






Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Morvarc'h's Improved Escorts 1.7.4Improvements to the escort system. Adds a bunch of new types of escorts, and increases the power and number of options for existing escorts. Additionally learning new categories unlocks them by default, or can improve your mastery if you already know them. Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Allow Respec Anywhere 1.2.3Experience Controller 1.7.4
Experience Controller is an addon that lets you change the amount of experience you receive upon killing foes. You can enable/disable it realtime and it will work from the next kill onward. It also works for arena and infinite dungeon alike. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS.
How to enable/disable or configure this addon:
Modes functionality:
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Update v4.0.1 * Fixed a few typos and minor logging issues
Update v4.0 * Compatible with TOME v1.7.4 * Added multiple customization possibilities in-game and reworked functionality of all the addon Merchant on the Map 1.7.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. New Gem Types 1.5.10Adds several new gem types and attempts to fill in some gaps in Tiered gem colors; also adds the Crystal race. This is a continuation of jayseesee's original addon. It's my hope that the gems in this release are balanced, consistent across tiers, and useful to a variety of different characters. Also hopefully all the Crystal's balance issues have been worked out: it should be an interesting tactical challenge to make best use of its unique mobility, find the right time to exploit its Runic Saturation status clear Stasis talent, and optimal self-imbued gemstone for each dungeon. As always, please let me know if you find any issues in terms of bugs, game mechanics, or interface! Melinda on the Map 1.7.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Stoic class 1.4.0Stoics are warriors who dedicate their lives to mastering countless secret techniques. Stoics are a warrior subclass inspired by the Samurai class from Hengband. They are a melee class with a wide variety of specialized combat techniques, but require judicious use of their unique Focus resource to succeed. Their advanced trees allow them to alter the element of their attacks and grant passive effects as long as the stance is maintained. Extra Dungeons 1.6.7In general, this mod is for people (like me) who like to do everything in a game. Visit all the dungeons, kill all the bosses, preferably get all the artifacts. By allowing all characters to visit some more restricted dungeons, we can make that a little easier. This mod is not intended to be lore-friendly, but I may make a lore-friendlier version in the future. (As it stands you can visit Irkkk as a halfling and the Yeek don't care. I may change that.) Current mod features: Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Arcanum Class Pack 1.7.3Primary Features: Arcanist Features: Elementist Features: Enchanter Features: Archmage Features: Alchemist Features: Golem - The Ironbreaker 1.4.9(Replaces golemancy tree file) More powerful golem, using shield&weapon, and conditioning skills; full armor equippable. Probably, not balanced. Items Vault 1.7.0Donators/Buyers bonus! Doctornull's Class Pack 1.5.10This pack compiles several classes, with an emphasis on hybrid design. Not all classes are complete: the ones which I'm not satisfied with are marked as either INCOMPLETE or "in BETA". The classes included in this pack are: (BETA) Shield Hero is an Adventurer who starts with heavy armor and a shield. Not very exciting unless you were annoyed about not being able to equip your Adventurer's shield right away. (INCOMPLETE) The Flux Marauder is a Paradox thug, stealing time from his enemies. x (Removed): The human-only Embers of Gerlyk are fire-using magical martial artists. Removed pending new content / 1.6 features. Midnight 1.6.7Adds two new shadowy Celestial classes. Now with a new starting zone: Save the Sunwall crops from a worm infestation. Currently there are nine new categories. It also grants Sun and Glyphs to Sun Paladin at 1.3 mastery. Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Possessor Bonus Class 1.7.4Donators/Buyers bonus! Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Exponential Leveling 1.7.4Exponential Leveling is an addon that changes the amount of points (stats, class, ..) and optionally resources (hp/stamina/mana/regen..) you gain upon EACH level up. Being fully configurable, it can also be used to make the game easier as you wish to. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS. How to use this addon: - Download and install, of course. Check if the addon is ACTIVATED. If you have another addon that superload/overload player.lua, it might conflict.
- Start a New Game.
- Under Options > Gameplay, you can enable or disable the addon. This will work from the next levelup. It cannot be used retroactively.
- You can also change mode of operating (Default is balanced) and optional modes of operation (Also increase resources, life, etc on levelup) or be left as is.
Operating Modes: - Balanced -> Gives extra points in a fair way depending on your difficulty (Nightmare, Insane and Madness)
- Extra Points -> Gives many more points than vanilla in any difficulty
- Cheatish -> Gives way more points than you'll ever need
- Only Life -> Does NOT change how many points you gain on levelup, but provide some extra MAX HP on levelup. How much per level can be configured under the options.
Optional Modes (These work alongside Operating Modes): - None -> Nothing else than what chosen under Operating Modes
- All Resources -> Increase stamina, mana, hate, vim, etc (MAX and regen) upon levelup. How much per level can be configured under the options.
- MAX HP -> Increase only MAX HP and not all resources upon levelup. How much per level can be configured under the options. Stacks with Only Life if you want to.
