turret objector the level 16 Whitehoof Annihilator by spookymagic

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNightmare Adventure
SexMale
RaceWhitehoof
ClassAnnihilator
Level / Exp16 / 26%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 10)
Dexterity31 (base 32)
Constitution23 (base 17)
Magic17 (base 10)
Willpower7 (base 10)
Cunning50 (base 38)

Resources

Life469/469
Steam100/100
Healing Factor1.2099022211821
Regeneration0.30247555529552

Speed

Mental0%
Attack0%
Movement+32.5%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Stealth9
See Invisible9

Offense: Mainhand

Damage29
Accuracy43
Crit Chance24%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower17
Crit Chance13%
Speed1

Offense: Mind

Mindpower22
Crit Chance13%
Speed1

Offense: Damage Bonus

Light+33%
Fire+22%
All+3%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)46.08934837382 (100%)
Defense22
Ranged Defense22
Fatigue37
Physical Save16
Spell Save8
Mental Save22

Defense: Resistances

Light+ 50%( 70%)
Nature+ 10%( 70%)
Fire+ 12%( 70%)
Cold+ 50%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance40%
Bleed Resistance100%
Instadeath Resistance100%
Silence Resistance50%
Stun Resistance30%
Poison Resistance100%
Knockback Resistance30%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
2/5
2/5
1/5
0/5
Steamtech / Gadgets1.30
4/5
2/5
1/5
0/5
Steamtech / Magnetism1.30
1/5
1/5
1/5
1/5
Steamtech / Mecharachnid1.30
2/5
1/5
0/5
0/5
Steamtech / Heavy weapons1.30
1/5
1/5
1/5
0/5
Steamtech / Turrets1.30
0/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
1/5
1/5
0/5
Steamtech / Engineering1.20
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
1/5
1/5
0/5
Race / Whitehooves1.00
2/5
2/5
1/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
3/5
0/5
0/5

Effects

talent
beneficial effect
beneficial effect
beneficial effect

Quests

active
active
active
done
active
active
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

A Fistful of Gold (Nightmare (Adventure) difficulty) Buy an item from an AAA.
By turret objector the Whitehoof Annihilator level 4
11st Retaking 124th year of Ascendancy at 18:11
see stats
Across the Narrow Sea (Nightmare (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By turret objector the Whitehoof Annihilator level 13
46th Retaking 124th year of Ascendancy at 04:49
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By turret objector the Whitehoof Annihilator level 10
35th Retaking 124th year of Ascendancy at 10:06
see stats

Log

You gain 2.00 gold from the melting of cleansing steel mail armour of stability (2 def, 6 armour).
You gain 2.08 gold from the melting of
cleansing hardened leather armour of acid resistance (9 def, 6 armour).
You collect a new ingredient:
lump of steel (1).
You gain 1.23 gold from the melting of
flaming steel shield of cold resistance (+17%) (0 def, 4 armour, 114% power, 40.5 block).
You gain 2.16 gold from the melting of
fungal cured leather sling of cold.
You collect a new ingredient:
stack of herbs (sessali) (1).
You gain 2.33 gold from the melting of
blooming vined mindstar of life (85% power, 18 apr, nature damage).
You collect a new ingredient:
stack of herbs (sessali) (1).
You gain 2.00 gold from the melting of
Poltergeist's Bloomsoul (94% power, 13 apr, nature damage).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 4.77 gold from the melting of
balanced dwarven-steel waraxe of persecution (120% power, 4 apr).
You collect a new ingredient:
lump of steel (1).
You gain 1.25 gold from the melting of
steel longsword of amnesia (109% power, 3 apr).
You collect a new ingredient:
lump of steel (1).
You gain 2.50 gold from the melting of
arcing steel greatsword of phasing (125% power, 15 apr).
You collect a new ingredient:
lump of steel (1).
You gain 1.20 gold from the melting of
acidic steel greatsword of massacre (140% power, 2 apr).
You gain 20.00 gold from the melting of
Spectral Blade (130% power, 25 apr).
You collect a new ingredient:
lump of steel (1).
You gain 1.25 gold from the melting of
steel greatmaul of amnesia (129% power, 2 apr).
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel battleaxe (121% power, 2 apr).
You gain 3.21 gold from the melting of
potent yew magestaff of fate (129% power, 4 apr, arcane element).
You gain 4.68 gold from the melting of
blighted yew magestaff (120% power, 4 apr, lightning element).
You gain 9.59 gold from the melting of
void walker's ash magestaff of wizardry (111% power, 3 apr, fire element).
You gain 5.95 gold from the melting of
cruel ash starstaff of wizardry (111% power, 3 apr, physical element).
You gain 5.12 gold from the melting of
ash magestaff of invocation (111% power, 3 apr, arcane element).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 0.64 gold from the melting of
healing infusion (heal 48; cd 11).
There is an exit to the worldmap here (press '' or right click to use).