Winner the level 50 Dwarf Archmage by pentor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDwarf
ClassArchmage
Level / Exp50 / 5098%
Sizemedium
Lifes / Deaths

Primary Stats

Strength48 (base 10)
Dexterity54 (base 10)
Constitution73 (base 53)
Magic158 (base 60)
Willpower97 (base 60)
Cunning118 (base 60)

Resources

Mana404/424
Equilibrium20
Life1865/1865
Positive324/324
Stamina611/611
Hate100/100
Healing Factor1.8107458214728
Regeneration118.15857072789

Speed

Mental0%
Attack0%
Movement+614.43212286868%
Spell0%
Global+130.07221286943%

Vision

Sight10
Lite9
Infravision9
See Stealth97.299877653337
See Invisible114.27649330649
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage99
Accuracy45
Crit Chance58%
APR13
Speed1.00

Offense: Spell

Spellpower104
Crit Chance87%
Speed1
Cooldown Reduction30

Offense: Mind

Mindpower62
Crit Chance36%
Speed1

Offense: Damage Bonus

Nature+19%
Lightning+229%
Acid+51%
Cold+48%
Blight+22%
Arcane+19%
Fire+61%
All+7%

Offense: Damage Penetration

Lightning+110%
Nature+40%
Temporal+56%
Blight+70%
Acid+40%
Cold+40%
All+25%

Defense: Base

Armour (hardiness)54.183234494005 (62.946778433524%)
Defense83
Ranged Defense91
Fatigue0
Physical Save54
Spell Save85
Mental Save68

Defense: Resistances

Acid+ 69%( 70%)
Arcane+ 68%( 70%)
Cold+ 70%( 70%)
All+ 36%( 70%)
Darkness+ 43%( 70%)
Light+ 29%( 70%)
Temporal+ 44%( 70%)
Mind+ 36%( 70%)
Lightning+ 70%( 70%)
Fire+ 70%( 70%)
Nature+ 38%( 70%)

Defense: Immunities

Stun Resistance100%
Pinning Resistance100%
Instadeath Resistance100%
Disarm Resistance0%

Inscriptions (5/5)

Infusions
Infusions
Runes
Runes
Infusions

Class Talents

Spell / Meta1.30
3/5
5/5
5/5
0/5
Cursed / One with shadows1.00
5/5
1/5
1/5
5/5
Cursed / Shadows1.00
5/5
5/5
5/5
0/5
Spell / Storm1.30
1/5
5/5
5/5
5/5
Spell / Air1.30
5/5
5/5
5/5
5/5
Spell / Enhancement1.00
1/5
1/5
5/5
5/5
Spell / Arcane1.30
5/5
5/5
1/5
5/5
Spell / Phantasm1.30
1/5
1/5
0/5
0/5
Spell / Earth1.30
1/5
1/5
5/5
1/5
Spell / Temporal1.30
1/5
5/5
1/5
5/5
Spell / Fire1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
5/5
5/5
5/5
1/5
Cunning / Survival1.00
5/5
1/5
0/5
0/5
Steamtech / Physics1.00
0/5
0/5
0/5
0/5
Spell / Staff combat1.00
1/5
1/5
5/5
0/5
Spell / Aegis1.30
1/5
5/5
1/5
1/5
Wild-gift / Harmony1.00
1/5
5/5
1/5
1/5
Spell / Stone alchemy1.00
1/5
5/5
0/5
0/5
Steamtech / Chemistry1.00
0/5
0/5
0/5
0/5
Celestial / Chants1.00
0/5
Spell / Divination1.30
5/5
1/5
1/5
1/5
Wild-gift / Fungus1.00
5/5
3/5
2/5
0/5
Technique / Combat training1.00
5/5
1/5
5/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
5/5
0/5

Prodigies

1/1
1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect
detrimental effect
beneficial effect
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
failed
done
done
done
failed
done
done
done
done
done
done
done
done
failed
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failed
done
failed
done
failed
done
done
done
active
done
active
done
done
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done
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done
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done
done
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.

After your victory you came back to Last Hope and reunited with Melinda, who after many years remains free of demonic corruption.
You lived together and led a happy life. Melinda even learned a few adventurer's tricks and you both traveled Eyal, making new legends.

