
Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
| Addons | Escort Rescheduling 1.3.0Slightly adjust the random level selection for escort quests to avoid levels with zone bosses. Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Items Vault 1.5.0Donators/Buyers bonus! Possessor Bonus Class 1.5.4Donators/Buyers bonus! Use Classes in All Campaigns 1.5.10As recently seen with the cults expansion, new classes are sometimes missing from addon campaigns due to load order. This addon solves that problem. It allows usage of all main campaign classes in all addon campaigns. Better Item Description 1.5.10This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Select your Escorts 1.5.10Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Randboss Rando 1.4.2Massively spikes Rare counts as the game progresses, and even adds in Randbosses in the late game. As of 1.4.2, the player can fully control the spawn rate of Rare and Randboss class enemies to suit their gameplay style. Starting Digger 1.5.10This mod adds a new artifact digger to your starting inventory for the Age of Ascendancy campaign. Custom Difficulty 1.5.10Allows you to set the level of enemies, the frequency of rare creatures, and some other elements of difficulty independently during character creation, to make the game as easy or hard as you like. If you make the game at least as hard as a vanilla difficulty setting, you qualify for that difficulty's achievements. This mod will be incompatible with other mods that re-arrange the character creation screen. Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
ZOmnibus Addon Pack 1.5.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Forbidden Cults 1.5.9Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Custom Exploration |
| Sex | Male |
| Race | Cornac |
| Class | Bulwark |
| Level / Exp | 50 / 524% |
| Size | huge |
| Lifes / Deaths | Killed by Dwdaiad the thalore at level 8 on the 52nd Dusk 122nd year of Ascendancy at 12:36 / 259Killed by ritch flamespitter at level 8 on the 52nd Dusk 122nd year of Ascendancy at 13:21 Killed by Isybrekira the large brown snake at level 8 on the 59th Dusk 122nd year of Ascendancy at 11:28 Killed by Eilinanor the black bear at level 11 on the 47th Haze 122nd year of Ascendancy at 21:59 Killed by Salunne the brown bear at level 11 on the 48th Haze 122nd year of Ascendancy at 07:56 Killed by Cyreganor the giant black ant at level 11 on the 48th Haze 122nd year of Ascendancy at 08:07 Killed by Vorelle the white wolf at level 11 on the 48th Haze 122nd year of Ascendancy at 08:27 Killed by Cyreganor the giant black ant at level 11 on the 48th Haze 122nd year of Ascendancy at 08:49 Killed by Cyreganor the giant black ant at level 11 on the 48th Haze 122nd year of Ascendancy at 09:06 Killed by wretchling at level 12 on the 50th Haze 122nd year of Ascendancy at 01:17 Killed by Lefri the Bringer of Doom at level 12 on the 50th Haze 122nd year of Ascendancy at 01:33 Killed by Lefri the Bringer of Doom at level 12 on the 50th Haze 122nd year of Ascendancy at 01:51 Killed by fire drake hatchling at level 14 on the 52nd Haze 122nd year of Ascendancy at 10:11 Killed by fire drake hatchling at level 14 on the 52nd Haze 122nd year of Ascendancy at 13:01 Killed by fire drake hatchling at level 14 on the 52nd Haze 122nd year of Ascendancy at 13:16 Killed by fire drake at level 14 on the 52nd Haze 122nd year of Ascendancy at 13:41 Killed by Lisobeth the fire drake hatchling at level 14 on the 52nd Haze 122nd year of Ascendancy at 13:56 Killed by Adethra the fire drake hatchling at level 14 on the 52nd Haze 122nd year of Ascendancy at 17:11 Killed by fire drake at level 14 on the 53rd Haze 122nd year of Ascendancy at 05:41 Killed by fire drake hatchling at level 14 on the 53rd Haze 122nd year of Ascendancy at 06:03 Killed by fire drake at level 14 on the 53rd Haze 122nd year of Ascendancy at 06:16 Killed by fire drake hatchling at level 14 on the 53rd Haze 122nd year of Ascendancy at 06:33 Killed by Xerovena the fire drake at level 14 on the 53rd Haze 122nd year of Ascendancy at 06:47 Killed by fire drake hatchling at level 14 on the 53rd Haze 122nd year of Ascendancy at 07:27 Killed by Ivothra the fire drake at level 14 on the 53rd Haze 122nd year of Ascendancy at 15:59 Killed by Zuboldakira the entrenched horror at level 15 on the 55th Haze 122nd year of Ascendancy at 21:40 Killed by shadow at level 15 on the 55th Haze 122nd year of Ascendancy at 22:01 Killed by Aerudhetta the boiling horror at level 15 on the 56th Haze 122nd year of Ascendancy at 04:44 Killed by Porydhethra the squid at level 15 on the 56th Haze 122nd year of Ascendancy at 04:52 Killed by Adukira the boiling horror at level 15 on the 56th Haze 122nd year of Ascendancy at 05:00 Killed by Adukira the boiling horror at level 15 on the 56th Haze 122nd year of Ascendancy at 05:14 Killed by Adukira the boiling horror at level 15 on the 56th Haze 122nd year of Ascendancy at 05:23 Killed by Adukira the boiling horror at level 15 on the 56th Haze 122nd year of Ascendancy at 05:33 Killed by Porydhethra the squid at level 15 on the 56th Haze 122nd year of Ascendancy at 05:52 Killed by Adukira the boiling horror at level 15 on the 56th Haze 122nd year of Ascendancy at 06:12 Killed by Aerudhetta the boiling horror at level 15 on the 56th Haze 122nd year of Ascendancy at 06:27 Killed by Eilinevea the entrenched horror at level 15 on the 56th Haze 122nd year of Ascendancy at 06:44 Killed by Aerudhetta the boiling horror at level 15 on the 56th Haze 122nd year of Ascendancy at 07:03 Killed by Silinor the squid at level 15 on the 56th Haze 122nd year of Ascendancy at 16:03 Killed by Aeruvea the entrenched horror at level 15 on the 56th Haze 122nd year of Ascendancy at 17:01 Killed by electric eel at level 15 on the 56th Haze 122nd year of Ascendancy at 17:17 Killed by Aeruvea the entrenched horror at level 15 on the 56th Haze 122nd year of Ascendancy at 17:28 Killed by Arerinor the giant eel at level 15 on the 57th Haze 122nd year of Ascendancy at 04:29 Killed by Weirdling Beast at level 15 on the 57th Haze 122nd year of Ascendancy at 16:00 Killed by Weirdling Beast at level 15 on the 57th Haze 122nd year of Ascendancy at 17:15 Killed by Weirdling Beast at level 15 on the 57th Haze 122nd year of Ascendancy at 18:07 Killed by Weirdling Beast at level 15 on the 57th Haze 122nd year of Ascendancy at 19:55 Killed by Aerodatira the fire drake hatchling at level 17 on the 10th Decay 122nd year of Ascendancy at 10:27 Killed by Gluwen the gwelgoroth at level 17 on the 10th Decay 122nd year of Ascendancy at 10:47 Killed by Ivenn the elder vampire at level 17 on the 10th Decay 122nd year of Ascendancy at 18:22 Killed by Vorewen the poison ivy at level 18 on the 1st Wintertide 123rd year of Ascendancy at 07:39 Killed by Gudawe the snow giant thunderer at level 18 on the 1st Wintertide 123rd year of Ascendancy at 08:29 Killed by Arelrath the greater gwelgoroth at level 18 on the 1st Wintertide 123rd year of Ascendancy at 19:26 Killed by Eilineyanne the thief at level 20 on the 9th Regrowth 123rd year of Ascendancy at 11:48 Killed by Lisariawe the enthralled slave at level 21 on the 50th Regrowth 123rd year of Ascendancy at 00:04 Killed by Lisariawe the enthralled slave at level 21 on the 50th Regrowth 123rd year of Ascendancy at 00:59 Killed by Beliba the slaver at level 21 on the 50th Regrowth 123rd year of Ascendancy at 02:22 Killed by Beliba the slaver at level 21 on the 50th Regrowth 123rd year of Ascendancy at 02:36 Killed by Cornac Shieldbearer at level 23 on the 20th Pyre 123rd year of Ascendancy at 11:05 Killed by Cornac Shieldbearer at level 23 on the 20th Pyre 123rd year of Ascendancy at 15:05 Killed by Ce'Nybrelle the elven cultist at level 24 on the 28th Pyre 123rd year of Ascendancy at 06:58 Killed by Xywyn the elven tempest at level 24 on the 28th Pyre 123rd year of Ascendancy at 07:08 Killed by ritch flamespitter at level 24 on the 28th Pyre 123rd year of Ascendancy at 07:20 Killed by Xywyn the elven tempest at level 24 on the 28th Pyre 123rd year of Ascendancy at 07:33 Killed by Xywyn the elven tempest at level 24 on the 28th Pyre 123rd year of Ascendancy at 07:42 Killed by Xoma the elven guard at level 24 on the 28th Pyre 123rd year of Ascendancy at 07:56 Killed by war hound at level 24 on the 28th Pyre 123rd year of Ascendancy at 08:05 Killed by Xywyn the elven tempest at level 24 on the 28th Pyre 123rd year of Ascendancy at 08:13 Killed by Xywyn the elven tempest at level 24 on the 28th Pyre 123rd year of Ascendancy at 08:25 Killed by Vorutta the elven warrior at level 24 on the 28th Pyre 123rd year of Ascendancy at 08:37 Killed by Vorutta the elven warrior at level 24 on the 28th Pyre 123rd year of Ascendancy at 08:45 Killed by Xywyn the elven tempest at level 24 on the 28th Pyre 123rd year of Ascendancy at 09:14 Killed by Xoma the elven guard at level 24 on the 28th Pyre 123rd year of Ascendancy at 09:47 Killed by Xoma the elven guard at level 24 on the 28th Pyre 123rd year of Ascendancy at 10:01 Killed by Arayatha the elven warrior at level 24 on the 28th Pyre 123rd year of Ascendancy at 10:15 Killed by Xoma the elven guard at level 24 on the 28th Pyre 123rd year of Ascendancy at 10:33 Killed by Xoma the elven guard at level 24 on the 28th Pyre 123rd year of Ascendancy at 10:52 Killed by Eilinivena the elven tempest at level 24 on the 28th Pyre 123rd year of Ascendancy at 22:52 Killed by Islinne the elven warrior at level 24 on the 28th Pyre 123rd year of Ascendancy at 23:03 Killed by Elydamina the elven corruptor at level 24 on the 28th Pyre 123rd year of Ascendancy at 23:11 Killed by Islinne the elven warrior at level 24 on the 28th Pyre 123rd year of Ascendancy at 23:22 Killed by Elydamina the elven corruptor at level 24 on the 28th Pyre 123rd year of Ascendancy at 23:30 Killed by Elydamina the elven corruptor at level 24 on the 28th Pyre 123rd year of Ascendancy at 23:50 Killed by Ivegatira the mean looking elven guard at level 24 on the 29th Pyre 123rd year of Ascendancy at 04:47 Killed by Xenne the elven blood mage at level 25 on the 29th Pyre 123rd year of Ascendancy at 09:13 Killed by Isluth the ogre rune-spinner at level 25 on the 29th Pyre 123rd year of Ascendancy at 09:37 Killed by Isiyann the elven blood mage at level 25 on the 29th Pyre 123rd year of Ascendancy at 17:23 Killed by elven blood mage at level 25 on the 29th Pyre 123rd year of Ascendancy at 17:44 Killed by Isiyann the elven blood mage at level 25 on the 29th Pyre 123rd year of Ascendancy at 18:10 Killed by Mayirarina the elven mage at level 25 on the 29th Pyre 123rd year of Ascendancy at 18:36 Killed by Saladhera the elven elite warrior at level 25 on the 29th Pyre 123rd year of Ascendancy at 18:52 Killed by Emelalle the elven blood mage at level 25 on the 29th Pyre 123rd year of Ascendancy at 19:11 Killed by Emelalle the elven blood mage at level 25 on the 29th Pyre 123rd year of Ascendancy at 19:32 Killed by elven cultist at level 25 on the 30th Pyre 123rd year of Ascendancy at 05:11 Killed by Mayilrana the elven blood mage at level 25 on the 30th Pyre 123rd year of Ascendancy at 05:25 Killed by Mayomisenn the elven tempest at level 25 on the 30th Pyre 123rd year of Ascendancy at 05:50 Killed by Emelada the elven guard at level 25 on the 30th Pyre 123rd year of Ascendancy at 06:12 Killed by Layeriatira the elven warrior's temporal clone at level 25 on the 30th Pyre 123rd year of Ascendancy at 12:50 Killed by Xanaldatira the elven corruptor at level 25 on the 30th Pyre 123rd year of Ascendancy at 13:01 Killed by ritch flamespitter at level 25 on the 30th Pyre 123rd year of Ascendancy at 13:18 Killed by Emelirama the elven warrior at level 25 on the 30th Pyre 123rd year of Ascendancy at 13:40 Killed by Gluma the elven warrior at level 25 on the 30th Pyre 123rd year of Ascendancy at 14:38 Killed by temporal hound at level 25 on the 30th Pyre 123rd year of Ascendancy at 14:55 Killed by Elota the elven guard at level 26 on the 31st Pyre 123rd year of Ascendancy at 00:50 Killed by Beluta the elven tempest at level 26 on the 31st Pyre 123rd year of Ascendancy at 02:58 Killed by Porodalle the elven cultist at level 26 on the 31st Pyre 123rd year of Ascendancy at 16:35 Killed by Porodalle the elven cultist at level 26 on the 31st Pyre 123rd year of Ascendancy at 18:40 Killed by Rgye the quasit at level 26 on the 32nd Pyre 123rd year of Ascendancy at 04:14 Killed by Emeloyanor the mean looking elven guard at level 26 on the 32nd Pyre 123rd year of Ascendancy at 05:58 Killed by Voreta the elven warrior at level 26 on the 32nd Pyre 123rd year of Ascendancy at 08:26 Killed by Emeloyanor the mean looking elven guard at level 26 on the 32nd Pyre 123rd year of Ascendancy at 11:13 Killed by Voreta the elven warrior at level 26 on the 32nd Pyre 123rd year of Ascendancy at 13:43 Killed by Iseldatha the elven tempest at level 27 on the 32nd Pyre 123rd year of Ascendancy at 22:35 Killed by Lisimina the elven warrior at level 27 on the 33rd Pyre 123rd year of Ascendancy at 01:24 Killed by Emeluda the ultimate telugoroth at level 27 on the 61st Pyre 123rd year of Ascendancy at 05:40 Killed by Cyranne the telugoroth at level 28 on the 62nd Pyre 123rd year of Ascendancy at 03:37 Killed by Garanor the telugoroth at level 28 on the 62nd Pyre 123rd year of Ascendancy at 06:11 Killed by Cyranne the telugoroth at level 28 on the 62nd Pyre 123rd year of Ascendancy at 09:05 Killed by Cyranne the telugoroth at level 28 on the 62nd Pyre 123rd year of Ascendancy at 14:20 Killed by Layutta the dredge at level 28 on the 63rd Pyre 123rd year of Ascendancy at 11:20 Killed by Adosema the temporal stalker at level 28 on the 63rd Pyre 123rd year of Ascendancy at 21:52 Killed by Adosema the temporal stalker at level 28 on the 63rd Pyre 123rd year of Ascendancy at 22:10 Killed by Adosema the temporal stalker at level 28 on the 64th Pyre 123rd year of Ascendancy at 00:12 Killed by Velibrena the dredgling at level 28 on the 64th Pyre 123rd year of Ascendancy at 00:51 Killed by Adosema the temporal stalker at level 28 on the 64th Pyre 123rd year of Ascendancy