Luke Skirmisher the level 9 Halfling Skirmisher by pigeonking17

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp9 / 50%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity41 (base 33)
Constitution11 (base 10)
Magic10 (base 10)
Willpower11 (base 11)
Cunning22 (base 19)

Resources

Life222/222
Stamina123/123
Healing Factor1.0097162075846
Regeneration2.2718614670654

Speed

Mental-1.1102230246252E-14%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+92.742314256981%

Vision

Sight10
Lite3
Infravision5
See Stealth25.823515768852
See Invisible25.823515768852

Offense: Mainhand

Damage45
Accuracy37
Crit Chance9%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower16
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)13.719009130622 (56.026343845506%)
Defense34
Ranged Defense34
Fatigue1.9238052216851
Physical Save8
Spell Save8
Mental Save12

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.30
1/5
3/5
0/5
0/5
Technique / Skirmisher - Slings1.30
4/5
1/5
1/5
0/5
Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Buckler Training1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
1/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
2/5
1/5
1/5
0/5
Cunning / Scoundrel1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5

Effects

talent

Quests

done
done
active
done

Equipment

Quiver
Main armor
On hands
In off hand
In main hand
Light source

Inventory

Achievements

Log

Talent Luck of the Little Folk is ready to use.
Ran for 47 turns (stop reason: at door).

There is a previous level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).

AI stopping: level change found
--------------------------------

Space around you starts to dissolve...

--------------------------------

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).

--------------------------------

You gain 9.96 gold from the transmogrification of
brass lantern 'Gunerek'.
You gain 3.99 gold from the transmogrification of
self-loading quiver of elm arrows of vileness (19/19, 13-18 power, 5 apr).
You gain 0.67 gold from the transmogrification of
iron plate armour of temporal resistance (0 def, 7 armour).
You gain 0.87 gold from the transmogrification of
rough leather armour of stability (3 def, 2 armour).
You gain 5.29 gold from the transmogrification of
linen wizard hat 'Radiancepython' (1 def, 0 armour).
You gain 5.49 gold from the transmogrification of
iron helm 'Chamykalthorab' (0 def, 5 armour).
You gain 6.15 gold from the transmogrification of
Beidas (0 def, 1 armour).
You gain 4.55 gold from the transmogrification of
restful rough leather gloves (0 def, 1 armour).
You gain 3.50 gold from the transmogrification of
Sludgegrip (0 def, 0 armour).
You gain 6.02 gold from the transmogrification of
Ce'Nowyn (0 def, 3 armour).
You gain 0.44 gold from the transmogrification of
nightruned rough leather belt.
You gain 0.95 gold from the transmogrification of
acidic iron waraxe of massacre (17-23 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, blight element).
You gain 3.30 gold from the transmogrification of
projecting mossy mindstar of clarity (2-2 power, 12 apr, nature damage).
You gain 3.55 gold from the transmogrification of
Surefire.
You gain 1.18 gold from the transmogrification of
regeneration infusion of the sneak (heal 134; 17 cd).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.