Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.7 |
Addons | SkooBot 1.6.7Basic bot designed to automate some of the tedium of starting a new character. This bot will rest, explore, and use a very basic algorithm for engaging in combat. You will need to configure the bot's talent usage from within the game (Shift + F2 -> Option a)
This will probably not even get close to beating the game for you, and will frequently run into situations that it will not be able to act in. Changes in 0.0.12
Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Items Vault 1.6.0Donators/Buyers bonus! Forbidden Cults 1.6.7Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Select your Escorts 1.6.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Turn Separators 1.4.0Have you ever noticed that the newlines in ToME's battle log Embers of Rage 1.6.7Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.6.6Donators/Buyers bonus! Improved Combat Text 1.4.0This addon replaces ToME's floating combat text: (if you like this addon, be sure to also check out my Map UI improvement, Easy Map!) Ashes of Urh'Rok 1.6.7Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
True Respec 1.5.10Allow respec stats, categories and prodigies. Also remove location and last learnt restrictions. Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Proper Possession 1.5.0
Frequently Asked Questions: Better Item Description 1.6.6This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game ZOmnibus Addon Pack 1.6.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Plenum Tooltip Custom Edit 1.6.0Plenum ToolTip Custom Edit: Enhanced Plenum tooltip display for ToME version 0.3 for ToME 1.6.1 This addon replaces the normal tooltip for actors in TOME with a more detailed description of monster abilities and characteristics. It adds to the standard tooltip detailed information on speed, main-hand, off-hand, and ranged damage, and damage modifiers and extra crit power, including damage penetration and damage affinities, plus retaliation damage, depending on what options are selected (from a tab in Game Options menu). This makes it much easier to inspect multiple monsters and quickly identify the most threatening. By holding a meta-key (ctrl, alt, or shift) and hovering the mouse over a monster, information on its status immunities and talents is displayed. In addition, information on temporary terrain features (like smoke and darkness) and map effects (from spells and the like) will be displayed in the terrain tooltip if the appropriate options are enabled. This addon is originally developed by Hachem_Muche and continued by sSs1897. version changes: version 2.7 for ToME 1.5.0: -- updated for cold flames custom edit version 0.1 for ToME 1.6.1: version 0.2: version 0.3: version 0.4: |
Campaign | Maj'Eyal |
Mode | Insane Exploration |
Sex | Male |
Race | Cornac |
Class | Doomed |
Level / Exp | 26 / 10% |
Size | medium |
Lifes / Deaths | Killed by Prox the Mighty at level 3 on the 76th Pyre 122nd year of Ascendancy at 07:58 / 34Killed by skeleton magus at level 6 on the 77th Pyre 122nd year of Ascendancy at 09:38 Killed by rogue at level 7 on the 78th Pyre 122nd year of Ascendancy at 13:07 Killed by Lisylewe the large white snake at level 8 on the 79th Pyre 122nd year of Ascendancy at 12:21 Killed by Ivotira the large white snake at level 8 on the 1st Mirth 122nd year of Ascendancy at 09:28 Killed by Belutira the yellow ooze at level 10 on the 7th Mirth 122nd year of Ascendancy at 04:00 Killed by Geda the wolf at level 10 on the 7th Mirth 122nd year of Ascendancy at 06:48 Killed by Gibeth the snow giant at level 10 on the 7th Mirth 122nd year of Ascendancy at 10:14 Killed by Arareda the blue ooze at level 11 on the 7th Mirth 122nd year of Ascendancy at 21:18 Killed by Elyrewe the honey tree at level 11 on the 8th Mirth 122nd year of Ascendancy at 04:07 Killed by Salurenn the giant venus flytrap at level 11 on the 8th Mirth 122nd year of Ascendancy at 07:22 Killed by Zubimithra the wolf at level 11 on the 8th Mirth 122nd year of Ascendancy at 08:59 Killed by war hound at level 11 on the 8th Mirth 122nd year of Ascendancy at 15:27 Killed by Polumina the large white snake at level 11 on the 8th Mirth 122nd