at 01:11 Killed by Elalrann the temporal stalker at level 28 on the 64th Pyre 123rd year of Ascendancy at 03:28 Killed by Adosema the temporal stalker at level 28 on the 64th Pyre 123rd year of Ascendancy at 06:33 Killed by Adosema the temporal stalker at level 28 on the 64th Pyre 123rd year of Ascendancy at 11:36 Killed by Layalle the ritch larva at level 29 on the 7th Mirth 123rd year of Ascendancy at 01:20 Killed by Ademina the giant acid ant at level 29 on the 7th Mirth 123rd year of Ascendancy at 13:08 Killed by Glorylethra the orc necromancer at level 29 on the 7th Mirth 123rd year of Ascendancy at 19:26 Killed by Bethavena the spitting spider at level 29 on the 7th Mirth 123rd year of Ascendancy at 23:00 Killed by Yvythra the ghoul at level 30 on the 8th Mirth 123rd year of Ascendancy at 07:43 Killed by Eloralle the multi-hued drake hatchling at level 30 on the 8th Mirth 123rd year of Ascendancy at 13:03 Killed by Eloralle the multi-hued drake hatchling at level 30 on the 8th Mirth 123rd year of Ascendancy at 13:23 Killed by Eloralle the multi-hued drake hatchling at level 30 on the 8th Mirth 123rd year of Ascendancy at 13:41 Killed by Eloralle the multi-hued drake hatchling at level 30 on the 8th Mirth 123rd year of Ascendancy at 14:04 Killed by ritch flamespitter at level 30 on the 8th Mirth 123rd year of Ascendancy at 19:04 Killed by ritch flamespitter at level 30 on the 8th Mirth 123rd year of Ascendancy at 20:04 Killed by Salymille the giant blue ant at level 30 on the 8th Mirth 123rd year of Ascendancy at 23:49 Killed by Isemiba the copperhead snake at level 30 on the 9th Mirth 123rd year of Ascendancy at 00:28 Killed by Salada the corrupted acidic digestor at level 30 on the 2nd Summertide 123rd year of Ascendancy at 00:26 Killed by Voranor the corrupted plasmic disruptor at level 30 on the 2nd Summertide 123rd year of Ascendancy at 12:58 Killed by Lisotta the corrupted plasmic disruptor at level 30 on the 2nd Summertide 123rd year of Ascendancy at 13:19 Killed by Ce'Nyrath the corrupted mastocytic feeder at level 31 on the 2nd Summertide 123rd year of Ascendancy at 20:06 Killed by war hound at level 31 on the 3rd Summertide 123rd year of Ascendancy at 00:24 Killed by war hound at level 31 on the 3rd Summertide 123rd year of Ascendancy at 01:55 Killed by giant spider at level 31 on the 3rd Summertide 123rd year of Ascendancy at 03:58 Killed by ritch flamespitter at level 31 on the 3rd Summertide 123rd year of Ascendancy at 05:46 Killed by Isovea the corrupted mastocytic feeder at level 31 on the 3rd Summertide 123rd year of Ascendancy at 15:57 Killed by Velutira the corrupted mastocytic feeder at level 31 on the 1st Flare 123rd year of Ascendancy at 01:53 Killed by Velutira the corrupted mastocytic feeder at level 31 on the 1st Flare 123rd year of Ascendancy at 04:25 Killed by Ce'Nulle the forest troll's temporal clone at level 31 on the 9th Dusk 123rd year of Ascendancy at 12:02 Killed by temporal hound at level 31 on the 9th Dusk 123rd year of Ascendancy at 12:25 Killed by Emeluda the temporal stalker at level 31 on the 10th Dusk 123rd year of Ascendancy at 04:14 Killed by Silibeth the worm that walks at level 32 on the 13rd Dusk 123rd year of Ascendancy at 17:19 Killed by Ce'Natha the storm drake hatchling at level 32 on the 14th Dusk 123rd year of Ascendancy at 13:24 Killed by luminous horror at level 32 on the 16th Dusk 123rd year of Ascendancy at 04:43 Killed by Betanne the ice wyrm at level 32 on the 16th Dusk 123rd year of Ascendancy at 06:26 Killed by Betumina the venom drake at level 33 on the 17th Dusk 123rd year of Ascendancy at 16:57 Killed by Belona the eternal bone giant at level 33 on the 34th Dusk 123rd year of Ascendancy at 15:40 Killed by Belona the eternal bone giant at level 33 on the 34th Dusk 123rd year of Ascendancy at 17:24 Killed by Betiselaith the forest troll at level 33 on the 74th Dusk 123rd year of Ascendancy at 19:21 Killed by Neromira the brown bear at level 33 on the 74th Dusk 123rd year of Ascendancy at 22:22 Killed by Xanara the weaver young at level 33 on the 75th Dusk 123rd year of Ascendancy at 00:23 Killed by Polyremina the skeleton warrior at level 34 on the 76th Dusk 123rd year of Ascendancy at 01:10 Killed by Cyrinne the large white snake at level 34 on the 76th Dusk 123rd year of Ascendancy at 17:43 Killed by Gloruba the ghast at level 34 on the 77th Dusk 123rd year of Ascendancy at 08:33 Killed by Aerylrann the bone giant at level 34 on the 3rd Allure 124th year of Ascendancy at 00:33 Killed by Adaseba the skeleton magus at level 35 on the 6th Allure 124th year of Ascendancy at 12:46 Killed by Belykira the skeleton warrior at level 35 on the 7th Allure 124th year of Ascendancy at 14:40 Killed by Liselralaith the saw horror at level 36 on the 29th Regrowth 124th year of Ascendancy at 02:51 Killed by Belynor the master vampire at level 36 on the 32nd Regrowth 124th year of Ascendancy at 00:27 Killed by Emoldann the forest wight at level 36 on the 32nd Regrowth 124th year of Ascendancy at 22:58 Killed by Yvudatta the giant spider at level 36 on the 33rd Regrowth 124th year of Ascendancy at 08:56 Killed by Eilinarerin the lesser vampire at level 36 on the 33rd Regrowth 124th year of Ascendancy at 14:04 Killed by Yvudatta the giant spider at level 36 on the 33rd Regrowth 124th year of Ascendancy at 16:31 Killed by Adith the storm drake hatchling at level 36 on the 33rd Regrowth 124th year of Ascendancy at 19:00 Killed by Gluthra the skeleton warrior at level 36 on the 33rd Regrowth 124th year of Ascendancy at 22:18 Killed by Xulle the forest wight at level 37 on the 34th Regrowth 124th year of Ascendancy at 03:02 Killed by wretchling at level 37 on the 35th Regrowth 124th year of Ascendancy at 03:40 Killed by wretchling at level 37 on the 35th Regrowth 124th year of Ascendancy at 06:20 Killed by Xanulaith the ghoul at level 37 on the 38th Regrowth 124th year of Ascendancy at 00:43 Killed by Emeloma the forest troll at level 38 on the 40th Regrowth 124th year of Ascendancy at 06:13 Killed by Guratira the skeleton warrior at level 38 on the 41st Regrowth 124th year of Ascendancy at 17:28 Killed by Ivutha the rogue at level 40 on the 80th Regrowth 124th year of Ascendancy at 07:32 Killed by Bethonn the war bear at level 40 on the 80th Regrowth 124th year of Ascendancy at 20:57 Killed by Girakira the storm drake at level 40 on the 1st Pyre 124th year of Ascendancy at 09:56 Killed by Elykira the giant netherworm at level 40 on the 1st Pyre 124th year of Ascendancy at 20:21 Killed by Mayyreselaith the naga myrmidon at level 40 on the 2nd Pyre 124th year of Ascendancy at 02:47 Killed by Glara the barrow wight at level 41 on the 4th Pyre 124th year of Ascendancy at 14:56 Killed by Xerorinor the losselhing at level 41 on the 5th Pyre 124th year of Ascendancy at 04:03 Killed by Xerorinor the losselhing at level 41 on the 5th Pyre 124th year of Ascendancy at 08:38 Killed by Bethatira the thief at level 41 on the 5th Pyre 124th year of Ascendancy at 21:53 Killed by Bethatira the thief at level 41 on the 6th Pyre 124th year of Ascendancy at 02:04 Killed by Emelita the orc fighter at level 41 on the 6th Pyre 124th year of Ascendancy at 06:16 Killed by Emelita the orc fighter at level 41 on the 6th Pyre 124th year of Ascendancy at 10:56 Killed by Ce'Nera the broken golem at level 41 on the 15th Pyre 124th year of Ascendancy at 18:10 Killed by Velirada the maulotaur at level 41 on the 15th Pyre 124th year of Ascendancy at 23:48 Killed by Polevea the whitehoof maulotaur at level 41 on the 16th Pyre 124th year of Ascendancy at 03:51 Killed by Guravea the minotaur mindscrew at level 41 on the 16th Pyre 124th year of Ascendancy at 12:58 Killed by Velalrakira the golem at level 41 on the 16th Pyre 124th year of Ascendancy at 17:05 Killed by Adytha the broken golem at level 41 on the 16th Pyre 124th year of Ascendancy at 19:50 Killed by Gurimina the whitehoof ghoul at level 42 on the 17th Pyre 124th year of Ascendancy at 00:17 Killed by Salyrena the broken golem at level 42 on the 17th Pyre 124th year of Ascendancy at 06:40 Killed by Gluna the minotaur at level 42 on the 17th Pyre 124th year of Ascendancy at 18:34 Killed by Gluna the minotaur at level 42 on the 17th Pyre 124th year of Ascendancy at 22:57 Killed by Ce'Nobeth the alchemist golem at level 42 on the 18th Pyre 124th year of Ascendancy at 04:30 Killed by Emadhewen the whitehoof invoker at level 42 on the 18th Pyre 124th year of Ascendancy at 07:21 Killed by Emadhewen the whitehoof invoker at level 42 on the 18th Pyre 124th year of Ascendancy at 10:40 Killed by Mayynne the whitehoof maulotaur at level 42 on the 18th Pyre 124th year of Ascendancy at 21:22 Killed by Layirath the golem at level 42 on the 19th Pyre 124th year of Ascendancy at 13:44 Killed by Silamille the whitehoof ghoul at level 42 on the 20th Pyre 124th year of Ascendancy at 12:34 Killed by Cyraselaith the whitehoof invoker at level 42 on the 20th Pyre 124th year of Ascendancy at 18:28 Killed by Emelilaith the broken golem at level 42 on the 20th Pyre 124th year of Ascendancy at 22:39 Killed by Zuberiakira the whitehoof maulotaur at level 42 on the 21st Pyre 124th year of Ascendancy at 00:44 Killed by Cyraselaith the whitehoof invoker at level 42 on the 21st Pyre 124th year of Ascendancy at 05:58 Killed by Shadow of Zuberiakira the whitehoof maulotaur at level 42 on the 21st Pyre 124th year of Ascendancy at 08:35 Killed by Cyraselaith the whitehoof invoker at level 42 on the 21st Pyre 124th year of Ascendancy at 14:24 Killed by Xikira the golem at level 42 on the 21st Pyre 124th year of Ascendancy at 19:14 Killed by Ivethra the whitehoof ghoul at level 42 on the 21st Pyre 124th year of Ascendancy at 23:23 Killed by Xath the minotaur at level 42 on the 22nd Pyre 124th year of Ascendancy at 03:08 Killed by Xath the minotaur at level 42 on the 22nd Pyre 124th year of Ascendancy at 06:08 Killed by Zubybrevena the whitehoof ghoul at level 43 on the 22nd Pyre 124th year of Ascendancy at 15:22 Killed by Zubybrevena the whitehoof ghoul at level 43 on the 22nd Pyre 124th year of Ascendancy at 19:01 Killed by ritch flamespitter at level 43 on the 23rd Pyre 124th year of Ascendancy at 13:45 Killed by Velumille the golem at level 43 on the 24th Pyre 124th year of Ascendancy at 00:09 Killed by Porolratta the whitehoof ghoul at level 43 on the 24th Pyre 124th year of Ascendancy at 06:08 Killed by Gloretira the whitehoof invoker at level 43 on the 24th Pyre 124th year of Ascendancy at 10:25 Killed by Gloretira the whitehoof invoker at level 43 on the 24th Pyre 124th year of Ascendancy at 13:14 Killed by Lisamira the golem at level 43 on the 24th Pyre 124th year of Ascendancy at 17:04 Killed by Porolratta the whitehoof ghoul at level 43 on the 24th Pyre 124th year of Ascendancy at 21:03 Killed by Betavena the corrupted plasmic disruptor at level 46 on the 2nd Summertide 124th year of Ascendancy at 06:25 Killed by Emeleserin the corrupted protosentient globula at level 46 on the 2nd Summertide 124th year of Ascendancy at 16:49 Killed by Vorymiwen the corrupted protoplasmic controller at level 46 on the 3rd Summertide 124th year of Ascendancy at 22:18 Killed by Elibeth the corrupted protoplasmic controller at level 46 on the 1st Flare 124th year of Ascendancy at 03:28 Killed by Xanuth the corrupted protosentient globula's temporal clone at level 46 on the 1st Flare 124th year of Ascendancy at 08:07 Killed by Eilinida the corrupted plasmic disruptor at level 47 on the 1st Flare 124th year of Ascendancy at 15:44 Killed by Silybrekira the corrupted acidic digestor at level 47 on the 2nd Flare 124th year of Ascendancy at 01:52 Killed by Velilrawen the corrupted mastocytic feeder at level 47 on the 2nd Flare 124th year of Ascendancy at 07:10 Killed by Layarassra the corrupted mastocytic feeder at level 47 on the 2nd Flare 124th year of Ascendancy at 19:39 Killed by Lisowyn the corrupted protoplasmic controller at level 47 on the 3rd Flare 124th year of Ascendancy at 07:47 Killed by Gledhena the corrupted dendritic hemospinner at level 47 on the 3rd Flare 124th year of Ascendancy at 12:27 Killed by Lisemira the corrupted mastocytic feeder at level 47 on the 3rd Flare 124th year of Ascendancy at 17:17 Killed by Adawen the corrupted acidic digestor at level 48 on the 4th Flare 124th year of Ascendancy at 04:18 Killed by temporal hound at level 48 on the 4th Flare 124th year of Ascendancy at 09:02 Killed by Betilaith the corrupted acidic digestor at level 48 on the 4th Flare 124th year of Ascendancy at 16:30 Killed by Zubatta the corrupted protosentient globula at level 48 on the 4th Flare 124th year of Ascendancy at 20:31 Killed by Eledhemira the corrupted acidic digestor at level 48 on the 5th Flare 124th year of Ascendancy at 10:29 Killed by Aeruvea the corrupted protoplasmic controller at level 48 on the 5th Flare 124th year of Ascendancy at 14:13 Killed by Salitha the corrupted plasmic disruptor at level 48 on the 5th Flare 124th year of Ascendancy at 18:21 Killed by giant spider at level 48 on the 5th Flare 124th year of Ascendancy at 22:17 Killed by Elagalaith the patchwork troll at level 48 on the 7th Flare 124th year of Ascendancy at 05:42 Killed by Yvemitira the corrupted acidic digestor at level 48 on the 10th Flare 124th year of Ascendancy at 17:24 Killed by Ce'Nama the orc cryomancer at level 50 on the 13rd Haze 124th year of Ascendancy at 11:23 Killed by Gluribeth the orc fighter at level 50 on the 21st Haze 124th year of Ascendancy at 10:27 Killed by overpowered greater multi-hued wyrm at level 50 on the 6th Decay 124th year of Ascendancy at 03:11 Killed by overpowered greater multi-hued wyrm at level 50 on the 6th Decay 124th year of Ascendancy at 07:35 Killed by overpowered greater multi-hued wyrm at level 50 on the 6th Decay 124th year of Ascendancy at 12:01 |
Primary Stats
| Strength | 168 (base 57) |
| Dexterity | 70 (base 50) |
| Constitution | 94 (base 50) |
| Magic | 18 (base 10) |
| Willpower | 65 (base 35) |
| Cunning | 54 (base 22) |
Resources
| Life | 1948/1948 |
| Stamina | 264/264 |
| Healing Factor | 2.0372727272728 |