POINTS COMPARISON (Example: Cornac Rogue at lv50): STATS | TALENTS | GENERIC | CATEGORY | PRODIGIES | MAX HP | STAMINA VANILLA | 160 | 70 | 49 | 4 | 2 | 958 | 247 BALANCED NIGHTMARE | 181 | 127 | 101 | 9 | 5 | 958 | 247 BALANCED INSANE | 217 | 145 | 119 | 12 | 8 | 958 | 247 BALANCED MADNESS | 269 | 166 | 140 | 20 | 17 | 958 | 247 EXTRA POINTS | 212 | 171 | 150 | 14 | 17 | 958 | 247 CHEATISH | 1140 | 560 | 539 | 102 | 202 | 958 | 247 ONLY LIFE | 160 | 70 | 49 | 4 | 2 | 1252+ | 247 + ALL RESOURCES | - | - | - | - | - | 1252+ | 396+ All resources ALSO gives, by a small amount, resources regeneration like: mana, stamina, vim, positive/negative, hate (per kill, not passively generated), psi and reduces equilibrium (by a small amount) every turn even in combat. Update v4.0.3
Go to Landmark 1.7.4Adds a new game menu option "Show known Landmarks", which presents a list of landmarks (up/down stairs, golden chests, zone entrances and the like) that you've seen on the current level and allows you to go to them or view them on the map. You can also set your own landmarks for later reference by right-clicking on the map and choosing "Set landmark". Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Slime tunnels infinite slime 1.6.5Make the wall in Slime tunnels can also become the monsters just like Sludgenest. Adventuring Party 1.7.4Tired of being alone on your adventures? Tired of being an archmage with no one to give that unique battleaxe to? Tired of having no one to use your healing spells on? Tire no more, for now you can create fully controllable additional party members to join you on your adventures, each as capable as your leader. Included is a sustainable talent to control each party member as their turn comes up to allow fully tactical combat when things get rough. -Grants the ability to add any number of additional members to your party each with their own race and class, allowing you to take on higher difficulties. -!Due to how alchemists are designed, you will not be able to take direct control of their golems if the alchemist is not your main character, but should still function correctly elsewise. For a list of changes, please see the change notes on steam or by reading the int.lua file included in each downloadable version. Necromancy+ 1.7.2Features: Spell/Charnel - class category available to Necromancer only. Tweaked Categories: Spell/Advanced Necrotic Minions Spell/Necrotic Minions Spell/Necrosis Spell/Shades Tweaked the talent levels granted by Blighted Summoning. Also adds in a new class called the Spiritmancer: The dead do not always rest easy, even free from fell influences. Categories: Karma Life Giver Ghosts Dawn Justice Better Item Description 1.7.2This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Mighty Level Up Cheat 1.3.0Greatly enhances rate of point gain for talents, generics, stats, categories and even prodigies. Verdant Class Pack 1.7.2Content is modular and various sections can be disabled via the options. Primary Features Druid Info Zigur: Categories: Werebeast Info Categories: Woodsman Info Categories: Summoner Info Two new summonable critters and revised summoning categories. New Categories: Wyrmic Info New Categories: Talent changes: |
