a befallen psyker the level 5 Ghoul Solipsist by Grizllyy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceGhoul
ClassSolipsist
Level / Exp5 / 25%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity13 (base 10)
Constitution18 (base 10)
Magic10 (base 10)
Willpower25 (base 27)
Cunning17 (base 17)

Resources

Life126/126
Psi153/153
Healing Factor1.0711363549267
Regeneration0.26778408873168

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite2
Infravision7

Offense: Mainhand

Damage10
Accuracy25
Crit Chance5%
APR12
Speed1.00

Offense: Offhand

Damage10
Accuracy25
Crit Chance5%
APR12
Speed1.00

Offense: Spell

Spellpower15
Crit Chance3%
Speed1

Offense: Mind

Mindpower28
Crit Chance5%
Speed1

Offense: Damage Bonus

Physical+3%

Defense: Base

Armour (hardiness)6 (30%)
Defense6
Ranged Defense6
Fatigue0
Physical Save11.69
Spell Save12.46
Mental Save14

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Psionic / Slumber1.30
0/5
0/5
0/5
0/5
Psionic / Dream Smith1.30
0/5
0/5
0/5
0/5
Psionic / Solipsism1.30
1/5
1/5
0/5
0/5
Psionic / Psychic Assault1.30
4/5
0/5
0/5
0/5
Psionic / Thought-Forms1.30
0/5
0/5
0/5
0/5
Psionic / Distortion1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Feedback1.30
1/5
1/5
0/5
0/5
Undead / Ghoul1.10
1/5
0/5
0/5
0/5
Psionic / Mentalism1.30
1/5
2/5
0/5
0/5
Psionic / Dreaming1.30
0/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active
done

Equipment

On fingers
On hands
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 36 turns (stop reason: at exit).


--------------------------------

Resting starts...

Talent Resonance Field is ready to use.
Talent Mental Shielding is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


--------------------------------

You gain 1.95 gold from the transmogrification of
storming pouch of iron shots of accuracy (18/18, 14-16 power, 1 apr).
You gain 3.34 gold from the transmogrification of
scorching brass lantern of clarity.
You gain 0.45 gold from the transmogrification of
reinforced iron shield (0 def, 4 armour, 45.5 block).
You gain 0.26 gold from the transmogrification of
iron shield of lightning resistance (+15%) (0 def, 2 armour, 22 block).
You gain 0.66 gold from the transmogrification of
iron plate armour of cold resistance (0 def, 7 armour).
You gain 1.37 gold from the transmogrification of
cleansing rough leather armour of fire resistance (3 def, 2 armour).
You gain 1.62 gold from the transmogrification of
prismatic iron mail armour of cold resistance (2 def, 4 armour).
You gain 1.09 gold from the transmogrification of
insulating rough leather cap of strength (+3) (0 def, 1 armour).
You gain 0.92 gold from the transmogrification of
blighted rough leather gloves (0 def, 1 armour).
You gain 2.95 gold from the transmogrification of
Silk Current (12 def, 0 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 2.21 gold from the transmogrification of
cruel elm vilestaff (10-12 power, 2 apr, darkness element).
You gain 0.45 gold from the transmogrification of
iron longsword of massacre (16-22 power, 2 apr).
You gain 0.99 gold from the transmogrification of
chilling iron greatmaul (16-23 power, 1 apr).
You feel very confident walking into this place.
Saving game...

Saving done.