| Regeneration | 32.098843446587 |
Speed
| Mental | -9.9999999999999% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 8 |
| Lite | 13 |
| Infravision | 14 |
| See Stealth | 64.862337278037 |
| See Invisible | 64.862337278037 |
Offense: Mainhand
| Damage | 260 |
| Accuracy | 79 |
| Crit Chance | 68% |
| APR | 35 |
| Speed | 1.11 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 25 |
| Crit Chance | 17% |
| Speed | 1 |
Offense: Mind
| Mindpower | 52 |
| Crit Chance | 29% |
| Speed | 1 |
Offense: Damage Bonus
| Lightning | +12% |
| Light | +37% |
| Temporal | +12% |
| Blight | +6% |
| Darkness | +40% |
| Mind | +25% |
| All | 0% |
Offense: Damage Penetration
| Lightning | +15% |
| Darkness | +30% |
| Blight | +20% |
| Physical | +15% |
| Mind | +35% |
| All | +5% |
Defense: Base
| Armour (hardiness) | 73.667044802383 (92%) |
| Defense | 50 |
| Ranged Defense | 56 |
| Fatigue | 0 |
| Physical Save | 70 |
| Spell Save | 74 |
| Mental Save | 60 |
Defense: Resistances
| Acid | + 40%( 70%) |
| Blight | + 66%( 70%) |
| Cold | + 24%( 70%) |
| All | + 15%( 70%) |
| Lightning | + 48%( 70%) |
| Light | + 45%( 70%) |
| Temporal | + 46%( 70%) |
| Mind | + 9%( 70%) |
| Darkness | + 70%( 80%) |
| Fire | + 69%( 70%) |
| Nature | + 58%( 70%) |
Defense: Immunities
| Disarm Resistance | 29% |
| Instadeath Resistance | 100% |
| Confusion Resistance | 0% |
| Knockback Resistance | 62% |
| Stun Resistance | 62% |
| Poison Resistance | 30% |
| Blind Resistance | 10% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: PrimalUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random magical, physical or mental effect and increase affinity for all damage by 19% (scales with Constitution) for 6 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Constitution stat. |
| Infusions | Effective talent level: 1.0 Infusion: SunUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 5 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 42). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 84) for 5 turns. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 898 life over 5 turns. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 32 for 12 turns. While Heroism is active, you will only die when reaching -1253 life. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Strength stat. |
Class Talents
| Technique / Superiority | 1.60 |
| 1/5 |
| 1/5 |
| 1/5 |
| 3/5 |
| Technique / Combat techniques | 1.60 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| Technique / Battle tactics | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Technique / Combat veteran | 1.60 |
| 5/5 |
| 4/5 |
| 5/5 |
| 1/5 |
| Technique / Shield offense | 1.60 |
| 5/5 |
| 4/5 |
| 5/5 |
| 5/5 |
| Technique / Shield defense | 1.60 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Conditioning | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Combat training | 1.60 |
| 5/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | Daunting Presence |
| talent | Precise Strikes |
| talent | Shattering Impact |
| talent | Shield Wall |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there again | active |
Enter the caverns of Ardhungol and look for Sun Paladin Rashim. Eight legs of wonderBut be careful; those are not small spiders... | active |
You successfully escorted the lost warrior to the recall portal on level 1 of Dreadfell. Escort: lost warrior (level 1 of Dreadfell)As a reward you improved talent Vitality (+1 level(s)). | done |
You failed to protect the lost warrior from death by shadow. Escort: lost warrior (level 1 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the lost warrior to the recall portal on level 1 of Old Forest. Escort: lost warrior (level 1 of Old Forest)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You failed to protect the lost warrior from death by Ce'Niyassra the orc warrior. Escort: lost warrior (level 2 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the lost warrior to the recall portal on level 2 of Old Forest. Escort: lost warrior (level 2 of Old Forest)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Ruins of Kor'Pul. Escort: lost warrior (level 2 of Ruins of Kor'Pul)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Trollmire. Escort: lost warrior (level 2 of Trollmire)As a reward you improved talent Exotic Weapons Mastery (+1 level(s)). | done |
You failed to protect the lost warrior from death by Xulle the forest wight. Escort: lost warrior (level 4 of Dreadfell) | failed |
You successfully escorted the lost warrior to the recall portal on level 5 of Dreadfell. Escort: lost warrior (level 5 of Dreadfell)As a reward you improved talent Exotic Weapons Mastery (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | active |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girlMelinda was saved from the brink of death at the beach, by a strange wave of blight. The Fortress Shadow said she could be cured. Melinda decided to come live with you in your Fortress. The Fortress Shadow has established a portal for her so she can come and go freely. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 3967. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Stire of Derth is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of the fox. You have aided Stire of Derth in creating an elixir of avoidance. You have aided Stire of Derth in creating an elixir of precision. You have aided Marus of Elvala in creating an elixir of the savior. Having failed to gain admittance to the Brotherhood of the Alchemists, Marus of Elvala no longer needs your help making the elixir of mastery. Agrimley the hermit has completed an elixir of serendipity without your aid. Agrimley the hermit has completed an elixir of focus without your aid. Ungrol of Last Hope has completed an elixir of stoneskin without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Ungrol of Last Hope no longer needs your help making the elixir of foundations. | done |
You have discovered the entrance to a strange castle inside a huge book. The place seems to eat at your sanity but you feel drawn to it somehow... The Impossible Castle* You have closed a book of binding, it seems the whole castle had stabilized a little, there may be more books to close. * You have closed two books of binding, the castle is now stable and you should probably be able to access the last chapter. * You have killed the Glass Golem and claimed the castle treasures for yourself! | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Silowen the pair of voratun boots (0 def, 5 armour)3.0 T5 feet armor [Random Unique] Nature/Master/Psionic While equipped: Stats +6 Wil +4 Cun +10 Con dps ---------- Mind.pwr +7 (+3 eff.) Res.pen +10% mind +10% physical Melee Ret 4 temporal ----- def ----- Armour +5 Fatigue +4% Resists +3% mind +6% temporal Phys.save +19 (+5 eff.) Mind.save +10 (+2 eff.) HP.reg +4.90 Heal.mod +21% Def/telep +15 Res/telep +15% Dur/telep +15% Blindside: Puts all charms on 15 cooldown Level 2.0 Pwr.cost 15 out of 25/25. Range 6 Travel.spd instantaneous Description: With blinding speed, you suddenly appear next to a target up to 6 spaces away and attack for 44% (at 0 Hate) to 146% (at 100+ Hate) damage. Your sudden appearance catches everyone off-guard, giving you 37 extra Defense for 1 turn. The Defense boost improves with your Strength. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | Umbraphage0.0 T3 lite [Unique] Psionic While equipped: dps ---------- Mind.pwr +10 (+4 eff.) Dmg.mod +15% light +15% darkness Res.pen +10% darkness ----- def ----- Resists +20% darkness Affinity +20% darkness Mind.save +10 (+2 eff.) ---------- misc Light +10 Masteries +0.20 Cursed/Shadows Absorbs all darkness (power 118, based on Willpower and Cunning) within its light radius, increasing its own brightness. (current charge 300). Release absorbed darkness in a 10 radius cone with a 100% chance to blind (based on lite radius), dealing 344.40 darkness damage (based on Mindpower and charge). Uses 6 power out of 10/10 This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
| On head | Yaldan Baoth (0 def, 6 armour) =KEEPER=3.0 T4 head armor [Unique] Master While equipped: Stats +10 Wil +7 Con dps ---------- Dmg.mod +10% light ----- def ----- Armour +6 Fatigue +4% Resists +10% light +15% darkness Res.Cap +10% darkness Unseen.red 25% ---------- misc Sight -2 Blind-Fight: No penalty when attacking invisible/stealthed The golden bascinet crown, affiliated with Veluca of Yaldan. King of the mythical city of Yaldan, that was struck from the face of Eyal by the arrogance of its people. Lone survivor of his kin, he spent his last years wandering the early world, teaching man to stand against the darkness. With his dying words, "Fear no evil", the crown was passed onto his successor. |
| On hands | Islidann the Radianceprophet (0 def, 2 armour)1.5 T3 hands armor [Random Unique] Master/Psionic While equipped: Stats +4 Str dps ---------- Phys.pwr +11 (+2 eff.) Mind.pwr +6 (+2 eff.) Melee+ 20 mind 18 darkness Dmg.mod +6% blight Res.pen +15% blight Acc +8 (+1 eff.) On Hit (Melee): * 15% chance to cause random gloom ----- def ----- Armour +2 Phys.save +7 (+2 eff.) Mind.save -3 (-1 eff.) Disarm- +29% ---------- misc Max.mana +40.00 Light +3 Ruined Earth: Puts all charms on 12 cooldown Level 3.0 Pwr.cost 12 out of 20/20. Range 5 Travel.spd instantaneous Is a mind power Description: Curse the earth around you in a radius of 5 for 6 turns. Any who stand upon it are weakened, reducing the damage they inflict by 38% Metal gloves protecting the hands up to the middle of the lower arm. |
| Tool | Belotta the voratun pickaxe (dig speed 14 turns)3.0 T5 digger tool [Random Unique] Arcane/Master While equipped: Stats +18 Str +9 Wil +3 Cun +2 Con dps ---------- Phys.crit +13.0% Mind.crit +12% Acc +7 (+1 eff.) ----- def ----- Armour +2 Phys.save +9 (+2 eff.) Die.at -60.00 life Heal.mod +15% ---------- misc Light +1 Infravis +5 While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | Sparkworth =DAMAGE=0.1 T3 ring jewelry [Rare] Master While equipped: Stats +11 Str +3 Dex +8 Con dps ---------- Phys.pwr +11 (+2 eff.) Dmg.mod +12% lightning On Hit (Melee): * 30% chance to daze at end of turn ----- def ----- Fatigue -12% ---------- misc Infravis +3 Rings can have magical properties. |
| On fingers | Bleakedge0.1 T5 ring jewelry [Random Unique] Nature/Master/Psionic While equipped: Stats +13 Str +3 Dex +12 Cun +13 Con dps ---------- Phys.crit +5.0% Phys.pwr +25 (+4 eff.) Melee+ 25 bleed Ranged+ 22 bleed Apr +15 Melee Ret 4 blight On Hit (Melee): * 17% chance to cause random gloom * 10% chance to gain 10% of a turn (3/turn limit) On Hit (Ranged): * 15% chance to cause random gloom ----- def ----- Resists +12% blight +14% nature +9% darkness Mind.save +6 (+1 eff.) Poison- +30% Disease- +22% ---------- misc Hate/m.crit +7.00 Max.hate +15.00 Masteries +0.30 Technique/Unarmed discipline +0.30 Technique/Warcries +0.30 Technique/Dual techniques +0.30 Technique/Archery excellence +0.30 Technique/Combat veteran +0.30 Technique/Finishing moves +0.30 Technique/Archery training +0.30 Technique/Archery - slings +0.30 Technique/Pugilism +0.30 Technique/Thuggery +0.30 Technique/Shield defense +0.30 Technique/Unarmed training +0.30 Technique/Archery prowess +0.30 Technique/Superiority +0.30 Technique/Shield offense +0.30 Technique/Two-handed assault +0.30 Technique/Berserker's strength +0.30 Technique/Archery - bows +0.30 Technique/Two-handed maiming +0.30 Technique/Combat techniques +0.30 Technique/Combat training +0.30 Technique/Two-handed weapons +0.30 Technique/Grappling +0.30 Technique/Dual weapons Bleeding Edge: Puts all charms on 12 cooldown Level 5.2 Pwr.cost 12 out of 20/20. Range melee/personal Travel.spd instantaneous Description: Lashes at the target, doing 171% weapon damage. If the attack hits, the target will bleed for 322% weapon damage over 7 turns, and all healing will be reduced by 76%. A blade-edged ring that radiates power. As you put it on, strange thoughts of pain and destruction come to your mind. |
| Around neck | Shard of Insanity0.1 T3 amulet jewelry [Unique] Psionic While equipped: dps ---------- Mind.pwr +8 (+3 eff.) Melee+ 5% confusion Dmg.mod +25% mind Res.pen +20% mind Melee Ret 5% confusion ----- def ----- Resists -10% mind Mind.save +35 (+8 eff.) Confus- -100% Inner Demons: Level 4.0 Pwr.cost 18 out of 30/30. Range 7 Travel.spd instantaneous Is a mind power Description: Brings the target's inner demons to the surface. Each turn, for 10 turns, there's a 18% chance that a demon will surface, requiring the target to make a Mental Save to keep it from manifesting. If the target is sleeping, the chance to save will be halved, and fear immunity will be ignored. Otherwise, if the summoning is resisted, the effect will end early. The summon chance will scale with your Mindpower and the demon's life will scale with the target's rank. A deep red light glows from within this damaged amulet of black stone. When you touch it, you can hear voices whispering within your mind. |
| In main hand | The Black Spike (48-67.2 power, 20 apr)3.0 T5 longsword 1H weapon [Unique] Arcane Power 48.0 - 67.2 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.4% crit.pwr / acc Apr +20 Crit +5.0% Atk.spd 100% Dmg.conv 50% darkness While equipped: Stats +10 Str +8 Mag dps ---------- Dmg.mod +25% darkness Res.pen +5% all ----- def ----- Resists +18% darkness +12% blight ---------- misc ShadowPwr +5 Increases all damage penetration by 1% for each point of your Shadow Power. "All the better to pierce the heart of the world." |
| Around waist | Gloomrupture the drakeskin leather belt =SIZE=1.0 T5 belt armor [Random Unique] Nature/Master While equipped: Stats +6 Dex +6 Cun +10 Lck dps ---------- Phys.pwr +12 (+2 eff.) Dmg.mod +12% light +12% temporal Res.pen +15% darkness ----- def ----- Defense +9 (+3 eff.) Rng.Def +9 (+3 eff.) Resists +10% acid +10% fire +10% lightning +10% cold Spell.save +15 (+3 eff.) Stealth +14 Blind- +10% Confus- +10% ---------- misc T.Disarm +19 Infravis +6 Size +1 A belt that goes around your waist. |