| Campaign | Infinite |
| Mode | Nightmare Roguelike |
| Sex | Female |
| Race | Shalore |
| Class | Wanderer |
| Level / Exp | 52 / 60% |
| Size | 较大 |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 128 (base 62) |
| Dexterity | 80 (base 62) |
| Constitution | 84 (base 62) |
| Magic | 86 (base 62) |
| Willpower | 70 (base 62) |
| Cunning | 82 (base 62) |
Resources
| Negative | 6680/6680 |
| Mana | 7023/7023 |
| Equilibrium | 20 |
| Paradox | 300 |
| Life | 52392/52392 |
| Hate | 98/100 |
| Stamina | 6830/6830 |
| Soul | 0/10 |
| Healing Factor | 1.437682368262 |
| Regeneration | 958.6466031571 |
Speed
| Mental | -10% |
| Attack | 0% |
| Movement | +57.28958436333% |
| Spell | 0% |
| Global | +120% |
Vision
| Sight | 10 |
| Lite | 2 |
| Infravision | 10 |
| See Stealth | 86.732150302768 |
| See Invisible | 86.732150302768 |
Offense: Mainhand
| Damage | 187 |
| Accuracy | 85 |
| Crit Chance | 76% |
| APR | 25 |
| Speed | 1.11 |
Offense: Spell
| Spellpower | 78 |
| Crit Chance | 50% |
| Speed | 1 |
| Cooldown Reduction | 22.028418956104 |
Offense: Mind
| Mindpower | 85 |
| Crit Chance | 50% |
| Speed | 1 |
Offense: Damage Bonus
| 暗影 | +20% |
| All | 0% |
| 闪电 | +26% |
| 奥术 | +15% |
| 寒冷 | +15% |
| 光系 | +10% |
| 自然 | +28% |
| 火焰 | +29% |
Offense: Damage Penetration
| 光系 | +54% |
| 火焰 | 0% |
Defense: Base
| Armour (hardiness) | 13 (74.708763900747%) |
| Defense | 83 |
| Ranged Defense | 83 |
| Fatigue | 0 |
| Physical Save | 51 |
| Spell Save | 41 |
| Mental Save | 40 |
Defense: Resistances
| 暗影 | + 42%( 70%) |
| 闪电 | + 52%( 70%) |
| 枯萎 | + 42%( 70%) |
| All | + 17%( 70%) |
| 光系 | + 9%( 70%) |
| 自然 | + 40%( 70%) |
| 火焰 | + 9%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (3/5)
| Runes | 有效技能等级:2.5 符文:护盾使用模式:主动技能 使用范围:近战/单体 冷却时间:10 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活这个符文产生一个防护护盾,吸收最多 100 伤害持续 5 回合。 |
| Runes | 有效技能等级:2.5 符文:粉碎痛苦使用模式:主动技能 使用范围:近战/单体 冷却时间:13 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活符文,立刻清除你身上的负面效果。 清除所有越层效果(失去平衡、法术冲击和思维封锁),以及物理、精神和魔法负面效果各 1 个。 每清除一个负面效果,你都会获得一个抵挡 50 伤害的护盾,持续 3 回合。 如果只清除了越层效果,不会产生护盾且冷却时间减少75% 。 |
| Runes | 有效技能等级:2.5 符文:闪烁使用模式:主动技能 使用范围:3 冷却时间:11 飞行速度:瞬间 使用速度:法术(100%回合) 是:法术 介绍:激活符文,传送到视野内 3 格内的指定位置。之后,你会脱离相位 3 回合。在这种状态下,所有新的负面效果的持续时间减少 15% ,你的闪避增加 15 ,你的全体伤害抗性增加 15% 。 |
Class Talents
| 格斗 / 决斗专家 | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 法术 / Spirit | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 天空 / Sigils | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 时空 / 时空格斗 | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 法术 / Dawn | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 灵巧 / Woodcraft | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 自然 / 雷龙形态 | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 觉醒技 / 灵巧 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 0/1 |
