Grubbi-bubbi the level 16 Skeleton Adventurer by mej119

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceSkeleton
ClassAdventurer
Level / Exp16 / 37%
Sizebig
Lifes / Deaths

Primary Stats

Strength37 (base 12)
Dexterity44 (base 15)
Constitution14 (base 12)
Magic43 (base 32)
Willpower24 (base 15)
Cunning42 (base 34)

Resources

Mana300/300
Psi94/94
Vim110/110
Life399/399
Stamina180/180
Healing Factor1.0372895330004
Regeneration2.3339014492509

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite8
See Stealth5
See Invisible5

Offense: Mainhand

Damage29
Accuracy53
Crit Chance18%
APR5
Speed1.00

Offense: Offhand

Damage19
Accuracy53
Crit Chance18%
APR5
Speed1.00

Offense: Spell

Spellpower41
Crit Chance11%
Speed1

Offense: Mind

Mindpower35
Crit Chance11%
Speed1

Offense: Damage Bonus

Blight+20%
Arcane+20%
Physical+11%
All0%

Offense: Damage Penetration

Mind+5%

Defense: Base

Armour (hardiness)5 (38.594633868923%)
Defense42
Ranged Defense42
Fatigue0
Physical Save20
Spell Save27
Mental Save36

Defense: Resistances

Lightning+ 6%( 70%)
Acid 0%( 70%)
Light+ 8%( 70%)
Temporal+ 12%( 70%)
Darkness+ 6%( 70%)
Physical+ 11%( 70%)
Cold+ 22%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Confusion Resistance32%
Fear Resistance100%
Poison Resistance100%
Blind Resistance10%
Silence Resistance24%
Bleed Resistance100%
Disarm Resistance10%
Pinning Resistance21%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Technique / Duelist1.30
2/5
1/5
0/5
0/5
Technique / Magical combat1.30
2/5
1/5
0/5
0/5
Corruption / Blood1.30
2/5
1/5
0/5
0/5
Psionic / Absorption1.30
1/5
1/5
0/5
0/5
Technique / Dual techniques1.30
1/5
1/5
2/5
1/5
Demented / Chronophage1.30
1/5
2/5
0/5
0/5
Corruption / Bone1.30
2/5
1/5
1/5
2/5

Generic Talents

Undead / Skeleton1.10
5/5
1/5
1/5
2/5
Spell / Aegis1.30
1/5
1/5
1/5
0/5
Cunning / Scoundrel1.30
1/5
1/5
1/5
1/5
Technique / Combat training1.30
0/5
0/5
1/5
3/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
detrimental effect
beneficial effect

Quests

done
done
done
done
done
active
active
active
active
done
active
done

Equipment

Psionic focus
On hands
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Grubbi-bubbi the Skeleton Adventurer level 10
53rd Dusk 122nd year of Ascendancy at 04:21
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Grubbi-bubbi the Skeleton Adventurer level 7
48th Dusk 122nd year of Ascendancy at 15:14
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Grubbi-bubbi the Skeleton Adventurer level 10
55th Dusk 122nd year of Ascendancy at 04:34
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Grubbi-bubbi the Skeleton Adventurer level 14
40th Haze 122nd year of Ascendancy at 22:09
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).