| In off hand | Temporal Rift (8 def, 4 armour, 50-60 power, 325 block)7.0 T5 shield armor [Unique] Arcane When used to Attack: Power 50.0 - 60.0 Temporal Uses 20% Mag, 100% Str Acc+ +2.5% procs dam / acc Crit +4.5% Block +325 On Hit: 25% Turn Back the Clock 3 While equipped: dps ---------- Spell.pwr +12 (+6 eff.) ----- def ----- Armour +4 Defense +8 (+2 eff.) Rng.Def +10 (+3 eff.) Fatigue +0% Resists +30% temporal Dmg.red +20 all Spell.save +20 (+5 eff.) Proj.slow +50% ---------- misc Talents +5 Block Some mad Chronomancer appears to have affixed a handle to this hole in spacetime. It looks highly effective, in its own strange way. |
| Cloak | elven-silk cloak 'Thunderscar' (12 def, 0 armour)2.0 T5 cloak armor [Random Unique] Nature/Master While equipped: Stats +4 Cun +2 Dex dps ---------- Res.pen +10% lightning ----- def ----- Defense +12 (+4 eff.) Resists +9% lightning +25% light +16% blight +33% fire +17% nature +3% darkness Spell.save +20 (+5 eff.) Stealth +15 HP.reg +1.80 Heal.mod +20% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | Scale Mail of Kroltar (10 def, 18 armour)14.0 T5 heavy armor [Unique] Nature/Master Kroltar's head would turn up the heat. While equipped: Stats +5 Str +3 Dex +4 Con ----- def ----- Armour +18 Defense +10 (+3 eff.) Fatigue +16% Resists +20% acid +20% blight +20% fire +20% nature +20% lightning Max.HP +120.00 Devouring Flame: Level 3.0 Pwr.cost 30 out of 80/80. Range 10 Travel.spd instantaneous Is a nature gift a mind power Description: Spit a cloud of flames, doing 31.84 fire damage in a radius of 3 each turn for 7 turns. The flames will ignore the caster, and will drain 10% of the damage dealt as the flames consume enemies life force and transfer it to the user. The damage will increase with your Mindpower, and can critical. Each point in fire drake talents also increases your fire resistance by 1%. A heavy shirt of scale mail constructed from the remains of Kroltar, whose armour was like tenfold shields. |
Inventory
healing infusion of the titan (heal 261)0.1 T1 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 12 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to instantly heal yourself for 261 and cleanse 1 wound and 1 poison effect. Its effects scale with your Constitution stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
healing infusion of the wizard (heal 103)0.1 T1 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 13 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to instantly heal yourself for 103 and cleanse 1 wound and 1 poison effect. Its effects scale with your Magic stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
regeneration infusion of the psychic (heal 497 over 5 turns)0.1 T1 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 12 Travel.spd instantaneous Usage Speed Standard (100% of a turn) Is a nature gift Description: Activate the infusion to heal yourself for 497 life over 5 turns. Its effects scale with your Willpower stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. Press to compare to your current inscriptions |
wild infusion of the wizard (resist 15%; cure mental)0.1 T1 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 12 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to cure yourself of one random mental effect and reduce all damage taken by 15% for 6 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Magic stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
insidious poison infusion of the duelist (61 nature damage, 52% healing reduction)0.1 T2 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range 4 Cooldown 23 Travel.spd instantaneous Usage Speed Standard (100% of a turn) Is a nature gift Description: Activate the infusion to spit a bolt of poison doing 61.00 nature damage per turn for 7 turns, and reducing the target's healing received by 52%. The sudden stream of natural forces also strips you of one random detrimental magical effect. Its effects scale with your Dexterity stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
heroism infusion of the wizard (+8 for 12 turns, die at -389)0.1 T3 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 20 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to increase three of your primary stats by 8 for 12 turns. While Heroism is active, you will only die when reaching -389 life. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Magic stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. Press to compare to your current inscriptions |
shielding rune of the sneak (absorb 557 for 3 turns)0.1 T2 rune scroll [Ego] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 19 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a spell Description: Activate the rune to create a protective shield absorbing at most 557 damage for 3 turns. Its effects scale with your Cunning stat. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Rune of Reflection (absorb and reflect 190 for 5 turns)0.1 T3 rune scroll [Unique] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 15 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 190 damage for 5 turns. Its effects scale with your Magic stat. Inscribe your skin with the rune. You can see your own image mirrored in the surface of this silvery rune. |
Rune of the Rift (410.00 temporal damage, removed from time 4 turns)0.1 T3 rune scroll [Unique] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range 6 Cooldown 14 Travel.spd instantaneous Usage Speed Spell (100% of a turn) Is a spell Description: Inflicts 459.20 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope0.1 scroll [Unique] Open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Scroll of Summoning (Limmir the Jeweler)0.1 tome scroll [Plot Item] Unknown Summon Limmir the jeweler at the center of the lake of the moon. Uses 1 power out of 1/1 Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Withering Orbs0.1 T1 amulet jewelry [Unique] Psionic While equipped: dps ---------- Mind.pwr +5 (+2 eff.) Melee+ 5 mind Ranged+ 5 mind ---------- misc See.Stealth +10 See.Invis +10 Blind-Fight: No penalty when attacking invisible/stealthed These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
copper amulet0.1 T1 amulet jewelry [Normal] Amulets can have magical properties. |
Daneth's Neckguard =LIFT=2.0 T2 amulet jewelry [Unique] Master While equipped: Stats +6 Str +6 Con ----- def ----- Armour +10 Fatigue +2% Juggernaut: (Instant) Level 3.2 Pwr.cost 18 out of 60/60. Range melee/personal Travel.spd instantaneous Description: Concentrate on the battle, ignoring some of the damage you take. Improves physical damage reduction by 28% and provides a 15% chance to shrug off critical damage for 20 turns. A thick steel gorget designed to protect its wearer from fatal attacks to the neck. This particular gorget was worn by the Halfling General Daneth Tendermourn during the pyre wars, and judging by the marks along its surface may have saved the General's life on more than one occasion. This item has been sent to the Item's Vault. |
Thunderpeal0.1 T2 amulet jewelry [Random Unique] Arcane/Nature/Master While equipped: Stats +4 Dex +1 Mag +4 Cun +3 Con dps ---------- Mind.pwr +4 (+2 eff.) S.pwr/crit +2 Mov.spd +10% Dmg.mod +6% mind +3% lightning ----- def ----- Fatigue -4% Resists +10% light +12% darkness HP.reg +0.50 Blind- +23% ---------- misc Stam/turn +0.50 Mana/turn +0.21 Max.mana +26.00 Amulets can have magical properties. |
Turothad the steel amulet =HEAL=0.1 T2 amulet jewelry [Rare] Nature While equipped: dps ---------- Dmg.mod +9% blight Res.pen +25% blight ----- def ----- Resists +6% nature +6% cold Phys.save +10 (+2 eff.) Die.at -20.00 life Heal.mod +15% Cut- +50% Disarm- +10% Heal: Puts all charms on 21 cooldown Level 2.0 Pwr.cost 21 out of 35/35. Range melee/personal Travel.spd instantaneous Is a nature gift Description: Imbues your body with natural energies, healing for 282 life. The life healed will increase with your Mindpower. Amulets can have magical properties. |
Chalonarilin the gold amulet0.1 T3 amulet jewelry [Rare] Master While equipped: Stats +7 Dex +2 Wil +7 Cun +7 Con dps ---------- Mind.crit +4% Crit.mult +15.00% S.pwr/crit +8 Mov.spd +10% Res.pen +25% arcane +10% mind ----- def ----- Fatigue -8% Resists +12% acid +12% cold HP.reg +0.90 ---------- misc Stam/turn +1.10 Max.vim +20.00 Amulets can have magical properties. |
Choker of Dread0.1 T3 amulet jewelry [Unique] Arcane While equipped: dps ---------- Phys.pwr +5 (+1 eff.) Spell.pwr +5 (+2 eff.) ----- def ----- Blind- +100% ---------- misc See.Invis +10 Summon an elder vampire to your side for 15 turns. Uses 36 power out of 60/60 The evilness of undeath radiates from this amulet. |
Glarecrack0.1 T3 amulet jewelry [Rare] Master While equipped: Stats +6 Dex +4 Wil +6 Cun +8 Con dps ---------- Crit.mult +20.00% Mov.spd +10% On Hit (Melee): * 30% chance to blind ----- def ----- Fatigue -8% HP.reg +1.10 ---------- misc Stam/turn +1.10 Psi/ret +0.08 Hate/m.crit +5.00 Max.psi +30.00 Telepathy Humanoid/Orc Amulets can have magical properties. |
Mirror Shards0.1 T3 amulet jewelry [Unique] Arcane While equipped: dps ---------- Dmg.mod +12% light On Melee Ret: * 30% chance to blind ----- def ----- Resists +25% light ---------- misc Light +1 Create a reflective shield (50% reflection rate, 186 strength, based on Magic) for 5 turns. Uses 15 power out of 24/24 Said to have been created by a powerful mage after his home was destroyed by a mob following the Spellblaze. Though he fled, his possessions were crushed, burned, and smashed. When he returned to the ruins, he made this amulet from the remains of his shattered mirror. |
gold amulet0.1 T3 amulet jewelry [Normal] Amulets can have magical properties. |
Firewinter0.1 T4 amulet jewelry [Rare] Nature While equipped: Stats +4 Mag +6 Con dps ---------- Phys.crit +2.0% Spell.pwr +8 (+4 eff.) Dmg.mod +9% fire Res.pen +25% fire Phasing +40% Melee Ret 16 arcane ----- def ----- Phys.save +17 (+4 eff.) Die.at -60.00 life Max.HP +67.00 HP.reg +2.40 Amulets can have magical properties. |
Lightbloom0.1 T5 amulet jewelry [Random Unique] Arcane/Master While equipped: Stats +9 Mag dps ---------- Spell.crit +11% Spell.pwr +9 (+4 eff.) Dmg.mod +7% acid +8% physical +8% darkness +7% light +7% temporal +7% cold +7% fire +6% lightning Melee Ret 16 arcane 12 light ---------- misc Light +3 Masteries +0.40 Technique/Conditioning +0.40 Technique/Combat training Amulets can have magical properties. |
Malakor =HEALING=0.1 T5 amulet jewelry [Random Unique] Nature While equipped: Stats +10 Str +3 Wil +16 Lck dps ---------- Res.pen +10% blight Acc +15 (+3 eff.) ----- def ----- Defense +15 (+5 eff.) Fatigue -8% Unseen.red 19% Heal.mod +22% Cut- +80% ---------- misc Infravis +2 See.Invis +6 Heal: Puts all charms on 21 cooldown Level 2.0 Pwr.cost 21 out of 35/35. Range melee/personal Travel.spd instantaneous Is a nature gift Description: Imbues your body with natural energies, healing for 282 life. The life healed will increase with your Mindpower. Amulets can have magical properties. |
Splendourwake =LIFT=0.1 T5 amulet jewelry [Rare] Nature While equipped: Stats +10 Str +3 Con dps ---------- Phys.crit +2.0% Phys.pwr +10 (+1 eff.) Dmg.mod +9% physical ----- def ----- Resists +6% light Phys.save +30 (+7 eff.) ---------- misc Stam/turn +1.00 Amulets can have magical properties. |
Blindsmash =LIFTING=0.1 T2 ring jewelry [Rare] Master While equipped: dps ---------- Dmg.mod +9% acid +6% light Res.pen +5% light Melee Ret 4 light On Hit (Melee): * 30% chance to corrode armour by 30% ----- def ----- Fatigue -5% Resists +15% light ---------- misc Max.enc +24 Rings can have magical properties. |
Isloda the steel ring =DAMAGE=0.1 T2 ring jewelry [Rare] Master While equipped: Stats +10 Str +5 Dex +2 Con dps ---------- Acc +10 (+2 eff.) ----- def ----- Fatigue -4% Crit.dmg- 15.00% ---------- misc Light +2 Infravis +2 Rings can have magical properties. |
Nightsong0.1 T2 ring jewelry [Unique] Psionic While equipped: Stats +6 Cun dps ---------- Dmg.mod +5% physical ----- def ----- Defense +6 (+2 eff.) Fatigue -7% Mind.save +13 (+3 eff.) ---------- misc Max.stam +25.00 Cooldown Shadowstep -1 Dark Tendrils: Level 2.0 Pwr.cost 24 out of 50/50. Range 6 Travel.spd instantaneous Is a mind power Description: Send tendrils of creeping dark out to attack your target, and pin them in the darkness for 3 turns. Creeping dark will trail behind the tendrils as they move. The darkness does 32 damage per turn. The damage will increase with your Mindpower. You do +9% damage to anything that has entered your creeping dark. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
Ring of Growth0.1 T2 ring jewelry [Unique] Nature/Master While equipped: Stats +4 Str +4 Wil dps ---------- Dmg.mod +8% nature +8% physical ----- def ----- Resists +10% nature Phys.save +8 (+2 eff.) HP.reg +0.15 Heal.mod +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. |
mule's steel ring of tenacity =LIFTING=0.1 T2 ring jewelry [Ego] Master While equipped: ----- def ----- Fatigue -4% Max.HP +26.00 Disarm- +23% Pinning- +22% Knockbk- +22% ---------- misc Max.enc +25 Rings can have magical properties. |
steel ring0.1 T2 ring jewelry [Normal] Rings can have magical properties. |
Obsidiansorrow of the Blightspawn0.1 T3 ring jewelry [Random Unique] Nature/Psionic While equipped: Stats +4 Cun dps ---------- Melee+ 10 bleed Ranged+ 8 bleed Dmg.mod +16% fire +12% physical On Hit (Melee): * Slows global speed by 30% * 16% chance to cause random gloom On Hit (Ranged): * 13% chance to cause random gloom On Melee Ret: * 29% chance to disease * 25% chance to inflict 15% damage reduction ----- def ----- Resists +3% acid +12% physical +6% darkness +3% blight +32% fire ---------- misc Hate/m.crit +2.00 Max.hate +8.00 Bleeding Edge: Puts all charms on 12 cooldown Level 3.9 Pwr.cost 12 out of 20/20. Range melee/personal Travel.spd instantaneous Description: Lashes at the target, doing 162% weapon damage. If the attack hits, the target will bleed for 306% weapon damage over 7 turns, and all healing will be reduced by 66%. Rings can have magical properties. |
Oludan the gold ring0.1 T3 ring jewelry [Rare] Psionic While equipped: Stats +8 Str +12 Wil +6 Cun +6 Con dps ---------- Mind.pwr +11 (+4 eff.) Res.pen +20% acid ---------- misc See.Invis +15 Rings can have magical properties. |
