











Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
Addons | Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Improved Combat Text v2 1.6.0Description Original Improved Combat Text mod by Codefly This addon replaces ToME's floating combat text: Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Upd: Я просто исправил ошибки чекера. Мод корректно работает на новых версиях игры. Этот аддон заменяет всплывающий текст боя в игре: Установка: Удаление: или в игре: Experience Controller 1.7.4
Experience Controller is an addon that lets you change the amount of experience you receive upon killing foes. You can enable/disable it realtime and it will work from the next kill onward. It also works for arena and infinite dungeon alike. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS.
How to enable/disable or configure this addon:
Modes functionality:
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Update v4.0.1 * Fixed a few typos and minor logging issues
Update v4.0 * Compatible with TOME v1.7.4 * Added multiple customization possibilities in-game and reworked functionality of all the addon Merchant on the Map 1.7.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. Easy Map v2 1.6.0Description Original Easy Map mod by Codefly This addon replaces ToME's map display with one that's more in-line with other games. You can drag the mouse to scroll, use the mouse wheel to zoom in and out, and left-click to set the currently viewed area (instead of accidentally traveling there, which can still be done via right-click menu). It also shows the viewport rectangle on the map, and if your computer is powerful enough, you can even show the actual terrain instead of the confusing color blocks, or make the walls red to easily find paths you have yet to explore. The player and zone exits are also displayed as icons on the map. Additionally, if you travel via the map and stop unexpectedly (i.e., you ran into your golem), a friendly dialog will pop up asking if you'd like to continue to your destination. Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Обновление: Я просто пофиксил чекер версии мода и убрал всплывающее окошко о новой версии игры и изменил цвет легенды на черный Мод заменяет карту игры на нечто более схожее с другими играми. Вы можете перемещать карту мышкой, приближать или отдалять карту колесиком и устанавливать текущий обзор левым кликом мыши (вместо того, что бы случайно переместиться туда, как было ранее). Карат способна отображать реальную местность ландшафта и окрашивать непроходимые места в красный цвет, что бы проще найти дорогу. Установка: Удаление: или в игре: Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Melinda on the Map 1.7.