year of Ascendancy at 17:50 Killed by Polumina the large white snake at level 11 on the 8th Mirth 122nd year of Ascendancy at 18:13 Killed by Polumina the large white snake at level 11 on the 8th Mirth 122nd year of Ascendancy at 20:48 Killed by Glorada the large brown snake at level 13 on the 9th Mirth 122nd year of Ascendancy at 08:44 Killed by The Withering Thing at level 13 on the 10th Mirth 122nd year of Ascendancy at 17:18 Killed by Cyreba the deformed polar bear at level 14 on the 10th Mirth 122nd year of Ascendancy at 19:54 Killed by ritch flamespitter at level 17 on the 4th Dusk 122nd year of Ascendancy at 17:05 Killed by Vorimina the drem at level 18 on the 5th Dusk 122nd year of Ascendancy at 23:06 Killed by Vorimina the drem at level 18 on the 5th Dusk 122nd year of Ascendancy at 23:55 Killed by Cyrussra the naga myrmidon at level 19 on the 6th Dusk 122nd year of Ascendancy at 05:03 Killed by Horned Horror at level 19 on the 6th Dusk 122nd year of Ascendancy at 22:59 Killed by Aroldanne the giant green ant at level 21 on the 10th Dusk 122nd year of Ascendancy at 20:53 Killed by grave wight at level 22 on the 12nd Dusk 122nd year of Ascendancy at 07:03 Killed by Elyvena the skeleton warrior at level 22 on the 12nd Dusk 122nd year of Ascendancy at 07:53 Killed by Eilinevena the poison ivy at level 23 on the 13rd Dusk 122nd year of Ascendancy at 02:46 Killed by Eilinevena the poison ivy at level 23 on the 13rd Dusk 122nd year of Ascendancy at 03:44 Killed by Xarewe the giant black ant at level 23 on the 13rd Dusk 122nd year of Ascendancy at 04:29 Killed by Porith the brittle clear ooze at level 24 on the 70th Dusk 122nd year of Ascendancy at 15:47 Killed by Velita the gigantic gravity worm at level 25 on the 71st Dusk 122nd year of Ascendancy at 01:10 Killed by Lisotta the gwelgoroth at level 26 on the 5th Haze 122nd year of Ascendancy at 01:50 Killed by Guwyn the faeros at level 26 on the 5th Haze 122nd year of Ascendancy at 04:08 |
Primary Stats
Strength | 20 (base 10) |
Dexterity | 20 (base 10) |
Constitution | 18 (base 10) |
Magic | 17 (base 10) |
Willpower | 61 (base 45) |
Cunning | 73 (base 53) |
Resources
Life | 526/526 |
Hate | 112/112 |
Healing Factor | 1.1548996965033 |
Regeneration | 2.0210744688807 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -61.333333333333% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 8 |
Infravision | 13 |
See Stealth | 11 |
See Invisible | 16 |
Offense: Mainhand
Damage | 29 |
Accuracy | 47 |
Crit Chance | 28% |
APR | 24 |
Speed | 1.00 |
Offense: Offhand
Damage | 29 |
Accuracy | 47 |
Crit Chance | 28% |
APR | 24 |
Speed | 1.00 |
Offense: Spell
Spellpower | 22 |
Crit Chance | 29% |
Speed | 1 |
Offense: Mind
Mindpower | 58 |
Crit Chance | 45% |
Speed | 1 |
Offense: Damage Bonus
Darkness | +13% |
Acid | +12% |
Light | +20% |
Temporal | +5% |
Blight | +9% |
Physical | +12% |
Mind | +15% |
All | 0% |
Offense: Damage Penetration
Blight | +5% |
Darkness | +9% |
Mind | +6% |
Physical | +21% |
Defense: Base
Armour (hardiness) | 18 (30%) |
Defense | 40 |
Ranged Defense | 40 |
Fatigue | 0 |
Physical Save | 31 |
Spell Save | 32 |
Mental Save | 46 |
Defense: Resistances
Acid | + 31%( 70%) |
Blight | + 23%( 70%) |
Arcane | + 9%( 70%) |
Cold | + 17%( 70%) |
All | + 9%( 70%) |
Darkness | + 19%( 70%) |
Light | + 12%( 70%) |
Physical | + 19%( 70%) |
Mind | + 14%( 70%) |
Fire | + 15%( 70%) |
Nature | + 12%( 70%) |
Defense: Immunities
Stun Resistance | 60% |
Confusion Resistance | 50% |
Fear Resistance | 50% |
Knockback Resistance | 50% |
Instadeath Resistance | 100% |
Blind Resistance | 26% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 259 life over 5 turns. |
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
Cursed / Darkness | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cursed / Shadows | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cursed / Punishments | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Cursed / Force of will | 1.50 |
| 1/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
Cursed / Cursed form | 1.00 |
| 1/5 |
| 5/5 |
| 2/5 |
| 1/5 |
Cursed / Gestures | 1.30 |
| 1/5 |
| 1/5 |
| 4/5 |
| 4/5 |
Cursed / Dark sustenance | 1.30 |
| 3/5 |
| 1/5 |
| 3/5 |
| 2/5 |
Prodigies