Runodan the Shinesmasher0.1 T3 ring jewelry [Rare] Master While equipped: dps ---------- Res.pen +5% light +5% mind Melee Ret 12 light 12 mind ----- def ----- Fatigue -7% Resists +9% mind +12% light ---------- misc Max.enc +28 Light +2 Rings can have magical properties. |
gold ring0.1 T3 ring jewelry [Normal] Rings can have magical properties. |
gold ring0.1 T3 ring jewelry [Normal] Rings can have magical properties. |
Blastdream =LIFTING=0.1 T4 ring jewelry [Rare] Master While equipped: dps ---------- Res.pen +5% lightning On Hit (Melee): * Slows global speed by 30% ----- def ----- Fatigue -8% Resists +6% acid +15% darkness +6% cold +3% blight +9% fire +6% nature +6% lightning ---------- misc Max.enc +24 Rings can have magical properties. |
Ce'Nurimira the Rotarc0.1 T4 ring jewelry [Random Unique] Arcane/Master While equipped: Stats +7 Str +9 Mag +12 Con dps ---------- Phys.pwr +11 (+2 eff.) Dmg.mod +15% light Res.pen +10% nature On Hit (Melee): * Slows global speed by 15% ----- def ----- Resists +30% light Spell.save +18 (+4 eff.) ---------- misc Light +3 Rings can have magical properties. |
Ring of the Archlich0.1 T4 ring jewelry [Unique] Arcane It desires to be surrounded by undeath. While equipped: dps ---------- Spell.pwr +8 (+4 eff.) Dmg.mod +10% darkness +10% cold ----- def ----- Resists +10% darkness +10% cold Spell.save +8 (+2 eff.) Poison- +25% Cut- +25% ---------- misc Max.souls +3.00 This ring is filled with an overwhelming, yet restrained, power. It lashes, grasps from its metal prison, searching for life to snuff out. You alone are unharmed. Perhaps it feels all the death you will bring to others in the near future. |
Ring of the Dead0.1 T4 ring jewelry [Unique] Nature While equipped: Stats +10 Lck ----- def ----- Phys.save +10 (+2 eff.) Spell.save +10 (+2 eff.) Mind.save +10 (+2 eff.) Die.at -100.00 life Will bring you back from death, but only once! This ring is imbued with powers from beyond the grave. It is said that those who wear it may find a new path when all other roads turn dim. |
Shinehunter the stralite ring0.1 T4 ring jewelry [Rare] Master While equipped: Stats +7 Cun +4 Dex dps ---------- Phys.pwr +6 (+1 eff.) On Hit (Melee): * 30% chance to blind ----- def ----- Armour +12 Defense +14 (+4 eff.) HP.reg +1.00 Rings can have magical properties. |
Torchsmasher0.1 T4 ring jewelry [Random Unique] Nature/Master While equipped: Stats +9 Dex +4 Mag dps ---------- Spell.crit +2% S.pwr/crit +4 Dmg.mod +9% arcane Acc +18 (+3 eff.) ----- def ----- Resists +15% fire Phys.save +14 (+3 eff.) Spell.save +14 (+3 eff.) Mind.save +12 (+3 eff.) Max.HP +51.00 HP.reg +1.00 Heal.mod +17% Rings can have magical properties. |
stralite ring 'Emelyletha'0.1 T4 ring jewelry [Rare] Master While equipped: ----- def ----- Fatigue -6% Resists +18% cold Die.at -80.00 life Poison- +10% Silence- +15% Disarm- +20% Stun/Frz- +20% Knockbk- +10% ---------- misc Max.enc +36 Rings can have magical properties. |
stralite ring 'Erylathakath'0.1 T4 ring jewelry [Random Unique] Nature/Master/Psionic While equipped: Stats +3 Cun dps ---------- Melee+ 6 bleed Ranged+ 11 bleed Dmg.mod +9% acid +12% cold +3% mind Res.pen +20% acid Acc +11 (+2 eff.) Apr +11 On Hit (Melee): * 14% chance to cause random gloom On Hit (Ranged): * 17% chance to cause random gloom ----- def ----- Defense +13 (+4 eff.) Resists +9% mind +24% cold ---------- misc Hate/m.crit +1.00 Max.hate +11.00 Bleeding Edge: Puts all charms on 12 cooldown Level 2.6 Pwr.cost 12 out of 20/20. Range melee/personal Travel.spd instantaneous Description: Lashes at the target, doing 150% weapon damage. If the attack hits, the target will bleed for 287% weapon damage over 7 turns, and all healing will be reduced by 51%. Rings can have magical properties. |
Arthorokan =LIFT=0.1 T5 ring jewelry [Random Unique] Nature/Master While equipped: Stats +8 Str +2 Mag +8 Con dps ---------- Phys.pwr +11 (+2 eff.) S.pwr/crit +6 Dmg.mod +16% fire Res.pen +5% blight Melee Ret 12 arcane ----- def ----- Resists +9% blight +32% fire +10% nature Poison- +20% Disease- +27% ---------- misc Mana/turn +0.08 Max.mana +40.00 Rings can have magical properties. |
Brodiziladar0.1 T5 ring jewelry [Random Unique] Arcane While equipped: Stats +4 Cun dps ---------- Phys.pwr +13 (+2 eff.) Spell.pwr +12 (+6 eff.) Mind.pwr +23 (+8 eff.) Melee+ 34 light Ranged+ 37 light Dmg.mod +21% mind On Hit (Melee): * 35% chance to blind On Hit (Ranged): * 26% chance to blind ----- def ----- Heal/summ +10 Blind- +42% ---------- misc Psi/ret +0.08 Infravis +5 See.Stealth +12 See.Invis +21 Rings can have magical properties. |
Gorirach the voratun ring0.1 T5 ring jewelry [Random Unique] Nature/Master While equipped: Stats +7 Str +4 Wil +14 Con dps ---------- Phys.pwr +12 (+2 eff.) Dmg.mod +6% arcane Phasing +20% ----- def ----- Phys.save +14 (+3 eff.) Spell.save +10 (+2 eff.) Max.HP +73.00 HP.reg +1.40 Heal.mod +20% ---------- misc Vim/s.crit +2.00 Max.vim +30.00 Rings can have magical properties. |
Liseriawen the voratun ring0.1 T5 ring jewelry [Random Unique] Nature/Master While equipped: Stats +10 Dex +8 Cun +3 Con dps ---------- Phys.crit +3.0% Dmg.mod +17% fire Acc +23 (+4 eff.) Apr +17 ----- def ----- Defense +16 (+5 eff.) Resists +2% physical +34% fire Heal/summ +20 ---------- misc Max.stam +20.00 Disengage: Puts all charms on 6 cooldown Level 2.0 Pwr.cost 6 out of 10/10. Range 7 Travel.spd instantaneous Description: Jump back up to 4 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 143% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Rings can have magical properties. |
Polywen the Torchhunger0.1 T5 ring jewelry [Random Unique] Arcane/Master While equipped: Stats +9 Dex dps ---------- Phys.pwr +15 (+2 eff.) Spell.pwr +17 (+8 eff.) Mind.pwr +16 (+6 eff.) Dmg.mod +24% fire +18% light +7% all Res.pen +10% lightning Acc +18 (+3 eff.) ----- def ----- Resists +36% light +12% lightning Rings can have magical properties. |
Woestar of the Blightspawn0.1 T5 ring jewelry [Random Unique] Arcane/Master/Psionic While equipped: Stats +8 Str +6 Mag -5 Wil +26 Con dps ---------- Phys.pwr +10 (+1 eff.) Spell.pwr +12 (+6 eff.) On Hit (Melee): * 10% chance to gain 10% of a turn (3/turn limit) ----- def ----- Resists +3% nature +9% acid Mind.save +14 (+3 eff.) Die.at -80.00 life Blind- +5% Disarm- +10% Rings can have magical properties. |
mule's voratun ring of perseverance =LIFTING=0.1 T5 ring jewelry [Ego] Master While equipped: ----- def ----- Fatigue -6% HP.reg +3.10 Stun/Frz- +40% ---------- misc Max.enc +35 Rings can have magical properties. |
voratun ring 'Galutar'0.1 T5 ring jewelry [Random Unique] Arcane/Master While equipped: Stats +2 Mag +4 Wil dps ---------- Phys.pwr +15 (+2 eff.) Spell.pwr +10 (+5 eff.) Mind.pwr +11 (+4 eff.) Melee+ 49 light Ranged+ 46 light Dmg.mod +3% blight +18% darkness +7% all Res.pen +15% blight Melee Ret 4 arcane On Hit (Melee): * 21% chance to blind On Hit (Ranged): * 27% chance to blind ----- def ----- Resists +36% darkness ---------- misc Max.mana +40.00 Max.vim +30.00 Rings can have magical properties. |
Acera (33-46.2 power, 4 apr)3.0 T3 longsword 1H weapon [Unique] Arcane/Master Power 33.0 - 46.2 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.4% crit.pwr / acc Apr +4 Crit +10.0% Atk.spd 100% Melee+ +12 acid On Crit.r2 +40 corrosive acid While equipped: dps ---------- Phys.crit +10.0% Spell.crit +10% Dmg.mod +15% acid Res.pen +10% physical ----- def ----- Resists +15% acid Corrosive Worm: Level 4.0 Pwr.cost 18 out of 30/30. Range 10 Travel.spd instantaneous Is a spell Description: Infects the target with a corrosive worm for 6 turns that reduces blight and acid resistance by 30% and feeds off damage taken. When this effect ends or the target dies the worm will explode, dealing 23 acid damage in a 4 radius ball. This damage will increase by 15% of all damage taken while infected. The damage dealt by the effect will increase with spellpower. This warped, blackened sword drips acid from its countless pores. |
Anmalice (47-65.8 power, 20 apr)3.0 T4 longsword 1H weapon [Unique] Psionic/Unknown Power 47.0 - 65.8 Physical Uses 10% Wil, 100% Str Mastery Weapons Mastery Acc+ +0.4% crit.pwr / acc Apr +20 Crit +7.0% Atk.spd 100% On Hit: * torments the target with many mental effects On Kill: * reduces mental save penalty While equipped: dps ---------- Mind.pwr +9 (+3 eff.) Dmg.mod +8% mind ----- def ----- Mind.save -30 (-10 eff.) The eye on the hilt of this blade seems to glare at you, piercing your soul and mind. Tentacles surround the hilt, latching onto your hand. |
Blade of Distorted Time (40-56 power, 10 apr)3.0 T4 longsword 1H weapon [Unique] Arcane Power 40.0 - 56.0 Physical Uses 20% Mag, 90% Str Mastery Weapons Mastery Acc+ +0.4% crit.pwr / acc Apr +10 Crit +8.0% Atk.spd 100% Dmg.conv 20% temporal On Hit: * inflicts bonus temporal damage and slows target While equipped: dps ---------- Dmg.mod +12% temporal +10% physical Rethread: Level 2.0 Pwr.cost 5 out of 8/8. Range 10 Travel.spd instantaneous Is a spell Description: Rethread the timeline, dealing 54.22 temporal damage to the target before moving on to a second target. Rethread can hit up to 3 targets up to 10 grids apart, and will never hit the same one twice; nor will it hit the caster. The damage will increase with your Spellpower. The remnants of a damaged timeline, this blade shifts and fades at random. |
Hurydugrim the stralite longsword (45-63 power, 5 apr)3.0 T4 longsword 1H weapon [Random Unique] Arcane/Master/Psionic Power 45.0 - 63.0 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.4% crit.pwr / acc Apr +5 Crit +4.5% Atk.spd 100% Melee+ +4 acid +15 cold On Hit.r1 +8 mind On Crit.r2 +4 mind On Hit: * 20% chance to cause random gloom * Projects up to 2 attacks dealing 30% weapon damage to random targets in range 7 (cannot hit the initial target) While equipped: dps ---------- Dmg.mod +9% acid Melee Ret 12 acid On Hit (Melee): * 15% chance to corrode armour by 30% Sharp, long, and deadly. |
Hurydugrim the stralite longsword (45-63 power, 5 apr)3.0 T4 longsword 1H weapon [Random Unique] Arcane/Master/Psionic Power 45.0 - 63.0 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.4% crit.pwr / acc Apr +5 Crit +4.5% Atk.spd 100% Melee+ +4 acid +15 cold On Hit.r1 +8 mind On Crit.r2 +4 mind On Hit: * 20% chance to cause random gloom * Projects up to 2 attacks dealing 30% weapon damage to random targets in range 7 (cannot hit the initial target) While equipped: dps ---------- Dmg.mod +9% acid Melee Ret 12 acid On Hit (Melee): * 15% chance to corrode armour by 30% Sharp, long, and deadly. |
Morrigor (50-70 power, 12 apr)3.0 T4 longsword 1H weapon Reqs Mag 40 [Unique] Arcane/Unknown Power 50.0 - 70.0 Physical Uses 60% Mag, 60% Str Mastery Weapons Mastery Acc+ +0.4% crit.pwr / acc Apr +12 Crit +7.0% Atk.spd 100% On Hit: * deal 9.00 arcane and 12.60 darkness damage (based on Magic) in a radius 1 around the target On Kill: * swallows the victim's soul, gaining a new power While equipped: dps ---------- Spell.crit +12% Spell.pwr +24 (+12 eff.) ---------- misc Talents +1 Soul Purge This heavy, ridged blade emanates magical power, yet as you grasp the handle an icy chill runs its course through your spine. You feel the disembodied presence of all those slain by it. In unison, they demand company. |
Twilight's Edge (47-65.8 power, 7 apr)3.0 T4 longsword 1H weapon [Unique] Arcane Power 47.0 - 65.8 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.4% crit.pwr / acc Apr +7 Crit +12.0% Atk.spd 100% On Crit: * release a burst of light and dark damage (scales with Magic) While equipped: Stats +4 Str +4 Mag +4 Cun dps ---------- Spell.crit +4% Spell.pwr +12 (+6 eff.) Dmg.mod +18% darkness +18% light ---------- misc Light +1 The blade of this sword seems to have been forged of a mixture of voratun and stralite, resulting in a blend of swirling light and darkness. |
Adyma the Blindfoe (58-81.2 power, 6 apr)3.0 T5 mace 1H weapon [Random Unique] Master/Psionic Power 58.0 - 81.2 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.1% dam / acc Apr +6 Crit +3.0% Atk.spd 100% On Hit: * 20% chance to torment the target While equipped: Stats +3 Con dps ---------- Phys.pwr +10 (+1 eff.) Dmg.mod +3% blight Res.pen +10% physical +8% darkness +5% blight +7% mind +10% light ----- def ----- Resists +15% blight Disarm- +32% ---------- misc Light +2 Blunt and deadly. |
Nyndil the Pyrequell (47-65.8 power, 6 apr)3.0 T5 mace 1H weapon [Random Unique] Arcane/Master Power 47.0 - 65.8 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.1% dam / acc Apr +6 Crit +3.0% Atk.spd 100% Melee+ +14 blight +13 lightning On Hit: 10% Epidemic 5 On Hit: * 16% chance to disease * 25% chance for lightning to arc to a second target While equipped: dps ---------- Dmg.mod +12% mind +9% fire Res.pen +10% temporal +5% mind +15% physical Acc +15 (+3 eff.) Apr +11 Melee Ret 8 mind ----- def ----- Disease- +35% Def/telep +15 Res/telep +15% Dur/telep +15% Blunt and deadly. |
voratun mace 'Koriregokath' (44.5-62.3 power, 6 apr) =GOOD=3.0 T5 mace 1H weapon [Random Unique] Arcane/Nature/Master Power 44.5 - 62.3 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.1% dam / acc Apr +6 Crit +3.0% Atk.spd 100% Melee+ +45 insidious poison +13 lightning On Hit: * 25% chance for lightning to arc to a second target While equipped: Stats +2 Str +4 Mag dps ---------- Dmg.mod +5% physical Res.pen +24% physical Acc +6 (+1 eff.) Apr +7 ---------- misc Infravis +1 Blunt and deadly. |
Blood-Letter (33-46.2 power, 4.5 apr)3.0 T3 waraxe 1H weapon [Unique] Nature/Master Power 33.0 - 46.2 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.2% crit / acc Apr +4 Crit +7.0% Atk.spd 100% Dmg.conv 50% ice On Hit: 15% Ice Breath 2 While equipped: dps ---------- Res.pen +20% cold ----- def ----- Armour +20 Ice.pen +25% A hand axe carved out of the most frozen parts of the northern wasteland. |