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Extra Dungeons 1.6.7In general, this mod is for people (like me) who like to do everything in a game. Visit all the dungeons, kill all the bosses, preferably get all the artifacts. By allowing all characters to visit some more restricted dungeons, we can make that a little easier. This mod is not intended to be lore-friendly, but I may make a lore-friendlier version in the future. (As it stands you can visit Irkkk as a halfling and the Yeek don't care. I may change that.) Current mod features: Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Improved Auto-explore and Rest 1.7.2Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Items Vault 1.7.0Donators/Buyers bonus! Post Effects fixes 1.7.2The addon improves gamefield view during different post effects Here is details about what been changed: Possessor Bonus Class 1.7.4Donators/Buyers bonus! Improved Enemy UI 1.7.21. improve the default shockbolt of enemy, making them brighter and easier to find. No Ruined Dungeon Puzzle 1.6.0Changes the Ruined Dungeon sealed door to open upon killing all six Guardians in lieu of the sequential orb interaction puzzle. Exponential Leveling 1.7.4Exponential Leveling is an addon that changes the amount of points (stats, class, ..) and optionally resources (hp/stamina/mana/regen..) you gain upon EACH level up. Being fully configurable, it can also be used to make the game easier as you wish to. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS. How to use this addon: - Download and install, of course. Check if the addon is ACTIVATED. If you have another addon that superload/overload player.lua, it might conflict. - Start a New Game. - Under Options > Gameplay, you can enable or disable the addon. This will work from the next levelup. It cannot be used retroactively. - You can also change mode of operating (Default is balanced) and optional modes of operation (Also increase resources, life, etc on levelup) or be left as is. Operating Modes: - Balanced -> Gives extra points in a fair way depending on your difficulty (Nightmare, Insane and Madness) - Extra Points -> Gives many more points than vanilla in any difficulty - Cheatish -> Gives way more points than you'll ever need - Only Life -> Does NOT change how many points you gain on levelup, but provide some extra MAX HP on levelup. How much per level can be configured under the options. Optional Modes (These work alongside Operating Modes): - None -> Nothing else than what chosen under Operating Modes - All Resources -> Increase stamina, mana, hate, vim, etc (MAX and regen) upon levelup. How much per level can be configured under the options. - MAX HP -> Increase only MAX HP and not all resources upon levelup. How much per level can be configured under the options. Stacks with Only Life if you want to. POINTS COMPARISON (Example: Cornac Rogue at lv50): STATS | TALENTS | GENERIC | CATEGORY | PRODIGIES | MAX HP | STAMINA VANILLA | 160 | 70 | 49 | 4 | 2 | 958 | 247 BALANCED NIGHTMARE | 181 | 127 | 101 | 9 | 5 | 958 | 247 BALANCED INSANE | 217 | 145 | 119 | 12 | 8 | 958 | 247 BALANCED MADNESS | 269 | 166 | 140 | 20 | 17 | 958 | 247 EXTRA POINTS | 212 | 171 | 150 | 14 | 17 | 958 | 247 CHEATISH | 1140 | 560 | 539 | 102 | 202 | 958 | 247 ONLY LIFE | 160 | 70 | 49 | 4 | 2 | 1252+ | 247 + ALL RESOURCES | - | - | - | - | - | 1252+ | 396+ All resources ALSO gives, by a small amount, resources regeneration like: mana, stamina, vim, positive/negative, hate (per kill, not passively generated), psi and reduces equilibrium (by a small amount) every turn even in combat. Update v4.0.3
Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
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Campaign | Maj'Eyal |
Mode | Normal Roguelike |
Sex | Male |
Race | Higher |
Class | Berserker |
Level / Exp | 12 / 32% |
Size | 较大 |
Lifes / Deaths | Killed by war hound at level 12 on the 3 混沌月 122 year of Ascendancy at 19:54 / 1 |
Primary Stats
Strength | 30 (base 25) |
Dexterity | 25 (base 24) |
Constitution | 26 (base 26) |
Magic | 18 (base 10) |
Willpower | 11 (base 10) |
Cunning | 18 (base 10) |
Resources
Life | -37/411 |
Stamina | 83/136 |
Healing Factor | 1.1316586254954 |
Regeneration | 4.1504111703493 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +25% |
Spell | 0% |
Global | +100% |
Vision
Sight | 12 |
Lite | 6 |
Infravision | 7 |
See Stealth | 34.894014938291 |
See Invisible | 39.894014938291 |
Offense: Mainhand
Damage | 53 |
Accuracy | 28 |
Crit Chance | 13% |
APR | 4 |
Speed | 1.00 |
Offense: Offhand
Damage | |
Accuracy | |
Crit Chance | |
APR | |
Speed |
Offense: Spell
Spellpower | 20 |
Crit Chance | 6% |
Speed | 1 |
Offense: Mind
Mindpower | 14 |
Crit Chance | 7% |
Speed | 1 |
Offense: Damage Bonus
暗影 | +27% |
光系 | +21% |
时空 | +8% |
All | 0% |
Offense: Damage Penetration
暗影 | +15% |
时空 | +10% |
火焰 | +10% |
Defense: Base
Armour (hardiness) | 28.08934837382 (81.151787968034%) |
Defense | 11 |
Ranged Defense | 11 |
Fatigue | 33 |
Physical Save | 24 |
Spell Save | 15 |
Mental Save | 13 |
Defense: Resistances
暗影 | + 40%( 70%) |
酸性 | + 14%( 70%) |
时空 | + 17%( 70%) |
All | + 4%( 70%) |
光系 | + 24%( 70%) |
闪电 | + 9%( 70%) |
火焰 | + 16%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Blind Resistance | 71% |
Inscriptions (3/3)
Infusions | 有效技能等级:1.0 纹身:回复使用模式:主动技能 使用范围:近战/单体 冷却时间:10 飞行速度:瞬间 使用速度:标准(100%回合) 是:自然力量 介绍:激活纹身治疗你自己 100 生命值,持续 5 回合。 |
Infusions | 有效技能等级:1.0 纹身:狂暴使用模式:主动技能 使用范围:近战/单体 冷却时间:14 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身解除你随机一个 物理 效果并减少所有伤害 14% 持续 4 回合。 同时除去对应类型的越层效果(失去平衡、法术冲击和思维封锁)。 |
Infusions | 有效技能等级:1.0 纹身:治疗使用模式:主动技能 使用范围:近战/单体 冷却时间:12 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身立即治疗你 50 生命值,然后去除一个流血、毒素和疾病效果。 |
Class Talents
格斗 / 嗜血 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
觉醒技 / 魔法 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