| 1/1 |
Effects
detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You failed to protect the injured seer from death by black crystal. Escort: injured seer (level 4 of Old Forest) | failed |
You failed to protect the lost sun paladin from death by giant white ant. Escort: lost sun paladin (level 2 of Trollmire) | failed |
You successfully escorted the lost tinker to the recall portal on level 2 of Ruins of Kor'Pul. Escort: lost tinker (level 2 of Ruins of Kor'Pul)As a reward you improved Cunning by +5. | done |
You failed to protect the repented thief from death by Emeleta the rattlesnake. Escort: repented thief (level 1 of Ruins of Kor'Pul) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Possessed. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | pair of rough leather boots 'Ariwyn' (10 def, 9 armour) pair of rough leather boots 'Ariwyn' (10 def, 9 armour)2.0 T1 feet armor [Rare] Master While equipped: ----- def ----- Armour +9 Defense +10 (+3 eff.) Resists +6% cold +3% nature +3% mind ---------- misc Stam/turn +0.40 Max.stam +11.00 A pair of boots made of leather. |
Quiver | Ivowen the Nightwilter (48/48, 20-28 power, 7 apr) Ivowen the Nightwilter (48/48, 20-28 power, 7 apr)3.0 T2 arrow ammo [Random Unique] Nature/Master Power 20.0 - 28.0 Physical Uses 70% Dex, 50% Str Acc+ +0.3% crit chance (max 25%) Acc +9 Apr +7 Crit +1.5% Capacity 48 Ranged+ +4 darkness +8 nature On Hit.r1 +12 darkness On Hit: * 10% chance to reduce damage dealt by 28% While equipped: ---------- misc Reload +3 Arrows are used with bows to pierce your foes to death. |
Light source | Silyreta Silyreta1.0 T3 lite [Random Unique] Arcane/Psionic While equipped: dps ---------- Spell.crit +4% Mind.crit +3% Crit.mult +5.00% Spell.pwr +4 (+2 eff.) Melee Ret 4 arcane 16 fire ----- def ----- Defense +7 (+2 eff.) Resists +5% blight +7% fire +8% darkness Phys.save +12 (+6 eff.) Spell.save +12 (+6 eff.) Mind.save +13 (+4 eff.) ---------- misc Light +4 Infravis +4 See.Invis +7 The wearer is treated as an undead. The wearer no longer has to breathe. Retch: Puts all charms on 30 cooldown Level 2.0 Pwr.cost 30 out of 30/30. Range melee/personal Travel.spd instantaneous Description: Vomit on the ground around you, healing any undead in the area and damaging anyone else. Lasts 10 turns and deals 20 blight damage or heals 27 life. Creatures standing in the retch also have 11% chance to remove a physical effect each turn; undeads will be stripped from a detrimental effect while others will be stripped from a beneficial effect. When you stand in your own retch your racial -20% global speed is cancelled. A normal brass lantern, enhanced by alchemy to make it brighter. |
On head | Aletta's Diadem (0 def, 0 armour) Aletta's Diadem (0 def, 0 armour)2.0 T3 head armor [Unique] Psionic While equipped: Stats +4 Cun +4 Wil dps ---------- Mind.crit +5% Mind.pwr +12 (+3 eff.) Dmg.mod +10% mind Melee Ret 12 mind Psychic Lobotomy: Level 3.0 Pwr.cost 8 out of 10/10. Range 7 Travel.spd instantaneous Is a mind power Description: Inflicts 136.21 mind damage and cripples the target's higher mental functions, reducing cunning by 14 and confusing (32% power) the target for 4 turns. The damage, cunning penalty, and confusion power will scale with your Mindpower. A filigree of silver set with many small jewels, this diadem seems radiant - ethereal almost. But its touch seems to freeze your skin and brings wild thoughts to your mind. You want to drop it, throw it away, and yet you cannot resist thinking of what powers it might bring you. Is this temptation a weak will on your part, or some domination from the artifact itself...? |
On hands | Voruba the rough leather gloves (0 def, 1 armour) Voruba the rough leather gloves (0 def, 1 armour)1.0 T1 hands armor [Rare] Master While equipped: Stats +4 Dex dps ---------- Crit.mult +5.00% Res.pen +15% physical Acc +11 (+5 eff.) ----- def ----- Armour +1 Resists +3% mind Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Tool | Araba the steel torque of gale force [power 155] (15 cooldown) Araba the steel torque of gale force [power 155] (15 cooldown)2.0 T2 torque charm [Random Unique] Psionic While equipped: dps ---------- Phys.crit +3.0% Acc +10 (+5 eff.) ----- def ----- Armour +2 ---------- misc Max.stam +10.00 Project a gust of wind in a cone knocking enemies back 8 spaces and dealing 174 physical damage Puts all charms on 15 cooldown 100% to increase the duration of 2 beneficial effects by 1. 100% to cleanse 1 total effects of type disease, wound, or poison. 100% to heal for 30. Torques are made by powerful psionics to store psionic powers. |
