Lemsiiba the level 2 Ogre Wanderer by mono

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceOgre
ClassWanderer
Level / Exp2 / 65%
Sizebig
Lifes / Deaths

Primary Stats

Strength15 (base 12)
Dexterity11 (base 12)
Constitution12 (base 12)
Magic22 (base 18)
Willpower10 (base 12)
Cunning14 (base 12)

Resources

Life125/125
Mana106/106
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth17.342941493866
See Invisible17.342941493866

Offense: Mainhand

Damage10
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance3%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+10%
All0%

Defense: Base

Armour (hardiness)1 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save9
Spell Save11
Mental Save8

Defense: Resistances

Lightning+ 17%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance22%

Inscriptions (4/5)

Runes
Runes
Runes
Runes

Class Talents

Spell / Meta1.00
3/5
0/5
0/5
0/5
Cursed / Fears1.00
0/5
0/5
0/5
0/5
Spell / Grave1.00
3/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Psionic / Dreaming1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Around neck
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

Ran for 12 turns (stop reason: at exit).

--------------------------------

You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 40 turns).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 20.5 block).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 20.5 block).
You gain 0.10 gold from the transmogrification of
pouch of iron shots (22/22, 12-15 power, 1 apr).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (13/13, 13-18 power, 5 apr).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (16/16, 17-23 power, 5 apr).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron dagger (9-11 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (11-16 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (12-16 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (18-28 power, 1 apr).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, arcane element).
You gain 1.15 gold from the transmogrification of
shielding rune (absorb 50; dur 3; cd 17).
You gain 1.18 gold from the transmogrification of
shielding rune (absorb 62; dur 3; cd 18).
You gain 1.50 gold from the transmogrification of
blink rune (range 3; phase 10; cd 11).
You gain 1.65 gold from the transmogrification of
blink rune (range 3; phase 13; cd 16).
You gain 1.50 gold from the transmogrification of
blink rune (range 3; phase 10; cd 14).
You gain 1.00 gold from the transmogrification of
wild infusion (res 15%; magical; dur 3; cd 14).
You gain 1.11 gold from the transmogrification of
healing infusion of the psychic (heal 60; cd 10).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).