Nosey the level 2 Cornac Oozemancer by Geckage

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassOozemancer
Level / Exp2 / 91%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength12 (base 10)
Dexterity10 (base 10)
Constitution11 (base 11)
Magic10 (base 10)
Willpower16 (base 16)
Cunning15 (base 15)

Resources

Life102/102
Equilibrium28
Healing Factor1.1124067574193
Regeneration0.27810168935484

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage18
Accuracy10
Crit Chance4%
APR15
Speed1.00

Offense: Offhand

Damage18
Accuracy10
Crit Chance4%
APR15
Speed1.00

Offense: Spell

Spellpower5
Crit Chance2%
Speed1

Offense: Mind

Mindpower21
Crit Chance4%
Speed1

Offense: Damage Bonus

Physical+4%

Defense: Base

Armour (hardiness)7 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save8
Spell Save9
Mental Save21

Defense: Resistances

Blight+ 16%( 70%)
Nature+ 17%( 70%)
All+ 7%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Oozing blades1.30
0/5
0/5
0/5
0/5
Wild-gift / Slime1.30
2/5
0/5
0/5
0/5
Wild-gift / Moss1.30
1/5
0/5
0/5
0/5
Wild-gift / Mucus1.30
1/5
0/5
0/5
0/5
Wild-gift / Ooze1.30
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
0/5
0/5
0/5
Wild-gift / Antimagic1.30
1/5
0/5
0/5
0/5
Adventure / Partner1.00
0/19
0/36
0/3
0/2
0/2
0/2

Effects

talent
talent
talent

Quests

active
active

Equipment

Around neck
In main hand
On hands
Light source
Main armor
In off hand

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
Ran for 2 turns (stop reason: interesting terrain).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


--------------------------------

You gain 0.74 gold from the transmogrification of
shielding linen wizard hat (1 def, 0 armour).
You gain 2.20 gold from the transmogrification of
pair of iron boots of tirelessness (0 def, 3 armour).
You gain 5.36 gold from the transmogrification of
rejuvenating iron mail armour of temporal resistance (2 def, 4 armour).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (17/17, 12-17 power, 5 apr).
You gain 0.60 gold from the transmogrification of
arcing quiver of elm arrows (14/14, 14-19 power, 5 apr).
You gain 2.43 gold from the transmogrification of
steady cured leather sling of cold.
You gain 1.70 gold from the transmogrification of
hateful iron waraxe (11-15 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (16-24 power, 1 apr).
You gain 0.55 gold from the transmogrification of
copper amulet of magic (+2).
You gain 0.05 gold from the transmogrification of
copper amulet.
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)
Saving game...

Saving done.