| 法术 / Arcane enchantments | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 觉醒技 / 魔法 | 1.00 |
| 0/1 |
| 0/1 |
| 1/1 |
| 0/1 |
| 1/1 |
| 0/1 |
| 0/1 |
| 1/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 1/1 |
| 0/1 |
| 觉醒技 / 体质 | 1.00 |
| 1/1 |
| 1/1 |
| 0/1 |
| 1/1 |
| 0/1 |
| 1/1 |
| 1/1 |
| 0/1 |
| 1/1 |
| 诅咒 / 阴影 | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 格斗 / 战斗技巧 | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 觉醒技 / 敏捷 | 1.00 |
| 1/1 |
| 0/1 |
| 1/1 |
| 0/1 |
| 1/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 格斗 / 双手战技 | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 觉醒技 / 力量 | 1.00 |
| 0/1 |
| 1/1 |
| 0/1 |
| 1/1 |
| 0/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 0/1 |
| 0/1 |
| 觉醒技 / 意志 | 1.00 |
| 1/1 |
| 1/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 1/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 法术 / 附魔 | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 格斗 / 强化箭 | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 法术 / 梦魇之王 | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
| 灵巧 / 生存 | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 格斗 / Blindsight | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Adventure / Partner | 1.20 |
| 0/50 |
| 0/50 |
| 0/3 |
| 0/2 |
| 0/2 |
| 0/2 |
| 格斗 / 战斗训练 | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 自然 / 自然召唤 | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 灵巧 / 街头格斗 | 1.10 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 种族技能 / 永恒精灵 | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 时空 / 命运编织 | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 法术 / 传送 | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 格斗 / 体质强化 | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 自然 / 自然协调 | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Effects
| talent | Spirit Guide |
| talent | 燃烧之手 |
| talent | 不朽的秘密 |
| talent | Endless Light |
| talent | 武器折叠 |
| talent | Blindsight |
| talent | 精准打击 |
| talent | 以太渗透 |
| talent | 闪电之触 |
| talent | 召唤阴影 |
| talent | 望而生畏 |
| talent | 元素和谐 |
Quests
你进入了无限地下城。你已不能再走回头路了。 无尽地下城深入地下城去战斗吧,胜利或者为荣耀而死! | 正在进行 |
Equipment
| 在头上 | 稳定的粗制皮帽 (0 闪避, 1 护甲)2.0 T1 头部 护甲 [Ego] Master While equipped: ----- def ----- 护甲值 +1 Fatigue +1% Phys.save +10 (+3 eff.) 一顶皮帽。 |
| 主护甲 | 永夜绷带 (12 闪避, 12 护甲)6.0 T4 木乃伊 护甲 [史诗级物品] Arcane 能与其匹敌的只有永夜无上的荣耀。 While equipped: Stats +5 意志 +5 魔力 dps ---------- Dmg.mod +15%寒冷 +15%奥术 +20%暗影 Melee Ret 10暗影 ----- def ----- 护甲值 +12 Defense +12 (+2 eff.) Resists +30%枯萎 -10%火焰 +30%暗影 -10%光系 HP.reg +1.00 Poison- +100% Disease- +100% ---------- misc Light -1 Masteries +0.20 Technique/Umbral arts 装备者将被视为不死族。 这根由亡灵能量编织成的绷带,给任何它们接触到的东西带来死亡。任何穿上它们的人会发现他处于生死的边缘。 |
| 工具 | 铁质鹤嘴锄 (挖掘速度38回合)3.0 T1 鹤嘴锄 工具 [Normal] While equipped: Stats +1 力量 While carried: ---------- misc Talents +1 挖掘 允许你挖墙、移除一棵树并制造道路。 |
