or maybe just a dragon-man the level 3 Thalore Wyrmic by Carados1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceThalore
ClassWyrmic
Level / Exp3 / 12%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 24)
Dexterity13 (base 10)
Constitution12 (base 11)
Magic8 (base 10)
Willpower14 (base 13)
Cunning10 (base 10)

Resources

Life194/194
Stamina117/127
Equilibrium0
Healing Factor1.0191526171258
Regeneration1.6735303733943

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage37
Accuracy23
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)15.317011280365 (72.903125182002%)
Defense4
Ranged Defense4
Fatigue10
Physical Save20
Spell Save7
Mental Save8

Defense: Resistances

Lightning+ 15%( 70%)
Fire+ 15%( 70%)
Physical+ 14%( 70%)
Cold+ 15%( 70%)
All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
1/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
1/5
0/5

Effects

beneficial effect
detrimental effect

Quests

active

Equipment

On feet
Light source
Main armor
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 6 turns (stop reason: all resources and life at maximum).


You pickup 0.80 gold pieces.

Talent Swallow is ready to use.
Talent Ice Claw is ready to use.
There is a way to the next level here (press '' or right click to use).
Ran for 12 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Talent Gift of the Woods is ready to use.
There is an exit to the worldmap here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


Or maybe just a dragon-man wears:
traveler's pair of iron boots of tirelessness (0 def, 3 armour).

You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 9-11 power, 18.5 block).
You gain 2.44 gold from the transmogrification of
acidic steel longsword of daylight (14-20 power, 3 apr).
You gain 1.93 gold from the transmogrification of
earthen elm starstaff of might (10-12 power, 2 apr, darkness element).
You gain 2.19 gold from the transmogrification of
cruel elm starstaff (10-12 power, 2 apr, temporal element).
You gain 0.05 gold from the transmogrification of
copper amulet.
There is a way to the previous level here (press '' or right click to use).
Or maybe just a dragon-man uses
Infusion: Wild.
Or maybe just a dragon-man lessens the pain.