Malediction (55-66 power, 15 apr)3.0 T4 waraxe 1H weapon [Unique] Arcane Power 55.0 - 66.0 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.2% crit / acc Apr +15 Crit +10.0% Atk.spd 100% HP.leech +5% On Hit.r1 +25 blight On Hit: 10% Curse of Death 3 On Hit: 10% Curse of Vulnerability 3 While equipped: dps ---------- Spell.pwr +20 (+10 eff.) Dmg.mod +20% blight On Spell Hit: 10% Curse of Impotence 3 On Spell Hit: 10% Curse of Defenselessness 3 The land withers and crumbles wherever this cursed axe rests. |
Blindraze the voratun waraxe (52-72.8 power, 6 apr) =GOOD=3.0 T5 waraxe 1H weapon [Random Unique] Arcane/Master Power 52.0 - 72.8 Light Uses 100% Str Mastery Weapons Mastery Acc+ +0.2% crit / acc Apr +6 Crit +7.0% Atk.spd 100% Melee+ +30 cold While equipped: dps ---------- Dmg.mod +3% light Res.pen +13% physical Acc +14 (+2 eff.) Apr +7 Melee Ret 8 light On Hit (Melee): * 15% chance to blind * 15% chance to daze at end of turn ----- def ----- Resists +3% light +18% lightning One-handed war axes. |
Hettyrekan the Glitterrock (45.5-63.7 power, 6 apr)3.0 T5 waraxe 1H weapon [Random Unique] Arcane/Master Power 45.5 - 63.7 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.2% crit / acc Apr +6 Crit +7.0% Atk.spd 100% On Hit: * Random elemental explosion While equipped: Stats +7 Mag +5 Wil dps ---------- Phys.crit +1.0% Crit.mult +9.00% Spell.pwr +12 (+6 eff.) Dmg.mod +12% physical Res.pen +16% acid +12% physical +15% cold +10% fire +14% lightning Apr +15 Melee Ret 4 light ----- def ----- Armour +2 ---------- misc Stam/turn +0.20 One-handed war axes. |
voratun waraxe 'Stormhack' (40.5-56.7 power, 6 apr)3.0 T5 waraxe 1H weapon [Random Unique] Disrupt/Master Power 40.5 - 56.7 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.2% crit / acc Apr +6 Crit +7.0% Atk.spd 100% Against +30% Unnatural On Hit.r1 +4 lightning +8 darkness On Hit: * disrupts spell-casting On Crit: * wounds the target for 7 turns: 25 bleeding, 75% reduced healing While equipped: dps ---------- Phys.crit +8.0% Phys.pwr +10 (+1 eff.) Dmg.mod +12% darkness Acc +12 (+2 eff.) Melee Ret 12 lightning ----- def ----- Defense +13 (+4 eff.) Resists +9% lightning Disarm- +42% One-handed war axes. |
Toxinspike the voratun dagger (39.5-51.35 power, 9 apr)1.0 T5 dagger 1H weapon [Random Unique] Arcane/Master Power 39.5 - 51.4 Physical Uses 45% Dex, 45% Str Acc+ +0.5% APR / acc Apr +9 Crit +10.0% Atk.spd 100% Melee+ +12 acid +12 nature On Hit: * Slows global speed by 40% * Random elemental explosion On Crit: * splashes the target with acid While equipped: Stats +1 Mag +2 Wil dps ---------- Dmg.mod +6% nature Res.pen +14% acid +8% physical +14% cold +8% fire +12% lightning Acc +5 (+1 eff.) Apr +8 ---------- misc See.Invis +6 Sharp, short and deadly. |
Hare-Skin Sling4.0 T3 sling 1H weapon [Unique] Nature Acc+ +0.1% dam / acc Atk.spd 125% Range +10 While equipped: Stats +10 Lck dps ---------- Phys.crit +5.0% Mov.spd +20% ----- def ----- Defense +10 (+3 eff.) ---------- misc Masteries +0.20 Cunning/Survival Inertial Shot: Level 3.9 Pwr.cost 5 out of 8/8. Range melee/personal Travel.spd instantaneous Description: You fire a mighty shot at your target, doing 144% damage and knocking it back. The knockback chance increases with your Accuracy. This well-tended sling is made from the leather and sinews of a large hare. It feels smooth to the touch, yet very durable. Some say that the skin of a hare brings luck and fortune. Hard to tell if that really helped its former owner, but it's clear that the skin is at least also strong and reliable. |
drakeskin leather sling 'Gorygund'4.0 T5 sling 1H weapon [Random Unique] Nature/Master Acc+ +0.1% dam / acc Atk.spd 125% Range +10 On Hit.r1 +2 arcane On Hit: * 10% chance to corrode armour by 30% While equipped: Stats +4 Str dps ---------- Phys.crit +10.0% Phys.pwr +15 (+2 eff.) Res.pen +11% acid +10% arcane Acc +11 (+2 eff.) ----- def ----- HP.reg +1.70 ---------- misc Telepathy Dragon Slings are used to hurl stones or metal shots at your foes. |
drakeskin leather sling 'Lisara'4.0 T5 sling 1H weapon [Rare] Master Acc+ +0.1% dam / acc Atk.spd 125% Range +10 While equipped: Stats +5 Str +3 Cun dps ---------- Phys.pwr +21 (+3 eff.) Dmg.mod +12% blight ----- def ----- Max.HP +20.00 ---------- misc Max.enc +20 Stam/turn +0.40 Infravis +3 Telepathy Dragon Slings are used to hurl stones or metal shots at your foes. |
Layisemina the Flashgash (20/20, 53-74.2 power, 14 apr)3.0 T4 arrow ammo [Random Unique] Arcane/Nature/Master Power 53.0 - 74.2 Light Uses 70% Dex, 50% Str Acc+ +0.2% crit / acc Acc +23 Apr +14 Crit +2.5% Capacity 20 Ranged+ +30 cold +12 light On Hit.r1 +4 light On Crit.r2 +18 cold On Hit: * 40% chance to blind * Random elemental explosion While equipped: ---------- misc Reload +1 Arrows are used with bows to pierce your foes to death. |
Frozen Shards (25/25, 32-38.4 power, 15 apr)3.0 T4 shot ammo [Unique] Arcane Power 32.0 - 38.4 Ice Uses 50% Cun, 70% Dex Acc+ +0.1% dam / acc Apr +15 Crit +10.0% Capacity 25 On Hit: * bursts into an icy cloud In this dark blue pouch lie several small orbs of ice. A strange vapour surrounds them, and touching them chills you to the bone. |
Giyata the Woeclamor (20/20, 43-51.6 power, 5 apr)3.0 T4 shot ammo [Rare] Master Power 43.0 - 51.6 Physical Uses 70% Dex, 50% Cun Acc+ +0.1% dam / acc Acc +21 Apr +5 Crit +5.5% Capacity 20 Ranged+ +8 acid +8 blight On Hit.r1 +12 blight On Crit.r2 +8 darkness On Hit: * 40% chance to cause random gloom * 40% chance to disease * 40% chance to inflict 15% damage reduction Shots are used with slings to pummel your foes to death. |
Pouch of the Subconscious (20/20, 38-45.6 power, 15 apr)3.0 T4 shot ammo [Unique] Psionic Power 38.0 - 45.6 Physical Uses 10% Wil, 70% Dex, 50% Cun Acc+ +0.1% dam / acc Apr +15 Crit +10.0% Capacity 20 Ranged+ +25 mind +30 mind slow On Hit: * 50% chance to reload 1 ammo You find yourself constantly fighting an urge to handle this strange pouch of shot. |
Samagen the Noonorder (19/19, 46-55.2 power, 5 apr)3.0 T4 shot ammo [Random Unique] Arcane/Psionic Power 46.0 - 55.2 Physical Uses 70% Dex, 50% Cun Acc+ +0.1% dam / acc Apr +5 Crit +5.5% Capacity 19 Ranged+ +16 light +19 darkness +13 cold Against +13% Living On Hit: * 40% chance to blind * Slows global speed by 40% * Random elemental explosion Shots are used with slings to pummel your foes to death. |
Serpenttrial (22/22, 54.5-65.4 power, 6 apr)3.0 T5 shot ammo [Random Unique] Nature/Master Power 54.5 - 65.4 Physical Uses 70% Dex, 50% Cun Acc+ +0.1% dam / acc Apr +6 Crit +35.0% Capacity 22 Ranged+ +37 insidious poison +8 fire +4 nature On Hit.r1 +8 nature +4 fire On Crit.r2 +8 nature On Crit: * cripple the target Shots are used with slings to pummel your foes to death. |
Zirab (21/21, 71.5-85.8 power, 18 apr)3.0 T5 shot ammo [Random Unique] Nature/Master Power 71.5 - 85.8 Physical Uses 70% Dex, 50% Cun Acc+ +0.1% dam / acc Acc +19 Apr +18 Crit +18.0% Capacity 21 Proj.spd +200% Ranged+ +16 gravity On Hit.r1 +8 physical On Hit: * 10% chance to crush the target Shots are used with slings to pummel your foes to death. |
pouch of voratun shots 'Emelakira' (29/42, 74.5-89.4 power, 23 apr)3.0 T5 shot ammo [Random Unique] Arcane/Master Power 74.5 - 89.4 Temporal Uses 70% Dex, 50% Cun Acc+ +0.1% dam / acc Apr +23 Crit +15.0% Capacity 42 Rld cld 1 Proj.spd +200% Ranged+ +8 temporal +4 arcane On Hit: * 40% chance to gain 10% of a turn (3/turn limit) Shots are used with slings to pummel your foes to death. |
silk robe 'Unlightstalker' (3 def, 0 armour)2.0 T4 cloth armor [Random Unique] Arcane While equipped: dps ---------- Spell.pwr +14 (+7 eff.) Dmg.mod +12% darkness +18% blight +14% light +6% mind +13% all Res.pen +5% darkness +5% mind ----- def ----- Defense +3 (+1 eff.) Resists +18% blight +21% light +9% darkness A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Burnwither (4 def, 7 armour)9.0 T4 light armor [Random Unique] Arcane/Master While equipped: dps ---------- Res.pen +25% fire Melee Ret 4 fire ----- def ----- Armour +7 Defense +4 (+1 eff.) Fatigue +8% Resists +23% acid +29% fire +8% arcane +9% mind Spell.save +22 (+5 eff.) A suit of armour made of leather. |
Charglean the drakeskin leather armour (5 def, 8 armour)9.0 T5 light armor [Random Unique] Nature/Master While equipped: dps ---------- Dmg.mod +12% fire Res.pen +25% fire ----- def ----- Armour +8 Defense +5 (+1 eff.) Fatigue +8% Resists +26% acid +24% cold Max.HP +48.00 HP.reg +13.10 Heal.mod +30% A suit of armour made of leather. |
stralite mail armour 'Dazzlerace' (4 def, 8 armour)14.0 T4 heavy armor [Random Unique] Arcane/Master/Psionic While equipped: Stats +5 Str +7 Mag +16 Wil +7 Cun dps ---------- Phys.crit +8.0% Spell.crit +7% Mind.crit +5% Phys.pwr +18 (+3 eff.) Spell.pwr +18 (+9 eff.) Mind.pwr +17 (+6 eff.) Dmg.mod +6% light Res.pen +10% light On Hit (Melee): * 15% chance to blind ----- def ----- Armour +8 Defense +4 (+1 eff.) Fatigue +16% Resists +13% lightning +18% cold +12% light +3% temporal Mind.save +19 (+4 eff.) A suit of armour made of mail. |
Elomilaith (5 def, 10 armour)14.0 T5 heavy armor [Random Unique] Nature/Master While equipped: Stats +4 Wil dps ---------- Dmg.mod +9% blight +9% arcane Melee Ret 12 light On Hit (Melee): * 10% chance to disease ----- def ----- Armour +10 Defense +5 (+1 eff.) Fatigue +16% Resists +32% blight +29% darkness +19% lightning Max.HP +60.00 ---------- misc Light +2 A suit of armour made of mail. |
Vorylle (9 def, 16 armour)17.0 T5 massive armor [Random Unique] Nature While equipped: Stats +8 Wil dps ---------- Mind.pwr +4 (+2 eff.) Dmg.mod +6% mind Melee Ret 19 light ----- def ----- Armour +16 Defense +9 (+3 eff.) Fatigue +26% Resists +46% blight +52% darkness Max.HP +40.00 Heal/summ +40 ---------- misc Max.psi +10.00 Light +3 Telepathy Demon/Minor Demon/Major A suit of armour made of metal plates. |
Betadama the Sparkflash =LIFT=1.0 T3 belt armor [Random Unique] Arcane/Nature/Psionic While equipped: Stats +4 Str +3 Dex +7 Wil +4 Cun dps ---------- Res.pen +20% lightning +10% blight On Hit (Melee): * 10% chance to disease * 15% chance to daze at end of turn ----- def ----- Resists +9% light +7% darkness Phys.save +13 (+3 eff.) Spell.save +13 (+3 eff.) Mind.save +18 (+4 eff.) Max.HP +70.00 A belt that goes around your waist. |
Arabeth the Coalbore1.0 T5 belt armor [Random Unique] Arcane/Master While equipped: dps ---------- Phys.crit +5.0% Crit.mult +9.00% Phys.pwr +18 (+3 eff.) Dmg.mod +9% arcane +3% darkness Res.pen +15% darkness On Hit (Melee): * 15% chance to inflict 15% damage reduction ----- def ----- Resists +15% light +16% darkness +5% arcane Spell.save +13 (+3 eff.) ---------- misc Size +1 A belt that goes around your waist. |
drakeskin leather belt 'Deepswyrd' =LIFTING=1.0 T5 belt armor [Rare] Arcane While equipped: dps ---------- Dmg.mod +18% darkness Res.pen +10% darkness Melee Ret 20 darkness ----- def ----- Fatigue -8% Resists +5% arcane ---------- misc Max.enc +36 A belt that goes around your waist. |
drakeskin leather belt 'Firebloom' =LIFTING=1.0 T5 belt armor [Rare] Arcane While equipped: Stats +4 Wil dps ---------- Melee Ret 12 fire ----- def ----- Fatigue -10% Resists +15% mind +12% cold Mind.save +9 (+2 eff.) ---------- misc Max.enc +60 Max.psi +40.00 A belt that goes around your waist. |
Ulfugrim the cashmere cloak (11 def, 0 armour) =LIFT=2.0 T3 cloak armor [Rare] Master While equipped: Stats +4 Str +4 Dex dps ---------- Phys.pwr +6 (+1 eff.) Res.pen +15% physical Acc +4 (+0 eff.) ----- def ----- Defense +11 (+3 eff.) Phys.save +27 (+7 eff.) HP.reg +1.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Shoes of Moving Slowly (0 def, 0 armour)2.0 T4 feet armor [Unique] Unknown While equipped: Stats +8 Mag +8 Wil dps ---------- Spell.pwr +5 (+2 eff.) ----- def ----- Armour +0 Defense +0 (+0 eff.) Fatigue +3% Knockbk- +100% Each turn you spend not moving gain a buff for 2 defense and armour. Stacks up to 12 times. Combine it with the Shoes of Moving Quickly. Fast does not always win. Rumoured to be able to combine with the Shoes of Moving Quickly. |
pair of dwarven-steel boots 'Hureyarion' (0 def, 4 armour) =LIFTING=3.0 T3 feet armor [Rare] Master While equipped: Stats +2 Wil dps ---------- Dmg.mod +12% mind +12% temporal On Hit (Melee): * 40% chance to gain 10% of a turn (3/turn limit) ----- def ----- Armour +4 Fatigue -4% Phys.save +9 (+2 eff.) Heal/summ +40 ---------- misc Max.enc +34 Max.psi +20.00 Telepathy Demon/Minor Demon/Major Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Sludgegrip (0 def, 0 armour)1.0 T1 hands armor [Unique] Nature While equipped: Stats +4 Cun +4 Wil dps ---------- Mind.pwr +2 (+1 eff.) Dmg.mod +5% nature ----- def ----- Resists +10% nature Poison- +20% ---------- misc Masteries +0.20 Wild-gift/Slime These gloves are coated with a thick, green liquid. |
Islydhenor the dwarven-steel gauntlets (0 def, 2 armour)1.5 T3 hands armor [Random Unique] Nature/Disrupt/Master While equipped: Stats +3 Dex +3 Con dps ---------- Melee+ 8 fire Dmg.mod +6% fire On Hit (Melee): * Slows global speed by 15% On Melee Ret: * 19% chance to reduce effective powers by 20% * 24 arcane resource burn ----- def ----- Armour +2 Resists +13% fire Phys.save +18 (+4 eff.) Spell.save +37 (+8 eff.) Mind.save +6 (+1 eff.) Disarm- +38% ---------- misc Light +3 Infravis +3 Juggernaut: (Instant) Puts all charms on 18 cooldown Level 4.8 Pwr.cost 18 out of 30/30. Range melee/personal Travel.spd instantaneous Description: Concentrate on the battle, ignoring some of the damage you take. Improves physical damage reduction by 34% and provides a 19% chance to shrug off critical damage for 20 turns. Metal gloves protecting the hands up to the middle of the lower arm. |
Jetnaught the dwarven-steel gauntlets (0 def, 2 armour) =LIFT=1.5 T3 hands armor [Rare] Master While equipped: Stats +5 Str +5 Wil +3 Cun dps ---------- Mind.crit +3% Crit.mult +25.00% Phys.pwr +12 (+2 eff.) ----- def ----- Armour +2 Resists +9% darkness ---------- misc Psi/ret +0.16 Telepathy Demon/Minor Demon/Major Metal gloves protecting the hands up to the middle of the lower arm. |
