VampMage the level 9 Vampire Archmage by OmniNegro

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexFemale
RaceVampire
ClassArchmage
Level / Exp9 / 20%
Sizemedium
Lifes / Deaths

Primary Stats

Strength38 (base 30)
Dexterity40 (base 30)
Constitution40 (base 30)
Magic42 (base 30)
Willpower42 (base 30)
Cunning51 (base 30)

Resources

Life929/929
Mana506/506
Healing Factor1.2142857142857
Regeneration19.732142857143

Speed

Mental+200%
Attack+200%
Movement+40%
Spell+200%
Global+140%

Vision

Sight10
Lite5
Infravision8
See Stealth69.243425634852
See Invisible67.243425634852

Offense: Mainhand

Damage31
Accuracy48
Crit Chance22%
APR76
Speed0.33

Offense: Spell

Spellpower55
Crit Chance21%
Speed0.33333333333333
Cooldown Reduction15.6

Offense: Mind

Mindpower48
Crit Chance15%
Speed0.33333333333333

Offense: Damage Bonus

Acid+16%
Blight+16%
Arcane+26%
Cold+16%
Lightning+16%
Darkness+16%
Light+16%
Temporal+16%
Physical+16%
Mind+16%
Fire+16%
Nature+16%

Offense: Damage Penetration

Acid+16%
Blight+16%
Arcane+16%
Cold+16%
Lightning+16%
Darkness+16%
Light+16%
Temporal+16%
Physical+16%
Mind+16%
Fire+16%
Nature+16%

Defense: Base

Armour (hardiness)67 (96%)
Defense50
Ranged Defense50
Fatigue0
Physical Save68
Spell Save67
Mental Save69

Defense: Resistances

Acid+ 29%(100%)
Blight+ 29%(100%)
Arcane+ 29%(100%)
Cold+ 42%(100%)
All+ 16%(100%)
Mind+ 29%(100%)
Lightning+ 29%(100%)
Light+ 17%(100%)
Temporal+ 38%(100%)
Physical+ 29%(100%)
Darkness+ 42%(100%)
Fire+ 29%(100%)
Nature+ 29%(100%)

Defense: Immunities

Pinning Resistance23%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Knockback Resistance22%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.70
5/5
4/5
0/5
0/5
Spell / Meta1.70
5/5
4/5
0/5
0/5
Spell / Aether1.30
0/5
0/5
0/5
0/5
Spell / Necrosis0.80
5/5
4/5
0/5
0/5
Spell / Fire1.70
5/5
4/5
0/5
0/5
Spell / Water1.70
5/5
4/5
0/5
0/5
Spell / Temporal1.70
5/5
4/5
0/5
0/5
Spell / Phantasm1.70
5/5
4/5
0/5
0/5
Spell / Air1.70
5/5
4/5
0/5
0/5
Spell / Earth1.70
5/5
4/5
0/5
0/5
Spell / Arcane elements1.70
0/5
0/5
0/5
0/5
0/5
0/5
0/5
0/5

Generic Talents

Spell / Divination1.70
5/5
4/5
0/5
0/5
Cunning / Survival0.90
5/5
4/5
0/5
0/5
Spell / Aegis1.70
5/5
4/5
0/5
0/5
Undead / Vampire1.50
5/5
4/5
0/5
0/5
Spell / Conveyance1.70
5/5
4/5
0/5
0/5

Effects

beneficial effect

Quests

failed
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Dragon's Greed (Madness (Roguelike) difficulty) Amassed 8000 gold pieces.
By VampMage the Vampire Archmage level 9
1st Summertide 122nd year of Ascendancy at 11:52
see stats
Size matters (Madness (Roguelike) difficulty) Did over 600 damage in one attack.
By VampMage the Vampire Archmage level 9
1st Summertide 122nd year of Ascendancy at 14:12
see stats
Treasure Hoarder (Madness (Roguelike) difficulty) Amassed 3000 gold pieces.
By VampMage the Vampire Archmage level 4
75th Pyre 122nd year of Ascendancy at 19:20
see stats
Treasure Hunter (Madness (Roguelike) difficulty) Amassed 1000 gold pieces.
By VampMage the Vampire Archmage level 2
74th Pyre 122nd year of Ascendancy at 11:00
see stats

Log

You gain 0.78 gold from the transmogrification of nightruned rough leather belt of transcendence.
You gain 0.25 gold from the transmogrification of
iron waraxe (11-15.4 power, 2 apr).
You gain 1.37 gold from the transmogrification of
acidic steel waraxe of massacre (19-26.6 power, 3 apr).
You gain 4.45 gold from the transmogrification of
cruel ash vilestaff of warding (15-18 power, 3 apr, blight element).
You gain 5.02 gold from the transmogrification of
cruel ash starstaff of illumination (15-18 power, 3 apr, darkness element).
You gain 10.31 gold from the transmogrification of
Isuressra (10-12 power, 2 apr, cold element).
You gain 1.81 gold from the transmogrification of
imaginary iron ritual blade (9.5-12.35 power, 5 apr).
You gain 7.91 gold from the transmogrification of
iron mace 'Nimbusire' (19.5-27.3 power, 2 apr).
You gain 2.41 gold from the transmogrification of
acidic steel mace of erosion (13.5-18.9 power, 3 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (11.5-16.1 power, 2 apr).
You gain 3.10 gold from the transmogrification of
ranger's ash longbow of power.
You gain 1.81 gold from the transmogrification of
elm longbow of power.
You gain 2.31 gold from the transmogrification of
stralite dagger of erosion (29.5-38.35 power, 9 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (11-14.3 power, 5 apr).
You gain 2.50 gold from the transmogrification of
balanced iron dagger of massacre (13.5-17.55 power, 5 apr).
You gain 7.08 gold from the transmogrification of
Beruchik the Wildvortex (15.5-20.15 power, 6 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (16-24 power, 1 apr).
You gain 2.12 gold from the transmogrification of
hateful iron battleaxe of massacre (20-30 power, 1 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the warrior (resist 14%; cure mental).
You gain 1.50 gold from the transmogrification of
wild infusion of the warrior (resist 16%; cure magical).
You gain 0.63 gold from the transmogrification of
sun infusion (rad 6; power 20; turns 4; dispels darkness).
You gain 0.62 gold from the transmogrification of
sun infusion (rad 5; power 20; turns 3; dispels darkness).
You gain 1.30 gold from the transmogrification of
regeneration infusion of the wizard (heal 246 over 5 turns).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the titan (heal 196 over 5 turns).
You gain 0.72 gold from the transmogrification of
regeneration infusion (heal 75 over 5 turns).
You gain 0.74 gold from the transmogrification of
regeneration infusion (heal 81 over 5 turns).
You gain 0.56 gold from the transmogrification of
healing infusion (heal 22).
There is a way to the previous level here (press '' or right click to use).
Saving game...

Saving done.