











Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.2 |
Addons | Everyone Options 1.4.5Starts characters off with category points instead of categories known. Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Items Vault 1.7.0Donators/Buyers bonus! Forbidden Cults 1.7.0Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Interact with the Worm 1.7.0Adds new talent Interact with the Worm, allowing Writhing Ones from the Forbidden Cults DLC using the Demented/Friend of the Worm talent tree to manipulate their worm that walks' equipment and talents (and name) in a more convenient manner similar to Alchemists' Interact with the Golem talent. Possessor Bonus Class 1.7.0Donators/Buyers bonus! ZOmnibus Addon Pack 1.7.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Embers of Rage 1.7.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Proper Possession 1.7.0
Frequently Asked Questions: Ashes of Urh'Rok 1.7.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
'Purists' Breeding Pits Restoration Project 1.2.3Restores the orc breeding pits cut content to the game. This is the original completely unaltered orc breeding pits, just as objectionable as it was in version 1.1.3, before any changes were made. You have been WARNED. Do not complain about the potentially objectionable content. Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Extra Dungeons 1.6.7In general, this mod is for people (like me) who like to do everything in a game. Visit all the dungeons, kill all the bosses, preferably get all the artifacts. By allowing all characters to visit some more restricted dungeons, we can make that a little easier. This mod is not intended to be lore-friendly, but I may make a lore-friendlier version in the future. (As it stands you can visit Irkkk as a halfling and the Yeek don't care. I may change that.) Current mod features: Better Item Description 1.7.2This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Faction Allies for Final Fight 1.2.3Allows you to choose one faction ally for the final battle, for added variety. Possess Everyone 1.7.0This mod should allow you to possess all ranks. At the highest level of the Possess talent, it enables you to possess any rank of enemy, including Elite Bosses. I recommend the excellent Proper Possession, as well. |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Female |
Race | Doomelf |
Class | Doomed |
Level / Exp | 50 / 1024% |
Size | medium |
Lifes / Deaths | Killed by investigator at level 2 on the 74th Pyre 122nd year of Ascendancy at 22:15 / 316Killed by investigator at level 2 on the 75th Pyre 122nd year of Ascendancy at 00:05 Killed by investigator at level 2 on the 75th Pyre 122nd year of Ascendancy at 18:59 Killed by mutilator at level 3 on the 77th Pyre 122nd year of Ascendancy at 03:30 Killed by Planar Controller at level 3 on the 77th Pyre 122nd year of Ascendancy at 07:15 Killed by Mayyba the slumbering dire wolf at level 8 on the 4th Mirth 122nd year of Ascendancy at 00:56 Killed by devourer at level 11 on the 8th Dusk 122nd year of Ascendancy at 01:56 Killed by devourer at level 12 on the 15th Dusk 122nd year of Ascendancy at 05:56 Killed by Yvokira the giant venus flytrap at level 12 on the 15th Dusk 122nd year of Ascendancy at 06:54 Killed by Broken at level 12 on the 16th Dusk 122nd year of Ascendancy at 11:01 Killed by worm that walks at level 12 on the 16th Dusk 122nd year of Ascendancy at 11:56 Killed by worm that walks at level 12 on the 16th Dusk 122nd year of Ascendancy at 13:00 Killed by worm that walks at level 12 on the 16th Dusk 122nd year of Ascendancy at 14:50 Killed by worm that walks at level 12 on the 16th Dusk 122nd year of Ascendancy at 16:29 Killed by worm that walks at level 12 on the 16th Dusk 122nd year of Ascendancy at 17:43 Killed by worm that walks at level 12 on the 16th Dusk 122nd year of Ascendancy at 19:30 Killed by worm that walks at level 12 on the 16th Dusk 122nd year of Ascendancy at 20:37 Killed by worm that walks at level 12 on the 16th Dusk 122nd year of Ascendancy at 21:47 Killed by worm that walks at level 13 on the 17th Dusk 122nd year of Ascendancy at 21:02 Killed by worm that walks at level 13 on the 17th Dusk 122nd year of Ascendancy at 22:12 Killed by worm that walks at level 13 on the 17th Dusk 122nd year of Ascendancy at 23:30 Killed by worm that walks at level 13 on the 18th Dusk 122nd year of Ascendancy at 01:43 Killed by worm that walks at level 13 on the 18th Dusk 122nd year of Ascendancy at 01:57 Killed by worm that walks at level 13 on the 18th Dusk 122nd year of Ascendancy at 03:31 Killed by worm that walks at level 13 on the 18th Dusk 122nd year of Ascendancy at 05:43 Killed by worm that walks at level 13 on the 18th Dusk 122nd year of Ascendancy at 06:35 Killed by worm that walks at level 13 on the 18th Dusk 122nd year of Ascendancy at 07:57 Killed by boiling horror at level 14 on the 18th Dusk 122nd year of Ascendancy at 21:38 Killed by boiling horror at level 14 on the 18th Dusk 122nd year of Ascendancy at 23:48 Killed by ravenous horror at level 14 on the 19th Dusk 122nd year of Ascendancy at 01:19 Killed by naga myrmidon at level 14 on the 19th Dusk 122nd year of Ascendancy at 02:29 Killed by naga myrmidon at level 14 on the 19th Dusk 122nd year of Ascendancy at 03:18 Killed by naga myrmidon at level 14 on the 19th Dusk 122nd year of Ascendancy at 03:31 Killed by naga myrmidon at level 14 on the 19th Dusk 122nd year of Ascendancy at 04:38 Killed by Broken at level 14 on the 19th Dusk 122nd year of Ascendancy at 05:51 Killed by Broken at level 14 on the 19th Dusk 122nd year of Ascendancy at 08:18 Killed by Bethyvea the ravenous horror at level 14 on the 20th Dusk 122nd year of Ascendancy at 06:14 Killed by boiling horror at level 14 on the 20th Dusk 122nd year of Ascendancy at 21:18 Killed by Weirdling Beast at level 14 on the 21st Dusk 122nd year of Ascendancy at 04:02 Killed by Weirdling Beast at level 14 on the 21st Dusk 122nd year of Ascendancy at 05:12 Killed by Weirdling Beast at level 14 on the 21st Dusk 122nd year of Ascendancy at 07:03 Killed by Weirdling Beast at level 14 on the 21st Dusk 122nd year of Ascendancy at 09:16 Killed by Weirdling Beast at level 14 on the 21st Dusk 122nd year of Ascendancy at 10:49 Killed by ultimate gwelgoroth at level 14 on the 23rd Dusk 122nd year of Ascendancy at 07:22 Killed by ultimate gwelgoroth at level 14 on the 23rd Dusk 122nd year of Ascendancy at 09:12 Killed by storm drake hatchling at level 15 on the 49th Dusk 122nd year of Ascendancy at 23:39 Killed by Urkis, the High Tempest at level 15 on the 50th Dusk 122nd year of Ascendancy at 02:02 Killed by Urkis, the High Tempest at level 15 on the 50th Dusk 122nd year of Ascendancy at 02:24 Killed by Urkis, the High Tempest at level 15 on the 50th Dusk 122nd year of Ascendancy at 04:05 Killed by storm drake hatchling at level 15 on the 50th Dusk 122nd year of Ascendancy at 05:35 Killed by Urkis, the High Tempest at level 15 on the 50th Dusk 122nd year of Ascendancy at 06:11 Killed by Mayoriawen the copperhead snake at level 15 on the 51st Dusk 122nd year of Ascendancy at 07:00 Killed by Arima the storm drake hatchling at level 16 on the 54th Dusk 122nd year of Ascendancy at 01:59 Killed by netherworm mass at level 17 on the 27th Haze 122nd year of Ascendancy at 14:57 Killed by netherworm mass at level 18 on the 27th Haze 122nd year of Ascendancy at 16:47 Killed by netherworm mass at level 18 on the 28th Haze 122nd year of Ascendancy at 19:27 Killed by Lisolaith the skeleton master archer at level 18 on the 29th Haze 122nd year of Ascendancy at 04:06 Killed by maulotaur at level 18 on the 29th Haze 122nd year of Ascendancy at 04:56 Killed by Lisolaith the skeleton master archer at level 18 on the 29th Haze 122nd year of Ascendancy at 05:09 Killed by Lisolaith the skeleton master archer at level 18 on the 29th Haze 122nd year of Ascendancy at 05:23 Killed by Lisolaith the skeleton master archer at level 18 on the 29th Haze 122nd year of Ascendancy at 07:34 Killed by enthralled slave at level 18 on the 7th Allure 123rd year of Ascendancy at 13:56 Killed by enthralled slave at level 18 on the 7th Allure 123rd year of Ascendancy at 16:29 Killed by Blood Master at level 18 on the 8th Allure 123rd year of Ascendancy at 14:48 Killed by Blood Master at level 18 on the 8th Allure 123rd year of Ascendancy at 14:58 Killed by Emelevena the sandworm at level 19 on the 1st Regrowth 123rd year of Ascendancy at 06:14 Killed by Dulapou the dwarf at level 19 on the 7th Regrowth 123rd year of Ascendancy at 21:39 Killed by Dulapou the dwarf at level 19 on the 7th Regrowth 123rd year of Ascendancy at 21:54 Killed by Emulrakira the Guardian at level 19 on the 17th Regrowth 123rd year of Ascendancy at 07:35 Killed by Emulrakira the Guardian at level 19 on the 17th Regrowth 123rd year of Ascendancy at 09:23 Killed by Broken at level 19 on the 17th Regrowth 123rd year of Ascendancy at 11:21 Killed by fire drake hatchling at level 20 on the 18th Regrowth 123rd year of Ascendancy at 14:46 Killed by Aerenor the Guardian at level 20 on the 18th Regrowth 123rd year of Ascendancy at 15:20 Killed by Aerenor the Guardian at level 20 on the 18th Regrowth 123rd year of Ascendancy at 16:51 Killed by Sawtree at level 20 on the 19th Regrowth 123rd year of Ascendancy at 02:00 Killed by Sawtree at level 20 on the 19th Regrowth 123rd year of Ascendancy at 03:51 Killed by Xeryrabeth the elder vampire at level 20 on the 19th Regrowth 123rd year of Ascendancy at 06:28 Killed by Xeroth the venom drake hatchling at level 20 on the 19th Regrowth 123rd year of Ascendancy at 08:37 Killed by Xeroth the venom drake hatchling at level 20 on the 19th Regrowth 123rd year of Ascendancy at 10:19 Killed by Xeroth the venom drake hatchling at level 20 on the 19th Regrowth 123rd year of Ascendancy at 12:13 Killed by Ivimira the emperor wight at level 20 on the 19th Regrowth 123rd year of Ascendancy at 13:17 Killed by Lisariwen the copperhead snake at level 20 on the 19th Regrowth 123rd year of Ascendancy at 15:07 Killed by Urkis, the High Tempest at level 20 on the 52nd Regrowth 123rd year of Ascendancy at 05:18 Killed by Urkis, the High Tempest at level 20 on the 52nd Regrowth 123rd year of Ascendancy at 06:46 Killed by Urkis, the High Tempest at level 20 on the 52nd Regrowth 123rd year of Ascendancy at 07:18 Killed by Urkis, the High Tempest at level 20 on the 52nd Regrowth 123rd year of Ascendancy at 13:20 Killed by Urkis, the High Tempest at level 20 on the 52nd Regrowth 123rd year of Ascendancy at 14:53 Killed by Urkis, the