觉醒技 / 敏捷 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
格斗 / 狂暴之力 | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
觉醒技 / 力量 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
觉醒技 / 体质 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
觉醒技 / 意志 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
觉醒技 / 灵巧 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
格斗 / 双手战技 | 1.30 |
| 5/5 |
| 2/5 |
| 2/5 |
| 0/5 |
格斗 / 战斗经验 | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
格斗 / 战斗技巧 | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
灵巧 / 生存 | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
种族技能 / 高等人类 | 1.00 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
格斗 / 战斗训练 | 1.30 |
| 1/5 |
| 3/5 |
| 0/5 |
| 1/5 |
| 3/5 |
| 0/5 |
格斗 / 体质强化 | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
Quests
你碰到了一个法师学徒,他被指派去搜集一件充满奥术力量的神器。 学徒的任务他请求你的帮助,你能帮他搜集一点么。 * 收集一件强力的奥术神器。 | 结束 |
你成功地将迷路的堕落者护送到了巨魔沼泽的第3层的召回传送门。 护送:迷路的堕落者 (巨魔沼泽的第3层)作为奖励,你提升 灵巧 +5. | 结束 |
你成功地将迷路的太阳骑士护送到了卡·普尔废墟的第2层的召回传送门。 护送:迷路的太阳骑士 (卡·普尔废墟的第2层)作为奖励,你提升了 技能 堡垒赞歌 (+1 等级). | 结束 |
你成功地将迷路的战士护送到了巨魔沼泽的第2层的召回传送门。 护送:迷路的战士 (巨魔沼泽的第2层)作为奖励,你提升了 技能 顽强意志 (+1 等级). | 结束 |
很多马基埃亚尔的炼金术士想竞争加入强大的炼金术士兄弟会,其中有一个或者几个人请求你的帮助。 炼金术士兄弟会德斯镇的斯泰尔 需要你帮忙制作 闪避药剂 。他给了你一张写着配方的小纸条: * 你找到了所需要的熊爪。 * '需要:一个酸液树魔之眼。 邪恶的小恶魔,酸液树魔。你可以尽情的杀戮它们,尽管我只需要一只完整的眼球。' * '需要:一个大恶魔的胆汁。 不要去喝它,即使它诱惑着你…… ' 隐居者亚格雷姆利 需要你帮忙制作 幸运药剂 。他给了你一张写着配方的小纸条: * 你找到了所需要的蜜蜂树的根。 * 你找到了所需要的兽人心脏。 * 你找到了所需要的米诺陶的鼻子。 | 正在进行 |
是时候去一些新的地方探索一下了——那些黑暗、被遗忘和危险的地方。 进入黑暗在德斯镇东南方向是古老森林。 在德斯镇西面是迷宫。 在德斯镇远一点的西面,靠近海岸的地方是沙虫巢穴。 在自然精灵树林的东部边境那里是岱卡拉。 * 你应当探索古老森林,查清那里潜伏的危险,并获得那里的宝藏! * 你已经探索了迷宫并杀死了米诺陶。 * 你应当探索沙虫洞穴,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索岱卡拉,查清那里潜伏的危险,并获得那里的宝藏! | 正在进行 |
你已经找到了所有有关秘密财宝的线索,在食人魔沼泽第三层应该能找到一条通往那里的路。 隐藏的财宝注意:看样子那里非常危险。 你已经干掉了比尔,他的财宝现在归你了。 | 结束 |
到卡·普尔废墟和食人魔沼泽的地下城去发现宝藏和荣耀! 食人魔巢穴* 你已经探索了食人魔巢穴并击败了食人魔普洛克斯。 * 你探索了卡·普尔废墟并击败了暗影骷髅。 | 结束 |
Equipment
在手上 | ![]() 1.0 T2 手部 护甲 [史诗级物品] Arcane/Master While equipped: Stats +3 魔力 dps ---------- Spell.crit +3% Spell.pwr +2 (+1 eff.) S.pwr/crit +4 Dmg.mod +8%暗影 +8%时空 Res.pen +10%暗影 +10%时空 ----- def ----- Resists +8%暗影 +8%时空 ---------- misc N.En/turn +0.20 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 On Spell Hit: 10% 土归土 2 相传这副手套曾属于一位不知名的星月法师。无数的星辰从这副手套的表面反射出来,显得超凡脱俗。 |
在头上 | ![]() 2.0 T1 头部 护甲 [Ego] Master While equipped: Stats +3 力量 ----- def ----- 护甲值 +1 Fatigue +1% Phys.save +10 (+5 eff.) 一顶皮帽。 |
主护甲 | ![]() 17.0 T1 板甲 护甲 Reqs 板甲训练 [Ego+] Arcane While equipped: dps ---------- Melee+ 9酸性 8火焰 Melee Ret 8酸性 9火焰 ----- def ----- 护甲值 +7 Fatigue +22% Resists +10%酸性 +12%火焰 一套用金属片制成的板甲。 |
在手指上 | ![]() 0.1 T2 戒指 首饰 [Ego+] Arcane While equipped: Stats +2 魔力 dps ---------- Melee+ 14光系 Ranged+ 12光系 Dmg.mod +10%光系 戒指让你的手指更加美丽! |
在手指上 | ![]() 0.1 T1 戒指 首饰 [Ego] Arcane While equipped: ----- def ----- Blind- +20% ---------- misc Infravis +3 See.Stealth +6 See.Invis +5 戒指让你的手指更加美丽! |