On fingers | Blinddash the steel ring Blinddash the steel ring0.1 T2 ring jewelry [Random Unique] Nature/Psionic While equipped: Stats +6 Cun +5 Wil dps ---------- Mind.pwr +7 (+2 eff.) Melee+ 9 physical Ranged+ 11 physical Dmg.mod +12% acid +15% light On Hit (Melee): * 12% chance to reduce all saves and defense by 34 On Hit (Ranged): * 11% chance to reduce all saves and defense by 34 ----- def ----- Resists +24% acid ---------- misc Hate/m.crit +2.00 Max.hate +6.00 Light +3 Bleeding Edge: Puts all charms on 20 cooldown Level 4.0 Pwr.cost 20 out of 20/20. Range melee/personal Travel.spd instantaneous Description: Lashes at the target, doing 163% weapon damage. If the attack hits, the target will bleed for 307% weapon damage over 7 turns, and all healing will be reduced by 67%. Rings can have magical properties. |
On fingers | Hanudur Hanudur0.1 T2 ring jewelry [Random Unique] Arcane/Master While equipped: Stats +5 Str +6 Con dps ---------- Phys.pwr +8 (+4 eff.) Mov.spd +16% Acc +5 (+2 eff.) ----- def ----- Armour +4 Defense +7 (+2 eff.) Resists +3% blight Blind- +26% ---------- misc Infravis +4 See.Stealth +11 See.Invis +9 Blinding Speed: Puts all charms on 40 cooldown Level 4.0 Pwr.cost 40 out of 40/40. Range melee/personal Travel.spd instantaneous Description: Through rigorous training, you have learned to focus your actions for a short while, increasing your speed by 38% for 5 turns. Rings can have magical properties. |
Around neck | Flashtouch the copper amulet Flashtouch the copper amulet0.1 T1 amulet jewelry [Rare] Arcane While equipped: Stats +3 Wil +7 Mag dps ---------- Spell.crit +3% Spell.pwr +3 (+1 eff.) Dmg.mod +5% temporal +5% light +6% blight +5% physical +5% darkness On Hit (Melee): * 20% chance to reduce armor by 23% ---------- misc Light +1 Amulets can have magical properties. |
In main hand | hateful thorny mindstar of resolve (9-9.9 power, 24 apr, nature damage) hateful thorny mindstar of resolve (9-9.9 power, 24 apr, nature damage)3.0 T3 mindstar 1H weapon [Ego+] Nature/Psionic Power 9.0 - 9.9 Nature Uses 50% Wil, 30% Cun Mastery Psiblades Acc+ +0.3% crit chance (max 25%) Acc uses Wil Apr +24 Crit +3.5% Atk.spd 100% While equipped: Stats +4 Wil dps ---------- Mind.crit +3% Mind.pwr +6 (+2 eff.) Dmg.mod +5% mind +8% darkness Res.pen +6% mind +9% darkness ----- def ----- Spell.save +4 (+2 eff.) ---------- misc Max.hate +6.00 Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Around waist | Cyrusethra the hardened leather belt Cyrusethra the hardened leather belt1.0 T3 belt armor [Random Unique] Master While equipped: Stats +4 Str +6 Dex +5 Cun +7 Lck dps ---------- Phys.pwr +20 (+8 eff.) Res.pen +5% blight ----- def ----- Defense +23 (+7 eff.) Stealth +25 ---------- misc T.Disarm +9 Infravis +5 A belt that goes around your waist. |
In off hand | thorny mindstar of sand (9.5-10.45 power, 24 apr, mind damage) thorny mindstar of sand (9.5-10.45 power, 24 apr, mind damage)3.0 T3 mindstar 1H weapon [Ego+] Nature Power 9.5 - 10.5 Mind Uses 50% Wil, 30% Cun Mastery Psiblades Acc+ +0.3% crit chance (max 25%) Acc uses Wil Apr +24 Crit +3.5% Atk.spd 100% While equipped: dps ---------- Mind.crit +3% Mind.pwr +6 (+2 eff.) Melee+ 6 physical Dmg.mod +7% physical Res.pen +6% physical ----- def ----- Resists +11% physical ---------- misc Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Cloak | Getechak the linen cloak (1 def, 0 armour) Getechak the linen cloak (1 def, 0 armour)2.0 T1 cloak armor [Rare] Master While equipped: Stats +1 Str +2 Con dps ---------- Phys.pwr +5 (+3 eff.) ----- def ----- Defense +1 (+0 eff.) Resists +3% light +3% darkness Die.at -60.00 life Stun/Frz- +10% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Main armor | Snowblood the woollen robe (3 def, 2 armour) Snowblood the woollen robe (3 def, 2 armour)2.0 T2 cloth armor [Random Unique] Nature/Master/Psionic While equipped: dps ---------- Mind.crit +3% Mind.pwr +3 (+1 eff.) Dmg.mod +3% blight Melee Ret 6 cold On Hit (Melee): * 10% chance to reduce strength, dexterity, and constitution by 13 ----- def ----- Armour +2 Defense +3 (+1 eff.) Resists +7% blight +3% cold +9% all Phys.save +16 (+8 eff.) Mind.save +17 (+5 eff.) Max.HP +41.00 HP.reg +1.50 Heal.mod +12% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Inventory