High Tempest at level 20 on the 52nd Regrowth 123rd year of Ascendancy at 15:16 Killed by Urkis, the High Tempest at level 20 on the 52nd Regrowth 123rd year of Ascendancy at 19:10 Killed by Urkis, the High Tempest at level 20 on the 52nd Regrowth 123rd year of Ascendancy at 20:54 Killed by Urkis, the High Tempest at level 20 on the 52nd Regrowth 123rd year of Ascendancy at 22:30 Killed by Urkis, the High Tempest at level 20 on the 53rd Regrowth 123rd year of Ascendancy at 00:31 Killed by Urkis, the High Tempest at level 20 on the 53rd Regrowth 123rd year of Ascendancy at 04:08 Killed by Urkis, the High Tempest at level 20 on the 53rd Regrowth 123rd year of Ascendancy at 05:53 Killed by Harkor'Zun at level 20 on the 53rd Regrowth 123rd year of Ascendancy at 07:24 Killed by Urkis, the High Tempest at level 20 on the 53rd Regrowth 123rd year of Ascendancy at 08:53 Killed by Urkis, the High Tempest at level 20 on the 53rd Regrowth 123rd year of Ascendancy at 10:25 Killed by Urkis, the High Tempest at level 20 on the 53rd Regrowth 123rd year of Ascendancy at 12:02 Killed by Salerawe the giant netherworm at level 21 on the 68th Regrowth 123rd year of Ascendancy at 16:59 Killed by Salerawe the giant netherworm at level 21 on the 68th Regrowth 123rd year of Ascendancy at 18:46 Killed by Salerawe the giant netherworm at level 21 on the 68th Regrowth 123rd year of Ascendancy at 21:03 Killed by Salerawe the giant netherworm at level 21 on the 69th Regrowth 123rd year of Ascendancy at 00:29 Killed by Salerawe the giant netherworm at level 21 on the 69th Regrowth 123rd year of Ascendancy at 02:48 Killed by Arylaith the awoken tentacle tree at level 21 on the 69th Regrowth 123rd year of Ascendancy at 05:15 Killed by Salerawe the giant netherworm at level 21 on the 69th Regrowth 123rd year of Ascendancy at 06:56 Killed by dredgling at level 22 on the 9th Pyre 123rd year of Ascendancy at 18:56 Killed by Dogo the onilug at level 23 on the 12nd Pyre 123rd year of Ascendancy at 02:02 Killed by Dogo the onilug at level 23 on the 12nd Pyre 123rd year of Ascendancy at 02:25 Killed by Balar the fire imp at level 23 on the 12nd Pyre 123rd year of Ascendancy at 20:47 Killed by Balar the fire imp at level 23 on the 12nd Pyre 123rd year of Ascendancy at 21:13 Killed by Balar the fire imp at level 23 on the 12nd Pyre 123rd year of Ascendancy at 22:45 Killed by onilug at level 24 on the 13rd Pyre 123rd year of Ascendancy at 18:55 Killed by Haantro the onilug at level 24 on the 14th Pyre 123rd year of Ascendancy at 01:35 Killed by elven tempest at level 24 on the 47th Pyre 123rd year of Ascendancy at 06:29 Killed by elven tempest at level 24 on the 47th Pyre 123rd year of Ascendancy at 15:33 Killed by elven cultist at level 24 on the 47th Pyre 123rd year of Ascendancy at 16:15 Killed by Grand Corruptor at level 24 on the 48th Pyre 123rd year of Ascendancy at 12:20 Killed by elven corruptor at level 24 on the 48th Pyre 123rd year of Ascendancy at 13:44 Killed by Grand Corruptor at level 24 on the 48th Pyre 123rd year of Ascendancy at 15:21 Killed by elven corruptor at level 24 on the 48th Pyre 123rd year of Ascendancy at 17:13 Killed by armoured skeleton warrior at level 27 on the 64th Pyre 123rd year of Ascendancy at 00:22 Killed by ghast at level 27 on the 64th Pyre 123rd year of Ascendancy at 02:16 Killed by armoured skeleton warrior at level 27 on the 64th Pyre 123rd year of Ascendancy at 04:36 Killed by armoured skeleton warrior at level 27 on the 64th Pyre 123rd year of Ascendancy at 07:00 Killed by The Master at level 27 on the 64th Pyre 123rd year of Ascendancy at 09:06 Killed by skeleton mage at level 27 on the 64th Pyre 123rd year of Ascendancy at 11:02 Killed by skeleton master archer at level 27 on the 64th Pyre 123rd year of Ascendancy at 12:52 Killed by ghoul at level 27 on the 64th Pyre 123rd year of Ascendancy at 15:20 Killed by The Master at level 27 on the 64th Pyre 123rd year of Ascendancy at 17:13 Killed by armoured skeleton warrior at level 27 on the 64th Pyre 123rd year of Ascendancy at 19:07 Killed by The Master at level 27 on the 64th Pyre 123rd year of Ascendancy at 21:07 Killed by armoured skeleton warrior at level 27 on the 64th Pyre 123rd year of Ascendancy at 22:49 Killed by elven corruptor at level 29 on the 1st Mirth 123rd year of Ascendancy at 08:21 Killed by Yvirita the elven cultist at level 29 on the 2nd Mirth 123rd year of Ascendancy at 00:48 Killed by elven tempest at level 29 on the 2nd Mirth 123rd year of Ascendancy at 09:58 Killed by Ivutira the elven cultist at level 29 on the 2nd Mirth 123rd year of Ascendancy at 18:57 Killed by Ivutira the elven cultist at level 29 on the 2nd Mirth 123rd year of Ascendancy at 20:35 Killed by elven blood mage at level 29 on the 2nd Mirth 123rd year of Ascendancy at 22:47 Killed by Celia at level 29 on the 5th Dusk 123rd year of Ascendancy at 11:36 Killed by Celia at level 29 on the 5th Dusk 123rd year of Ascendancy at 13:33 Killed by Celia at level 29 on the 5th Dusk 123rd year of Ascendancy at 15:49 Killed by Glytha the poison ooze at level 30 on the 66th Dusk 123rd year of Ascendancy at 11:25 Killed by Isira the icy orc wyrmic at level 33 on the 20th Haze 123rd year of Ascendancy at 20:14 Killed by Doomed Shade of Broken at level 33 on the 45th Haze 123rd year of Ascendancy at 02:14 Killed by Doomed Shade of Broken at level 33 on the 45th Haze 123rd year of Ascendancy at 03:41 Killed by Broken at level 33 on the 15th Regrowth 124th year of Ascendancy at 16:17 Killed by Broken at level 33 on the 15th Regrowth 124th year of Ascendancy at 18:02 Killed by Broken at level 33 on the 15th Regrowth 124th year of Ascendancy at 19:42 Killed by Broken at level 33 on the 15th Regrowth 124th year of Ascendancy at 21:27 Killed by Broken at level 33 on the 15th Regrowth 124th year of Ascendancy at 23:10 Killed by naga myrmidon at level 33 on the 16th Regrowth 124th year of Ascendancy at 00:59 Killed by Broken at level 33 on the 16th Regrowth 124th year of Ascendancy at 02:54 Killed by Broken at level 33 on the 16th Regrowth 124th year of Ascendancy at 04:40 Killed by naga tide huntress at level 33 on the 16th Regrowth 124th year of Ascendancy at 05:13 Killed by Broken at level 34 on the 16th Regrowth 124th year of Ascendancy at 08:12 Killed by Broken at level 34 on the 16th Regrowth 124th year of Ascendancy at 10:07 Killed by naga myrmidon at level 34 on the 16th Regrowth 124th year of Ascendancy at 11:50 Killed by Broken at level 34 on the 16th Regrowth 124th year of Ascendancy at 13:59 Killed by Broken at level 34 on the 16th Regrowth 124th year of Ascendancy at 15:42 Killed by Broken at level 34 on the 16th Regrowth 124th year of Ascendancy at 17:27 Killed by Slasul at level 34 on the 16th Regrowth 124th year of Ascendancy at 19:26 Killed by Broken at level 34 on the 16th Regrowth 124th year of Ascendancy at 22:13 Killed by Slasul at level 34 on the 16th Regrowth 124th year of Ascendancy at 22:19 Killed by Broken at level 34 on the 17th Regrowth 124th year of Ascendancy at 00:58 Killed by Broken at level 34 on the 17th Regrowth 124th year of Ascendancy at 04:00 Killed by Broken at level 35 on the 17th Regrowth 124th year of Ascendancy at 05:52 Killed by Glorayatira the orc pyromancer at level 36 on the 59th Regrowth 124th year of Ascendancy at 10:15 Killed by Glorayatira the orc pyromancer at level 36 on the 59th Regrowth 124th year of Ascendancy at 10:28 Killed by Layudavea the orc pyromancer at level 36 on the 59th Regrowth 124th year of Ascendancy at 20:25 Killed by Silinn the orc cryomancer at level 36 on the 59th Regrowth 124th year of Ascendancy at 21:19 Killed by orc cryomancer at level 36 on the 59th Regrowth 124th year of Ascendancy at 21:53 Killed by Eilinedarenor the Flamebringer at level 36 on the 60th Regrowth 124th year of Ascendancy at 12:37 Killed by Betoretta the Invoker at level 36 on the 60th Regrowth 124th year of Ascendancy at 13:55 Killed by Salywyn the Invoker at level 36 on the 60th Regrowth 124th year of Ascendancy at 15:21 Killed by Aerilewen the orc cryomancer at level 37 on the 61st Regrowth 124th year of Ascendancy at 18:05 Killed by Aerilewen the orc cryomancer at level 37 on the 61st Regrowth 124th year of Ascendancy at 18:45 Killed by Gyreba the orc high pyromancer at level 37 on the 61st Regrowth 124th year of Ascendancy at 22:53 Killed by Emarilaith the orc high pyromancer at level 37 on the 61st Regrowth 124th year of Ascendancy at 23:21 Killed by orc high pyromancer at level 37 on the 62nd Regrowth 124th year of Ascendancy at 01:20 Killed by Adorimina the orc pyromancer at level 37 on the 63rd Regrowth 124th year of Ascendancy at 12:01 Killed by Xaneyariatta the orc pyromancer at level 37 on the 64th Regrowth 124th year of Ascendancy at 00:44 Killed by orc high pyromancer at level 37 on the 64th Regrowth 124th year of Ascendancy at 03:42 Killed by orc high pyromancer at level 37 on the 64th Regrowth 124th year of Ascendancy at 03:52 Killed by orc high pyromancer at level 37 on the 64th Regrowth 124th year of Ascendancy at 04:46 Killed by Vor, Grand Geomancer of the Pride at level 38 on the 64th Regrowth 124th year of Ascendancy at 11:24 Killed by Vor, Grand Geomancer of the Pride at level 38 on the 64th Regrowth 124th year of Ascendancy at 13:17 Killed by Vor, Grand Geomancer of the Pride at level 38 on the 64th Regrowth 124th year of Ascendancy at 15:00 Killed by Combat Trainer Belorelle at level 39 on the 13rd Pyre 124th year of Ascendancy at 00:57 Killed by Grushnak, Battlemaster of the Pride at level 39 on the 13rd Pyre 124th year of Ascendancy at 19:52 Killed by Siloldaba the orc necromancer at level 41 on the 4th Flare 124th year of Ascendancy at 00:44 Killed by orc necromancer at level 41 on the 4th Flare 124th year of Ascendancy at 01:49 Killed by ghast at level 41 on the 4th Flare 124th year of Ascendancy at 03:51 Killed by Eilinanne the orc necromancer at level 41 on the 4th Flare 124th year of Ascendancy at 13:53 Killed by Lord of Skulls (warrior) at level 41 on the 4th Flare 124th year of Ascendancy at 14:32 Killed by greater multi-hued wyrm at level 41 on the 5th Flare 124th year of Ascendancy at 06:57 Killed by Silaratta the orc necromancer at level 41 on the 5th Flare 124th year of Ascendancy at 18:14 Killed by ghoulking at level 41 on the 5th Flare 124th year of Ascendancy at 19:59 Killed by armoured skeleton warrior at level 41 on the 5th Flare 124th year of Ascendancy at 22:22 Killed by armoured skeleton warrior at level 41 on the 5th Flare 124th year of Ascendancy at 23:38 Killed by orc blood mage at