Drem Warden the level 5 Drem Stone Warden by ajlasell

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.9
Addons
Exponential Leveling But Less With Mastery limit removed 1.4.4
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceDrem
ClassStone Warden
Level / Exp5 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 15)
Dexterity13 (base 10)
Constitution11 (base 10)
Magic22 (base 20)
Willpower21 (base 19)
Cunning10 (base 10)

Resources

Life180/180
Mana169/179
Equilibrium0
Healing Factor1.0082872928177
Regeneration1.2603591160221

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage34
Accuracy29
Crit Chance2%
APR0
Speed1.00

Offense: Offhand

Damage16
Accuracy29
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower21
Crit Chance1%
Speed1

Offense: Mind

Mindpower18
Crit Chance1%
Speed1

Offense: Damage Bonus

Nature+11%

Defense: Base

Armour (hardiness)16.413408721348 (66.666666666667%)
Defense14
Ranged Defense22
Fatigue21
Physical Save20
Spell Save15
Mental Save10

Defense: Resistances

Nature+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Bleed Resistance10%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Wild-gift / Dwarven nature1.30
1/5
0/5
0/5
0/5
Spell / Eldritch shield1.30
3/5
2/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
5/5
1/5
0/5
0/5
Wild-gift / Earthen vines1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
2/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
2/5
0/5
0/5

Effects

Quests

active
done

Equipment

Tool
On feet
On hands
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Quest 'The Worm That Devours' is done! (Press 'j' to see the quest log)
Accepted quest 'Of trolls and damp caves'! (Press 'j' to see the quest log)
Quest 'The Worm That Devours' status updated! (Press 'j' to see the quest log)
Welcome to level 4 [Drem Warden].
Drem Warden has 3 stat point(s), 2 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.

Welcome to level 5 [Drem Warden].
Drem Warden has 6 stat point(s), 4 class talent point(s), 2 generic talent point(s) to spend. Press p to use them.

Drem Warden hits The Spinal Cord for 22 physical damage.
Dark Whispers from The Spinal Cord hits
Drem Warden for 1 darkness damage.
Bleeding from The Spinal Cord hits
Drem Warden for 1 physical damage.
Drem Warden killed The Spinal Cord!

Drem Warden picks up (f.):
Kor's Fall (10-12 power, 0 apr, darkness element).
Drem Warden picks up (c.):
iron mace of persecution (13-18.2 power, 2 apr).
Drem Warden picks up (p.):
iron shield of crushing (4 def, 2 armour, 14-16.8 power, 20 block).
You pickup 0.55 gold pieces.

Lore found:
Kor's Fall
You can read all your collected lore in the game menu, by pressing Escape.

Dark Whispers from The Spinal Cord hits
Drem Warden for 1 darkness damage.
Bleeding from The Spinal Cord hits
Drem Warden for 1 physical damage.

Drem Warden's whispers fade.

Bleeding from The Spinal Cord hits
Drem Warden for 1 physical damage.

Resting starts...

Drem Warden stops bleeding.

Talent Rune: Shielding is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).


Option unlocked: New Class: Stone Warden (Wilder)