movement infusion of the sneak (speed 619%; cd 11) movement infusion of the sneak (speed 619%; cd 11)0.1 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 11 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to increase movement speed by 619% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Cunning stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
regeneration infusion of the sneak (heal 359; 12 cd) regeneration infusion of the sneak (heal 359; 12 cd)0.1 infusion scroll [Ego] Nature When inscribed on your body: Level 1.0 Use mode Activated Range melee/personal Cooldown 12 Travel.spd instantaneous Usage Speed Standard (100% of a turn) Is a nature gift Description: Activate the infusion to heal yourself for 359 life over 5 turns. Its effects scale with your Cunning stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. Press to compare to your current inscriptions |
regeneration infusion of the titan (heal 182; 15 cd) regeneration infusion of the titan (heal 182; 15 cd)0.1 infusion scroll [Ego] Nature When inscribed on your body: Level 1.0 Use mode Activated Range melee/personal Cooldown 15 Travel.spd instantaneous Usage Speed Standard (100% of a turn) Is a nature gift Description: Activate the infusion to heal yourself for 182 life over 5 turns. Its effects scale with your Constitution stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. Press to compare to your current inscriptions |
regeneration infusion of the wizard (heal 175; 14 cd) regeneration infusion of the wizard (heal 175; 14 cd)0.1 infusion scroll [Ego] Nature When inscribed on your body: Level 1.0 Use mode Activated Range melee/personal Cooldown 14 Travel.spd instantaneous Usage Speed Standard (100% of a turn) Is a nature gift Description: Activate the infusion to heal yourself for 175 life over 5 turns. Its effects scale with your Magic stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. Press to compare to your current inscriptions |
copper amulet of dexterity (+2) copper amulet of dexterity (+2)0.1 T1 amulet jewelry [Ego] Nature While equipped: Stats +2 Dex Amulets can have magical properties. |
copper ring 'Blazewilder' copper ring 'Blazewilder'0.1 T1 ring jewelry [Rare] Nature While equipped: dps ---------- Phys.crit +1.0% Phys.pwr +5 (+3 eff.) Dmg.mod +12% acid ----- def ----- Resists +24% acid +9% fire Mind.save +9 (+3 eff.) Rings can have magical properties. |
savior's copper ring savior's copper ring0.1 T1 ring jewelry [Ego] Master While equipped: ----- def ----- Phys.save +6 (+3 eff.) Spell.save +6 (+3 eff.) Mind.save +7 (+2 eff.) Rings can have magical properties. |
titan's copper ring titan's copper ring0.1 T1 ring jewelry [Ego] Nature While equipped: Stats +2 Con ----- def ----- Phys.save +4 (+2 eff.) Rings can have magical properties. |
Gilendil the Shock's kiss Gilendil the Shock's kiss0.1 T2 ring jewelry [Random Unique] Nature/Master/Psionic While equipped: Stats +3 Wil dps ---------- Dmg.mod +11% cold On Hit (Melee): * 20% chance to reduce strength, dexterity, and constitution by 13 ----- def ----- Resists +6% blight +22% cold Phys.save +9 (+4 eff.) Spell.save +7 (+3 eff.) Mind.save +15 (+5 eff.) Rings can have magical properties. |
Malorig (26-41.6 power, 2 apr) Malorig (26-41.6 power, 2 apr)3.0 T2 greatsword 2H weapon [Random Unique] Arcane/Master Power 26.0 - 41.6 Physical Uses 120% Str Acc+ +0.4% crit mult (max 40%) Apr +2 Crit +3.0% Atk.spd 100% Melee+ +14 cold On Hit: * Create an explosion dealing 34 acid damage (1/turn) On Crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% While equipped: Stats +2 Con dps ---------- Phys.crit +10.0% Phys.pwr +10 (+5 eff.) Dmg.mod +13% acid Res.pen +9% acid ----- def ----- Resists +5% arcane ---------- misc Stam/turn +3.00 Massive two-handed swords. |