level 41 on the 6th Flare 124th year of Ascendancy at 03:45 Killed by Velebeth the orc grand master assassin at level 41 on the 6th Flare 124th year of Ascendancy at 18:46 Killed by Velebeth the orc grand master assassin at level 41 on the 6th Flare 124th year of Ascendancy at 18:57 Killed by orc corruptor at level 41 on the 6th Flare 124th year of Ascendancy at 20:10 Killed by Velebeth the orc grand master assassin at level 41 on the 6th Flare 124th year of Ascendancy at 22:29 Killed by Eilinygavea the orc high pyromancer at level 41 on the 6th Flare 124th year of Ascendancy at 23:41 Killed by armoured skeleton warrior at level 42 on the 7th Flare 124th year of Ascendancy at 05:18 Killed by Lord of Skulls (warrior) at level 42 on the 7th Flare 124th year of Ascendancy at 06:35 Killed by Rak'shor, Grand Necromancer of the Pride at level 42 on the 7th Flare 124th year of Ascendancy at 07:44 Killed by Rak'shor, Grand Necromancer of the Pride at level 42 on the 7th Flare 124th year of Ascendancy at 08:55 Killed by ghoul at level 42 on the 7th Flare 124th year of Ascendancy at 10:46 Killed by ghoul at level 42 on the 7th Flare 124th year of Ascendancy at 11:57 Killed by Lord of Skulls (bone giant) at level 42 on the 7th Flare 124th year of Ascendancy at 14:00 Killed by ghoulking at level 42 on the 7th Flare 124th year of Ascendancy at 15:13 Killed by skeleton magus at level 42 on the 8th Flare 124th year of Ascendancy at 09:07 Killed by orc soldier at level 43 on the 1st Dusk 124th year of Ascendancy at 04:13 Killed by Aerinne the spire dragon at level 43 on the 1st Dusk 124th year of Ascendancy at 12:13 Killed by Broken's Inner Demon at level 43 on the 1st Dusk 124th year of Ascendancy at 20:44 Killed by stone golem at level 43 on the 2nd Dusk 124th year of Ascendancy at 09:31 Killed by Emessra the Herald at level 43 on the 2nd Dusk 124th year of Ascendancy at 11:56 Killed by Bethenn the Storm Terror at level 43 on the 2nd Dusk 124th year of Ascendancy at 13:09 Killed by Bethenn the Storm Terror at level 43 on the 2nd Dusk 124th year of Ascendancy at 14:43 Killed by Bethenn the Storm Terror at level 43 on the 2nd Dusk 124th year of Ascendancy at 15:51 Killed by Bethenn the Storm Terror at level 43 on the 2nd Dusk 124th year of Ascendancy at 17:24 Killed by giant spider at level 43 on the 2nd Dusk 124th year of Ascendancy at 18:25 Killed by Bethenn the Storm Terror at level 43 on the 2nd Dusk 124th year of Ascendancy at 19:53 Killed by Bethenn the Storm Terror at level 43 on the 2nd Dusk 124th year of Ascendancy at 21:03 Killed by minotaur at level 43 on the 2nd Dusk 124th year of Ascendancy at 22:32 Killed by minotaur at level 43 on the 2nd Dusk 124th year of Ascendancy at 23:40 Killed by Lisithra the Herald at level 43 on the 3rd Dusk 124th year of Ascendancy at 01:15 Killed by Vorysetta the Frozen Terror at level 43 on the 3rd Dusk 124th year of Ascendancy at 03:05 Killed by Islelaith the Flame Terror at level 43 on the 3rd Dusk 124th year of Ascendancy at 04:39 Killed by ritch flamespitter at level 43 on the 3rd Dusk 124th year of Ascendancy at 05:58 Killed by minotaur at level 43 on the 3rd Dusk 124th year of Ascendancy at 07:06 Killed by giant spider at level 44 on the 4th Dusk 124th year of Ascendancy at 18:47 Killed by Dozing Aerewyn at level 44 on the 4th Dusk 124th year of Ascendancy at 23:03 Killed by Dozing Aerewyn at level 44 on the 5th Dusk 124th year of Ascendancy at 00:42 Killed by orc master assassin at level 44 on the 5th Dusk 124th year of Ascendancy at 11:15 Killed by Belawe the blinkwyrm at level 44 on the 5th Dusk 124th year of Ascendancy at 12:59 Killed by Yvimira the orc mage-hunter at level 44 on the 5th Dusk 124th year of Ascendancy at 14:32 Killed by ritch flamespitter at level 44 on the 5th Dusk 124th year of Ascendancy at 17:16 Killed by orc soldier at level 44 on the 5th Dusk 124th year of Ascendancy at 21:07 Killed by Geldarin the orc summoner at level 45 on the 6th Dusk 124th year of Ascendancy at 08:00 Killed by rimebark at level 45 on the 6th Dusk 124th year of Ascendancy at 14:38 Killed by Dozing Vorunor at level 45 on the 7th Dusk 124th year of Ascendancy at 05:48 Killed by orc pyromancer at level 45 on the 65th Dusk 124th year of Ascendancy at 15:34 Killed by orc high pyromancer at level 45 on the 66th Dusk 124th year of Ascendancy at 02:21 Killed by Eleriwen the netherworm mass at level 47 on the 70th Dusk 124th year of Ascendancy at 03:58 Killed by netherworm mass at level 47 on the 70th Dusk 124th year of Ascendancy at 05:29 Killed by Broken's Inner Demon at level 47 on the 70th Dusk 124th year of Ascendancy at 07:28 Killed by Eleriwen the netherworm mass at level 47 on the 70th Dusk 124th year of Ascendancy at 09:13 Killed by Eleriwen the netherworm mass at level 47 on the 70th Dusk 124th year of Ascendancy at 10:34 Killed by Gavea the netherworm mass at level 47 on the 70th Dusk 124th year of Ascendancy at 20:30 Killed by Vorenn the dremling at level 47 on the 70th Dusk 124th year of Ascendancy at 23:18 Killed by Vorenn the dremling at level 47 on the 71st Dusk 124th year of Ascendancy at 01:09 Killed by luminous horror at level 47 on the 71st Dusk 124th year of Ascendancy at 03:53 Killed by luminous horror at level 47 on the 71st Dusk 124th year of Ascendancy at 04:54 Killed by Xerynn the saw horror at level 47 on the 71st Dusk 124th year of Ascendancy at 06:17 Killed by Xerynn the saw horror at level 47 on the 71st Dusk 124th year of Ascendancy at 07:29 Killed by radiant horror at level 47 on the 71st Dusk 124th year of Ascendancy at 11:28 Killed by luminous horror at level 47 on the 71st Dusk 124th year of Ascendancy at 12:50 Killed by luminous horror at level 47 on the 71st Dusk 124th year of Ascendancy at 14:07 Killed by netherworm mass at level 47 on the 71st Dusk 124th year of Ascendancy at 15:13 Killed by Mayiyann the bloated horror at level 47 on the 71st Dusk 124th year of Ascendancy at 17:00 Killed by luminous horror at level 47 on the 71st Dusk 124th year of Ascendancy at 19:43 Killed by Xerynn the saw horror at level 47 on the 71st Dusk 124th year of Ascendancy at 21:54 Killed by Xerynn the saw horror at level 47 on the 71st Dusk 124th year of Ascendancy at 22:05 Killed by radiant horror at level 47 on the 71st Dusk 124th year of Ascendancy at 23:25 Killed by radiant horror at level 47 on the 72nd Dusk 124th year of Ascendancy at 02:26 Killed by The One That Writes at level 48 on the 72nd Dusk 124th year of Ascendancy at 20:29 Killed by The One That Writes at level 48 on the 72nd Dusk 124th year of Ascendancy at 21:55 Killed by The One That Writes at level 48 on the 72nd Dusk 124th year of Ascendancy at 22:21 Killed by netherworm mass at level 48 on the 72nd Dusk 124th year of Ascendancy at 22:44 Killed by The One That Writes at level 48 on the 73rd Dusk 124th year of Ascendancy at 00:03 Killed by netherworm mass at level 48 on the 73rd Dusk 124th year of Ascendancy at 01:41 Killed by Salonor the bloated horror at level 48 on the 73rd Dusk 124th year of Ascendancy at 03:15 Killed by Salonor the bloated horror at level 48 on the 73rd Dusk 124th year of Ascendancy at 04:33 Killed by The One That Writes at level 48 on the 73rd Dusk 124th year of Ascendancy at 06:33 Killed by The One That Writes at level 48 on the 73rd Dusk 124th year of Ascendancy at 07:54 Killed by The One That Writes at level 48 on the 73rd Dusk 124th year of Ascendancy at 11:42 Killed by luminous horror at level 48 on the 73rd Dusk 124th year of Ascendancy at 12:58 Killed by The One That Writes at level 48 on the 73rd Dusk 124th year of Ascendancy at 15:51 Killed by The One That Writes at level 48 on the 73rd Dusk 124th year of Ascendancy at 17:11 Killed by The One That Writes at level 48 on the 73rd Dusk 124th year of Ascendancy at 18:30 Killed by The One That Writes at level 48 on the 73rd Dusk 124th year of Ascendancy at 20:01 Killed by The One That Writes at level 48 on the 73rd Dusk 124th year of Ascendancy at 21:12 Killed by void skitterer at level 48 on the 73rd Dusk 124th year of Ascendancy at 23:28 Killed by The One That Writes at level 48 on the 73rd Dusk 124th year of Ascendancy at 23:56 Killed by The One That Writes at level 48 on the 74th Dusk 124th year of Ascendancy at 03:39 Killed by The One That Writes at level 48 on the 74th Dusk 124th year of Ascendancy at 05:15 Killed by The One That Writes at level 48 on the 74th Dusk 124th year of Ascendancy at 08:30 Killed by The One That Writes at level 48 on the 74th Dusk 124th year of Ascendancy at 08:42 Killed by The One That Writes at level 48 on the 74th Dusk 124th year of Ascendancy at 18:23 Killed by Dozing Elylaith at level 48 on the 3rd Allure 125th year of Ascendancy at 13:28 Killed by Sleeping Zubidalralle at level 48 on the 3rd Allure 125th year of Ascendancy at 13:52 Killed by Dozing Velaldalle at level 48 on the 3rd Allure 125th year of Ascendancy at 15:16 Killed by Dozing Elylaith at level 48 on the 3rd Allure 125th year of Ascendancy at 16:52 Killed by shadow at level 48 on the 4th Allure 125th year of Ascendancy at 01:30 Killed by armoured skeleton warrior at level 48 on the 4th Allure 125th year of Ascendancy at 02:06 Killed by armoured skeleton warrior at level 48 on the 4th Allure 125th year of Ascendancy at 04:38 Killed by orc master wyrmic at level 49 on the 6th Allure 125th year of Ascendancy at 22:50 Killed by ghoulking at level 49 on the 7th Allure 125th year of Ascendancy at 00:03 Killed by armoured skeleton warrior at level 49 on the 7th Allure 125th year of Ascendancy at 01:51 Killed by armoured skeleton warrior at level 49 on the 7th Allure 125th year of Ascendancy at 04:59 Killed by orc elite berserker at level 49 on the 9th Allure 125th year of Ascendancy at 14:04 Killed by minotaur at level 50 on the 9th Allure 125th year of Ascendancy at 22:14 Killed by worm that walks at level 50 on the 1st Regrowth 125th year of Ascendancy at 00:46 Killed by Xumina the bone giant at level 50 on the 2nd Regrowth 125th year of Ascendancy at 11:34 Killed by orc cryomancer at level 50 on the 3rd Regrowth 125th year of Ascendancy at 02:44 Killed by orc fighter at level 50 on the 3rd Regrowth 125th year of Ascendancy at 09:04 Killed by Moving horrifying living mindstar of balance at level 50 on the 3rd Regrowth 125th year of Ascendancy at 16:09 Killed by Animated blazebringer's voratun mace at level 50 on the 3rd Regrowth 125th year of Ascendancy at 17:18 Killed by Bethora the heavy bone giant at level 50 on the 5th Regrowth 125th year of Ascendancy at 14:45 Killed by Broken's Inner Demon at level 50 on the 5th Regrowth 125th year of Ascendancy at 17:23 Killed by Elandar at level 50 on the 8th Regrowth 125th year of Ascendancy at 13:34 Killed by Argoniel at level 50 on the 8th Regrowth 125th year of Ascendancy at 14:39 Killed by Broken at level 50 on the 8th Regrowth 125th year of Ascendancy at 18:44 |
