







Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.6 |
Addons | ShowEnemy 1.6.6修改了自动探索时,敌人的提示粒子效果,修改了敌人边框(游戏中需要开启)和血条(血条在下方)。 machine translation: CHN Addons for ToME 1.6.6The Chinese translation of tome4 for older version (1.6 or even before). Please remove this outdated addon for 1.7.0 or above, since the Chinese translation is now built in game. 为1.6或更早版本使用的汉化插件。游戏版本在1.7及以后请勿使用,游戏内已经集成汉化,请于游戏选项-语言(Option-Language)中选择中文并重新开启游戏即可。 Items Vault 1.6.0Donators/Buyers bonus! Forbidden Cults 1.6.0Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
ZOmnibus Addon Pack 1.6.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Possessor Bonus Class 1.6.6Donators/Buyers bonus! Beholder (Continuation) 1.1.5Adds Beholders as a playable race. Created by ajfluffy (design, code and conception) and rexorcorum (ideas and artwork), this addon is now being maintained by Nagyhal under the guidance of rexorcorum in ajfluffy's absence. Edit: Had to change the addon's short_name, and so v1.0.6's automatic upload helpfully made us a completely new addon page. Of course it's all on Steam, which is beautiful (thank you DG!), but I'm hoping we can merge the older versions into this thread. We'll look at it tomorrow. Edit of the edit: In the meantime, players who have fallen afoul of my clumsy Flame Laser bug are encouraged to upgrade to v5.9.2 for compatibility reasons. Have fun and happy facemelting! Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Fixed bonus dungeons trigger 1.6.5Make sure that ALL the dungeons will appear in your game. Ashes of Urh'Rok 1.6.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Spell Merchants 1.6.6
Spawns 12 Merchants around the map that will sell Talents - Class, Stat, Category & Prodigy points! A Master jeweler that will Imbue all items! 3 Unique Dungeons and 8 Unique Bosses!
There are 14 talent trees (273 talents) available for purchase:Celestial, Chronomancy, Corruptions, Cunning, Cursed, Gifts, Psionic, Spells, Techniques, Demented, Steamtech, Annihilator & Technomancer!
4 character point types:Stat, Class, Category & Prodigy points for sale!
Master jeweler:Imbue (ANY) jewelry, armor & weapons that are in the game including rares/epics/uniques! And imbue them as many times with as many different gems as you [strike] want [/strike] can afford!
New Dungeons:3 new dungeons have been added to the world map [with more to come] (Blood Soaked Ruins, Infested Ruins & Road to Derth) these dungeons will have unique boss and lore spawns. Sludgenest and Noxious Caldera will now spawn on the world map at level 1.
New Bosses:There are 8 new bosses/mini bosses that will spawn in the new dungeons (With custom sprites). Battle against powerful [spoiler]vampires, werewolves and wererats[/spoiler] in your journey to glory! Bosses drop gold on death *They will also spawn in Infinite Dungeon*
1. Please note you will need to start a new game for the new Merchants/ Dungeons to appear.2. Dialog to purchase spells wont appear unless you have the required amount of gold. 3. DLC is NOT required to play this addon Talents that require a dlc will be clearly noted next to the talent, if you don't own a dlc and try to purchase a dlc talent the gold will be removed but the talent wont be acquired.
4. Will CONFLICT with any mods that change the world map file The only currently known conflicting mod is \"EXTRA DUNGEONS\"Note: Since Waladil will no longer be updating "Extra Dungeons" I decided to add Caldera and Sludgenest to the world map. If you like this addon please show your support by hitting that thumbs up button! I've currently spent 300+ hrs making this mod. Positive acknowledgement is much appreciated! If you dislike the mod please comment so I can understand why and possibly make improvements. Any and all bug reports and new suggestions are appreciated, this mod is where it's at thanks to community feedback!