| 在主手 | 精准的解剖刀 (15-20 伤害, 25 护甲穿透)1.0 T1 匕首 武器 [史诗级物品] Arcane Power 15.0 - 19.5 物理 Uses 40%意志, 55%敏捷, 50%魔力 45%力量 Mastery 匕首掌握 Acc+ +0.2% 暴击率(最大25%) Apr +25 Atk.spd 100% Phasing +50% While equipped: dps ---------- Acc +20 (+4 eff.) ---------- misc Masteries +0.20 Spell/Charnel Blind-Fight: No penalty when attacking invisible/stealthed This scalpel was used by the dread sorcerer Kor'Pul when he began learning the necromantic arts in the Age of Dusk. Many were the bodies, living and dead, that became unwilling victims of his terrible experiments. |
| 在手指上 | 盗贼的闪电之 (+22%)铜戒指0.1 T1 戒指 首饰 [Ego] Nature/Master While equipped: Stats +2 灵巧 dps ---------- Dmg.mod +11%闪电 ----- def ----- Defense +4 (+1 eff.) Resists +22%闪电 戒指让你的手指更加美丽! |
| 光源 | 黄铜灯笼2.0 T1 光照 [Normal] While equipped: ---------- misc Light +3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
Inventory
法师的狂暴纹身 (减伤 32%; 解除 物理; 持续 2; 冷却 13)0.1 纹身 卷轴 [Ego] Nature 当铭刻在你的皮肤上时: Level 0.0 Use mode 主动技能 Range 近战/单体 Cooldown 11 Travel.spd 瞬间 Usage Speed 瞬间(0%回合) Is 自然力量 介绍:激活纹身解除你随机一个 物理 效果并减少所有伤害 32% 持续 2 回合。 同时除去对应类型的越层效果(失去平衡、法术冲击和思维封锁)。 效果随你的魔力属性提升。 纹刻到你的身上. 自然纹身可以印在你的身上,给予你必要的技能。 |
法力风暴符文 (回复 644% 持续 10 回合 ; 32 法力瞬回; 冷却 16)0.1 符文 卷轴 [Normal] Arcane 当铭刻在你的皮肤上时: Level 0.0 Use mode 主动技能 Range 近战/单体 Cooldown 11 Travel.spd 瞬间 Usage Speed 法术(100%回合) Is 法术 可以在以太形态下使用 介绍:激活这个符文对你自己释放法力回复,增加 644% 回复量持续 10 回合(总计 33418 ),并立即回复 32 法力值。 同时,在你休息时增加每回合 0.5 的魔力回复。 将纹身铭刻在你的皮肤上. 魔法符文会被铭刻在你身上,给予你必要的技能。 |
铁匕首 (10-13 伤害, 5 护甲穿透)1.0 T1 匕首 武器 [Normal] Power 10.0 - 13.0 物理 Uses 40%意志, 50%敏捷, 50%魔力 50%力量 Mastery 匕首掌握 Acc+ +0.2% 暴击率(最大25%) Apr +5 Crit +4.0% Atk.spd 100% 锋利、短而致命。 |
铁匕首 (10-14 伤害, 5 护甲穿透)1.0 T1 匕首 武器 [Normal] Power 10.5 - 13.7 物理 Uses 40%意志, 50%敏捷, 50%魔力 50%力量 Mastery 匕首掌握 Acc+ +0.2% 暴击率(最大25%) Apr +5 Crit +4.0% Atk.spd 100% 锋利、短而致命。 |
燃烧的铁匕首 (10-12 伤害, 5 护甲穿透)1.0 T1 匕首 武器 [Ego] Arcane Power 9.5 - 12.3 物理 Uses 40%意志, 50%敏捷, 50%魔力 50%力量 Mastery 匕首掌握 Acc+ +0.2% 暴击率(最大25%) Apr +5 Crit +4.0% Atk.spd 100% On Hit.r1 +5火焰 锋利、短而致命。 |
铁质大剑 (19-30 伤害, 1 护甲穿透)3.0 T1 大剑 武器 [Normal] Power 19.0 - 30.4 物理 Uses 40%意志, 50%魔力, 120%力量 Mastery 武器掌握 Acc+ +0.4% 暴击伤害(最大40%) Apr +1 Crit +2.5% Atk.spd 100% 沉重的双手大剑。 |
铁质大剑 (15-24 伤害, 1 护甲穿透)3.0 T1 大剑 武器 [Normal] Power 15.0 - 24.0 物理 Uses 40%意志, 50%魔力, 120%力量 Mastery 武器掌握 Acc+ +0.4% 暴击伤害(最大40%) Apr +1 Crit +2.5% Atk.spd 100% 沉重的双手大剑。 |
侵蚀之仇恨的铁质大剑 (18-30 伤害, 1 护甲穿透)3.0 T1 大剑 武器 [Ego] Nature/灵能系 Power 18.5 - 29.6 物理 Uses 40%意志, 50%魔力, 120%力量 Mastery 武器掌握 Acc+ +0.4% 暴击伤害(最大40%) Apr +1 Crit +2.5% Atk.spd 100% Melee+ +9暗影 +9自然 Against +10% Living 沉重的双手大剑。 |
榆木长弓4.0 T1 长弓 武器 [Normal] Power 0.0 - 0.0 物理 Uses 40%意志, 50%魔力 Acc+ +0.2% 暴击率(最大25%) Atk.spd 100% Range +6 长弓可以用来射击你的敌人。 |
铁剑 (11-15 伤害, 2 护甲穿透)3.0 T1 长剑 武器 [Normal] Power 11.0 - 15.4 物理 Uses 40%意志, 50%魔力, 100%力量 Mastery 武器掌握 Acc+ +0.4% 暴击伤害(最大40%) Apr +2 Crit +2.5% Atk.spd 100% 锋利,长而致命。 |
铁剑 (12-17 伤害, 2 护甲穿透)3.0 T1 长剑 武器 [Normal] Power 12.0 - 16.8 物理 Uses 40%意志, 50%魔力, 100%力量 Mastery 武器掌握 Acc+ +0.4% 暴击伤害(最大40%) Apr +2 Crit +2.5% Atk.spd 100% 锋利,长而致命。 |