While you were in the Far East, the Grand Corruptor was busy in Maj'Eyal.
With the fall of Zigur he was able to attack and take control of Elvala, the Shaloren capital city.
His plans however do not stop there.


Achievements

A dangerous secret (Nightmare (Roguelike) difficulty) Found the mysterious staff and told Last Hope about it.
By Winner the Dwarf Archmage level 44
13rd Wealth 123rd year of Ascendancy at 08:29
see stats
A different point of view (Nightmare (Roguelike) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By Winner the Dwarf Archmage level 50
11st Iron 124th year of Ascendancy at 12:46
see stats
A living one! (Nightmare (Roguelike) difficulty) Was teleported into Caldizar's Fortress, far into the void between the stars.
By Winner the Dwarf Archmage level 41
44th Steel 123rd year of Ascendancy at 06:34
see stats
Against all odds (Nightmare (Roguelike) difficulty) Killed Ukruk in the ambush.
By Winner the Dwarf Archmage level 40
40th Steel 123rd year of Ascendancy at 07:59
see stats
Anti-Antimagic! (Nightmare (Roguelike) difficulty) Destroyed the Ziguranth camp with your Rhaloren allies.
By Winner the Dwarf Archmage level 36
32nd Steel 123rd year of Ascendancy at 02:37
see stats
Arachnophobia (Nightmare (Roguelike) difficulty) Destroyed the spydric menace.
By Winner the Dwarf Archmage level 48
44th Dearth 123rd year of Ascendancy at 21:08
see stats
Are you out of your mind?! (Nightmare (Roguelike) difficulty) Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.
By Winner the Dwarf Archmage level 48
6th Loss 123rd year of Ascendancy at 09:52
see stats
Atamathoned! (Nightmare (Roguelike) difficulty) Killed the giant golem Atamathon after foolishly reactivating it.
By Winner the Dwarf Archmage level 50
22nd Wealth 124th year of Ascendancy at 22:46
see stats
Back and there again (Nightmare (Roguelike) difficulty) Opened a portal to the Far East from Maj'Eyal.
By Winner the Dwarf Archmage level 50
12nd Stralite 124th year of Ascendancy at 00:30
see stats
Brave new world (Nightmare (Roguelike) difficulty) Went to the Far East and took part in the war.
By Winner the Dwarf Archmage level 46
23rd Wealth 123rd year of Ascendancy at 05:52
see stats
Bringer of Doom (Nightmare (Roguelike) difficulty) Killed a Bringer of Doom.
By Winner the Dwarf Archmage level 27
39th Dearth 122nd year of Ascendancy at 14:32
see stats
Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Winner the Dwarf Archmage level 14
16th Profit 122nd year of Ascendancy at 22:20
see stats
Demonic Invasion (Nightmare (Roguelike) difficulty) Stopped a demonic invasion by closing their portal.
By Winner the Dwarf Archmage level 50
16th Dearth 124th year of Ascendancy at 23:34
see stats
Destroyer's bane (Nightmare (Roguelike) difficulty) Killed Golbug the Destroyer.
By Winner the Dwarf Archmage level 45
18th Wealth 123rd year of Ascendancy at 03:00
see stats
Dragon's Greed (Nightmare (Roguelike) difficulty) Amassed 8000 gold pieces.
By Winner the Dwarf Archmage level 34
6th Iron 123rd year of Ascendancy at 03:03
see stats
Earth Master (Nightmare (Roguelike) difficulty) Killed Harkor'Zun.
By Winner the Dwarf Archmage level 22
8th Dearth 122nd year of Ascendancy at 22:00
see stats
Evil denied (Nightmare (Roguelike) difficulty) Won ToME by preventing the Void portal from opening.
By Winner the Dwarf Archmage level 50
17th Profit 124th year of Ascendancy at 12:42
see stats
Explorer (Nightmare (Roguelike) difficulty) Used the Sher'Tul fortress exploratory farportal at least 7 times with the same character.
By Winner the Dwarf Archmage level 50
21st Stralite 124th year of Ascendancy at 19:21
see stats
Exterminator (Nightmare (Roguelike) difficulty) Killed 1000 creatures.
By Winner the Dwarf Archmage level 21
18th Wealth 122nd year of Ascendancy at 20:42
see stats
Eye of the storm (Nightmare (Roguelike) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Winner the Dwarf Archmage level 26
25th Dearth 122nd year of Ascendancy at 03:10
see stats
Fear me not! (Nightmare (Roguelike) difficulty) Survived the Fearscape!
By Winner the Dwarf Archmage level 33
4th Iron 123rd year of Ascendancy at 22:10
see stats
Fear of Fours (Nightmare (Roguelike) difficulty) Killed all four bosses of the Slime Tunnels.
By Winner the Dwarf Archmage level 50
9th Profit 124th year of Ascendancy at 01:24
see stats
Gem of the Moon (Nightmare (Roguelike) difficulty) Completed the Master Jeweler quest with Limmir.
By Winner the Dwarf Archmage level 50
20th Steel 124th year of Ascendancy at 02:27
see stats
Home sweet home (Nightmare (Roguelike) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Winner the Dwarf Archmage level 28
19th Shortage 122nd year of Ascendancy at 10:51
see stats
I cleared the room of death and all I got was this lousy achievement! (Nightmare (Roguelike) difficulty) Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.
By Winner the Dwarf Archmage level 50
6th Loss 123rd year of Ascendancy at 11:37
see stats