Ruthless Grip (0 def, 5 armour)1.5 T4 hands armor [Unique] Psionic While equipped: dps ---------- Melee+ 15 darkness 15 cold Dmg.mod +20% darkness +20% cold ----- def ----- Armour +5 Die.at -100.00 life Heal.mod -10% ---------- misc Max.hate +20.00 Frost Grab: Level 4.0 Pwr.cost 12 out of 30/30. Range 10 Travel.spd instantaneous Is a spell Description: Grab a target and pull it next to you, covering it with frost while reducing its movement speed by 50% for 7 turns. The ice will also deal 41.79 cold damage. The damage and chance to slow will increase with your Spellpower. Crafted for a warlord who wanted to keep his subjects under a stralite grip. Dark thoughts went into the making of these gauntlets, literally. |
Steel Helm of Garkul (0 def, 6 armour) =KEEPER=3.0 T2 head armor [Unique] Nature Another of Garkul's heirlooms would bring out his spirit. While equipped: Stats +5 Str +4 Wil +5 Con dps ---------- Dmg.mod +10% physical ----- def ----- Armour +6 Fatigue +8% Phys.save +12 (+3 eff.) Spell.save +12 (+3 eff.) Mind.save +12 (+3 eff.) ---------- misc Masteries +0.20 Technique/Thuggery A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live. |
voratun helm 'Aerythra' (6 def, 9 armour) =WATER=3.0 T5 head armor [Random Unique] Nature/Master While equipped: dps ---------- Phys.pwr +8 (+1 eff.) ----- def ----- Armour +9 Defense +6 (+2 eff.) Rng.Def +6 (+2 eff.) Fatigue +5% Resists +10% cold Phys.save +50 (+12 eff.) ---------- misc Max.stam +20.00 Breathe water A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
15 agate0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
6 spinel0.0 T1 green gem [Normal] While equipped: Defense +2 (+0 eff.) Phys.save +2 (+0 eff.) Spell.save +2 (+0 eff.) Mind.save +2 (+0 eff.) Item imbue powers: Defense +2 (+0 eff.) Phys.save +2 (+0 eff.) Spell.save +2 (+0 eff.) Mind.save +2 (+0 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
8 ametrine0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
3 citrine0.0 T1 yellow gem [Normal] While equipped: Light +1 Infravis +2 Item imbue powers: Light +1 Infravis +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
9 zircon0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
17 aquamarine0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
11 opal0.0 T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
19 topaz0.0 T2 blue gem [Normal] While equipped: Defense +4 (+1 eff.) Phys.save +4 (+1 eff.) Spell.save +4 (+1 eff.) Mind.save +4 (+1 eff.) Item imbue powers: Defense +4 (+1 eff.) Phys.save +4 (+1 eff.) Spell.save +4 (+1 eff.) Mind.save +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
13 amethyst0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
29 onyx0.0 T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
23 lapis lazuli0.0 T3 blue gem [Normal] While equipped: Defense +6 (+2 eff.) Phys.save +6 (+1 eff.) Spell.save +6 (+1 eff.) Mind.save +6 (+1 eff.) Item imbue powers: Defense +6 (+2 eff.) Phys.save +6 (+1 eff.) Spell.save +6 (+1 eff.) Mind.save +6 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
32 emerald0.0 T3 green gem [Normal] While equipped: Armour +3 Resists +3% all Item imbue powers: Armour +3 Resists +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
29 garnet0.0 T3 red gem [Normal] While equipped: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Item imbue powers: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
22 quartz0.0 T3 white gem [Normal] While equipped: Stun/Frz- +30% Item imbue powers: Stun/Frz- +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
9 sapphire0.0 T4 blue gem [Normal] While equipped: Defense +8 (+2 eff.) Phys.save +8 (+2 eff.) Spell.save +8 (+2 eff.) Mind.save +8 (+2 eff.) Item imbue powers: Defense +8 (+2 eff.) Phys.save +8 (+2 eff.) Spell.save +8 (+2 eff.) Mind.save +8 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 jade0.0 T4 green gem [Normal] While equipped: Armour +4 Resists +4% all Item imbue powers: Armour +4 Resists +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
5 turquoise0.0 T4 green gem [Normal] While equipped: See.Stealth +10 See.Invis +10 Item imbue powers: See.Stealth +10 See.Invis +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
8 ruby0.0 T4 red gem [Normal] While equipped: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Item imbue powers: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
5 amber0.0 T4 yellow gem [Normal] While equipped: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Item imbue powers: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
fire opal0.0 T5 red gem [Normal] While equipped: Phys.crit +5.0% Spell.crit +5% Mind.crit +5% Dmg.mod +10% all Item imbue powers: Phys.crit +5.0% Spell.crit +5% Mind.crit +5% Dmg.mod +10% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
diamond0.0 T5 white gem [Normal] While equipped: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Item imbue powers: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
2 pearl0.0 T5 white gem [Normal] While equipped: Armour +5 Resists +5% all Item imbue powers: Armour +5 Resists +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
Burning Star1.0 T3 white gem [Unique] Arcane While carried: Light +1 Latent Damage Type: Light Map surroundings within range 20. Uses 18 power out of 30/30 The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
Lifebinding Emerald0.0 T5 green gem [Plot Item] Nature While equipped: Stats +15 Con Resists +10% blight Affinity +15% nature HP.reg +2.00 Heal.mod +30% Item imbue powers: Stats +15 Con Resists +10% blight Affinity +15% nature HP.reg +2.00 Heal.mod +30% Stun/Frz- +30% Latent Damage Type: Nature A lopsided, heavy emerald with murky green clouds shifting sluggishly under the surface. |
Petrified Wood0.0 T4 red gem [Unique] Nature While equipped: Stats +25 Con Resists +10% cold +25% nature +10% darkness Crit.dmg- 23.00% Item imbue powers: Stats +25 Con Resists +10% cold +25% nature +10% darkness Crit.dmg- 23.00% Latent Damage Type: Fire A piece of the scorched wood taken from the remains of Snaproot. |
Prothotipe's Prismatic Eye0.0 T3 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag +5 Con Dmg.mod +10% lightning +10% fire +10% cold Masteries +0.20 Golem/Arcane Item imbue powers: Stats +5 Mag +5 Con Dmg.mod +10% lightning +10% fire +10% cold Masteries +0.20 Golem/Arcane Latent Damage Type: Lightning This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
4251 alchemist agate0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
Duvydil1.0 T3 lite [Rare] Master While equipped: Stats +5 Mag +1 Cun +2 Con dps ---------- Mind.crit +2% Res.pen +15% mind ----- def ----- Mind.save +6 (+1 eff.) ---------- misc Equi/ret +0.04 Light +7 See.Invis +9 Telepathy Demon/Minor Demon/Major A normal brass lantern, enhanced by alchemy to make it brighter. |
Spectral Cage0.0 T3 lite [Unique] Arcane While equipped: dps ---------- Spell.pwr +10 (+5 eff.) Dmg.mod +15% cold Res.pen +10% cold ----- def ----- Resists +20% cold ---------- misc Light +5 Cooldown Chill of the Tomb -2 Release a will o' the wisp that will explode against your foes for 155 cold damage (based on your Magic). Uses 12 power out of 20/20 This ancient, weathered lantern glows with a pale blue light emanating from several ghostly forms trapped within. The metal is icy cold to the touch. |
Singebore1.0 T5 lite [Random Unique] Arcane/Master/Psionic While equipped: dps ---------- Dmg.mod +18% fire Res.pen +5% fire +5% temporal ----- def ----- Resists +12% fire +12% temporal +8% cold Mind.save +13 (+3 eff.) Blind- +27% Confus- +25% Def/telep +19 Res/telep +11% Dur/telep +24% ---------- misc Light +9 See.Stealth +39 See.Invis +37 Track: Puts all charms on 24 cooldown Level 4.0 Pwr.cost 24 out of 40/40. Range melee/personal Travel.spd instantaneous Description: Sense foes around you in a radius of 37 for 7 turns. The radius will increase with your Cunning. Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
dwarven lantern of corpselight1.0 T5 lite [Ego+] Arcane While equipped: dps ---------- Spell.crit +4% Spell.pwr +5 (+2 eff.) ----- def ----- Resists +10% blight +8% darkness ---------- misc Light +4 Infravis +4 See.Invis +11 The wearer is treated as an undead. The wearer no longer has to breathe. Retch: Puts all charms on 18 cooldown Level 2.0 Pwr.cost 18 out of 30/30. Range melee/personal Travel.spd instantaneous Description: Vomit on the ground around you, healing any undead in the area and damaging anyone else. Lasts 10 turns, and deals 40 blight damage or heals 57 life. Creatures standing in the retch also have 11% chance to remove a physical effect each turn. Undeads will be stripped from a detrimental effect while others will be stripped from a beneficial effect. Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
Summertide Phial1.0 lite [Unique] Nature While equipped: dps ---------- Dmg.mod +10% light ----- def ----- Resists +30% light Heal.mod +10% ---------- misc Light +4 Call light (122 power, based on Willpower). Uses 6 power out of 15/15 A small crystal phial that captured Sunlight during the Summertide. |
Mummified Egg-sac of Ungolë2.0 egg misc [Unique] Nature While carried: ---------- misc Light -2 Summon up to 2 spiders. Uses 48 power out of 100/100 Dry and dusty to the touch, it still seems to retain some shadow of life. |
Bizzare Contraption2.0 T2 tool misc [Unique] While equipped: Stats +8 Cun dps ---------- Dmg.mod +15% lightning ----- def ----- Resists +15% lightning Phys.save +18 (+4 eff.) This strange device appears to be entirely mechanical in nature, but you cannot understand how any of the components are supposed to work. There does appear to be some sort of metallic grid in its side which sometimes emits strange noises. |
Ce'Newen (dig speed 14 turns)3.0 T5 digger tool [Random Unique] Nature/Master While equipped: Stats +13 Str dps ---------- Dmg.mod +9% blight Apr +11 Melee Ret 8 blight ----- def ----- Fatigue -8% Resists +5% arcane Crit.dmg- 15.00% Phys.save +8 (+2 eff.) Spell.save +11 (+2 eff.) Mind.save +7 (+1 eff.) Max.HP +82.00 While carried: ---------- misc Talents +1 Dig Perfect Strike: (Instant) Puts all charms on 16 cooldown Level 4.8 Pwr.cost 16 out of 26/26. Range melee/personal Travel.spd instantaneous Description: You have learned to focus your blows to hit your target, granting +97 accuracy and allowing you to attack creatures you cannot see without penalty for the next 5 turns. Allows you to dig a wall, remove a tree, create ways. |
Islywyn the Unlightmark (dig speed 8 turns)3.0 T5 digger tool [Random Unique] Master While equipped: Stats +3 Str +3 Cun dps ---------- Mind.crit +3% Mind.pwr +10 (+4 eff.) Acc +10 (+2 eff.) Melee Ret 8 mind On Hit (Melee): * 30% chance to inflict 15% damage reduction ----- def ----- Resists +3% acid Max.HP +24.00 Heal/summ +20 ---------- misc Max.stam +30.00 Infravis +9 While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Prox's Lucky Halfling Foot2.0 T1 misc tool [Unique] Arcane While equipped: Stats +5 Lck ----- def ----- Defense +5 (+1 eff.) ---------- misc T.Disarm +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
Fortune's Eye2.0 T4 misc tool [Unique] Master While equipped: Stats +10 Lck +5 Cun dps ---------- Acc +12 (+2 eff.) Apr +12 ----- def ----- Defense +12 (+4 eff.) Phys.save +10 (+2 eff.) Spell.save +10 (+2 eff.) Mind.save +10 (+2 eff.) ---------- misc See.Stealth +12 See.Invis +12 Track: Level 2.0 Pwr.cost 11 out of 35/35. Range melee/personal Travel.spd instantaneous Description: Sense foes around you in a radius of 28 for 5 turns. The radius will increase with your Cunning. This finely crafted telescope once belonged to the explorer and adventurer Kestin Highfin. With this tool in hand he traveled in search of treasures all across Maj'Eyal, and before his death it was said his collection was incredibly vast. He often credited this telescope with his luck, saying that as long as he had it, he could escape any situation, no matter how dangerous. It is said he died confronting a demon seeking revenge for a stolen sword. His last known words were "Somehow this feels like an ending, yet I know there is so much more to find." |
Orb of Many Ways1.0 orb [Plot Item] Unknown Activate a portal. Uses 6 power out of 30/30 The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Gwai's Burninator2.0 T3 rod charm [Unique] Arcane Shoot a cone of flames (radius 5) for 336.00 fire damage (based on Magic). Uses 30 power out of 75/75 Gwai, a Pyromanceress that lived during the Spellhunt, was cornered by group of mage hunters. She fought to her last breath and is said to have killed at least ten people with this wand before she fell. |
Rod of Recall (3/3)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 122 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Telekinetic Core2.0 T2 torque charm [Unique] Psionic While equipped: Stats +5 Wil dps ---------- Phys.pwr +3 (+0 eff.) Mind.pwr +3 (+1 eff.) Dmg.mod +6% physical ----- def ----- Resists +5% physical Phys.save +12 (+3 eff.) Psionic Pull: Level 3.0 Pwr.cost 11 out of 35/35. Range melee/personal Travel.spd instantaneous Description: Pull all foes toward you in radius 5 while dealing 67 physical damage. The damage will increase with your mindpower. This heavy torque appears to draw nearby matter towards it. This item has been sent to the Item's Vault. |
Elura the Duskobeisance [power 245] (4 cooldown)2.0 T4 torque charm [Random Unique] Psionic While equipped: dps ---------- Dmg.mod +3% acid +9% darkness Res.pen +15% acid Melee Ret 12 acid On Hit (Melee): * 30% chance to inflict 15% damage reduction ---------- misc Talents +6 Telekinetic Blast Fire a blast of psionic energies in a range 8 beam dealing 122.50 to 245.00 mind damage Puts all charms on 4 cooldown Torques are made by powerful psionics to store psionic powers. |
stralite torque of psychoportation 'Sunraider' [power 48] (18 cooldown)2.0 T4 torque charm [Random Unique] Psionic While equipped: dps ---------- Dmg.mod +3% light +6% blight Res.pen +5% blight +5% light On Hit (Melee): * 30% chance to blind ----- def ----- Resists +6% light +6% blight ---------- misc Talents +8 Telekinetic Blast Teleport randomly (rad 48) Puts all charms on 18 cooldown Torques are made by powerful psionics to store psionic powers. |
