Arwina the level 11 Thalore Summoner by loralnil

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceThalore
ClassSummoner
Level / Exp11 / 12%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 28)
Dexterity14 (base 11)
Constitution13 (base 10)
Magic8 (base 10)
Willpower58.706123483606 (base 23)
Cunning27 (base 20)

Resources

Life241/241
Equilibrium38
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision4
See Stealth5
See Invisible5

Offense: Mainhand

Damage48
Accuracy36
Crit Chance8%
APR23
Speed1.00

Offense: Offhand

Damage49
Accuracy36
Crit Chance8%
APR23
Speed1.00

Offense: Spell

Spellpower4
Crit Chance6%
Speed1

Offense: Mind

Mindpower42
Crit Chance8%
Speed1

Offense: Damage Bonus

Darkness+3%
Mind+3%
Nature+5%

Defense: Base

Armour (hardiness)10.118138619369 (56.297102139833%)
Defense10
Ranged Defense10
Fatigue13
Physical Save23
Spell Save26
Mental Save32

Defense: Resistances

Blight+ 10%( 70%)
Temporal+ 10%( 70%)
Nature+ 21%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance20%
Instadeath Resistance100%
Blind Resistance20%
Poison Resistance20%
Knockback Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (utility)1.30
1/5
1/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
1/5
3/5
0/5
Wild-gift / Summoning (advanced)1.30
2/5
0/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
1/5
1/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
5/5
1/5
1/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
done
done
done
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Arwina the Thalore Summoner level 10
2nd Summertide 122nd year of Ascendancy at 19:49
see stats

Log


There is a ladder to the previous level here (press '' or right click to use).
Ran for 7 turns (stop reason: at exit).


You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 38 turns).
You gain 1.17 gold from the transmogrification of
prismatic iron plate armour of lightning resistance (0 def, 7 armour).
You gain 1.37 gold from the transmogrification of
cleansing rough leather armour of cold resistance (3 def, 2 armour).
You gain 2.23 gold from the transmogrification of
arcing iron dagger of daylight (102% power, 5 apr).
You gain 2.20 gold from the transmogrification of
arcing iron mace of daylight (107% power, 2 apr).
You gain 0.95 gold from the transmogrification of
acidic iron greatsword of massacre (131% power, 1 apr).
You gain 2.49 gold from the transmogrification of
warrior's copper amulet of strength (+3).
You gain 1.12 gold from the transmogrification of
insulating copper amulet of dexterity (+3).
There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 28 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 36 turns (stop reason: at exit).


There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.