Primary Stats
Strength | 37 (base 20) |
Dexterity | 30 (base 14) |
Constitution | 80 (base 60) |
Magic | 39 (base 21) |
Willpower | 90 (base 60) |
Cunning | 94 (base 60) |
Resources
Life | 1364/1364 |
Hate | 122/122 |
Healing Factor | 1.551036632728 |
Regeneration | 60.257773181484 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 2 |
Offense: Mainhand
Damage | 40 |
Accuracy | 49 |
Crit Chance | 33% |
APR | 40 |
Speed | 1.00 |
Offense: Offhand
Damage | 38 |
Accuracy | 49 |
Crit Chance | 33% |
APR | 40 |
Speed | 1.00 |
Offense: Spell
Spellpower | 39 |
Crit Chance | 32% |
Speed | 1 |
Offense: Mind
Mindpower | 68 |
Crit Chance | 58% |
Speed | 1 |
Offense: Damage Bonus
Lightning | +19% |
Fire | +28% |
Darkness | +20% |
Physical | +17% |
Mind | +27% |
All | +7% |
Offense: Damage Penetration
Lightning | +12% |
Temporal | +20% |
Fire | 0% |
Mind | +20% |
All | 0% |
Defense: Base
Armour (hardiness) | 31 (30%) |
Defense | 30 |
Ranged Defense | 30 |
Fatigue | 8 |
Physical Save | 34 |
Spell Save | 36 |
Mental Save | 33 |
Defense: Resistances
Blight | + 61%( 70%) |
Cold | + 69%( 70%) |
All | + 57%( 70%) |
Darkness | + 61%( 70%) |
Light | + 57%( 70%) |
Temporal | + 63%( 70%) |
Lightning | + 64%( 70%) |
Mind | + 66%( 70%) |
Fire | + 66%( 70%) |
Nature | + 57%( 70%) |
Defense: Immunities
Stun Resistance | 100% |
Bleed Resistance | 40% |
Confusion Resistance | 73% |
Fear Resistance | 43% |
Instadeath Resistance | 100% |
Knockback Resistance | 43% |
Inscriptions (3/3)
Runes | Effective talent level: 2.5 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 295 damage for 5 turns. Its effects scale with your Magic stat. |
Infusions | Effective talent level: 2.5 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 645 life over 5 turns. Its effects scale with your Cunning stat. |
Runes | Effective talent level: 2.5 Rune of the RiftUse mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 545.70 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
Class Talents
Cursed / Shadows | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Cursed / Punishments | 1.50 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Cursed / Fears | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Cursed / One with shadows | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Cursed / Force of will | 1.30 |
| 2/5 |
| 3/5 |
| 5/5 |
| 5/5 |
Generic Talents
Cursed / Cursed aura | 1.00 |
| 5/5 |
| 5/5 |
| 3/5 |
| 1/5 |
Cursed / Cursed form | 1.00 |
| 5/5 |
| 3/5 |
| 2/5 |
| 3/5 |
Technique / Combat training | 1.20 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cursed / Gestures | 1.30 |
| 3/5 |
| 1/5 |
| 2/5 |
| 1/5 |
Cursed / Dark sustenance | 1.30 |
| 2/5 |
| 5/5 |
| 2/5 |
| 1/5 |
Race / Doomelf | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You do not remember much of your life before you were on this burning continent, floating in the void between worlds. You have been helping demons, happily participating in their experiments to shatter some sort of shield preventing them from taking their righteous revenge on Eyal. Ashes in the WindYou are being taken by your handler to the torture-pits to help them figure out how to cause the most pain to those on Eyal, when you hear a roaring above you; you look up and see a burning meteor, flying closer, and the demons' spells failing to divert its course! It lands near you, knocking you off your feet with its shockwave and killing your handler instantly. As you recover, and your platform of searing earth splits from the main continent, your old memories flood your mind and you come to your senses - the demons are out to destroy your home! You must escape... but not without destroying the crystal they've used to keep track of you. * You have destroyed the controlling crystal. The demons can no track you down anymore. * You have destroyed the Planar Controller. Flee now! | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
Enter the caverns of Ardhungol and look for Sun Paladin Rashim. Eight legs of wonderBut be careful; those are not small spiders... | active |
You successfully escorted the injured seer to the recall portal on level 2 of Daikara. Escort: injured seer (level 2 of Daikara)As a reward you improved Willpower by +5. | done |
You failed to protect the injured seer from death by storm wyrm. Escort: injured seer (level 2 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the lost defiler to the recall portal on level 2 of Dreadfell. Escort: lost defiler (level 2 of Dreadfell)As a reward you improved Cunning by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 6 of Dreadfell. Escort: lost defiler (level 6 of Dreadfell)As a reward you improved Cunning by +5. | done |
You failed to protect the lost warrior from death by snow giant boulder thrower. Escort: lost warrior (level 1 of Daikara) | failed |
You successfully escorted the lost warrior to the recall portal on level 1 of Dreadfell. Escort: lost warrior (level 1 of Dreadfell)As a reward you improved Constitution by +5. | done |
You successfully escorted the repented thief to the recall portal on level 1 of Heart of the Gloom. Escort: repented thief (level 1 of Heart of the Gloom)As a reward you improved Cunning by +5. | done |
You successfully escorted the temporal explorer to the recall portal on level 5 of Dreadfell. Escort: temporal explorer (level 5 of Dreadfell)As a reward you improved Willpower by +5. | done |
You failed to protect the temporal explorer from death by Broken. Escort: temporal explorer (level 8 of Dreadfell) | failed |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. You should consider letting someone know what's going on, so that they may act in case you fail. * You encountered Sun Paladin Aeryn who blamed you for the loss of the Sunwall, but you spared her. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Somehow you did not recall out as usual but instead ended up on a sadly familiar area. I've a feeling we're not on Eyal anymoreYou are back in the Fearscape. Back and with a welcome committee. You must find a way to escape, again. * You have found your way out of the primary ambush. * You have destroyed Rogroth the Eater of Souls and made your escape possible. Flee! | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | active |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girl | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * The fortress shadow has asked that you come back as soon as possible. * The fortress shadow has asked that you come back as soon as possible. The fortress's current energy level is: 1347. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | active |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of avoidance. He has given you some notes on the ingredients: * You've found the needed faerlhing fang. * You've found the needed ritch stinger. * You've found the needed honey tree root. Marus of Elvala needs your help making an elixir of the savior. He has given you some notes on the ingredients: * You've found the needed vial of fire wyrm saliva. * You've found the needed giant spider spinneret. * You've found the needed pouch of bone giant dust. Marus of Elvala has completed an elixir of mastery without your aid. Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed vial of wight ectoplasm. * You've found the needed storm wyrm claw. * You've found the needed naga tongue. You have aided Ungrol of Last Hope in creating an elixir of stoneskin. Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * You've found the needed green worm. * You've found the needed bear paw. * You've found the needed multi-hued wyrm scale. | active |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived too late. The place has been drained of its power and the sorcerers have left. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have discovered the entrance to a strange castle inside a huge book. The place seems to eat at your sanity but you feel drawn to it somehow... The Impossible Castle* You have closed a book of binding, it seems the whole castle had stabilized a little, there may be more books to close. * You have closed two books of binding, the castle is now stable and you should probably be able to access the last chapter. * You have killed the Glass Golem and claimed the castle treasures for yourself! | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of Creation* You have killed both Ukllmswwik and Slasul, betraying them both. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | ![]() 2.0 T5 feet armor [Random Unique] Arcane/Nature/Master While equipped: Stats +4 Str +3 Con dps ---------- Spell.pwr +9 (+3 eff.) Dmg.mod +3% darkness Res.pen +20% temporal Melee Ret 6 temporal ----- def ----- Armour +5 Resists +9% darkness HP.reg +8.00 Heal.mod +12% Curse of Nightmares Rush: Puts all charms on 25 cooldown Level 2.5 Pwr.cost 25 out of 25/25. Range 7 Travel.spd instantaneous Description: Rush toward a target enemy with incredible speed and perform a melee attack for 120% weapon damage that can daze the target for 3 turns if it hits. You must rush from at least 2 tiles away. A pair of boots made of leather. |
Light source | ![]() 1.0 T3 lite [Ego+] Nature While equipped: Stats +3 Con ----- def ----- Resists +8% blight Max.HP +43.00 HP.reg +7.00 ---------- misc Light +4 A normal brass lantern, enhanced by alchemy to make it brighter. |
On head | ![]() 2.0 T4 head armor [Unique] Psionic While equipped: dps ---------- Mind.crit +10% Spell.pwr +10 (+3 eff.) Mind.pwr +15 (+3 eff.) Melee+ 30% gloom effects Dmg.mod +10% darkness +10% physical ----- def ----- Defense +2 (+1 eff.) Resists +20% fire Mind.save -10 (-5 eff.) Heal.mod -10% ---------- misc Hate/m.crit +2.00 Hate/kill +2.00 Max.hate +20.00 Masteries +0.20 Cursed/Punishments On Spell Hit: 10% Agony 2 On Mind Hit: 10% Dark Torrent 2 Curse of Madness This black hat once belonged to a powerful mage named Malslek, in the Age of Dusk, who was known to deal with beings from other planes. In particular, he dealt with many powerful demons, until one of them, tired of his affairs, betrayed him and stole his power. In his rage, Malslek set fire to his own tower in an attempt to kill the demon. This charred hat is all that remained in the ruins. |