Serpent's Glare (7-7.7 power, 15 apr, nature damage) Serpent's Glare (7-7.7 power, 15 apr, nature damage)3.0 T1 mindstar 1H weapon [Unique] Nature Power 7.0 - 7.7 Nature Uses 50% Wil, 30% Cun Mastery Psiblades Acc+ +0.3% crit chance (max 25%) Acc uses Wil Apr +15 Crit +7.0% Atk.spd 100% Dmg.conv 30% poison While equipped: dps ---------- Mind.crit +2% Mind.pwr +4 (+1 eff.) Dmg.mod +10% nature ----- def ----- Resists +10% nature Poison- +50% Spit Poison: Level 2.0 Pwr.cost 8 out of 8/8. Range 10 Travel.spd instantaneous Is a nature gift Description: Spit poison at your target, doing 133.14 poison damage over six turns. The damage will increase with your Strength or Dexterity (whichever is higher). A thick venom drips from this mindstar. |
mossy mindstar (2.5-2.75 power, 12 apr, nature damage) mossy mindstar (2.5-2.75 power, 12 apr, nature damage)3.0 T1 mindstar 1H weapon [Normal] Nature Power 2.5 - 2.8 Nature Uses 50% Wil, 30% Cun Mastery Psiblades Acc+ +0.3% crit chance (max 25%) Acc uses Wil Apr +12 Crit +2.5% Atk.spd 100% While equipped: dps ---------- Mind.crit +1% Mind.pwr +2 (+1 eff.) ---------- misc Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
mossy mindstar (2.5-2.75 power, 12 apr, mind damage) mossy mindstar (2.5-2.75 power, 12 apr, mind damage)3.0 T1 mindstar 1H weapon [Normal] Nature Power 2.5 - 2.8 Mind Uses 50% Wil, 30% Cun Mastery Psiblades Acc+ +0.3% crit chance (max 25%) Acc uses Wil Apr +12 Crit +2.5% Atk.spd 100% While equipped: dps ---------- Mind.crit +1% Mind.pwr +2 (+1 eff.) ---------- misc Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
mossy mindstar of balance (2-2.2 power, 12 apr, nature damage) mossy mindstar of balance (2-2.2 power, 12 apr, nature damage)3.0 T1 mindstar 1H weapon [Ego] Nature Power 2.0 - 2.2 Nature Uses 50% Wil, 30% Cun Mastery Psiblades Acc+ +0.3% crit chance (max 25%) Acc uses Wil Apr +12 Crit +2.5% Atk.spd 100% While equipped: dps ---------- Mind.crit +1% Mind.pwr +2 (+1 eff.) ----- def ----- Phys.save +2 (+1 eff.) Spell.save +3 (+1 eff.) Mind.save +2 (+0 eff.) ---------- misc Equi/ret +0.70 Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Glytha the Hailtrail (17/17, 13.5-16.2 power, 1 apr) Glytha the Hailtrail (17/17, 13.5-16.2 power, 1 apr)3.0 T1 shot ammo [Rare] Psionic Power 13.5 - 16.2 Physical Uses 70% Dex, 50% Cun Acc+ +0.2% base dam (max 20%) Apr +1 Crit +4.0% Capacity 17 Ranged+ +6 physical On Hit.r1 +4 cold On Hit: * 20% chance to reduce all saves and defense by 34 * 20% chance to knock the target back 3 spaces and deal 228 physical damage Shots are used with slings to pummel your foes to death. |
linen robe (0 def, 0 armour) linen robe (0 def, 0 armour)2.0 T1 cloth armor [Normal] While equipped: ----- def ----- Resists +7% all A cloth vestment. It offers no intrinsic protection but can be enchanted. |
linen robe of time (+10%) (0 def, 0 armour) linen robe of time (+10%) (0 def, 0 armour)2.0 T1 cloth armor [Ego] Arcane While equipped: dps ---------- Dmg.mod +10% temporal ----- def ----- Resists +7% all +10% temporal A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Elylratira the Kindleblur (3 def, 2 armour) Elylratira the Kindleblur (3 def, 2 armour)9.0 T1 light armor [Rare] Master While equipped: Stats +5 Str +3 Cun +1 Con ----- def ----- Armour +2 Defense +3 (+1 eff.) Fatigue +6% Resists +15% acid +3% light A suit of armour made of leather. |
rough leather belt 'Voidlore' rough leather belt 'Voidlore'1.0 T1 belt armor [Rare] Nature While equipped: dps ---------- Dmg.mod +3% lightning Res.pen +5% darkness Melee Ret 4 darkness On Hit (Melee): * 20% chance to reduce damage dealt by 28% ----- def ----- Max.HP +31.00 A belt that goes around your waist. |
Eden's Guile (2 def, 1 armour) Eden's Guile (2 def, 1 armour)2.0 T2 feet armor [Unique] Master While equipped: Stats +3 Cun ----- def ----- Armour +1 Defense +2 (+0 eff.) Fatigue +2% ---------- misc Masteries +0.20 Cunning/Survival Boost speed by 56% (based on Cunning). Uses 50 power out of 50/50 The boots of a Rogue outcast, who knew that the best way to deal with a problem was to run from it. |
