Gor the level 4 Drem Annihilator by Jack of House Batty

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDrem
ClassAnnihilator
Level / Exp4 / 89%
Sizebig
Lifes / Deaths

Primary Stats

Strength17 (base 14)
Dexterity15 (base 14)
Constitution16 (base 13)
Magic12 (base 10)
Willpower9 (base 10)
Cunning20 (base 20)

Resources

Life146/153
Steam100/100
Healing Factor1.0545771506545
Regeneration0.26364428766362

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage15
Accuracy23
Crit Chance7%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower12
Crit Chance4%
Speed1

Offense: Mind

Mindpower14
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)19.522593642275 (62.32946707186%)
Defense5
Ranged Defense5
Fatigue26
Physical Save11
Spell Save13
Mental Save15

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance22%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
2/5
0/5
0/5
0/5
Steamtech / Gadgets1.30
2/5
1/5
0/5
0/5
Steamtech / Magnetism1.30
1/5
0/5
0/5
0/5
Steamtech / Heavy weapons1.30
1/5
0/5
0/5
0/5
Steamtech / Turrets1.30
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
2/5
0/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Race / Drem1.00
3/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
done

Equipment

On feet
Quiver
On hands
On head
On fingers
Around waist
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Log

You gain 3.04 gold from the melting of mighty elm longbow of cold.
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.95 gold from the melting of
mossy mindstar of life (3-3 power, 12 apr, mind damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (3-3 power, 12 apr, mind damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (2-3 power, 12 apr, mind damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.65 gold from the melting of
gifted mossy mindstar (3-3 power, 12 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 0.95 gold from the melting of
flaming iron waraxe (12-17 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.75 gold from the melting of
arcing iron waraxe (11-15 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.75 gold from the melting of
arcing iron waraxe (12-16 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.96 gold from the melting of
iron longsword of paradox (10-14 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (12-18 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron greatsword (17-27 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.23 gold from the melting of
flaming iron greatmaul of massacre (26-38 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.75 gold from the melting of
iron battleaxe of phasing (13-20 power, 11 apr).
You gain 3.19 gold from the melting of
surging elm vilestaff of warding (10-12 power, 2 apr, darkness element).
You gain 3.59 gold from the melting of
cruel elm starstaff of illumination (10-12 power, 2 apr, darkness element).
There is a portal to the Maggot here (press '' or right click to use).
Saving game...

Saving done.