Death the level 2 Cornac Berserker by Saeryical

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceCornac
ClassBerserker
Level / Exp2 / 47%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 19)
Dexterity12 (base 12)
Constitution14 (base 14)
Magic10 (base 10)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life151/151
Stamina103/103
Healing Factor1.0372895330003
Regeneration0.25932238325009

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage32
Accuracy22
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)8.3350939529706 (47.857809501309%)
Defense3
Ranged Defense3
Fatigue13
Physical Save11
Spell Save7
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
2/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Tool
On feet
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

Death hits Giant white rat for 44 physical damage.
Death killed Giant white rat!

Ran for 2 turns (stop reason: hostile spotted to the east (forest troll)).


Death hits Forest troll for 33 physical damage.

Forest troll hits Death for 16 physical damage.
Death hits Forest troll for 40 physical damage.

Death hits Forest troll for 33 physical damage.

Forest troll hits Death for 17 physical damage.
You collect a new ingredient:
length of troll intestine (1).
Death hits Forest troll for 29 physical damage.
Death killed Forest troll!

You pickup 0.65 gold pieces.


Ran for 2 turns (stop reason: hostile spotted to the east (large white snake)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the east (large white snake)).


Resting starts...

Death starts regenerating health quickly.

Death stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).