Aerohir the pair of dwarven-steel boots (0 def, 4 armour) Aerohir the pair of dwarven-steel boots (0 def, 4 armour)3.0 T3 feet armor [Rare] Arcane While equipped: Stats +2 Con dps ---------- Phys.crit +4.0% Spell.pwr +9 (+4 eff.) ----- def ----- Armour +4 Fatigue +3% Resists +6% temporal +9% fire Heal.mod +15% ---------- misc Max.stam +30.00 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Falysta the linen wizard hat (1 def, 0 armour) Falysta the linen wizard hat (1 def, 0 armour)2.0 T1 head armor [Rare] Disrupt While equipped: ----- def ----- Defense +1 (+0 eff.) Resists +5% blight +6% nature +5% arcane Max.HP +40.00 Cut- +10% Confus- +20% ---------- misc Hate/m.crit +3.00 A pointy cloth hat, very wizardly... |
Silylle the linen wizard hat (1 def, 0 armour) Silylle the linen wizard hat (1 def, 0 armour)2.0 T1 head armor [Rare] Arcane While equipped: Stats +3 Mag dps ---------- Spell.crit +1% Mind.pwr +5 (+2 eff.) Dmg.mod +9% mind ----- def ----- Defense +1 (+0 eff.) Spell.save +6 (+3 eff.) ---------- misc Hate/m.crit +1.00 A pointy cloth hat, very wizardly... |
linen wizard hat (1 def, 0 armour) linen wizard hat (1 def, 0 armour)2.0 T1 head armor [Normal] While equipped: ----- def ----- Defense +1 (+0 eff.) A pointy cloth hat, very wizardly... |
Adulethra the Thunderwrack (15 def, 3 armour) Adulethra the Thunderwrack (15 def, 3 armour)2.0 T3 head armor [Random Unique] Nature/Master While equipped: Stats +3 Str +6 Dex +4 Cun +7 Con dps ---------- Dmg.mod +9% lightning Res.pen +15% lightning Apr +5 ----- def ----- Armour +3 Defense +15 (+5 eff.) Fatigue +3% Resists -12% light A cap made of leather. |
7 agate 7 agate0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
4 spinel 4 spinel0.0 T1 green gem [Normal] While equipped: Defense +2 (+0 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+0 eff.) Item imbue powers: Defense +2 (+0 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+0 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
ametrine ametrine0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
9 citrine 9 citrine0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 zircon 5 zircon0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
3 aquamarine 3 aquamarine0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 opal 5 opal0.0 T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 topaz 2 topaz0.0 T2 blue gem [Normal] While equipped: Defense +4 (+1 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+1 eff.) Item imbue powers: Defense +4 (+1 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 amethyst 6 amethyst0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
onyx onyx0.0 T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
emerald emerald0.0 T3 green gem [Normal] While equipped: Armour +3 Resists +3% all Item imbue powers: Armour +3 Resists +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
garnet garnet0.0 T3 red gem [Normal] While equipped: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Item imbue powers: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
quartz quartz0.0 T3 white gem [Normal] While equipped: Stun/Frz- +30% Item imbue powers: Stun/Frz- +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
Prothotipe's Prismatic Eye Prothotipe's Prismatic Eye0.0 T3 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag +5 Con Dmg.mod +10% lightning +10% fire +10% cold Masteries +0.20 Golem/Arcane On Spell Hit: 10% Eye Beam 2 Casts lasers on spellcast when worn or imbued. Item imbue powers: Stats +5 Mag +5 Con Dmg.mod +10% lightning +10% fire +10% cold Masteries +0.20 Golem/Arcane Latent Damage Type: Lightning This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
Crystal Focus Crystal Focus0.0 T2 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag Dmg.mod +20% arcane +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane Combine with a weapon (makes a non enchanted weapon into an artifact). Uses 1 power out of 1/1 This crystal radiates the power of the Spellblaze itself. |
45 alchemist agate 45 alchemist agate0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
brass lantern brass lantern2.0 T1 lite [Normal] While equipped: ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
brass lantern 'Sparkwrest' brass lantern 'Sparkwrest'2.0 T1 lite [Rare] Psionic While equipped: Stats +4 Wil dps ---------- Mind.crit +1% Crit.mult +10.00% Dmg.mod +15% mind +6% lightning ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