在腰间 | ![]() 1.0 T1 腰带 护甲 [Ego] Nature/Master While equipped: dps ---------- Phys.pwr +2 (+1 eff.) ----- def ----- Resists +5%闪电 +6%时空 Spell.save +5 (+5 eff.) ---------- misc Size +1 一条可以围住腰的皮带。 |
在脚上 | ![]() 3.0 T1 脚部 护甲 Reqs 重甲训练 [Ego] Arcane/Master While equipped: dps ---------- Mov.spd +25% ----- def ----- 护甲值 +5 Fatigue +2% ---------- misc Infravis +2 重靴,用金属覆盖着脚趾、脚后跟和其他重要部位,保护穿戴者的足部免受伤害。 |
在主手 | ![]() 3.0 T3 锤子 武器 [Rare] Master Power 26.5 - 37.1 物理 Uses 100%力量 Mastery 武器掌握 Acc+ +0.2% 基础伤害(最大20%) Apr +4 Crit +1.5% Atk.spd 100% On Crit: * 使目标流血,在5回合内造成170物理伤害,并降低目标治疗系数50% While equipped: Stats +1 灵巧 +1 力量 dps ---------- Phys.crit +5.0% Phys.pwr +6 (+2 eff.) Res.pen +10%火焰 ----- def ----- Resists +6%暗影 ---------- misc Light +1 See.Invis +6 钝而致命。 |
工具 | ![]() 2.0 T1 项圈 护符 [Ego] 灵能系 冲击敌人精神,造成 105 精神伤害并沉默4回合 Puts all charms on 15 cooldown 项圈是由强大的精神能量制造而成,用来储存灵能。 |
在脖子上 | ![]() 0.1 T2 项链 首饰 [Ego] Nature/Master While equipped: ----- def ----- Resists +11%光系 +10%暗影 Blind- +22% ---------- misc Masteries +0.10 Technique/战吼 项链让你的脖子更加美丽! |
斗篷 | ![]() 2.0 T1 斗篷 护甲 [Ego] Nature While equipped: ----- def ----- Defense +1 (+1 eff.) Max.HP +31.00 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
在副手 | ![]() 7.0 T2 护盾 护甲 Reqs 盾牌使用训练 [Ego+] Arcane 学习盾牌攻击技能,或者开启 '强制显示盾牌战斗数据' 选项来查看战斗数据 While equipped: Stats +2 灵巧 +2 魔力 dps ---------- Dmg.mod +11%光系 +10%暗影 ----- def ----- 护甲值 +4 Fatigue +8% Resists +10%光系 +10%暗影 ---------- misc Talents +1 格挡 手持防护装备。 |
光源 | ![]() 2.0 T1 光照 [Rare] Master While equipped: dps ---------- Mind.crit +4% Dmg.mod +9%暗影 Res.pen +5%暗影 On Hit (Melee): * 10%几率降低8%伤害 ----- def ----- Resists +3%暗影 Mind.save +3 (+3 eff.) ---------- misc Equi/ret +0.04 Light +5 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
Inventory
![]() 0.1 纹身 卷轴 [Ego] Nature 当铭刻在你的皮肤上时: Level 1.0 Use mode 主动技能 Range 近战/单体 Cooldown 14 Travel.spd 瞬间 Usage Speed 标准(100%回合) Is 自然力量 介绍:激活纹身治疗你自己 97 生命值,持续 5 回合。 效果随你的意志属性提升。 纹刻到你的身上. 自然纹身可以印在你的身上,给予你必要的技能。 Press to compare to your current inscriptions |
![]() 0.1 符文 卷轴 [Normal] Arcane 当铭刻在你的皮肤上时: Level 0.0 Use mode 主动技能 Range 近战/单体 Cooldown 17 Travel.spd 瞬间 Usage Speed 法术(100%回合) Is 法术 介绍:激活这个符文随机传送 20 码范围内位置,至少传送 15 码以外。 将纹身铭刻在你的皮肤上. 魔法符文会被铭刻在你身上,给予你必要的技能。 |
![]() 0.1 符文 卷轴 [Ego] Arcane 当铭刻在你的皮肤上时: Level 0.0 Use mode 主动技能 Range 近战/单体 Cooldown 16 Travel.spd 瞬间 Usage Speed 法术(100%回合) Is 法术 可以在以太形态下使用 介绍:激活这个符文对你自己释放法力回复,增加 820% 回复量持续 10 回合(总计 0 ),并立即回复 41 法力值。 同时,在你休息时增加每回合 0.5 的魔力回复。 效果随你的体质属性提升。 将纹身铭刻在你的皮肤上. 魔法符文会被铭刻在你身上,给予你必要的技能。 |
![]() 0.1 T1 戒指 首饰 [Normal] 戒指让你的手指更加美丽! |
![]() 5.0 T1 巨锤 武器 [史诗级物品] Master Power 30.0 - 51.0 物理 Uses 130%力量 Mastery 武器掌握 Acc+ +0.2% 基础伤害(最大20%) Apr +7 Crit +1.5% Atk.spd 100% While equipped: 破碎震击: Level 2.6 Pwr.cost 20,总计20/20. Range 近战/单体 Travel.spd 瞬间 介绍:用你的武器攻击目标并造成 130% 伤害。如果此次攻击命中,则目标护甲和豁免会减少 14 持续 6 回合。 同时,如果目标被临时伤害护盾保护,有 51% 几率使之破碎。 受物理强度影响,护甲减值有额外增加。 这是一个巨大的、丑陋的树干,但是巨魔比尔把它当做武器。如果你够强壮,你也可以把它当做武器! |