强化史莱姆之铁质狼牙棒 (12-17 伤害, 2 护甲穿透)3.0 T1 锤子 武器 [Ego] Disrupt Power 12.0 - 16.8 物理 Uses 40%意志, 50%魔力, 100%力量 Mastery 武器掌握 Acc+ +0.2% 基础伤害(最大20%) Apr +2 Crit +0.5% Atk.spd 100% On Hit: * 6%几率降低74%整体速度 钝而致命。 |
相位之燃烧的铁质狼牙棒 (12-18 伤害, 7 护甲穿透)3.0 T1 锤子 武器 [Ego] Arcane Power 12.5 - 17.5 物理 Uses 40%意志, 50%魔力, 100%力量 Mastery 武器掌握 Acc+ +0.2% 基础伤害(最大20%) Apr +7 Crit +0.5% Atk.spd 100% Phasing +10% On Hit.r1 +5火焰 钝而致命。 |
青苔灵晶 (2-3 伤害, 12 护甲穿透, 自然 伤害)3.0 T1 灵晶 武器 [Normal] Nature Power 2.5 - 2.8 自然 Uses 90%意志, 50%魔力, 30%灵巧 Acc+ +0.2% 暴击率(最大25%) Acc uses Wil Apr +12 Crit +2.5% Atk.spd 100% While equipped: dps ---------- Mind.crit +1% Mind.pwr +2 (+0 eff.) ---------- misc Talents +1 灵晶调谐 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和灵能量。副手装备灵晶不会触发副手伤害惩罚。 |
青苔灵晶 (2-3 伤害, 12 护甲穿透, 自然 伤害)3.0 T1 灵晶 武器 [Normal] Nature Power 2.5 - 2.8 自然 Uses 90%意志, 50%魔力, 30%灵巧 Acc+ +0.2% 暴击率(最大25%) Acc uses Wil Apr +12 Crit +2.5% Atk.spd 100% While equipped: dps ---------- Mind.crit +1% Mind.pwr +2 (+0 eff.) ---------- misc Talents +1 灵晶调谐 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和灵能量。副手装备灵晶不会触发副手伤害惩罚。 |
粗皮投石索4.0 T1 投石索 武器 [Normal] Power 0.0 - 0.0 物理 Uses 40%意志, 50%魔力 Acc+ +0.2% 基础伤害(最大20%) Atk.spd 100% Range +6 投石索用来向敌人投掷石质或金属子弹。 |
强化之榆木群星法杖 (10-12 伤害, 2 护甲穿透, 物理 伤害)5.0 T1 法杖 武器 [Ego] Arcane Power 10.0 - 12.0 物理 Uses 130%魔力, 40%意志 Acc+ +2.0% 触发伤害(最大200%) Apr +2 Crit +2.5% Atk.spd 100% While equipped: dps ---------- Spell.crit +6% Spell.pwr +3 (+1 eff.) Dmg.mod +10%物理 ---------- misc Talents +1 法杖掌控 法杖经过精细的加工,被法师所使用。 |
有效的强化之榆木群星法杖 (12-14 伤害, 2 护甲穿透, 暗影 伤害)5.0 T1 法杖 武器 [Ego] Arcane Power 12.0 - 14.4 物理 Uses 130%魔力, 40%意志 Acc+ +2.0% 触发伤害(最大200%) Apr +2 Crit +2.5% Atk.spd 100% While equipped: dps ---------- Spell.crit +6% Spell.pwr +6 (+2 eff.) Dmg.mod +12%暗影 ---------- misc Talents +1 法杖掌控 法杖经过精细的加工,被法师所使用。 |
榆木邪恶法杖 (10-12 伤害, 2 护甲穿透, 暗影 伤害)5.0 T1 法杖 武器 [Normal] Power 10.0 - 12.0 物理 Uses 130%魔力, 40%意志 Acc+ +2.0% 触发伤害(最大200%) Apr +2 Crit +2.5% Atk.spd 100% While equipped: dps ---------- Spell.crit +1% Spell.pwr +3 (+1 eff.) Dmg.mod +10%暗影 ---------- misc Talents +1 法杖掌控 法杖经过精细的加工,被法师所使用。 |
榆木邪恶法杖 (10-12 伤害, 2 护甲穿透, 枯萎 伤害)5.0 T1 法杖 武器 [Normal] Power 10.0 - 12.0 物理 Uses 130%魔力, 40%意志 Acc+ +2.0% 触发伤害(最大200%) Apr +2 Crit +2.5% Atk.spd 100% While equipped: dps ---------- Spell.crit +1% Spell.pwr +3 (+1 eff.) Dmg.mod +10%枯萎 ---------- misc Talents +1 法杖掌控 法杖经过精细的加工,被法师所使用。 |
残忍的强化之榆木邪恶法杖 (10-12 伤害, 2 护甲穿透, 酸性 伤害)5.0 T1 法杖 武器 [Ego] Arcane/Master Power 10.0 - 12.0 物理 Uses 130%魔力, 40%意志 Acc+ +2.0% 触发伤害(最大200%) Apr +2 Crit +2.5% Atk.spd 100% While equipped: dps ---------- Spell.crit +12% Crit.mult +11.00% Spell.pwr +3 (+1 eff.) Dmg.mod +10%酸性 ---------- misc Talents +1 法杖掌控 法杖经过精细的加工,被法师所使用。 |
闪烁的照明之榆木群星法杖 (10-12 伤害, 2 护甲穿透, 物理 伤害)5.0 T1 法杖 武器 [Ego] Arcane/Nature Power 10.0 - 12.0 物理 Uses 130%魔力, 40%意志 Acc+ +2.0% 触发伤害(最大200%) Apr +2 Crit +2.5% Atk.spd 100% While equipped: dps ---------- Spell.crit +1% Spell.pwr +3 (+1 eff.) Dmg.mod +10%物理 ----- def ----- Defense +5 (+1 eff.) ---------- misc Mana/turn +0.12 Max.mana +39.00 Light +2 Talents +1 法杖掌控 照明术: Puts all charms on 4 cooldown Level 3.5 Pwr.cost 4,总计6/6. Range 近战/单体 Travel.spd 瞬间 Is 法术 介绍:制造一个发光的球体,照亮 8 码半径范围区域,并对所有生物造成 199.32 点光系伤害。 在等级 3 时,它同时可以致盲看到它的人(施法者除外) 3 回合。 法杖经过精细的加工,被法师所使用。 |