bright brass lantern bright brass lantern2.0 T1 lite [Ego] Master While equipped: ---------- misc Light +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Summertide Phial Summertide Phial1.0 lite [Unique] Nature While equipped: dps ---------- Melee+ 15 Lite Light Burst (radius 1) Dmg.mod +10% light ----- def ----- Resists +30% light Heal.mod +10% ---------- misc Light +5 When attacking in melee, deals 15 light damage and lights tiles in radius 1. Call light, dispelling darkness and lighting tiles in radius 20.(118 power, based on Willpower). Uses 10 power out of 15/15 A small crystal phial that captured Sunlight during the Summertide. |
Glintrage (dig speed 27 turns) Glintrage (dig speed 27 turns)3.0 T1 digger tool [Rare] Master While equipped: Stats +1 Str dps ---------- Res.pen +5% light ----- def ----- Armour +2 Mind.save +9 (+3 eff.) HP.reg +4.00 ---------- misc Infravis +2 While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Eye of the Dreaming One Eye of the Dreaming One2.0 T1 misc tool [Unique] Psionic While equipped: Stats +5 Wil dps ---------- Mind.pwr +5 (+2 eff.) ----- def ----- Mind.save +10 (+3 eff.) The wearer is asleep. Lucid Dreamer: May act while sleeping Sleep: Level 3.0 Pwr.cost 20 out of 25/25. Range 7 Travel.spd instantaneous Is a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 14 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
Scrying Orb Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Transmogrification Chest Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Annulment (1/1) Rod of Annulment (1/1)2.0 T2 rod charm [Unique] Arcane Put up to 3 of the target's runes, infusions or talents on cooldown for 3-5 turns (range 5). Uses 30 power out of 30/30 You can feel magic draining out around this rod. Even nature itself seems affected. |
Rod of Recall (1/1) Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Heart of the Sandworm Queen Heart of the Sandworm Queen0.0 heart corpse [Plot Item] Nature Consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
Achievements
By Cake the Cornac Doomed level 24
70th Dusk 122nd year of Ascendancy at 11:24 see stats
By Cake the Cornac Doomed level 10
2nd Mirth 122nd year of Ascendancy at 07:40 see stats
By Cake the Cornac Doomed level 20
7th Dusk 122nd year of Ascendancy at 08:28 see stats
By Cake the Cornac Doomed level 24
26th Dusk 122nd year of Ascendancy at 07:19 see stats
By Cake the Cornac Doomed level 17
4th Dusk 122nd year of Ascendancy at 16:50 see stats
By Cake the Cornac Doomed level 13
9th Mirth 122nd year of Ascendancy at 04:50 see stats
By Cake the Cornac Doomed level 10
3rd Mirth 122nd year of Ascendancy at 08:33 see stats
By Cake the Cornac Doomed level 22
12nd Dusk 122nd year of Ascendancy at 06:55 see stats
By Cake the Cornac Doomed level 21
11st Dusk 122nd year of Ascendancy at 07:37 see stats
By Cake the Cornac Doomed level 15
5th Flare 122nd year of Ascendancy at 09:09 see stats
Log
Cake stops regenerating health quickly.
Guwyn the faeros hits Cake for (42 deflected), 150 fire (150 total damage).
Burning from Guwyn the faeros hits Cake for 131 fire damage.
--------------------------------
Cake uses Agony.
Cake's mind surges with critical power!
Guwyn the faeros is writhing in agony!
An elite foe has fallen to your hate! (+8 hate)
You collect a new ingredient: pouch of faeros ash (1).
You have deflected 36 incoming damage!
Your hatred grows even as your life fades! (+4 hate)
Burning from Guwyn the faeros hits Cake for (36 deflected), 38 fire (38 total damage).
Agony from Cake hits Guwyn the faeros for 80 mind damage.
Cake the level 26 cornac doomed was burnt to death by Guwyn the faeros on level 1 of Mark of the Spellblaze.
--------------------------------
Resting starts...
Cake deactivates Gesture of Pain.
Cake stops burning.
The unseen force around Cake subsides.
Cake deactivates Deflection.
Cake deactivates Mental Tyranny.
Rested for 1 turns (stop reason: detrimental status effect).
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Agony from Cake killed Guwyn the faeros!
Burning from Guwyn the faeros killed Cake!
--------------------------------
Saving game...
Saving done.