![]() 3.0 T2 大剑 武器 [随机史诗级物品] Arcane/Master Power 41.5 - 66.4 物理 Uses 120%力量 Mastery 武器掌握 Acc+ +0.4% 暴击伤害(最大40%) Apr +2 Crit +3.0% Atk.spd 100% On Crit.r2 +8火焰 On Hit: 20% 虚弱诅咒 2 While equipped: dps ---------- Dmg.mod +3%枯萎 ----- def ----- Resists +6%枯萎 +3%火焰 沉重的双手大剑。 |
![]() 3.0 T1 三叉戟 武器 [史诗级物品] Arcane Power 23.0 - 32.2 物理 Uses 120%力量 Mastery 特殊武器掌握 Acc+ +0.2% 基础伤害(最大20%) Apr +8 Crit +5.0% Atk.spd 100% Melee+ +15寒冷 While equipped: dps ---------- Spell.pwr +10 (+5 eff.) Mov.spd +10% Dmg.mod +10%寒冷 Acc +10 (+5 eff.) ----- def ----- Resists +10%寒冷 On Spell Hit: 20% 寒霜冰雾 1 潮汐: Level 1.0 Pwr.cost 80,总计80/80. Range 近战/单体 Travel.spd 瞬间 Is 法术 介绍:以施法者为中心,在 1 码半径范围内生成一股巨浪,每回合增加 1 码半径范围,最大 3 码。 对目标造成 5.92 冰冷伤害和 5.92 物理伤害,同时击退目标,持续 4 回合。 所有受影响的生物进入湿润状态,震慑抗性减半。 伤害和持续时间受法术强度加成。 这柄华丽的三叉戟曾被纳纱瓦女士使用过,当你握紧它时,你会听到奔腾河流的怒吼。 |
![]() 2.0 T2 长袍 护甲 [Ego] Nature/灵能系 While equipped: dps ---------- Mind.crit +2% Mind.pwr +3 (+3 eff.) Dmg.mod +10%火焰 ----- def ----- Resists +9%all +15%火焰 Mind.save +18 (+12 eff.) 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
![]() 1.0 T1 手部 护甲 [Ego] Arcane While equipped: Stats +2 魔力 dps ---------- Melee+ 6时空 Ranged+ 5时空 Dmg.mod +3%奥术 +3%时空 ----- def ----- 护甲值 +1 Resists +6%时空 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 轻便的手套不仅不影响手指的活动,还会多多少少保护手的安全。 |
![]() 0.0 T1 黑曜石 珠宝 [Normal] While equipped: Stats +1 力量 +1 敏捷 +1 魔力 +1 意志 +1 灵巧 +1 体质 Item imbue powers: Stats +1 力量 +1 敏捷 +1 魔力 +1 意志 +1 灵巧 +1 体质 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
![]() 0.0 T1 绿宝石 珠宝 [Normal] While equipped: Defense +2 (+2 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+2 eff.) Mind.save +2 (+2 eff.) Item imbue powers: Defense +2 (+2 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+2 eff.) Mind.save +2 (+2 eff.) 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
![]() 0.0 T1 黄宝石 珠宝 [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2%all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2%all 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
![]() 0.0 T1 黄宝石 珠宝 [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
![]() 0.0 T1 黄宝石 珠宝 [Normal] While equipped: 护甲值 +1 Resists +1%all Item imbue powers: 护甲值 +1 Resists +1%all 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
![]() 0.0 T2 蓝宝石 珠宝 [Normal] While equipped: 护甲值 +2 Resists +2%all Item imbue powers: 护甲值 +2 Resists +2%all 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
![]() 0.0 T2 蓝宝石 珠宝 [Normal] While equipped: Stats +2 力量 +2 敏捷 +2 魔力 +2 意志 +2 灵巧 +2 体质 Item imbue powers: Stats +2 力量 +2 敏捷 +2 魔力 +2 意志 +2 灵巧 +2 体质 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
![]() 0.0 T2 蓝宝石 珠宝 [Normal] While equipped: Defense +4 (+4 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+4 eff.) Mind.save +4 (+4 eff.) Item imbue powers: Defense +4 (+4 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+4 eff.) Mind.save +4 (+4 eff.) 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