On hands | ![]() 1.0 T4 hands armor [Ego++] Nature/Master While equipped: ----- def ----- Armour +9 Mind.save +9 (+5 eff.) Max.HP +74.00 HP.reg +4.00 ---------- misc Stam/turn +0.80 Psi/turn +0.31 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Curse of Corpses Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Tool | ![]() 2.0 T2 totem charm [Ego] Nature Summon a resilient tentacle up to 5 spaces away for 5 turns. Each turn the tentacle will strike a random enemy in range 3 dealing physical damage and attempting to pin them. (Tentacle Stats) Life: 326 Base Damage: 168 Armor: 3 All Resist: 0 Puts all charms on 25 cooldown Natural totems are made by powerful wilders to store nature power. |
On fingers | ![]() 0.1 T3 ring jewelry [Unique] Arcane While equipped: dps ---------- Spell.crit +3% ----- def ----- Spell.save +7 (+4 eff.) ---------- misc Masteries +0.20 Corruption/Fearfire ShadowPwr +5 On Spell Hit: 10% Darkfire 3 Grants spell-crit equal to half of your Shadow Power. Curse of Misfortune "An innocuous bauble. Until you look through the hole." |
On fingers | ![]() 0.1 T4 ring jewelry [Ego+] Nature While equipped: ----- def ----- Max.HP +62.00 HP.reg +12.00 Heal.mod +17% Curse of Corpses Rings make your fingers look great! |
Around neck | ![]() 0.1 T2 amulet jewelry [Ego] Nature While equipped: ----- def ----- Heal.mod +11% Cut- +40% Heal: Puts all charms on 35 cooldown Level 3.5 Pwr.cost 35 out of 35/35. Range melee/personal Travel.spd instantaneous Is a nature gift Description: Imbues your body with natural energies, healing for 436 life. The life healed will increase with your Mindpower. Amulets make your neck look great! |
In main hand | ![]() 3.0 T5 mindstar 1H weapon [Unique] Nature/Psionic Power 22.0 - 24.2 Mind Uses 60% Wil, 20% Cun Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +40 Crit +5.0% Atk.spd 100% While equipped: Stats +3 Cun +6 Wil dps ---------- Mind.crit +9% Mind.pwr +18 (+4 eff.) Dmg.mod +20% mind Res.pen +20% mind ----- def ----- Resists +20% mind Confus- +30% Curse of Shrouds Wayist: (Instant) Level 2.5 Pwr.cost 60 out of 28/60. Range 4 Travel.spd instantaneous Is a mind power Description: Reach through the collective psionic gestalt of the yeeks, the Way, to call for immediate help. Summons up to 3 yeek mindslayers to your side for 6 turns. All their primary stats will be set to 80 (based on your Willpower and Talent Level). Your increased damage, damage penetration, and many other stats will be inherited. The vast psionic force of the Way reverberates through this gemstone. With a single touch, you can sense overwhelming power, and hear countless thoughts. |
Around waist | ![]() 1.0 T5 belt armor [Ego] Nature While equipped: ----- def ----- Resists +8% lightning +13% temporal HP.reg +2.10 Heal.mod +19% Curse of Corpses A belt that goes around your waist. |
In off hand | ![]() 3.0 T5 mindstar 1H weapon [Ego+] Nature Power 18.0 - 19.8 Mind Uses 50% Wil, 30% Cun Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +40 Crit +5.0% Atk.spd 100% While equipped: Stats +4 Str +4 Dex +4 Mag +4 Wil +5 Cun +3 Con dps ---------- Mind.crit +5% Mind.pwr +10 (+2 eff.) Melee+ 5 lightning Dmg.mod +12% lightning Res.pen +12% lightning ----- def ----- Resists +7% lightning ---------- misc Talents +1 Attune Mindstar Curse of Madness Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Cloak | ![]() 2.0 T3 cloak armor [Rare] Master While equipped: dps ---------- Crit.mult +20.00% ----- def ----- Armour +11 Defense +12 (+6 eff.) Resists +28% cold Phys.save +6 (+3 eff.) ---------- misc Max.hate +2.00 Curse of Madness A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Main armor | ![]() 9.0 T3 light armor [Ego+] Nature While equipped: ----- def ----- Armour +6 Defense +9 (+5 eff.) Fatigue +8% Max.HP +43.00 HP.reg +7.50 Heal.mod +14% ---------- misc Stam/turn +0.90 Curse of Misfortune A suit of armour made of leather. |
Inventory
![]() 0.4 potion [Unique] Nature Quaff the Blood of Life to grant an extra life. This vial of blood was drawn from an ancient race in the Age of Haze. Some of the power and vitality of those early days of the world still flows through it. "Drink me, mortal," the red liquid seems to whisper in your thoughts. "I will bring you light beyond darkness. Those who taste my essence fear not the death of flesh. Drink me, mortal, if you value your life..." |
![]() 0.4 potion [Unique] Arcane Quaff the Blood of Undeath to prepare your body for undeath. This vial of corrupted blood reeks of death and decay. Yet somehow you feel drawn to it... Is it the tentalizing notion of eternal life? Or power? You can not tell, but the urge to drink it is great. |
![]() 0.0 potion [Plot Item] Nature Permanently increase your armor by four. A vial of grainy, iron-colored fluid. |
![]() 0.1 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 12 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to instantly heal yourself for 274 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Willpower stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
![]() 0.1 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 32 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to endure even the most grievous of wounds for 5 turns. While Heroism is active, you will only die when reaching -551 life. The duration and life will increase by 1% for every 1% life you have lost (currently 551 life, 5 duration) If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Constitution stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
![]() 0.1 infusion scroll [Normal] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 13 Travel.spd instantaneous Usage Speed Standard (100% of a turn) Is a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. Press to compare to your current inscriptions |
![]() 0.1 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 16 Travel.spd instantaneous Usage Speed Standard (100% of a turn) Is a nature gift Description: Activate the infusion to heal yourself for 501 life over 5 turns. Its effects scale with your Willpower stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. Press to compare to your current inscriptions |
![]() 0.1 infusion scroll [Normal] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 15 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to cure yourself of one random mental and physical effect and reduce all damage taken by 20% for 4 turns. Also removes cross-tier effects of the affected types for free. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
![]() 0.1 rune scroll [Unique] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 24 Travel.spd instantaneous Usage Speed Spell (100% of a turn) Is a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() 0.1 rune scroll [Normal] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 23 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a spell Description: Activate the rune to unleash a cone dealing 52.43 acid damage. The corrosive acid will also disarm enemies struck for 4 turns. This effect can be resisted but not saved against. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() 0.1 rune scroll [Normal] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 23 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a spell Description: Activate the rune to direct a cone of chilling stormwind doing 162.64 cold damage. The storm will soak enemies hit reducing their resistance to stuns by 50% then attempt to freeze them for 4 turns. These effects can be resisted but not saved against. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() 0.1 rune scroll [Ego] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 12 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 106 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Constitution stat. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() 0.1 rune scroll [Ego] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 13 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 59 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Magic stat. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() 0.1 scroll [Unique] Open the seal and read the message. Magical scrolls can have wildly different effects! |
![]() 0.1 tome scroll [Plot Item] Unknown Summon Limmir the jeweler at the center of the lake of the moon. Uses 1 power out of 1/1 Magical scrolls can have wildly different effects! |
![]() 0.1 T4 amulet jewelry [Unique] Arcane While equipped: Stats +4 Wil dps ---------- Dmg.mod +10% temporal ----- def ----- Resists +20% temporal Res.Cap +5% temporal ---------- misc Spell.cld 10% Time Stop: Level 2.5 Pwr.cost 50 out of 80/80. Range melee/personal Travel.spd instantaneous Is a spell Description: Gain 1 turns. During this time your damage will be reduced by 100%. This small broken hourglass hangs from a thin gold chain. The glass is cracked and the sand has long since escaped. |
![]() 0.1 T4 amulet jewelry [Ego++] Master/Psionic While equipped: Stats +2 Wil dps ---------- Mind.pwr +9 (+2 eff.) ----- def ----- Mind.save +8 (+4 eff.) Confus- +19% ---------- misc Masteries +0.29 Cursed/Fears +0.29 Technique/Combat training Amulets make your neck look great! |
![]() 0.1 T5 amulet jewelry [Random Unique] Master/Psionic While equipped: Stats +5 Wil dps ---------- Mind.pwr +15 (+3 eff.) Dmg.mod +12% nature +6% darkness Res.pen +10% nature Melee Ret 6 nature 4 darkness ----- def ----- Fatigue -8% Resists +9% darkness Mind.save +14 (+7 eff.) HP.reg +5.00 Confus- +19% ---------- misc Masteries +0.40 Cursed/Shadows +0.40 Cursed/Force of will Amulets make your neck look great! |
![]() 0.1 T5 amulet jewelry [Ego+] Nature While equipped: Stats +6 Cun +4 Con ----- def ----- Phys.save +13 (+6 eff.) Max.HP +58.00 HP.reg +10.00 Amulets make your neck look great! |
![]() 0.1 T2 ring jewelry [Unique] Nature While equipped: Stats +4 Wil +6 Con dps ---------- Dmg.mod +15% cold ----- def ----- Resists +10% nature +25% cold ---------- misc Max.mana +20.00 Max.stam +20.00 Max.psi +20.00 Max.Air +50.00 Curse of Shrouds Summon a radius 4 tidal wave that expands slowly over 7 turns, dealing 20.40 cold and 22.30 physical damage (based on Willpower) each turn, knocking opponents back, and lowering their stun resistance. Uses 60 power out of 60/60 This azure ring seems to be always moist to the touch. |
![]() 0.1 T3 ring jewelry [Unique] Arcane While equipped: Stats +6 Cun +6 Mag dps ---------- Dmg.mod +25% lightning +25% fire +25% arcane +25% cold Res.pen +25% lightning +25% fire +25% arcane +25% cold All your damage is converted and split into arcane, fire, cold and lightning. Curse of Misfortune This ring shines with many colors. |