强酸的寒冷抗性之 (+16%)铁质蒸汽链锯 (12-17 伤害, 0 护甲穿透)3.0 T1 蒸汽链锯 武器 Reqs 蒸汽能量池 [Ego] Arcane/Master/Steamtech Power 11.5 - 17.2 Phys.bleed Uses 40%意志, 50%魔力, 100%力量 Acc+ +0.2% 暴击率(最大25%) Crit +1.5% Atk.spd 100% Block +10 On Crit: * 用酸液溅射对方,在5回合内造成207酸性伤害,并降低目标护甲和命中26 Uses 1.0 蒸汽 While equipped: ----- def ----- 护甲值 +2 Defense +2 (+0 eff.) Fatigue +4% Resists +16%寒冷 ---------- misc Talents +1 格挡 蒸汽链锯使用蒸汽能量驱动刀片,造成严重伤害。 被蒸汽链锯击中的目标将会受到严重割伤,在5回合内每回合受到相当于10%所造成伤害的流血伤害,可以叠加。 能装备在主手或者副手。 滋滋滋!!! |
电弧的黎明之铁质蒸汽链锯 (10-15 伤害, 0 护甲穿透)3.0 T1 蒸汽链锯 武器 Reqs 蒸汽能量池 [Ego] Arcane/Steamtech Power 10.0 - 15.0 Phys.bleed Uses 40%意志, 50%魔力, 100%力量 Acc+ +0.2% 暴击率(最大25%) Crit +1.5% Atk.spd 100% Block +14 Melee+ +5光系 Against +6% Undead On Hit: * 25%几率造成连锁闪电,从这个目标跳跃到另一个目标,造成124伤害 Uses 1.0 蒸汽 While equipped: ----- def ----- 护甲值 +2 Defense +2 (+0 eff.) Fatigue +4% ---------- misc Talents +1 格挡 蒸汽链锯使用蒸汽能量驱动刀片,造成严重伤害。 被蒸汽链锯击中的目标将会受到严重割伤,在5回合内每回合受到相当于10%所造成伤害的流血伤害,可以叠加。 能装备在主手或者副手。 滋滋滋!!! |
黎明之仇恨的钢斧 (13-18 伤害, 3 护甲穿透)3.0 T2 战斧 武器 [Ego] Arcane/灵能系 Power 13.0 - 18.2 物理 Uses 40%意志, 50%魔力, 100%力量 Mastery 武器掌握 Acc+ +0.2% 暴击率(最大25%) Apr +3 Crit +4.0% Atk.spd 100% Melee+ +5暗影 +8光系 Against +7% Living +7% Undead 单手战斧。 |
亚麻斗篷 (1 闪避, 0 护甲)2.0 T1 斗篷 护甲 [Normal] While equipped: ----- def ----- Defense +1 (+0 eff.) 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
亚麻长袍 (2 闪避, 0 护甲)2.0 T1 长袍 护甲 [Normal] While equipped: ----- def ----- Defense +2 (+0 eff.) Resists +7%all 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
serene 亚麻长袍 (8 闪避, 0 护甲)2.0 T1 长袍 护甲 [Ego] Master While equipped: Stats +2 意志 ----- def ----- Defense +8 (+2 eff.) Resists +7%all Mind.save +6 (+2 eff.) 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
粗制皮靴 (0 闪避, 1 护甲)2.0 T1 脚部 护甲 [Normal] While equipped: ----- def ----- 护甲值 +1 一双用皮做的靴子。 |
矿工的铁质重靴 (0 闪避, 4 护甲)3.0 T1 脚部 护甲 Reqs 重甲训练 [Ego] Master While equipped: ----- def ----- 护甲值 +4 Fatigue +2% ---------- misc Infravis +2 重靴,用金属覆盖着脚趾、脚后跟和其他重要部位,保护穿戴者的足部免受伤害。 |
铁臂铠 (0 闪避, 1 护甲)1.5 T1 手部 护甲 Reqs 重甲训练 [Normal] While equipped: ----- def ----- 护甲值 +1 Fatigue +1% Unarmed combat: Power 11.0 - 15.4 物理 Uses 50%魔力, 40%力量, 40%意志 40%灵巧, 40%敏捷 Acc+ +0.2% 基础伤害(最大20%) Apr +3 Crit +2.0% Atk.spd 83% 臂铠保护你的手至前臂的中间部分。 |
粗制手套 (0 闪避, 1 护甲)1.0 T1 手部 护甲 [Normal] While equipped: ----- def ----- 护甲值 +1 Unarmed combat: Power 7.5 - 8.2 物理 Uses 50%魔力, 40%力量, 40%意志 40%灵巧, 40%敏捷 Acc+ +0.2% 暴击率(最大25%) Apr +1 Crit +1.0% Atk.spd 100% 轻便的手套不仅不影响手指的活动,还会多多少少保护手的安全。 |
灵能力者的力量之 (+2)粗制手套 (0 闪避, 1 护甲)1.0 T1 手部 护甲 [Ego] Master/灵能系 While equipped: Stats +2 力量 dps ---------- Phys.pwr +5 (+1 eff.) Melee+ 5精神 Dmg.mod +3%精神 ----- def ----- 护甲值 +1 Resists +5%精神 Unarmed combat: Power 11.0 - 12.1 物理 Uses 50%魔力, 40%力量, 40%意志 40%灵巧, 40%敏捷 Acc+ +0.2% 暴击率(最大25%) Apr +1 Crit +1.0% Atk.spd 100% On Crit.r2 +5精神 On Hit: 20% 精神切断 1 轻便的手套不仅不影响手指的活动,还会多多少少保护手的安全。 |