![]() 0.0 T2 紫宝石 珠宝 [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4%all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4%all 潜在伤害类型:奥术 宝石可用来卖钱或用于法术仪式。 |
![]() 0.0 T3 红宝石 珠宝 [Normal] While equipped: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6%all Item imbue powers: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6%all 潜在伤害类型:火焰 宝石可用来卖钱或用于法术仪式。 |
![]() 2.0 T1 光照 [Normal] While equipped: ---------- misc Light +3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
![]() 2.0 T1 光照 [Ego] Nature While equipped: ----- def ----- Max.HP +41.00 ---------- misc Light +3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
![]() 2.0 T1 杂项 工具 [史诗级物品] Nature While equipped: Stats +5 幸运 ----- def ----- Defense +5 (+5 eff.) ---------- misc T.Disarm +5 侦查陷阱。 25%几率解除至多3个震慑、定身或眩晕效果。 一只用细线串起来的巨大毛脚,很显然这是一位半身人的。目前的状态,很难讲它多久以前被割了下来,但是从脚踝处的齿痕来看,应该不是出于自愿。 它的外面有一层盐和粘土,被很好的保护着,尽管如此,大自然还是剥夺了它的活力,它已经成为了一块死肉。有人说,半身人的脚可以带来好运,但是现在唯一可确认的是——它臭死了! |
![]() 1.0 水晶球 [剧情物品] Unknown While carried: 这个球是半身人先知埃莉萨给你的,它会自动为你鉴定装备。 |
![]() 2.0 夏·图尔 盒子 [剧情物品] Unknown While carried: 立即转化盒子中的所有物品(当你切换地图时也会自动转化). Uses 0 power out of 1000/1000 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
![]() 2.0 魔杖 护符 [剧情物品] Unknown 传送至世界地图(等待40回合). Uses 202 power out of 400/400 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
![]() 2.0 T2 项圈 护符 [Ego] 灵能系 制造灵能护盾,5回合内受到的所有伤害减少45 Puts all charms on 25 cooldown 100% to 治疗37生命值. 项圈是由强大的精神能量制造而成,用来储存灵能。 |
![]() 2.0 T1 图腾 护符 [Rare] Nature While equipped: dps ---------- Dmg.mod +6%暗影 ----- def ----- Resists +6%枯萎 Spell.save +6 (+5 eff.) 毒刺攻击一个敌人,在7回合内造成110自然伤害,并使目标治疗系数降低50% Puts all charms on 15 cooldown 自然图腾是由自然守护者们制造,用以储存自然能量的。 |
![]() 2.0 T2 魔杖 护符 [Ego] Arcane 发射魔法箭,造成170 寒冷伤害 Puts all charms on 15 cooldown 100% to 获得14%几率躲闪武器攻击,持续2回合. 魔杖被炼金术师和大法师用来储存法术。任何人可以用它来释放储存的法术。 |
Achievements
Log
Tenrim1使用了格挡.
冰霜兽人龙战士的阴险毒素击中tenrim1造成(24 被格挡), 0 自然 (0合计伤害).
三头蛇的毒素击中tenrim1造成(21 被格挡), 0 自然 (0合计伤害).
近战报复击中战争猎犬造成8 酸性, 9 火焰 (17合计伤害).
战争猎犬击中tenrim1造成(40 被格挡), 28 物理 (28合计伤害).
冰霜兽人龙战士的阴险毒素击中tenrim1造成(24 被格挡), 0 自然 (0合计伤害).
三头蛇的毒素击中tenrim1造成(21 被格挡), 0 自然 (0合计伤害).
Tenrim1无法在主手装备:河流之怒 (23-32 伤害, 8 护甲穿透)(由于目前穿戴的其他装备,无法装备此物品)
Tenrim1无法在主手装备:河流之怒 (23-32 伤害, 8 护甲穿透)(由于目前穿戴的其他装备,无法装备此物品)
tenrim1未命中战争猎犬。
奇迹之符文 the Guardian召唤了一只蜘蛛!
近战报复击中战争猎犬造成8 酸性, 9 火焰 (17合计伤害).
战争猎犬击中tenrim1造成70 物理伤害。
兽人士兵使用了纹身:回复.
兽人士兵开始快速回复生命值。
Tenrim1中毒效果消失。
Tenrim1不再被召唤物激活。
冰霜兽人龙战士的阴险毒素击中tenrim1造成24 自然伤害。
tenrim1击中战争猎犬造成69 物理, 9 酸性, 15 光系, 8 火焰 (101合计伤害).
近战报复击中战争猎犬造成8 酸性, 9 火焰 (17合计伤害).
战争猎犬击中tenrim1造成57 物理伤害。
奇迹之符文 the Guardian使用了疯狂召唤.
奇迹之符文 the Guardian开始快速召唤。
奇迹之符文 the Guardian召唤了一只三头蛇!
战争猎犬击中tenrim1造成60 物理伤害。
近战报复击中战争猎犬造成8 酸性, 9 火焰 (17合计伤害).
冰霜兽人龙战士的阴险毒素击中tenrim1造成24 自然伤害。
玩家tenrim1等级12高等人类狂战士被五马分尸而死,杀死他(她)的是一个战争猎犬,死在第1层,Ruined Dungeon。