Thank you for trying Spell Merchants, I hope you enjoy my mod :)
My other addons:
If you like this addon please consider rating it :) Godmode Merchant 1.5.10Adds a NPC that will grant you invulnerability/max dmg, 249 spells available, stat/generic/prodigy points, money, raise sub stats, set level, and can imbue ANYTHING (as long as you have the gems and item)! He spawns near the portal to Angolwen. 1.0.5 - 50 Talent trees from Orcs/Cults DLC added (these will be marked with *orcs/cults dlc* next to the talents, these dlcs are NOT required to play this addon) 14 talents added that were missing. For a non-cheaty version check out my other addon that adds spell merchants you can purchase spells from: https://te4.org/games/addons/tome/master-spell-merchants vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv Adventurers Pack 1.6.0Adds 3 new dungeons to the world map (blood soaked ruins, infested ruins & wolfmire) these dungeons will have unique boss and lore spawns. 8 new bosses have been added that will spawn in the new dungeons (they will also spawn in Infinite Dungeon) Over time I will be adding more dungeons to explore and bosses to defeat! I also have plans to create new mobs and mob variations, create unique artifacts and eventually implement a quest system to reward you for defeating the new bosses (since quests are not yet implemented bosses will drop gold upon death. vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv Embers of Rage 1.6.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Draconians 1.3.1Adds Draconians as playable race, with their own starting area. This addon was updated and forked by Aura of the Dawn, in the absence of ajfluffy. Second branch, due to upload system differences requring a new shortname. Showing Items Tier in Inventory 1.6.0This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Thalore |
Class | Archer |
Level / Exp | 5 / 57% |
Size | medium |
Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
Strength | 18 (base 16) |
Dexterity | 34 (base 26) |
Constitution | 11 (base 10) |
Magic | 8 (base 10) |
Willpower | 11 (base 10) |
Cunning | 12 (base 12) |
Resources
Life | 160/166 |
Stamina | 110/114 |
Healing Factor | 1.0082872928177 |
Regeneration | 0.25207182320442 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 3 |
Offense: Mainhand
Damage | 32 |
Accuracy | 33 |
Crit Chance | 2% |
APR | 5 |
Speed | 1.00 |
Offense: Spell
Spellpower | 8 |
Crit Chance | 2% |
Speed | 1 |
Offense: Mind