![]() 0.1 T4 ring jewelry [Unique] Psionic While equipped: ----- def ----- Fatigue -5% Mind.save -7 (-3 eff.) You heal for 2.5% of the damage you deal. Healing during current combat: 0.00 You won the Ring of Blood trial, and this is your reward. |
![]() 0.1 T4 ring jewelry [Random Unique] Arcane/Psionic While equipped: Stats +6 Cun dps ---------- Spell.crit +1% Spell.pwr +10 (+3 eff.) Melee+ 39 physical Ranged+ 46 physical Dmg.mod +15% darkness Phasing +30% Melee Ret 2 arcane On Hit (Melee): * 29% chance to reduce all saves and defense by 38 On Hit (Ranged): * 28% chance to reduce all saves and defense by 38 ----- def ----- Resists +30% darkness Spell.save +6 (+3 eff.) ---------- misc Mana/s.crit +1.00 Hate/m.crit +4.00 Max.hate +17.00 Curse of Shrouds Bleeding Edge: Puts all charms on 20 cooldown Level 5.5 Pwr.cost 20 out of 20/20. Range melee/personal Travel.spd instantaneous Description: Lashes at the target, doing 173% weapon damage. If the attack hits, the target will bleed for 326% weapon damage over 7 turns, and all healing will be reduced by 71%. Rings make your fingers look great! |
![]() 0.1 T4 ring jewelry [Ego++] Nature/Master While equipped: Stats +1 Con ----- def ----- Spell.save +14 (+6 eff.) Max.HP +57.00 HP.reg +9.00 Heal.mod +14% ---------- misc Max.stam +28.00 Curse of Madness Rings make your fingers look great! |
![]() 0.1 T5 ring jewelry [Unique] Arcane While equipped: dps ---------- Spell.crit +5% Spell.pwr +10 (+3 eff.) Melee+ 15 arcane Dmg.mod +4% lightning +4% physical +4% cold +4% fire +15% arcane +5% all Res.pen +10% arcane ----- def ----- Resists +15% arcane Spell.save +10 (+5 eff.) Silence- +30% ---------- misc Max.mana +35.00 Cooldown Aether Avatar -4 Masteries +0.10 Spell/Arcane +0.10 Spell/Aether On Spell Hit: 10% Arcane Vortex 2 Curse of Madness Manathrust: Level 5.5 Pwr.cost 6 out of 6/6. Range 10 Travel.spd 2000% of base Is a spell usable during Aether Avatar Description: Conjures up mana into a powerful bolt doing 152.87 arcane damage. At level 3, it becomes a beam. The damage will increase with your Spellpower. This thin grey ring is adorned with a deep black orb. Tiny white dots swirl slowly within it, and a faint purple light glows from its core. |
![]() 0.1 T5 ring jewelry [Ego+] Arcane/Master While equipped: Stats +5 Con ----- def ----- Spell.save +17 (+7 eff.) Blind- +49% ---------- misc Max.stam +31.00 Infravis +5 See.Stealth +17 See.Invis +21 Curse of Nightmares Rings make your fingers look great! |
![]() 5.0 T5 greatmaul 2H weapon Reqs Str 48 [Ego] Disrupt/Master Power 67.5 - 101.2 Physical Uses 120% Str Acc+ +0.2% base dam (max 20%) Apr +4 Crit +3.0% Atk.spd 100% Against +17% Unnatural While equipped: Stats +7 Wil dps ---------- Acc +17 (+8 eff.) ----- def ----- Defense +16 (+8 eff.) Disarm- +60% Curse of Shrouds Massive two-handed mauls. |
![]() 5.0 T5 greatmaul 2H weapon Reqs Str 48 [Ego+] Psionic Power 62.5 - 93.8 Physical Uses 120% Str Acc+ +0.2% base dam (max 20%) Apr +4 Crit +3.0% Atk.spd 100% On Hit: * Projects up to 5 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn) Curse of Madness Massive two-handed mauls. |
![]() 3.0 T5 waraxe 1H weapon Reqs Str 48 [Ego++] Nature/Master Power 39.5 - 55.3 Physical Uses 100% Str Acc+ +0.2% crit chance (max 25%) Apr +6 Crit +7.0% Atk.spd 100% On Crit.r2 +32 lightning +33 cold While equipped: dps ---------- Phys.crit +10.0% Crit.mult +24.00% Mov.spd +48% Res.pen +20% lightning +25% cold Apr +12 Curse of Madness One-handed war axes. |
![]() 3.0 T5 waraxe 1H weapon Reqs Str 48 [Ego+] Nature/Master Power 39.0 - 54.6 Physical Uses 100% Str Acc+ +0.2% crit chance (max 25%) Apr +6 Crit +7.0% Atk.spd 100% Melee+ +16 nature While equipped: dps ---------- Res.pen +11% physical Acc +21 (+10 eff.) Apr +15 Curse of Misfortune One-handed war axes. |
![]() 1.0 T5 dagger 1H weapon Reqs Mag 44 [Unique] Arcane Power 42.0 - 54.6 Physical Uses 55% Mag, 35% Str Acc+ +0.2% crit chance (max 25%) Apr +11 Crit +18.0% Atk.spd 100% While equipped: Stats +6 Cun +6 Mag dps ---------- Spell.crit +10% Spell.pwr +12 (+4 eff.) Dmg.mod +15% blight +15% darkness +15% acid ---------- misc Infravis +2 On Spell Hit: 15% Blood Grasp 2 Curse of Madness Worm Rot: Level 3.5 Pwr.cost 40 out of 50/50. Range 6 Travel.spd instantaneous Is a spell Description: Infects the target with parasitic carrion worm larvae for 5 turns. Each turn the disease will remove a beneficial physical effect and deal 12.63 acid and 12.63 blight damage. If not cleared after five turns it will inflict 71.70 blight damage as the larvae hatch, removing the effect but spawning a full grown carrion worm mass near the target's location. Even if this disease is removed early, there is still a 69% chance for the larvae to hatch. You can never have more than 5 worms active from any source at a time. The damage dealt will increase with your Spellpower. Black blood for foul deeds. This dagger serves evil. |
![]() 3.0 T2 mindstar 1H weapon [Ego] Nature/Psionic Power 5.0 - 5.5 Mind Uses 50% Wil, 30% Cun Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +18 Crit +3.0% Atk.spd 100% While equipped: dps ---------- Mind.crit +2% Mind.pwr +4 (+1 eff.) Melee+ 4 mind 4 darkness Dmg.mod +3% mind +4% darkness ----- def ----- Phys.save +3 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) ---------- misc Equi/ret +0.90 Talents +1 Attune Mindstar Curse of Nightmares Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
![]() 3.0 T2 mindstar 1H weapon [Normal] Nature Power 5.0 - 5.5 Nature Uses 50% Wil, 30% Cun Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +18 Crit +3.0% Atk.spd 100% While equipped: dps ---------- Mind.crit +2% Mind.pwr +4 (+1 eff.) ---------- misc Talents +1 Attune Mindstar Curse of Madness Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
![]() 3.0 T4 mindstar 1H weapon [Unique] Nature/Psionic/Unknown Power 17.0 - 18.7 Darkness Uses 40% Wil, 30% Mag Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +27 Crit +5.0% Atk.spd 100% On Hit: * 15% chance to cast Tendrils Eruption level 3 on your target While equipped: Stats +6 Wil +6 Mag dps ---------- Spell.crit +12% Mind.crit +12% Spell.pwr +12 (+4 eff.) Mind.pwr +12 (+3 eff.) Dmg.mod +10% blight +10% mind +10% darkness Curse of Nightmares This writhing mass of tentacles appears to have infested a mindstar, creating some bizarre fusion between natural and unnatural. The once clear gem now seems more like a shard of black obsidian with tentacles striking out from it like whips. You do not want to think of the implications of this horror being able to fuse with Nature itself. |
![]() 3.0 T5 mindstar 1H weapon [Ego+] Nature/Psionic Power 17.0 - 18.7 Mind Uses 50% Wil, 30% Cun Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +40 Crit +5.0% Atk.spd 100% While equipped: dps ---------- Mind.crit +5% Mind.pwr +10 (+2 eff.) All.spd +10% Melee+ 12 fire 13 mind 15 darkness Dmg.mod +16% fire +7% mind +7% darkness Res.pen +9% fire ----- def ----- Resists +17% fire ---------- misc Talents +1 Attune Mindstar Curse of Shrouds Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
![]() 2.0 T5 cloth armor [Ego+] Nature While equipped: Stats +7 Str +7 Mag +6 Wil dps ---------- Dmg.mod +29% lightning +8% physical +34% cold ----- def ----- Resists +9% lightning +48% cold +15% all Curse of Nightmares A cloth vestment. It offers no intrinsic protection but can be enchanted. |
![]() 9.0 T5 light armor [Unique] Arcane While equipped: Stats +6 Cun +6 Mag dps ---------- Phys.crit +8.0% Spell.crit +10% Crit.mult +20.00% Spell.pwr +15 (+5 eff.) Melee+ 15 light 30 fire Ranged+ 15 light 30 fire Dmg.mod +20% fire +5% light +10% all Res.pen +10% light +15% fire Melee Ret 30 fire ----- def ----- Armour +12 Defense +15 (+8 eff.) Resists +20% fire +12% light -5% cold ---------- misc Masteries +0.10 Celestial/Sun +0.10 Spell/Wildfire +0.10 Celestial/Sunlight +0.10 Spell/Fire Curse of Shrouds Blastwave: Level 5.5 Pwr.cost 12 out of 16/16. Range melee/personal Travel.spd instantaneous Is a spell Description: A wave of fire emanates from you with a radius of 6, knocking back anything caught inside and setting them ablaze, doing 151.26 fire damage over 3 turns. The damage will increase with your Spellpower. This mass of fused molten bone from the Heavy Sentinel radiates intense power. It still glows red with the heat of the Sentinel's core, and yet seems to do you no harm. |
![]() 9.0 T5 light armor [Ego++] Nature/Master While equipped: Stats +5 Dex dps ---------- Mov.spd +20% ----- def ----- Armour +12 Defense +30 (+13 eff.) Fatigue +8% Resists +13% acid +15% cold ---------- misc Breathe water Curse of Nightmares A suit of armour made of leather. |
![]() 14.0 T5 heavy armor Reqs Heavy armour training Str 48 [Ego+] Psionic While equipped: Stats +8 Cun +7 Wil ----- def ----- Armour +10 Defense +5 (+3 eff.) Fatigue +12% Mind.save +18 (+8 eff.) Curse of Corpses A suit of armour made of mail. |
![]() 17.0 T5 massive armor Reqs Massive armour training Str 60 [Ego] Disrupt/Master While equipped: ----- def ----- Armour +16 Fatigue +22% Resists +18% blight +9% physical +20% nature Phys.save +23 (+9 eff.) Curse of Madness A suit of armour made of metal plates. |
![]() 17.0 T5 massive armor Reqs Massive armour training Str 60 [Ego+] Arcane/Psionic While equipped: Stats +8 Cun +7 Wil ----- def ----- Armour +16 Fatigue +22% Resists +30% temporal Mind.save +20 (+9 eff.) Curse of Corpses A suit of armour made of metal plates. |
![]() 17.0 T5 massive armor Reqs Massive armour training Str 60 [Ego++] Nature/Psionic While equipped: Stats +9 Cun +7 Wil ----- def ----- Armour +20 Fatigue +22% Resists +15% acid +12% cold Mind.save +22 (+10 eff.) ---------- misc Breathe water Curse of Madness A suit of armour made of metal plates. |
![]() 1.0 T3 belt armor [Rare] Psionic While equipped: Stats +3 Wil dps ---------- Res.pen +10% cold ----- def ----- Defense +15 (+8 eff.) Crit.dmg- 10.00% Mind.save +8 (+4 eff.) Max.HP +75.00 Blind- +20% Disarm- +10% Teleport- +20% Curse of Nightmares A belt that goes around your waist. |
![]() 1.0 T5 belt armor [Ego] Master While equipped: dps ---------- Phys.pwr +9 (+5 eff.) ----- def ----- Spell.save +10 (+5 eff.) ---------- misc Size +1 Curse of Shrouds A belt that goes around your waist. |
![]() 2.0 T3 feet armor [Rare] Master While equipped: dps ---------- Phys.pwr +15 (+8 eff.) ----- def ----- Armour +8 Defense +30 (+13 eff.) Resists +17% acid +8% fire +8% lightning +7% cold ---------- misc Stam/turn +3.00 Curse of Madness A pair of boots made of leather. |
