Shield Knight the level 1 Cornac Adventurer by procyonae

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassAdventurer
Level / Exp1 / 11%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength15 (base 15)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic12 (base 12)
Willpower12 (base 12)
Cunning12 (base 12)

Resources

Life90/108
Positive50/50
Stamina105/105
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Barehand

Damage9
Accuracy17
Crit Chance1%
APR0
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save9
Spell Save8
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Shield offense1.00
2/5
0/5
0/5
0/5
Technique / Shield defense1.00
2/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.00
1/5
0/5
0/5
0/5
Celestial / Chants1.00
1/5
0/5
0/5
0/5
Wild-gift / Antimagic1.00
1/5
0/5
0/5
0/5
Spell / Aegis1.00
0/5
0/5
0/5
0/5
Spell / Conveyance1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Light source

Inventory

Achievements

Log

Shield Knight misses Giant brown ant.
Giant brown ant hits Shield Knight for 7 physical damage.

Shield Knight hits Giant brown ant for 8 physical damage.
Giant brown ant hits Shield Knight for 6 physical damage.

Shield Knight hits Giant brown ant for 9 physical damage.
Shield Knight killed Giant brown ant!

Resting starts...

Shield Knight starts regenerating health quickly.

Shield Knight stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


Shield Knight picks up (x.):
innervating elm totem of summon tentacle [power 95] (25 cooldown).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 6 turns (stop reason: hostile spotted to the northeast (large white snake)).


Large white snake hits Shield Knight for 7 physical damage.
Shield Knight hits Large white snake for 8 physical damage.
Large white snake hits Shield Knight for 6 physical damage.

Shield Knight misses Large white snake.
Large white snake hits Shield Knight for 6 physical damage.