Mindpower | 12 |
Crit Chance | 2% |
Speed | 1 |
Offense: Damage Bonus
自然 | +3% |
Defense: Base
Armour (hardiness) | 3 (64.692942254812%) |
Defense | 37 |
Ranged Defense | 37 |
Fatigue | 0 |
Physical Save | 10 |
Spell Save | 6 |
Mental Save | 8 |
Defense: Resistances
自然 | + 5%( 70%) |
火焰 | + 5%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Inscriptions (3/3)
Infusions | 当前技能等级:1.0 纹身:回复使用模式:主动 作用范围:近身/单体 冷却时间:10 飞行时间:瞬间 使用速度:标准 (100% 回合) 这是: 一种自然之赐 描述: 激活纹身治疗你自己 100 生命值,持续 5 回合。 |
Infusions | 当前技能等级:1.0 纹身:狂暴使用模式:主动 作用范围:近身/单体 冷却时间:14 飞行时间:瞬间 使用速度:瞬间 (0% 回合) 这是: 一种自然之赐 描述: 激活纹身解除你随机一个 物理 效果并减少所有伤害 14% 持续 4 回合。 同时除去对应类型的 CT 效果(失去平衡、法术冲击和锁脑)。 |
Infusions | 当前技能等级:1.0 纹身:治疗使用模式:主动 作用范围:近身/单体 冷却时间:12 飞行时间:瞬间 使用速度:瞬间 (0% 回合) 这是: 一种自然之赐 描述: 激活纹身立即治疗你 50 生命值,然后去除一个流血、毒素和疾病效果。 |
Class Talents
Technique / 战斗经验系 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / 神枪手系 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / 强化箭系 | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Technique / 战斗技巧系 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / 箭术训练系 | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Technique / 反射神经系 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Technique / 战斗训练系 | 1.30 |
| 0/5 |
| 0/5 |
| 4/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Cunning / 生存系 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Race / 自然精灵 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / 移动系 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
Quests
You successfully escorted the worried loremaster to the recall portal on level 3 of Norgos Lair. Escort: worried loremaster (level 3 of Norgos Lair)As a reward you improved Dexterity by +5. | done |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You must explore the Heart of the Gloom. | active |
Equipment
Main armor | ![]() 装备需求: - 力量 10 9.00 负重 装备类型: 护甲 / 轻甲 ; 材质级别 1 当使用或装备时: 护甲值:+2 近身闪避:+3 (+1 有效值) 疲劳值:+6% 一套用皮革制成的皮甲。 |
Quiver | ![]() 装备需求: - 敏捷 11 装备制造者:某位大师 3.00 负重 1.50 词缀加成 装备类型: 弹药 / 箭矢 ; 材质级别 1 基础伤害: 13.0 - 18.2 伤害受属性加成: 50% 力量, 70% 敏捷 伤害类型:物理 武器精通类型:射击精通 命中加成:+0.3% 暴击率 (最高 25%) 护甲穿透:+5 暴击率:+1.0% 弹仓容量:39 当使用或装备时: 弹药每回合装填:+2 箭矢可用来射穿敌人。 |
On hands | ![]() 装备魔法来源:自然力量 1.00 负重 装备类型: 护甲 / 手部 ; 材质级别 1 当使用或装备时: 护甲值:+1 近战附加伤害:5 自然 抗性改变:+5% 自然 伤害加成:+3% 自然 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 轻便的手套不仅不影响手指的活动,还会多多少少保护手的安全。 |
In main hand | ![]() 装备需求: - 敏捷 11 - 技能 射击 4.00 负重 1.50 词缀加成 装备类型: 武器 / 长弓 ; 材质级别 1 你必须使用双手装备。 武器精通类型:射击精通 命中加成:+0.3% 暴击率 (最高 25%) 攻击速度:100% 攻击距离:+6 长弓可以用来射击你的敌人。 |