![]() 3.0 T5 feet armor Reqs Heavy armour training [Ego++] Master While equipped: dps ---------- Phys.crit +4.0% Phys.pwr +5 (+3 eff.) Apr +9 ----- def ----- Armour +5 Defense +12 (+6 eff.) Fatigue +4% Curse of Shrouds Evasion: (Instant) Puts all charms on 30 cooldown Level 3.5 Pwr.cost 30 out of 30/30. Range melee/personal Travel.spd instantaneous Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 25% chance to evade melee and ranged attacks and 17 increased defense for 4 turns. The chance to evade and defense bonus increase with your Dexterity. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
![]() 1.0 T2 hands armor [Ego] Master/Psionic While equipped: Stats +2 Str dps ---------- Phys.pwr +7 (+4 eff.) ----- def ----- Armour +2 HP.reg +3.00 ---------- misc Stam/turn +0.70 Max.stam +22.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Curse of Nightmares Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
![]() 1.5 T4 hands armor Reqs Heavy armour training [Unique] Psionic While equipped: dps ---------- Melee+ 15 darkness 15 cold Dmg.mod +20% darkness +20% cold ----- def ----- Armour +5 Die.at -100.00 life Heal.mod -10% ---------- misc Max.hate +20.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Curse of Shrouds Instill Fear: Level 6.8 Pwr.cost 20 out of 30/30. Range 8 Travel.spd instantaneous Is a mind power Description: Instill fear in your foes within 2 radius of a target location dealing 45.08 mind and 42.60 darkness damage and causing one of 4 possible fears that last for 8 turns. The targets can save vs your Mindpower to resist the effect. Fear effects improve with your Mindpower. Possible fears are: Paranoid: Gives the target an 39% chance to physically attack a nearby creature, friend or foe. If hit, their target will be afflicted with Paranoia as well. Despair: Reduces mind resist, mindsave, armour and defence by 38. Terrified: Deals 10.79 mind and 10.20 darkness damage per turn and increases cooldowns by 59%. Haunted: Causes the target to suffer 17.58 mind and 16.61 darkness damage for each detrimental mental effect every turn. Crafted for a warlord who wanted to keep his subjects under a stralite grip. Dark thoughts went into the making of these gauntlets, literally. |
![]() 2.0 T5 head armor [Ego++] Arcane While equipped: Stats +6 Mag +4 Wil dps ---------- Spell.pwr +3 (+1 eff.) ----- def ----- Defense +3 (+2 eff.) Shield.pwr +6% HP.reg +4.60 Curse of Madness A pointy cloth hat, very wizardly... |
![]() 2.0 T4 head armor [Unique] Unknown While equipped: Stats +10 Mag +12 Wil +10 Cun dps ---------- Spell.pwr +12 (+4 eff.) Mind.pwr +12 (+3 eff.) ----- def ----- Defense +8 (+4 eff.) Fear- -60% Curse of Corpses Assault the mind of a foe to utterly dominate it. Uses 100 power out of 150/150 This headwear seems made entirely out of half-rotten brain matter. Do you really want to put that over your head? |
![]() 2.0 T5 head armor [Unique] Arcane While equipped: Stats +10 Mag +10 Wil dps ---------- Spell.pwr +15 (+5 eff.) Mind.pwr +15 (+3 eff.) Melee+ 10 acid 10 fire 10 lightning 10 cold Dmg.mod +25% acid +25% fire +25% cold +25% lightning ----- def ----- Armour +10 Fatigue +5% Resists +25% acid +25% fire +25% cold +25% lightning Curse of Corpses This jeweled crown shimmers with colors. |
![]() 2.0 T5 head armor [Rare] Psionic While equipped: Stats +10 Cun +6 Dex dps ---------- Crit.mult +20.00% Phys.pwr +15 (+8 eff.) Res.pen +28% arcane +15% fire Acc +30 (+14 eff.) On Hit (Melee): * 23% chance to reduce all saves and defense by 38 ----- def ----- Defense +3 (+2 eff.) Resists +2% physical Mind.save +15 (+7 eff.) Curse of Corpses A pointy cloth hat, very wizardly... |
![]() 3.0 T5 head armor Reqs Heavy armour training [Ego] Nature While equipped: ----- def ----- Armour +5 Fatigue +5% Resists +14% lightning +11% temporal ---------- misc Stam/ret +2.40 Equi/ret +1.50 Curse of Misfortune A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
![]() 0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 green gem [Normal] While equipped: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Item imbue powers: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T2 blue gem [Normal] While equipped: Defense +4 (+2 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+2 eff.) Item imbue powers: Defense +4 (+2 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T3 blue gem [Normal] While equipped: Defense +6 (+3 eff.) Phys.save +6 (+3 eff.) Spell.save +6 (+3 eff.) Mind.save +6 (+3 eff.) Item imbue powers: Defense +6 (+3 eff.) Phys.save +6 (+3 eff.) Spell.save +6 (+3 eff.) Mind.save +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T3 green gem [Normal] While equipped: Armour +3 Resists +3% all Item imbue powers: Armour +3 Resists +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T3 red gem [Normal] While equipped: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Item imbue powers: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T3 white gem [Normal] While equipped: Stun/Frz- +30% Item imbue powers: Stun/Frz- +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T4 blue gem [Normal] While equipped: Defense +8 (+4 eff.) Phys.save +8 (+4 eff.) Spell.save +8 (+4 eff.) Mind.save +8 (+4 eff.) Item imbue powers: Defense +8 (+4 eff.) Phys.save +8 (+4 eff.) Spell.save +8 (+4 eff.) Mind.save +8 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T4 green gem [Normal] While equipped: Armour +4 Resists +4% all Item imbue powers: Armour +4 Resists +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T4 green gem [Normal] While equipped: Res.pen +10% all Acc +10 (+5 eff.) Item imbue powers: Res.pen +10% all Acc +10 (+5 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T4 red gem [Normal] While equipped: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Item imbue powers: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T4 yellow gem [Normal] While equipped: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Item imbue powers: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T5 red gem [Normal] While equipped: Stun/Frz- +60% Item imbue powers: Stun/Frz- +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T5 red gem [Normal] While equipped: Phys.crit +5.0% Spell.crit +5% Mind.crit +5% Dmg.mod +10% all Item imbue powers: Phys.crit +5.0% Spell.crit +5% Mind.crit +5% Dmg.mod +10% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T5 white gem [Normal] While equipped: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Item imbue powers: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T5 white gem [Normal] While equipped: Defense +10 (+5 eff.) Phys.save +10 (+5 eff.) Spell.save +10 (+5 eff.) Mind.save +10 (+5 eff.) Item imbue powers: Defense +10 (+5 eff.) Phys.save +10 (+5 eff.) Spell.save +10 (+5 eff.) Mind.save +10 (+5 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T5 white gem [Normal] While equipped: Armour +5 Resists +5% all Item imbue powers: Armour +5 Resists +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 1.0 T3 white gem [Unique] Arcane While carried: Light +1 Latent Damage Type: Light Map surroundings within range 20. Uses 30 power out of 30/30 The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
![]() 2.0 white gem [Unique] Nature While carried: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con +10 Lck Dmg.mod +7% all Resists +7% all Stun/Frz- +100% Light +1 A pearl, three times the size of a normal pearl, that glitters in infinite colours, with slight patterns ever shifting away. |
![]() 0.0 T2 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag Dmg.mod +20% arcane +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane Combine with a weapon (makes a non enchanted weapon into an artifact). Uses 1 power out of 1/1 This crystal radiates the power of the Spellblaze itself. |
![]() 0.0 T4 blue gem [Unique] Arcane While equipped: Stats +8 Cun +8 Dex Mov.spd +20% Dmg.mod +20% lightning Ignore.dmg +8% Affinity +20% lightning Item imbue powers: Stats +8 Cun +8 Dex Mov.spd +15% Dmg.mod +20% lightning Ignore.dmg +8% Affinity +20% lightning Latent Damage Type: Lightning Air currents swirl around this bright blue jewel. |
![]() 0.1 T5 demonic gem [Unique] Arcane While carried: Melee Ret 34 healing Mind.save -18 (-9 eff.) HP.reg -2.00 Heal.mod -50% Light -2 Item imbue powers: Phys.pwr +12 (+6 eff.) Spell.pwr +16 (+5 eff.) Dmg.mod +9% all Melee Ret 34 darkness Heal.mod +50% Infravis +3 See.Invis +14 Telepathy Demon/Major Demon/Minor Latent Damage Type: Shadowflame A small rock that seems from beyond this world, vibrating with a fierce energy. It feels warped and terrible and evil... and yet oh so powerful. |
![]() 0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() 0.0 lite [Unique] Arcane While equipped: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con -5 Lck dps ---------- Phys.pwr +12 (+6 eff.) Spell.pwr +12 (+4 eff.) ---------- misc Light +6 Breathe water Tidal Wave: Level 5.5 Pwr.cost 80 out of 150/150. Range melee/personal Travel.spd instantaneous Is a spell Description: A wall of water rushes out from the caster with an initial radius of 1, increasing by 1 per turn to a maximum radius of 4, doing 24.40 cold damage and 26.68 physical damage to all inside, as well as knocking back targets each turn. The tidal wave lasts for 5 turns. All creatures hit gain the wet effect, which reduces their stun/freeze immunity by half and interacts with other cold spells. The damage and duration will increase with your Spellpower. Thousands of years spent inside the temple of creation have infused this pearl with the fury of rushing water. It pulses light. |
![]() 1.0 lite [Unique] Arcane While equipped: ---------- misc Light +3 Fearscape Shift: Level 4.2 Pwr.cost 25 out of 25/25. Range 7 Travel.spd instantaneous Is a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 161.25 demonfire damage to everyone within 4 spaces and leaving flames which will deal an additional 161.25 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
![]() 1.0 lite [Unique] Nature While equipped: dps ---------- Melee+ 15 Lite Light Burst (radius 1) Dmg.mod +10% light ----- def ----- Resists +30% light Heal.mod +10% ---------- misc Light +5 When attacking in melee, deals 15 light damage and lights tiles in radius 1. Call light, dispelling darkness and lighting tiles in radius 20.(142 power, based on Willpower). Uses 10 power out of 15/15 A small crystal phial that captured Sunlight during the Summertide. |
![]() 2.0 egg misc [Unique] Nature While carried: ---------- misc Light -2 Summon up to 2 spiders. Uses 80 power out of 100/100 Dry and dusty to the touch, it still seems to retain some shadow of life. |
![]() 1.0 misc [Plot Item] An athame, covered in blood runes. It radiates power. |