Infinite x80 (Nightmare (Roguelike) difficulty) Got to level 80 of the infinite dungeon.
By Winner the Dwarf Archmage level 50
16th Dearth 124th year of Ascendancy at 11:14
see stats
Infinite x90 (Nightmare (Roguelike) difficulty) Got to level 90 of the infinite dungeon.
By Winner the Dwarf Archmage level 50
23rd Dearth 124th year of Ascendancy at 22:07
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Winner the Dwarf Archmage level 10
31st Voratun 122nd year of Ascendancy at 03:40
see stats
Level 20 (Nightmare (Roguelike) difficulty) Got a character to level 20.
By Winner the Dwarf Archmage level 20
17th Wealth 122nd year of Ascendancy at 19:00
see stats
Level 30 (Nightmare (Roguelike) difficulty) Got a character to level 30.
By Winner the Dwarf Archmage level 30
28th Shortage 122nd year of Ascendancy at 16:03
see stats
Level 40 (Nightmare (Roguelike) difficulty) Got a character to level 40.
By Winner the Dwarf Archmage level 40
39th Steel 123rd year of Ascendancy at 12:21
see stats
Level 50 (Nightmare (Roguelike) difficulty) Got a character to level 50.
By Winner the Dwarf Archmage level 50
6th Loss 123rd year of Ascendancy at 11:29
see stats
Lucky Girl (Nightmare (Roguelike) difficulty) Saved Melinda again and invited her to the Fortress to cure her.
By Winner the Dwarf Archmage level 50
31st Stralite 124th year of Ascendancy at 08:47
see stats
Now, this is impressive! (Nightmare (Roguelike) difficulty) Killed Linaniil, the Supreme Archmage of Angolwen.
By Winner the Dwarf Archmage level 50
30th Profit 124th year of Ascendancy at 02:12
see stats
Orcrist (Nightmare (Roguelike) difficulty) Killed the leaders of the Orc Pride.
By Winner the Dwarf Archmage level 50
21st Iron 124th year of Ascendancy at 03:30
see stats
Race through fire (Nightmare (Roguelike) difficulty) Raced through the fires of the Charred Scar to stop the Sorcerers.
By Winner the Dwarf Archmage level 50
14th Shortage 123rd year of Ascendancy at 04:49
see stats
Rescuer of the lost (Nightmare (Roguelike) difficulty) Rescued the merchant from the assassin lord.
By Winner the Dwarf Archmage level 42
6th Stralite 123rd year of Ascendancy at 13:47
see stats
Savior of the damsels in distress (Nightmare (Roguelike) difficulty) Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.
By Winner the Dwarf Archmage level 27
31st Dearth 122nd year of Ascendancy at 12:00
see stats
Size is everything (Nightmare (Roguelike) difficulty) Did over 1500 damage in one attack.
By Winner the Dwarf Archmage level 30
30th Shortage 122nd year of Ascendancy at 06:38
see stats
Size matters (Nightmare (Roguelike) difficulty) Did over 600 damage in one attack.
By Winner the Dwarf Archmage level 24
17th Dearth 122nd year of Ascendancy at 10:01
see stats
Sliders (Nightmare (Roguelike) difficulty) Activated a portal using the Orb of Many Ways.
By Winner the Dwarf Archmage level 46
18th Wealth 123rd year of Ascendancy at 04:12
see stats
Squadmate (Nightmare (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Winner the Dwarf Archmage level 6
19th Voratun 122nd year of Ascendancy at 02:16
see stats
Tactical master (Nightmare (Roguelike) difficulty) Fought the two Sorcerers without closing any invocation portals.
By Winner the Dwarf Archmage level 50
17th Profit 124th year of Ascendancy at 12:41
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Winner the Dwarf Archmage level 11
1st Acquisition 122nd year of Ascendancy at 10:49
see stats
The Legend of Garkul (Nightmare (Roguelike) difficulty) Learned the five chapters of the Legend of Garkul.
By Winner the Dwarf Archmage level 50
22nd Shortage 123rd year of Ascendancy at 18:38
see stats
The Right thing to do (Nightmare (Roguelike) difficulty) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Winner the Dwarf Archmage level 44
16th Profit 123rd year of Ascendancy at 18:23
see stats
The Sun Still Shines (Nightmare (Roguelike) difficulty) Aeryn survived the last battle.
By Winner the Dwarf Archmage level 50
17th Profit 124th year of Ascendancy at 12:42
see stats
The bigger the better! (Nightmare (Roguelike) difficulty) Did over 3000 damage in one attack.
By Winner the Dwarf Archmage level 50
29th Loss 123rd year of Ascendancy at 13:31
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Winner the Dwarf Archmage level 12
3rd Profit 122nd year of Ascendancy at 17:50
see stats
There and back again (Nightmare (Roguelike) difficulty) Opened a portal to Maj'Eyal from the Far East.
By Winner the Dwarf Archmage level 50
29th Steel 124th year of Ascendancy at 07:11
see stats
Treasure Hoarder (Nightmare (Roguelike) difficulty) Amassed 3000 gold pieces.
By Winner the Dwarf Archmage level 25
20th Dearth 122nd year of Ascendancy at 04:48
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By Winner the Dwarf Archmage level 13
9th Profit 122nd year of Ascendancy at 10:14
see stats
Vampire crusher (Nightmare (Roguelike) difficulty) Destroyed the Master in its lair of the Dreadfell.
By Winner the Dwarf Archmage level 39
39th Steel 123rd year of Ascendancy at 12:16
see stats