Light source | ![]() 装备灌输力量:奥术力量 2.00 负重 装备类型: 灯具 / 灯具 ; 材质级别 1 当使用或装备时: 近战反击伤害:10 火焰 抗性改变:+5% 火焰 光照范围:+3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
Inventory
![]() 有效的榆木法杖(邪恶) (13-15.6 伤害, 2 穿透, 枯萎 元素伤害) 装备需求: - 魔法 11 装备灌输力量:奥术力量 5.00 负重 装备类型: 武器 / 法杖 ; 材质级别 1 你必须使用双手装备。 基础伤害: 13.0 - 15.6 伤害受属性加成: 80% 魔法 伤害类型:物理 武器精通类型:法杖掌握 命中加成:+2.5% 附加伤害 (最高 200%) 护甲穿透:+2 暴击率:+2.5% 攻击速度:100% 当使用或装备时: 伤害加成:+13% 枯萎 技能加成:+1 法杖掌控 法术强度:+5 (+5 有效值) 法术暴击率:+1% 法杖经过精细的加工,被法师所使用。 |
![]() 装备需求: - 敏捷 11 3.00 负重 1.50 词缀加成 装备类型: 弹药 / 箭矢 ; 材质级别 1 基础伤害: 15.0 - 21.0 伤害受属性加成: 50% 力量, 70% 敏捷 伤害类型:物理 武器精通类型:射击精通 命中加成:+0.3% 暴击率 (最高 25%) 护甲穿透:+5 暴击率:+1.0% 弹仓容量:20 箭矢可用来射穿敌人。 |
![]() 铁质重靴 (0 闪避, 3 护甲值) 装备需求: - 重甲训练 3.00 负重 装备类型: 护甲 / 脚部 ; 材质级别 1 当使用或装备时: 护甲值:+3 疲劳值:+2% 重靴,用金属覆盖着脚趾、脚后跟和其他重要部位,保护穿戴者的足部免受伤害。 |
![]() 0.00 负重 装备类型: 珠宝 / 黑曜石 ; 材质级别 1 当使用或装备时: 属性变化:+1力量 / +1敏捷 / +1魔法 / +1意志 / +1灵巧 / +1体质 当被用来强化装备时: 属性变化:+1力量 / +1敏捷 / +1魔法 / +1意志 / +1灵巧 / +1体质 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
![]() 2.00 负重 装备类型: 灯具 / 灯具 ; 材质级别 1 当使用或装备时: 光照范围:+3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
![]() 装备灌输力量:未知力量 1.00 负重 [剧情物品] 装备类型: 水晶球 / 水晶球 当携带时: 这个球是半身人先知埃莉萨给你的,它会自动为你鉴定装备。 |
![]() 装备灌输力量:未知力量 2.00 负重 [剧情物品] 装备类型: 盒子 / 夏·图尔 当携带时: 可以用来施放【 立即转化盒子中的所有物品(当你切换地图时也会自动转化) 】 激活消耗 0 能量(共 1000/1000 )。 这只宝箱是伊尔克古尔的延伸,任何扔在里面的物品会被自动传送到湖底要塞,由核心驱动,当能量耗尽时会被破坏。这件物品的副作用是,由于金币对要塞是没用的,它会自动返还给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
![]() 装备灌输力量:未知力量 2.00 负重 [剧情物品] 装备类型: 护符 / 魔杖 可以用来施放【 传送至世界地图(等待40回合) 】 激活消耗 202 能量(共 400/400 )。 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
![]() 召唤触手之过载的榆木图腾 [强度 125] (30 回合冷却) 装备魔法来源:自然力量 2.00 负重 装备类型: 护符 / 图腾 ; 材质级别 1 可以用来施放【 在至多5 格范围内召唤一只持续 3 回合的强韧触手。 每回合触手会攻击3格内的随机敌人, 造成物理伤害, 并尝试定身. (触手数据) 生命: 250 基础伤害: 125 护甲: 0 全体伤害抗性: 0 】 激活使所有护符进入30回合冷却。 自然图腾是由自然守护者们制造,用以储存自然能量的。 |
Achievements
Log
黑暗的毒藤陷阱的垂死挣扎效果 击中 Ithomond 造成 3 精神 伤害。
技能 稳固射击 已经可以使用。
黑暗的毒藤陷阱的垂死挣扎效果 击中 Ithomond 造成 2 精神 伤害。
Ithomond 使用了 齐射.
Ithomond的齐射 击中 黑暗的毒藤陷阱 造成 40 物理 伤害。
Ithomond的齐射 击杀了 黑暗的毒藤陷阱!
黑暗的毒藤陷阱的垂死挣扎效果 击中 Ithomond 造成 7 精神 伤害。
Ithomond 停止了快速回复生命值。
黑暗的毒藤陷阱的垂死挣扎效果 击中 Ithomond 造成 9 精神 伤害。
发现手札: 写给威斯曼的信 (2)
按下Esc键,进入游戏菜单你可以查看所有你已经收集的札记。
Ithomond 摆脱了垂死挣扎。
Ithomond射击!
Ithomond的射击 击中 黑暗的毒藤陷阱 造成 76 物理 伤害。
Ithomond的射击 击杀了 黑暗的毒藤陷阱!
技能 纹身:回复 已经可以使用。
技能 稳固射击 已经可以使用。
技能 齐射 已经可以使用。
Ithomond 拾取了( g ):召唤触手之过载的榆木图腾 [强度 125] (30 回合冷却)
Ithomond 拾取了( a ):有效的榆木法杖(邪恶) (13-15.6 伤害, 2 穿透, 枯萎 元素伤害)
Ithomond 拾取了( c ):铁质重靴 (0 闪避, 3 护甲值)