th Regrowth 123rd year of Ascendancy at 03:50 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Wyxlvis the Shalore Archmage level 10
74th Regrowth 123rd year of Ascendancy at 12:26 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Wyxlvis the Shalore Archmage level 8
22nd Haze 122nd year of Ascendancy at 06:12 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Wyxlvis the Shalore Archmage level 20
44th Haze 123rd year of Ascendancy at 04:56 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Wyxlvis the Shalore Archmage level 13
16th Dusk 123rd year of Ascendancy at 05:48 see stats
Log
You are unable to move!
You carry too much--you are encumbered!
Drop some of your items.
Ran for 1 turns (stop reason: didn't move).
You carry too much--you are encumbered!
Drop some of your items.
Saving game...
You transfer Evermoss Robe (12 def, 0 armour) from the online item's vault.
Saving done.
Saving game...
You transfer Pitchbliss the elven-silk robe (5 def, 0 armour) from the online item's vault.
Saving done.
Wyxlvis drops on the floor: Nadunarath the linen robe (0 def, 0 armour).
Today is the 21st Regrowth of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 17:51.
Wyxlvis drops on the floor: linen robe 'Glintcast' (0 def, 0 armour).
Wyxlvis drops on the floor: Lisatira (0 def, 0 armour).
Saving game...
Saving done.
Wyxlvis deactivates Feather Wind.


























































































