Log

You gain 8.36 gold from the transmogrification of warbringer's steel greatsword of erosion (22-34 power, 2 apr).
You gain 25.00 gold from the transmogrification of
Olufang the dwarven-steel battleaxe (46-70 power, 2 apr).
You gain 4.76 gold from the transmogrification of
shimmering yew magestaff of might (20-24 power, 4 apr, fire element).
You gain 15.00 gold from the transmogrification of
The Black Core.
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Winner casts
Chain Lightning.
Resting starts...

Winner speeds up.

Shadow casts
Phase Door.
Winner is no longer surging arcane power.

Winner rearms.

Shadow casts
Phase Door.
Rested for 22 turns (stop reason: all resources and life at maximum).


Winner's spell attains critical power!
Winner is surging arcane power.

Ran for 4 turns (stop reason: hostile spotted to the northeast (giant red ant)).


Thunderstorm hits Giant red ant for
195 lightning damage.
Giant red ant is dazed!

Winner casts
Chain Lightning.
Winner's spell attains critical power!
Winner surges with
lightning power!
Winner's spell attains critical power!
Winner hits Giant red ant for 3087 lightning damage.
Winner hits Something for 2448 lightning damage.
Winner killed Giant red ant!
You collect a new ingredient:
ritch stinger (1).

The furious lightning storm around Winner calms down and disappears.