清晰的闪电之 (+15%)亚麻法师帽 (1 闪避, 0 护甲)2.0 T1 头部 护甲 [Ego] Nature/灵能系 While equipped: Stats +3 灵巧 dps ---------- Dmg.mod +10%闪电 ----- def ----- Defense +1 (+0 eff.) Resists +15%闪电 Mind.save +5 (+2 eff.) 一顶法师风格的尖帽子…… |
铁锁甲 (2 闪避, 4 护甲)14.0 T1 重甲 护甲 Reqs 重甲训练 [Normal] While equipped: ----- def ----- 护甲值 +4 Defense +2 (+0 eff.) Fatigue +12% 一套由金属环扣做成的锁甲。 |
光彩夺目的闪电抗性之铁锁甲 (2 闪避, 4 护甲)14.0 T1 重甲 护甲 Reqs 重甲训练 [Ego] Arcane/Master While equipped: ----- def ----- 护甲值 +4 Defense +2 (+0 eff.) Fatigue +12% Resists +15%闪电 +11%光系 +10%暗影 一套由金属环扣做成的锁甲。 |
粗制皮甲 (3 闪避, 2 护甲)9.0 T1 光系 护甲 [Normal] While equipped: ----- def ----- 护甲值 +2 Defense +3 (+1 eff.) Fatigue +6% 一套用皮革制成的皮甲。 |
酸性抗性之粗制皮甲 (3 闪避, 2 护甲)9.0 T1 光系 护甲 [Ego] Master While equipped: ----- def ----- 护甲值 +2 Defense +3 (+1 eff.) Fatigue +6% Resists +16%酸性 一套用皮革制成的皮甲。 |
铁盾 (0 闪避, 2 护甲, 16.5 格挡)7.0 T1 护盾 护甲 Reqs 盾牌使用训练 [Normal] 学习盾牌攻击技能,或者开启 '强制显示盾牌战斗数据' 选项来查看战斗数据 While equipped: ----- def ----- 护甲值 +2 Fatigue +8% ---------- misc Talents +1 格挡 手持防护装备。 |
铁盾 (0 闪避, 2 护甲, 24 格挡)7.0 T1 护盾 护甲 Reqs 盾牌使用训练 [Normal] 学习盾牌攻击技能,或者开启 '强制显示盾牌战斗数据' 选项来查看战斗数据 While equipped: ----- def ----- 护甲值 +2 Fatigue +8% ---------- misc Talents +1 格挡 手持防护装备。 |
一袋榆木箭矢 (14/14, 16-22 伤害, 5 护甲穿透)3.0 T1 箭矢 弹药 [Normal] Power 15.5 - 21.7 物理 Uses 40%意志, 70%敏捷, 50%魔力 50%力量 Acc+ +0.2% 暴击率(最大25%) Apr +5 Crit +1.0% Capacity 14 箭矢可用来射穿敌人。 |
电弧的精准之一袋榆木箭矢 (12/12, 13-18 伤害, 5 护甲穿透)3.0 T1 箭矢 弹药 [Ego] Arcane/Master Power 13.0 - 18.2 物理 Uses 40%意志, 70%敏捷, 50%魔力 50%力量 Acc+ +0.2% 暴击率(最大25%) Acc +8 Apr +5 Crit +1.0% Capacity 12 On Hit: * 25%几率造成连锁闪电,从这个目标跳跃到另一个目标,造成124伤害 箭矢可用来射穿敌人。 |
鉴定水晶球1.0 水晶球 [剧情物品] Unknown While carried: 这个球是半身人先知埃莉萨给你的,它会自动为你鉴定装备。 |
转化之盒2.0 夏·图尔 盒子 [剧情物品] Unknown While carried: 立即转化盒子中的所有物品(当你切换地图时也会自动转化). Uses 0 power out of 1000/1000 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
一袋铁制子弹 (21/21, 13-16 伤害, 1 护甲穿透)3.0 T1 子弹 弹药 [Normal] Power 13.0 - 15.6 物理 Uses 40%意志, 70%敏捷, 50%魔力 50%灵巧 Acc+ +0.2% 基础伤害(最大20%) Apr +1 Crit +4.0% Capacity 21 子弹是配合投石索投掷敌人用的。 |
电弧的精准之一袋铁制子弹 (12/12, 14-17 伤害, 1 护甲穿透)3.0 T1 子弹 弹药 [Ego] Arcane/Master Power 14.5 - 17.4 物理 Uses 40%意志, 70%敏捷, 50%魔力 50%灵巧 Acc+ +0.2% 基础伤害(最大20%) Acc +6 Apr +1 Crit +4.0% Capacity 12 On Hit: * 25%几率造成连锁闪电,从这个目标跳跃到另一个目标,造成124伤害 子弹是配合投石索投掷敌人用的。 |
tiny geode tiny geode0.0 T1 石 珠宝 [Normal] While equipped: HP.reg +0.50 Heal.mod +10% Stam/turn +0.20 Mana/turn +0.20 Psi/turn +0.20 Item imbue powers: HP.reg +0.50 Heal.mod +10% Stam/turn +0.20 Mana/turn +0.20 Psi/turn +0.20 潜在伤害类型:精神 Gems can be sold for money or used in arcane rituals. |
2 紫黄晶0.0 T1 紫宝石 珠宝 [Normal] While equipped: Crit.mult +2.00% Res.pen +2%all Item imbue powers: Crit.mult +2.00% Res.pen +2%all 潜在伤害类型:酸性 Gems can be sold for money or used in arcane rituals. |
Achievements
Log
自动探索了2回合(中断原因:有开启的对话框)













































































































































