Drobar the voratun torque of kinetic psionic shield [power 163] (12 cooldown)2.0 T5 torque charm [Random Unique] Psionic While equipped: Stats +1 Dex +4 Mag +4 Wil +3 Cun ---------- misc Telepathy Humanoid/Orc Talents +10 Telekinetic Blast Setup a psionic shield, reducing all physical, nature, temporal and acid damage by 163 for 7 turns Puts all charms on 12 cooldown 100% to regenerate 11 hate. Torques are made by powerful psionics to store psionic powers. |
Persistant Will2.0 T2 totem charm [Unique] Disrupt/Psionic While equipped: Stats +8 Wil dps ---------- Mind.pwr +10 (+4 eff.) Dmg.mod +12% mind Convince all non arcane users in radius 10 to turn on their spellcasting friends for 6 turns (chance increases with your Mindpower). Uses 15 power out of 25/25 During the Age of Dusk a rash of anti-magic activities took place in the Nargol Kingdom immediately after the Spellblaze. Citizens would turn on those with magical powers, burning them alive on stakes of wood. When they found the perpetrators, they executed them and planted their heads on stakes throughout their capital city. Despite this however, the citizenry continued to burn alive the enemies of nature. Unbeknownst to the authorities, the heads of the dead perpetrators continued to spread their message long after their deaths. This stake of wood appears to one of those used to prop up one of the executed heads. It has seemingly absorbed the will of the head it propped up, and holding it you can hear the Ziguranth's message echo through your mind. |
Arcfury [power 4] (6 cooldown)2.0 T4 totem charm [Rare] Nature While equipped: dps ---------- Dmg.mod +18% lightning +6% temporal Melee Ret 12 lightning On Hit (Melee): * 20% chance to gain 10% of a turn (3/turn limit) ----- def ----- Resists +6% lightning +6% temporal Def/telep +15 Res/telep +15% Dur/telep +15% ---------- misc Wards +5 acid +4 nature +5 light Talents +1 Ward Remove up to 4 poisons or diseases from a target within range 8 (based on Willpower) Puts all charms on 6 cooldown Natural totems are made by powerful wilders to store nature power. |
Tree of Life2.0 T4 totem charm [Unique] Nature While equipped: Stats +7 Wil +6 Con dps ---------- Mind.pwr +7 (+3 eff.) Dmg.mod +20% nature ----- def ----- Resists +20% blight +20% nature Heal.mod +25% ---------- misc Masteries +0.10 Wild-gift/Call of the wild +0.10 Wild-gift/Harmony Heals all nearby living creatures by 5 points each turn. Take root increasing health by 300, armor by 20, and armor hardiness by 20% but rooting you in place for 4 turns. Uses 6 power out of 15/15 Activation is instant. This small tree-shaped totem is imbued with powerful healing energies. |
Skyvortex the dragonbone totem of healing [power 205] (12 cooldown)2.0 T5 totem charm [Random Unique] Nature While equipped: dps ---------- Dmg.mod +9% acid ----- def ----- Resists +12% acid +15% lightning ---------- misc Talents +1 Invoke Tentacle +3 Rushing Claws Cooldown Invoke Tentacle +5 Rushing Claws -1 Heal a target within range 8 (based on Willpower) for 205 Puts all charms on 12 cooldown 100% to regenerate 12 equilibrium. Natural totems are made by powerful wilders to store nature power. |
supercharged dragonbone totem of healing [power 305] (14 cooldown)2.0 T5 totem charm [Ego] Nature Heal a target within range 8 (based on Willpower) for 305 Puts all charms on 14 cooldown Natural totems are made by powerful wilders to store nature power. |
Lightbringer's Wand2.0 T3 wand charm [Unique] Arcane While equipped: dps ---------- Dmg.mod +10% light Melee Ret 18 light ----- def ----- Resists +12% darkness +12% light Spell.save +15 (+3 eff.) ---------- misc Light +2 Summon a stationary shining orb within range 5 for 15 turns that will illuminate its area and deal 121 light damage (based on your Magic and Strength) to your foes within radius 5 each turn. Uses 21 power out of 35/35 This gold-tipped wand shines with an unnatural sheen. |
Offalfiend the elven-wood wand of firewall [power 265] (4 cooldown)2.0 T4 wand charm [Rare] Arcane While equipped: dps ---------- Dmg.mod +9% nature +9% fire Melee Ret 16 temporal On Hit (Melee): * 40% chance to gain 10% of a turn (3/turn limit) ----- def ----- Resists +9% nature +12% temporal ---------- misc Talents +4 Strike Cooldown Strike -1 Creates a wall of flames lasting 4 turns (dealing 265 fire damage overall) Puts all charms on 4 cooldown Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Woereaper the elven-wood wand of trap destruction [power 92] (9 cooldown)2.0 T4 wand charm [Rare] Arcane While equipped: dps ---------- Dmg.mod +15% darkness Res.pen +25% darkness ----- def ----- Resists +20% darkness +9% mind ---------- misc Talents +5 Void Blast Disarm traps (92 bonus disarm power, based on Magic) along a range 2 line Puts all charms on 9 cooldown Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
elven-wood wand of firewall 'Betobeth' [power 277] (4 cooldown)2.0 T4 wand charm [Rare] Arcane While equipped: Stats +3 Str +3 Dex +3 Mag +6 Wil +3 Con dps ---------- Res.pen +15% acid On Hit (Melee): * 30% chance to corrode armour by 30% Creates a wall of flames lasting 4 turns (dealing 277 fire damage overall) Puts all charms on 4 cooldown Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Gliriatira the dragonbone wand of conjuration [power 493] (6 cooldown)2.0 T5 wand charm [Rare] Arcane While equipped: dps ---------- Dmg.mod +6% arcane +6% blight Res.pen +15% blight Melee Ret 8 blight On Hit (Melee): * 20% chance to disease ----- def ----- Resists +20% blight +5% arcane Fire a bolt of a random element with (base) damage 246 to 493 Puts all charms on 6 cooldown 100% to regenerate 10 positive energy. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Hellsraven [power 14] (4 cooldown)2.0 T5 wand charm [Random Unique] Arcane While equipped: dps ---------- Res.pen +5% fire On Hit (Melee): * 30% chance to daze at end of turn ----- def ----- Resists +15% fire ---------- misc Talents +2 Void Blast +4 Strike Cooldown Strike -1 Reveal the area around you, dispelling darkness (radius 14, power 47 based on Magic), and detect the presence of nearby creatures for 3 turns Puts all charms on 4 cooldown 100% to regenerate 13 mana. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Forbidden Tome: "The Day It Came"2.0 T3 forbidden tome [Unique] Unknown Read the book. The cover of this tome is old and withered. As you hold it, you get the impression of many things. Despair, misery, desperation and hopelessness all assail you at once. Something about the book also promises great power, but at what cost? |
Forbidden Tome: "The Illusory Castle"2.0 T3 forbidden tome [Unique] Unknown Read the book. The tome in front of you seems to be as much made of dreamstuff as it is from leather and parchment. Crystalline shards dance underneath its surface, giving you an impression of a world altering itself to the tune of some indiscernable logic. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Cornac Shieldbearer the Cornac Bulwark level 45
79th Pyre 124th year of Ascendancy at 07:45 see stats
A living one! (Exploration mode)
Was teleported into Caldizar's Fortress, far into the void between the stars.By Cornac Shieldbearer the Cornac Bulwark level 40
79th Regrowth 124th year of Ascendancy at 21:30 see stats
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By Cornac Shieldbearer the Cornac Bulwark level 39
43rd Regrowth 124th year of Ascendancy at 21:05 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Cornac Shieldbearer the Cornac Bulwark level 50
6th Decay 124th year of Ascendancy at 03:08 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Cornac Shieldbearer the Cornac Bulwark level 50
13rd Dusk 124th year of Ascendancy at 03:44 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Cornac Shieldbearer the Cornac Bulwark level 12
50th Haze 122nd year of Ascendancy at 02:06 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Cornac Shieldbearer the Cornac Bulwark level 8
49th Dusk 122nd year of Ascendancy at 12:46 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Cornac Shieldbearer the Cornac Bulwark level 49
1st Dusk 124th year of Ascendancy at 22:01 see stats
Dethroned (Exploration mode)
Vanquished the Glass Golem without letting it use the glass throne to heal.By Cornac Shieldbearer the Cornac Bulwark level 43
25th Pyre 124th year of Ascendancy at 08:25 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Cornac Shieldbearer the Cornac Bulwark level 27
48th Pyre 123rd year of Ascendancy at 21:35 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Cornac Shieldbearer the Cornac Bulwark level 20
8th Regrowth 123rd year of Ascendancy at 14:41 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Cornac Shieldbearer the Cornac Bulwark level 18
1st Wintertide 123rd year of Ascendancy at 17:53 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Cornac Shieldbearer the Cornac Bulwark level 16
57th Haze 122nd year of Ascendancy at 21:16 see stats
I cleared the room of death and all I got was this lousy achievement! (Exploration mode)
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By Cornac Shieldbearer the Cornac Bulwark level 50
6th Decay 124th year of Ascendancy at 15:09 see stats
Is that how it feels to be an escort quest?! (Exploration mode)
Got saved from death in the Godfeaster by Malyu and managed to escape.By Cornac Shieldbearer the Cornac Bulwark level 31
1st Flare 123rd year of Ascendancy at 13:44 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Cornac Shieldbearer the Cornac Bulwark level 10
63rd Dusk 122nd year of Ascendancy at 17:15 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Cornac Shieldbearer the Cornac Bulwark level 20
8th Regrowth 123rd year of Ascendancy at 04:45 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Cornac Shieldbearer the Cornac Bulwark level 30
8th Mirth 123rd year of Ascendancy at 00:54 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Cornac Shieldbearer the Cornac Bulwark level 40
43rd Regrowth 124th year of Ascendancy at 21:05 see stats
Level 50 (Exploration mode)
Got a character to level 50.By Cornac Shieldbearer the Cornac Bulwark level 50
2nd Dusk 124th year of Ascendancy at 02:46 see stats
Lucky Girl (Exploration mode)
Saved Melinda again and invited her to the Fortress to cure her.By Cornac Shieldbearer the Cornac Bulwark level 29
79th Pyre 123rd year of Ascendancy at 22:45 see stats
Poisonous (Exploration mode)
Sided with the assassin lord.By Cornac Shieldbearer the Cornac Bulwark level 21
47th Regrowth 123rd year of Ascendancy at 06:17 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Cornac Shieldbearer the Cornac Bulwark level 27
34th Pyre 123rd year of Ascendancy at 00:07 see stats
Shasshhiy'Kaish (Exploration mode)
Killed Shasshhiy'Kaish after letting her grow as powerful as possible.By Cornac Shieldbearer the Cornac Bulwark level 43
55th Pyre 124th year of Ascendancy at 23:41 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By Cornac Shieldbearer the Cornac Bulwark level 43
35th Pyre 124th year of Ascendancy at 15:14 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Cornac Shieldbearer the Cornac Bulwark level 24
28th Pyre 123rd year of Ascendancy at 08:01 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Cornac Shieldbearer the Cornac Bulwark level 50
3rd Dusk 124th year of Ascendancy at 02:51 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Cornac Shieldbearer the Cornac Bulwark level 15
55th Haze 122nd year of Ascendancy at 22:01 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Cornac Shieldbearer the Cornac Bulwark level 7
1st Mirth 122nd year of Ascendancy at 19:38 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Cornac Shieldbearer the Cornac Bulwark level 21
51st Regrowth 123rd year of Ascendancy at 01:17 see stats
The bigger the better! (Exploration mode)
Did over 3000 damage in one attack.By Cornac Shieldbearer the Cornac Bulwark level 50
21st Haze 124th year of Ascendancy at 10:19 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Cornac Shieldbearer the Cornac Bulwark level 17
80th Haze 122nd year of Ascendancy at 11:39 see stats
The sky is falling! (Exploration mode)
Saw a huge meteor falling from the sky.By Cornac Shieldbearer the Cornac Bulwark level 43
36th Pyre 124th year of Ascendancy at 15:57 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By Cornac Shieldbearer the Cornac Bulwark level 50
18th Regrowth 125th year of Ascendancy at 15:41 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Cornac Shieldbearer the Cornac Bulwark level 20
9th Regrowth 123rd year of Ascendancy at 11:31 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Cornac Shieldbearer the Cornac Bulwark level 15
57th Haze 122nd year of Ascendancy at 14:43 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Cornac Shieldbearer the Cornac Bulwark level 39
42nd Regrowth 124th year of Ascendancy at 16:13 see stats
You were not supposed to see that! (Exploration mode)
Read a Forbidden Tome.By Cornac Shieldbearer the Cornac Bulwark level 41
15th Pyre 124th year of Ascendancy at 17:16 see stats
Log
Today is the 16th Regrowth of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 06:26.
Today is the 17th Regrowth of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:00.
Anorithil patrol kills Orcs patrol.
Today is the 18th Regrowth of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:28.
Orcs patrol kills Anorithil patrol.
There is a Gates of Morning (Town) here (press '' or right click to use).
There is an exit to the worldmap here (press '' or right click to use).
Saving game...
Saving done.
Saving game...
Saving done.
Zemekkys starts to draw runes on the floor using the athame and gem dust.
The whole area starts to shake!
Zemekkys says: 'The portal is done!'
Quest 'There and back again' is done! (Press 'j' to see the quest log)
New Achievement: There and back again (Exploration mode)!
Accepted quest 'Back and there again'! (Press 'j' to see the quest log)
Saving game...
Saving done.
Cornac Shieldbearer deactivates Precise Strikes.
Cornac Shieldbearer deactivates Daunting Presence.
Cornac Shieldbearer deactivates Shattering Impact.
Cornac Shieldbearer deactivates Shield Wall.



































































































































