![]() 2.0 T1 misc tool [Unique] Arcane While equipped: ---------- misc Light +1 See.Stealth +10 Flame: Level 3.5 Pwr.cost 9 out of 9/9. Range 10 Travel.spd 2000% of base Is a spell Description: Conjures up a bolt of fire, setting the target ablaze and doing 196.78 fire damage over 3 turns. At level 5, it will create a beam of flames. The damage will increase with your Spellpower. The battered remains of a flame imp's hand. It still burns with that unnatural flame. |
![]() 1.0 orb [Plot Item] Unknown While carried: Stats +6 Cun Use the orb. Uses 1 power out of 1/1 This orb is warm to the touch. |
![]() 1.0 orb [Plot Item] Unknown While carried: Stats +6 Mag Use the orb. Uses 1 power out of 1/1 Flames swirl on the icy surface of this orb. |
![]() 1.0 orb [Plot Item] Unknown While carried: Stats +6 Str Use the orb. Uses 1 power out of 1/1 Visions of death and destruction fill your mind as you lift this orb. |
![]() 1.0 orb [Plot Item] Unknown Activate a portal. Uses 10 power out of 30/30 The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
![]() 1.0 orb [Plot Item] Unknown While carried: Stats +6 Dex Use the orb. Uses 1 power out of 1/1 Dark visions fill your mind as you lift the orb. It is cold to the touch. |
![]() 1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
![]() 2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() 2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() 2.0 T4 torque charm [Ego] Psionic Project a gust of wind in a cone knocking enemies back 14 spaces and dealing 579 physical damage Puts all charms on 19 cooldown Torques are made by powerful psionics to store psionic powers. |
![]() 2.0 T4 torque charm [Ego] Psionic Project a gust of wind in a cone knocking enemies back 10 spaces and dealing 333 physical damage Puts all charms on 15 cooldown Torques are made by powerful psionics to store psionic powers. |
![]() 2.0 T3 totem charm [Rare] Nature While equipped: dps ---------- Dmg.mod +15% fire Res.pen +25% fire Melee Ret 4 blight 4 darkness On Hit (Melee): * 20% chance to reduce damage dealt by 31% ----- def ----- Resists +9% fire Heal yourself and all friendly characters within 10 spaces for 302 Puts all charms on 15 cooldown 100% to reduce 2 talent cooldowns by 2. Natural totems are made by powerful wilders to store nature power. |
![]() 2.0 T4 totem charm [Rare] Nature While equipped: dps ---------- Phys.crit +5.0% Acc +30 (+14 eff.) On Hit (Melee): * 20 arcane resource burn ----- def ----- Armour +12 Resists +9% nature +2% physical Spell.save +6 (+3 eff.) ---------- misc Max.stam +30.00 Summon a resilient tentacle up to 5 spaces away for 11 turns. Each turn the tentacle will strike a random enemy in range 3 dealing physical damage and attempting to pin them. (Tentacle Stats) Life: 940 Base Damage: 369 Armor: 30 All Resist: 35 Puts all charms on 25 cooldown 100% to heal for 74. Natural totems are made by powerful wilders to store nature power. |
![]() 2.0 T5 totem charm [Ego] Nature Summon a resilient tentacle up to 5 spaces away for 8 turns. Each turn the tentacle will strike a random enemy in range 3 dealing physical damage and attempting to pin them. (Tentacle Stats) Life: 857 Base Damage: 385 Armor: 11 All Resist: 18 Puts all charms on 25 cooldown 100% to increase the duration of 1 beneficial effects by 2. Natural totems are made by powerful wilders to store nature power. |
![]() 2.0 T3 wand charm [Unique] Arcane While equipped: dps ---------- Dmg.mod +10% light Melee Ret 18 light ----- def ----- Resists +12% darkness +12% light Spell.save +15 (+6 eff.) ---------- misc Light +2 Summon a stationary shining orb within range 5 for 15 turns that will illuminate its area and deal 62 light damage (based on your Magic and Strength) to your foes within radius 5 each turn. Uses 35 power out of 35/35 This gold-tipped wand shines with an unnatural sheen. |
![]() 2.0 T5 forbidden tome [Unique] Unknown Read the book. A tome of lost knowledge. Touching it you feel both sick and yet strangely at peace. |
![]() 2.0 forbidden tome [Unique] Unknown Read the book. The cover of this tome is old and withered. As you hold it, you get the impression of many things. Despair, misery, desperation and hopelessness all assail you at once. Something about the book also promises great power, but at what cost? |
![]() 2.0 forbidden tome [Unique] Unknown Read the book. The tome in front of you seems to be as much made of dreamstuff as it is from leather and parchment. Crystalline shards dance underneath its surface, giving you an impression of a world altering itself to the tune of some indiscernable logic. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
In a selfless act, you sacrificed yourself to close the portal to the Void and thus stopped the Creator from bringing about the end of the world.
The Gates of Morning have been destroyed and the Sunwall has fallen. The last remnants of the free people in the Far East will surely diminish, and soon only orcs will inhabit this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
Achievements
By Broken the Doomelf Doomed level 29
73rd Pyre 123rd year of Ascendancy at 23:40 see stats
By Broken the Doomelf Doomed level 37
63rd Regrowth 124th year of Ascendancy at 14:27 see stats
By Broken the Doomelf Doomed level 28
66th Pyre 123rd year of Ascendancy at 03:17 see stats
By Broken the Doomelf Doomed level 45
66th Dusk 124th year of Ascendancy at 02:09 see stats
By Broken the Doomelf Doomed level 48
75th Dusk 124th year of Ascendancy at 03:36 see stats
By Broken the Doomelf Doomed level 33
37th Haze 123rd year of Ascendancy at 11:31 see stats
By Broken the Doomelf Doomed level 22
10th Pyre 123rd year of Ascendancy at 20:52 see stats
By Broken the Doomelf Doomed level 33
45th Haze 123rd year of Ascendancy at 04:39 see stats
By Broken the Doomelf Doomed level 10
9th Flare 122nd year of Ascendancy at 06:46 see stats
By Broken the Doomelf Doomed level 34
17th Regrowth 124th year of Ascendancy at 02:07 see stats
By Broken the Doomelf Doomed level 31
14th Haze 123rd year of Ascendancy at 16:03 see stats
By Broken the Doomelf Doomed level 38
12nd Pyre 124th year of Ascendancy at 16:07 see stats
By Broken the Doomelf Doomed level 20
53rd Regrowth 123rd year of Ascendancy at 10:24 see stats
By Broken the Doomelf Doomed level 17
26th Haze 122nd year of Ascendancy at 14:03 see stats
By Broken the Doomelf Doomed level 49
5th Allure 125th year of Ascendancy at 22:03 see stats
By Broken the Doomelf Doomed level 34
17th Regrowth 124th year of Ascendancy at 05:43 see stats
By Broken the Doomelf Doomed level 35
36th Regrowth 124th year of Ascendancy at 13:46 see stats
By Broken the Doomelf Doomed level 5
77th Pyre 122nd year of Ascendancy at 14:05 see stats
By Broken the Doomelf Doomed level 29
42nd Dusk 123rd year of Ascendancy at 16:19 see stats
By Broken the Doomelf Doomed level 46
66th Dusk 124th year of Ascendancy at 06:36 see stats
By Broken the Doomelf Doomed level 37
62nd Regrowth 124th year of Ascendancy at 01:18 see stats
By Broken the Doomelf Doomed level 30
64th Dusk 123rd year of Ascendancy at 04:08 see stats
By Broken the Doomelf Doomed level 10
9th Flare 122nd year of Ascendancy at 06:44 see stats
By Broken the Doomelf Doomed level 20
17th Regrowth 123rd year of Ascendancy at 16:39 see stats
By Broken the Doomelf Doomed level 30
47th Dusk 123rd year of Ascendancy at 17:38 see stats
By Broken the Doomelf Doomed level 40
14th Pyre 124th year of Ascendancy at 15:29 see stats
By Broken the Doomelf Doomed level 50
9th Allure 125th year of Ascendancy at 21:35 see stats
By Broken the Doomelf Doomed level 24
14th Pyre 123rd year of Ascendancy at 09:34 see stats
By Broken the Doomelf Doomed level 30
66th Dusk 123rd year of Ascendancy at 15:58 see stats
By Broken the Doomelf Doomed level 45
7th Dusk 124th year of Ascendancy at 00:11 see stats
By Broken the Doomelf Doomed level 33
45th Haze 123rd year of Ascendancy at 04:39 see stats
By Broken the Doomelf Doomed level 18
50th Haze 122nd year of Ascendancy at 19:19 see stats
By Broken the Doomelf Doomed level 29
3rd Mirth 123rd year of Ascendancy at 17:45 see stats
By Broken the Doomelf Doomed level 50
8th Regrowth 125th year of Ascendancy at 18:44 see stats
By Broken the Doomelf Doomed level 34
17th Regrowth 124th year of Ascendancy at 04:00 see stats
By Broken the Doomelf Doomed level 32
14th Haze 123rd year of Ascendancy at 19:00 see stats
By Broken the Doomelf Doomed level 50
8th Regrowth 125th year of Ascendancy at 18:44 see stats
By Broken the Doomelf Doomed level 27
64th Pyre 123rd year of Ascendancy at 00:10 see stats
By Broken the Doomelf Doomed level 9
1st Flare 122nd year of Ascendancy at 22:09 see stats
By Broken the Doomelf Doomed level 39
13rd Pyre 124th year of Ascendancy at 23:21 see stats
By Broken the Doomelf Doomed level 50
8th Regrowth 125th year of Ascendancy at 18:44 see stats
By Broken the Doomelf Doomed level 11
11st Dusk 122nd year of Ascendancy at 05:51 see stats
By Broken the Doomelf Doomed level 26
62nd Pyre 123rd year of Ascendancy at 23:27 see stats
By Broken the Doomelf Doomed level 17
54th Dusk 122nd year of Ascendancy at 13:04 see stats
By Broken the Doomelf Doomed level 27
65th Pyre 123rd year of Ascendancy at 00:30 see stats
By Broken the Doomelf Doomed level 47
66th Dusk 124th year of Ascendancy at 20:35 see stats
Log
Broken's mind surges with critical power!
Talent Willful Strike is ready to use.
Talent Meteoric Crash is ready to use.
Broken hits Something for 175 physical, 13 physical (187 total damage).
Broken uses Willful Strike.
Broken's mind surges with critical power!
Broken hits Something for 310 physical, 115 physical, 157 fire, 45 physical (627 total damage).
Shadow casts Shadow Lightning.
Shadow hits Something for 102 lightning damage.
Quest 'Falling Toward Apotheosis' is done! (Press 'j' to see the quest log)
New Achievement: Tactical master (Exploration mode)!
Quest 'Falling Toward Apotheosis' status updated! (Press 'j' to see the quest log)
Broken uses Dark Torrent.
The shield around Broken crumbles.
Talent Instill Fear is ready to use.
Talent Agony is ready to use.
Talent Blast is ready to use.
Broken hits Something for 88 physical damage.
Something hits Something for 44 fire damage.
Lore found: closing the void farportal
You can read all your collected lore in the game menu, by pressing Escape.
New Achievement: Selfless (Exploration mode)!
New Achievement: The Sun Still Shines (Exploration mode)!
Option unlocked: New Class: Adventurer
Saving done.
Saving done.
Saving game...
The unseen force around Broken subsides.