Mad the level 20 Whitehoof Annihilator by Retas

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeMadness Roguelike
SexMale
RaceWhitehoof
ClassAnnihilator
Level / Exp20 / 86%
Sizemedium
Lifes / Deaths

Primary Stats

Strength33 (base 12)
Dexterity50 (base 48)
Constitution34 (base 21)
Magic26 (base 10)
Willpower7 (base 10)
Cunning76 (base 48)

Resources

Life-23/746
Steam100/100
Healing Factor1.2781146968448
Regeneration6.4024229802343

Speed

Mental-1.1102230246252E-14%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth35
See Invisible35

Offense: Mainhand

Damage57
Accuracy58
Crit Chance58%
APR6
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower23
Crit Chance31%
Speed1

Offense: Mind

Mindpower31
Crit Chance35%
Speed1

Offense: Damage Bonus

Lightning+12%
Light+11%
All0%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)15 (38.594633868923%)
Defense42
Ranged Defense42
Fatigue0
Physical Save44
Spell Save29
Mental Save29

Defense: Resistances

Acid+ 21%( 70%)
Blight+ 21%( 70%)
Arcane+ 12%( 70%)
All+ 7%( 70%)
Lightning+ 41%( 70%)
Light+ 16%( 70%)
Temporal+ 33%( 70%)
Physical+ 30%( 70%)
Fire+ 34%( 70%)
Darkness+ 41%( 70%)

Defense: Immunities

Disarm Resistance70%
Bleed Resistance100%
Instadeath Resistance100%
Stun Resistance20%
Pinning Resistance100%
Poison Resistance100%
Silence Resistance50%

Inscriptions (5/5)

Implants
Implants
Implants
Implants
Runes

Class Talents

Steamtech / Gadgets1.30
5/5
3/5
4/5
1/5
Steamtech / Magnetism1.30
3/5
2/5
2/5
2/5
Steamtech / Artillery1.30
2/5
2/5
1/5
0/5
Steamtech / Chemical warfare1.30
1/5
0/5
0/5
0/5
Steamtech / Mecharachnid1.30
1/5
2/5
3/5
0/5
Steamtech / Heavy weapons1.30
2/5
1/5
1/5
1/5
Steamtech / Demolition1.30
5/5
5/5
3/5
3/5
Steamtech / Turrets1.30
3/5
1/5
2/5
3/5

Generic Talents

Steamtech / Physics1.20
3/5
2/5
1/5
0/5
Steamtech / Blacksmith1.10
2/5
2/5
5/5
0/5
Steamtech / Engineering1.20
1/5
2/5
1/5
5/5
Steamtech / Chemistry1.20
3/5
2/5
1/5
2/5
Race / Parasite1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
2/5
3/5
1/5
5/5
0/5
0/5

Effects

Quests

active
active
active
active
done
active
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

A Fistful of Gold (Madness (Roguelike) difficulty) Buy an item from an AAA.
By Mad the Whitehoof Annihilator level 3
11st Retaking 124th year of Ascendancy at 02:08
see stats
Across the Narrow Sea (Madness (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Mad the Whitehoof Annihilator level 14
32nd Retaking 124th year of Ascendancy at 18:59
see stats
Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By Mad the Whitehoof Annihilator level 10
26th Retaking 124th year of Ascendancy at 02:12
see stats
Level 20 (Madness (Roguelike) difficulty) Got a character to level 20.
By Mad the Whitehoof Annihilator level 20
49th Retaking 124th year of Ascendancy at 13:19
see stats
That was close (Madness (Roguelike) difficulty) Killed your target while having only 1 life left.
By Mad the Whitehoof Annihilator level 20
50th Retaking 124th year of Ascendancy at 02:43
see stats
Treasure Hunter (Madness (Roguelike) difficulty) Amassed 1000 gold pieces.
By Mad the Whitehoof Annihilator level 7
12nd Retaking 124th year of Ascendancy at 13:02
see stats

Log

Fire drake hatchling is covered in acid!
Silulaith the ritch centipede's poison area effect hits
Mad for 18 nature damage.
Mad's Flame Jet hits Fire drake hatchling for
0 fire, 15 physical, 6 darkness, 17 light, 8 temporal, 2 mind, 7 cold, 8 temporal, 12 mind, 7 cold (83 total damage).
Fire drake hatchling misses Mad.
Acid Splash from Mad hits Fire drake hatchling for
14 acid damage.
Burning from Mad hits Fire drake hatchling for
0 fire damage.
The static shield around Mad crumbles.

Talent Incendiary Grenade is ready to use.
Talent Grenade Launcher is ready to use.

--------------------------------

Mad uses
Flame Jet.
Mad deactivates
Flamethrower.
Silulaith the ritch centipede's poison area effect hits
Mad for 23 nature damage.
Mad's Flame Jet performs a ranged critical strike against Fire drake hatchling!
Fire drake hatchling resists Mad's 'Deep Wound'!
Mad's Flame Jet hits Fire drake hatchling for
0 fire, 18 physical, 7 darkness, 20 light, 10 temporal, 5 mind, 9 cold, 10 temporal, 7 mind, 9 cold (94 total damage).
Mad's Grenade Launcher performs a ranged critical strike against Fire drake hatchling!
Mad's Grenade Launcher hits Fire drake hatchling for
438 physical, 18 physical, 7 darkness (463 total damage).
Mad's Grenade Launcher killed Fire drake hatchling!

Silulaith the ritch centipede's poison area effect hits
Mad for 23 nature damage.
--------------------------------

Rimebark uses
Winter's Fury.
Talent Reactive Armor is ready to use.
Talent Barrage is ready to use.
Ran for 2 turns (stop reason: hostile spotted to the southeast (rimebark)).


Rimebark's ice area effect hits
Mad for (6 flat reduction), 343 cold (343 total damage).
Mad the level 20 whitehoof annihilator was iced to death by a rimebark on level 2 of Ritch Hive.